3d10: 5, 8, 1
WaW game Elrood vs CaptainWalker
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Chinese 1 Artillery and 1 Elite moved from Chahar to Shantung 2 Infantrys moved from Hupeh to Anhwei 1 Adv.Fighter and 1 Fighter moved from Hupeh to Anhwei 1 Artillery, 1 Elite and 2 Infantrys moved from Hupeh to Hunan 2 Tanks moved from Shensi to Hunan Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks Yamamoto defend with 1 Artillery Chinese roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks in Hunan, round 2 : 2/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Hunan Chinese win, taking Hunan from Yamamoto with 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Anhwei Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Infantry owned by the Yamamoto lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery and 1 Elite Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Elite in Shantung, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Tank moved from Chahar to Shansi 1 Artillery and 3 Infantrys moved from Suiyuan to Shansi 2 Tanks moved from Suiyuan to Hupeh 1 Fighter moved from Anhwei to Hupeh 1 Adv.Fighter moved from Anhwei to Hupeh 1 Artillery, 1 Infantry and 1 Marine moved from Szechwan to Hupeh 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 4 Tanks moved from Gobi Altai to Suiyuan 1 Artillery and 3 Infantrys moved from Lanchow to Szechwan 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from Urumqi to E.Sinkiang 2 ArmoredCars moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from Urumqi to Suiyuan Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Adv.Fighter, 2 ArmoredCars and 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Chinese regular : -0.17 Hisaichi regular : -0.33 -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Hisaichi 1 Infantry moved from Peking to Chahar 2 Infantrys moved from Peking to Shantung 1 Infantry moved from Peking to Shantung 1 Bomber moved from Formosa to Shantung 1 Bomber moved from Hulunbuir to Chahar 1 L.Fighter moved from Hulunbuir to Chahar 1 L.Fighter moved from Peking to Shantung Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 1 Carrier and 14 Infantrys; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 1 Bomber, 1 Infantry and 1 L.Fighter Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber, 1 Infantry and 1 L.Fighter in Chahar, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Bomber, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shantung Hisaichi attack with 1 Bomber, 3 Infantrys and 1 L.Fighter Chinese defend with 1 Artillery and 1 Elite Hisaichi roll dice for 1 Bomber, 3 Infantrys and 1 L.Fighter in Shantung, round 2 : 2/5 hits, 1,67 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Shantung, round 2 : 0/2 hits, 0,67 expected hits 1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Bomber, 3 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Artillery and 1 Elite Non Combat Move - Hisaichi 3 Adv.Fighters, 2 Carriers and 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone 1 Carrier and 2 Fighters moved from 110 Sea Zone to 111 Sea Zone 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 105 Sea Zone to 110 Sea Zone 2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks moved from British Borneo to 111 Sea Zone 2 Artillerys, 1 Infantry, 1 Marine, 2 Tanks and 4 Transports moved from 111 Sea Zone to 84 Sea Zone 8 Infantrys moved from Changchun to 84 Sea Zone 2 Artillerys, 9 Infantrys, 1 Marine and 2 Tanks moved from 84 Sea Zone to Peking 1 Adv.Fighter moved from 84 Sea Zone to 85 Sea Zone 1 L.Fighter moved from Chahar to 84 Sea Zone 1 L.Fighter moved from Shantung to 84 Sea Zone 1 Bomber moved from Shantung to Peking 1 Bomber moved from Chahar to Peking 2 Artillerys moved from Peking to Hulunbuir 3 Tanks moved from Peking to Hulunbuir 1 Tank moved from Peking to Hulunbuir 1 Infantry and 2 Tanks moved from S.Thailand to 105 Sea Zone 1 B.Transport, 1 Destroyer, 1 Infantry and 2 Tanks moved from 105 Sea Zone to 111 Sea Zone 1 Infantry and 2 Tanks moved from 111 Sea Zone to British Borneo 1 Submarine moved from 84 Sea Zone to 85 Sea Zone 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone 1 Destroyer moved from 85 Sea Zone to 84 Sea Zone 1 Battleship moved from 111 Sea Zone to 84 Sea Zone 2 Submarines moved from 111 Sea Zone to 85 Sea Zone 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 1 Bunker and 3 Infantrys placed in Hulunbuir 3 Infantrys placed in Peking 4 Infantrys placed in Liaoning 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 49 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Hisaichi regular : 1,00 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - British 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Iraq 1 Battleship, 1 Cruiser and 1 Destroyer moved from 57 Sea Zone to 58 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 57 Sea Zone to Iraq 1 Artillery and 1 Infantry moved from Rajputana to 59 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 1 Infantry moved from Italian East Africa to 57 Sea Zone 1 Artillery and 2 Infantrys moved from 57 Sea Zone to Palestine 2 Adv.Fighters and 2 Fighters moved from 57 Sea Zone to Palestine 1 Adv.Fighter and 1 Fighter moved from 57 Sea Zone to Palestine Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Destroyer, 17 Infantrys, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Palestine British attack with 3 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 2 Battleships and 1 Cruiser in Palestine, round 2 : 2/3 hits, 1.83 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Palestine British win, taking Palestine from Italians with 3 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 Artillery and 1 Infantry Battle in Iraq British attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Battleship and 1 Cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 1 Adv.Fighter and 1 Fighter moved from Iraq to 57 Sea Zone 3 Adv.Fighters and 3 Fighters moved from Palestine to 57 Sea Zone 1 Artillery and 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Nubia to Darfur 1 Mot.Inf moved from Kenya to French Equatorial Africa 1 Bomber moved from Manchester to French Sudan 1 Transport moved from 57 Sea Zone to 59 Sea Zone 1 Artillery and 1 Infantry moved from Delhi to Rajputana 2 Tanks moved from Cape Town to Rhodesia 1 Infantry moved from N.Thailand to Burma 1 Artillery, 2 Infantrys and 2 Tanks moved from N.Thailand to Yunnan 2 Infantrys moved from Assam to Yunnan 2 Infantrys moved from Bihar to Assam 2 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Madras to Hyderabad 1 Tank moved from Delhi to Baluchistan Place Units - British 1 Bunker and 2 Infantrys placed in Manchester 1 Bunker and 2 Infantrys placed in Wales British undo move 2. British undo move 1. 1 Bunker and 2 Infantrys placed in Wales 1 Bunker and 4 Infantrys placed in Cairo 1 Destroyer and 1 Transport placed in 2 Sea Zone 2 Infantrys placed in Bombay 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 1 Adv.Fighter placed in Madras 2 Infantrys and 1 Tank placed in W.Iran 1 Artillery and 2 Infantrys placed in Italian East Africa 2 Infantrys placed in Cape Town British undo move 9. 2 Tanks placed in Cape Town 1 Infantry placed in Madras 1 Infantry placed in Wales British undo move 10. 1 Infantry placed in Madras Turn Complete - British British collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
British regular : 0.00 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Anzac 3 Infantrys moved from Java to Sumatra 1 Adv.Fighter moved from 67 Sea Zone to Sumatra 2 Cruisers moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 2 Cruisers and 2 Infantrys moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 1 Infantry moved from 67 Sea Zone to Flores 1 Adv.Fighter moved from 67 Sea Zone to Lombok 2 Adv.Fighters moved from 67 Sea Zone to Flores 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores 1 Artillery and 1 Elite moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Elite moved from 67 Sea Zone to Lombok 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 1 Battleship and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 1 Adv.Fighter and 3 Infantrys Yamamoto defend with 1 Marine Anzac roll dice for 1 Adv.Fighter and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Marine Battle in Flores Anzac attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Elite Anzac roll dice for 2 Cruisers in Flores, round 2 : 0/2 hits, 1.00 expected hits Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Flores, round 2 : 3/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Flores, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Artillery and 1 Elite Battle in Lombok Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys Yamamoto defend with 1 Elite and 1 Infantry Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Lombok Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Lombok, round 2 : 2/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Elite in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Lombok Anzac win, taking Lombok from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Elite and 1 Infantry Non Combat Move - Anzac 2 Adv.Fighters moved from Flores to 67 Sea Zone 1 Adv.Fighter moved from Lombok to 67 Sea Zone 1 Adv.Fighter moved from Sumatra to 67 Sea Zone 2 Infantrys moved from Port Moresby to West Papua 2 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 2 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java Place Units - Anzac 1 Battleship placed in 67 Sea Zone 2 Infantrys placed in Broome 3 Infantrys placed in Port Moresby 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.33 Anzac regular : 1.00 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Anzac 3 Infantrys moved from Java to Sumatra 1 Adv.Fighter moved from 67 Sea Zone to Sumatra 2 Cruisers moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 2 Cruisers and 2 Infantrys moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 1 Infantry moved from 67 Sea Zone to Flores 1 Adv.Fighter moved from 67 Sea Zone to Lombok 2 Adv.Fighters moved from 67 Sea Zone to Flores 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores 1 Artillery and 1 Elite moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Elite moved from 67 Sea Zone to Lombok 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 1 Battleship and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 1 Adv.Fighter and 3 Infantrys Yamamoto defend with 1 Marine Anzac roll dice for 1 Adv.Fighter and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Marine Battle in Flores Anzac attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Elite Anzac roll dice for 2 Cruisers in Flores, round 2 : 0/2 hits, 1.00 expected hits Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Flores, round 2 : 3/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Flores, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Artillery and 1 Elite Battle in Lombok Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys Yamamoto defend with 1 Elite and 1 Infantry Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Lombok Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Lombok, round 2 : 2/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Elite in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Lombok Anzac win, taking Lombok from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Elite and 1 Infantry Non Combat Move - Anzac 2 Adv.Fighters moved from Flores to 67 Sea Zone 1 Adv.Fighter moved from Lombok to 67 Sea Zone 1 Adv.Fighter moved from Sumatra to 67 Sea Zone 2 Infantrys moved from Port Moresby to West Papua 2 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 2 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java Place Units - Anzac 1 Battleship placed in 67 Sea Zone 2 Infantrys placed in Broome 3 Infantrys placed in Port Moresby 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.33 Anzac regular : 1.00 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Dutch 2 Elites, 1 Infantry and 1 Tank moved from Bolivia to Rio De Janeiro 1 Infantry moved from Amazon to Rio De Janeiro Purchase Units - Dutch Dutch buy 3 Bunkers and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in Rio De Janeiro Dutch attack with 2 Elites, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 2 Elites, 2 Infantrys and 1 Tank in Rio De Janeiro, round 2 : 4/5 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in Rio De Janeiro 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro Dutch loses 0 PUs for violating Rio De Janeiros neutrality. Dutch win, taking Rio De Janeiro from Neutral with 2 Elites, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Infantry placed in Suriname 1 Bunker placed in Sumatra 1 Bunker placed in Lombok 1 Bunker placed in Flores Turn Complete - Dutch Dutch collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Neutral regular : 0.00 Dutch regular : 2.50 -
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Thai 1 Fighter moved from Malaya to N.Thailand 1 Infantry moved from S.French Indochina to N.Thailand 1 Infantry moved from S.Thailand to N.Thailand 1 Artillery and 1 Infantry moved from S.Thailand to Burma Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Fighter and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0,67 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Thai lost in N.Thailand 1 Infantry owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Battle in Burma Thai attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 Infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Thai lost in Burma British win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Fighter moved from N.Thailand to S.Thailand 4 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Thai regular : -1,33 British regular : 1,67 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from Jaluit: 2 Infantrys EDIT: Turning off Edit Mode 1 Transport moved from 86 Sea Zone to 95 Sea Zone 2 Infantrys moved from Wake to 95 Sea Zone 1 Cruiser moved from 86 Sea Zone to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 95 Sea Zone to 86 Sea Zone 3 Infantrys moved from 86 Sea Zone to Iwo Jima 2 Infantrys moved from Saipan to 86 Sea Zone 2 Infantrys and 1 Transport moved from 86 Sea Zone to 93 Sea Zone 2 Infantrys moved from 93 Sea Zone to Panay Americans take Panay from Hisaichi 7 Adv.Fighters moved from 86 Sea Zone to Iwo Jima 2 Adv.Fighters moved from 86 Sea Zone to Iwo Jima 1 Adv.Fighter moved from 86 Sea Zone to Iwo Jima Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by British to Wake: 2 Infantrys EDIT: Turning off Edit Mode Americans buy 2 Adv.Fighters, 1 Battleship, 1 Bunker, 1 Carrier, 1 Destroyer, 2 Factorys, 6 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Iwo Jima Americans attack with 10 Adv.Fighters and 3 Infantrys Yamamoto defend with 2 Infantrys Americans roll dice for 2 Battleships and 1 Cruiser in Iwo Jima, round 2 : 1/3 hits, 1.83 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima Americans roll dice for 10 Adv.Fighters and 3 Infantrys in Iwo Jima, round 2 : 8/13 hits, 5.50 expected hits Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Iwo Jima 1 Infantry owned by the Yamamoto lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 10 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Infantry Non Combat Move - Americans 10 Adv.Fighters moved from Iwo Jima to 86 Sea Zone 2 Adv.Fighters, 1 Carrier and 2 Submarines moved from 88 Sea Zone to 86 Sea Zone 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Destroyer, 2 Infantrys, 3 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Adv.Fighters moved from San Francisco to 88 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 2 Infantrys moved from 91 Sea Zone to Pearl Harbor 1 Artillery, 3 Infantrys and 3 Tanks moved from Mauritania to W.Morocco 1 Artillery moved from Rio de Oro to Mauritania 1 Marine moved from Rio de Oro to Mauritania 1 AAGun moved from Mauritania to W.Morocco 1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 1 B.Transport, 6 Infantrys and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 6 Infantrys moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery and 1 Tank moved from S.Chile to 125 Sea Zone 1 Infantry moved from Santiago to 125 Sea Zone 2 Infantrys moved from Santiago to S.Chile 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 125 Sea Zone to 35 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 35 Sea Zone to Salvador 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 4 Infantrys moved from South Central USA to 25 Sea Zone 1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia Place Units - Americans 1 Battleship and 1 Carrier placed in 88 Sea Zone 1 Bunker and 1 Factory placed in Saipan 1 Destroyer and 2 Submarines placed in 91 Sea Zone 1 Factory placed in Alaska 2 Adv.Fighters placed in San Francisco 3 Infantrys placed in South Atlantic USA 1 Infantry placed in South Central USA 2 Infantrys placed in Salvador Turn Complete - Americans Americans collect 126 PUs; end with 126 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : 1.67 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Germans 1 Mech.Inf moved from Kursk to Gorky Germans take Gorky from Russians 1 Mech.Inf moved from Gorky to Moscow 7 Mech.Infs and 37 Tanks moved from Kursk to Moscow 2 ArmoredCars moved from Minsk to Tula 1 Bomber moved from Kiev to Tula 2 Stukas moved from Kiev to Smolensk 2 Infantrys moved from Minsk to Smolensk 11 Infantrys moved from Minsk to Novgorod 2 Infantrys moved from East Prussia to Latvia 2 JetFighters moved from Danzig to Latvia 1 Infantry moved from Picardy to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Dover Germans take Dover from British 2 Artillerys and 4 Infantrys moved from Catalonia to La Mancha 3 Mech.Infs moved from Catalonia to Aquitaine 4 Infantrys moved from Aquitaine to Navarre 5 Infantrys moved from Aquitaine to Aragon 2 Stukas moved from Aquitaine to Navarre 2 Stukas moved from Aquitaine to Aragon 3 Mech.Infs moved from Aquitaine to Navarre 4 Mech.Infs moved from Catalonia to Aragon 1 Infantry moved from Oulu to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia Purchase Units - Germans Germans buy 14 ArmoredCars, 3 Factorys and 15 Infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 11 Infantrys Russians defend with 1 Infantry Germans roll dice for 11 Infantrys in Novgorod, round 2 : 1/11 hits, 1,83 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Novgorod 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 10 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Smolensk Germans attack with 2 Infantrys and 2 Stukas Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Stukas in Smolensk, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Smolensk 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 3 Infantrys and 2 JetFighters Russians defend with 2 Infantrys Germans roll dice for 3 Infantrys and 2 JetFighters in Latvia, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 2 Infantrys in Latvia, round 2 : 2/2 hits, 0,67 expected hits 2 Infantrys owned by the Germans lost in Latvia 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 1 Infantry and 2 JetFighters in Latvia, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Latvia 1 Infantry owned by the Russians lost in Latvia Germans win with 2 JetFighters remaining. Battle score for attacker is -2 Casualties for Germans: 3 Infantrys Casualties for Russians: 2 Infantrys Battle in Aragon Germans attack with 5 Infantrys, 4 Mech.Infs and 2 Stukas Neutral defend with 2 Bunkers and 3 Infantrys Germans roll dice for 5 Infantrys, 4 Mech.Infs and 2 Stukas in Aragon, round 2 : 4/11 hits, 4,00 expected hits Units damaged: 2 Bunkers owned by the Neutral Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 0/5 hits, 2,00 expected hits 2 Infantrys owned by the Neutral lost in Aragon Germans roll dice for 5 Infantrys, 4 Mech.Infs and 2 Stukas in Aragon, round 3 : 5/11 hits, 4,00 expected hits Neutral roll dice for 2 Bunkers and 1 Infantry in Aragon, round 3 : 1/3 hits, 1,33 expected hits 1 Infantry owned by the Germans lost in Aragon 2 Bunkers owned by the Neutral and 1 Infantry owned by the Neutral lost in Aragon Germans loses 0 PUs for violating Aragons neutrality. Germans win, taking Aragon from Neutral with 4 Infantrys, 4 Mech.Infs and 2 Stukas remaining. Battle score for attacker is 16 Casualties for Neutral: 2 Bunkers and 3 Infantrys Casualties for Germans: 1 Infantry Battle in La Mancha Germans attack with 2 Artillerys and 4 Infantrys Neutral defend with 2 Infantrys Germans roll dice for 2 Artillerys and 4 Infantrys in La Mancha, round 2 : 0/6 hits, 1,67 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Germans lost in La Mancha Germans roll dice for 2 Artillerys and 3 Infantrys in La Mancha, round 3 : 4/5 hits, 1,50 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 3 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Neutral lost in La Mancha Germans loses 0 PUs for violating La Manchas neutrality. Germans win, taking La Mancha from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Navarre Germans attack with 4 Infantrys, 3 Mech.Infs and 2 Stukas Neutral defend with 2 Bunkers Germans roll dice for 4 Infantrys, 3 Mech.Infs and 2 Stukas in Navarre, round 2 : 5/9 hits, 3,33 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the Germans lost in Navarre 2 Bunkers owned by the Neutral lost in Navarre Germans loses 0 PUs for violating Navarres neutrality. Germans win, taking Navarre from Neutral with 3 Infantrys, 3 Mech.Infs and 2 Stukas remaining. Battle score for attacker is 10 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Bunkers Battle in Tula Germans attack with 2 ArmoredCars and 1 Bomber Russians defend with 2 Infantrys Germans roll dice for 2 ArmoredCars and 1 Bomber in Tula, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 2 Infantrys in Tula, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians lost in Tula Germans win, taking Tula from Russians with 2 ArmoredCars and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Moscow Germans attack with 8 Mech.Infs and 37 Tanks Russians defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 25 Infantrys and 4 Tanks Germans roll dice for 8 Mech.Infs and 37 Tanks in Moscow, round 2 : 21/45 hits, 21,17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Artillery, 1 Bunker, 25 Infantrys and 4 Tanks in Moscow, round 2 : 9/31 hits, 11,17 expected hits 8 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Moscow 20 Infantrys owned by the Russians lost in Moscow Germans roll dice for 36 Tanks in Moscow, round 3 : 13/36 hits, 18,00 expected hits Russians roll dice for 1 Artillery, 1 Bunker, 5 Infantrys and 4 Tanks in Moscow, round 3 : 3/11 hits, 4,50 expected hits 3 Tanks owned by the Germans lost in Moscow 5 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Bunker owned by the Russians and 4 Tanks owned by the Russians lost in Moscow Germans captures 92PUs while taking Russians capital Germans win, taking Moscow from Russians with 33 Tanks remaining. Battle score for attacker is 12 Casualties for Germans: 8 Mech.Infs and 4 Tanks Casualties for Russians: 1 Artillery, 1 Bunker, 25 Infantrys and 4 Tanks Non Combat Move - Germans 1 AAGun moved from Kursk to Yaroslavl 2 Stukas moved from Smolensk to Minsk 3 Infantrys moved from Vinnytsia to Kiev 4 ArmoredCars moved from Vinnytsia to Minsk 4 ArmoredCars moved from Warsaw to Minsk 3 ArmoredCars moved from Krakow to Minsk 3 ArmoredCars moved from Danzig to Minsk 10 Tanks moved from Bohemia to Brest 2 JetFighters moved from Latvia to Hamburg 3 Infantrys moved from Paris to Normandy 2 Infantrys moved from Brittany to Aquitaine 2 Infantrys moved from Normandy to Brittany 2 Infantrys moved from Hamburg to Denmark 1 Bomber moved from Tula to Kiev 1 Adv.Fighter moved from Paris to Netherlands 1 Infantry moved from Hamburg to Netherlands 2 Stukas moved from Aragon to Aquitaine 2 Stukas moved from Navarre to Aquitaine Place Units - Germans 1 Factory placed in El Agheila 1 Factory placed in Netherlands 1 Factory placed in Belgium 4 ArmoredCars placed in Vinnytsia 3 ArmoredCars placed in Krakow 3 ArmoredCars placed in Danzig 4 ArmoredCars placed in Warsaw 3 Infantrys placed in Normandy 6 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 2 Infantrys placed in Paris Turn Complete - Germans Germans collect 145 PUs; end with 237 PUsCombat Hit Differential Summary :
Russians regular : -1,00 Germans regular : -1,83 Neutral regular : -2,67 -
@Elrood that’s a big pay day for Germany!
-
@captainwalker oh yes!





