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WaW game Elrood vs CaptainWalker

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Thai
            4 Infantrys moved from Bangkok to S.Thailand
            1 Artillery moved from Malaya to S.Thailand
            1 Fighter moved from Malaya to S.Thailand
            2 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 5 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 6 Infantrys
                British defend with 2 Infantrys and 1 Tank
                    Thai roll dice for 1 Artillery, 1 Fighter and 6 Infantrys in S.Thailand, round 2 : 2/8 hits, 1,83 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in S.Thailand, round 2 : 2/3 hits, 1,17 expected hits
                    2 Infantrys owned by the Thai lost in S.Thailand
                    2 Infantrys owned by the British lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in S.Thailand, round 3 : 1/6 hits, 1,50 expected hits
                    British roll dice for 1 Tank in S.Thailand, round 3 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 5
                Casualties for Thai: 2 Infantrys
                Casualties for British: 2 Infantrys and 1 Tank
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Malaya
    
        Place Units - Thai
            5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0,33
    British regular : 0,33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Artillery and 1 Marine moved from Salvador to 35 Sea Zone
            1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            1 Artillery, 2 Cruisers, 3 Infantrys, 1 Marine, 1 Tank and 2 Transports moved from 35 Sea Zone to 34 Sea Zone
            1 Artillery, 3 Infantrys, 1 Marine and 1 Tank moved from 34 Sea Zone to Rio de Oro
            1 Artillery, 3 Infantrys and 3 Tanks moved from Santiago to S.Chile
            2 Infantrys moved from Eniwetok to 95 Sea Zone
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Yap
                  Americans take Yap from Yamamoto
            1 Infantry moved from Rongelap to 95 Sea Zone
            1 Infantry moved from Eniwetok to 95 Sea Zone
            1 Battleship, 2 Infantrys and 1 Transport moved from 95 Sea Zone to 103 Sea Zone
            2 Infantrys moved from 103 Sea Zone to Kusaie
            1 Bomber moved from Wake to Kwajalein
            2 Infantrys moved from Wake to 95 Sea Zone
            1 Cruiser, 2 Infantrys and 1 Transport moved from 95 Sea Zone to 103 Sea Zone
            2 Infantrys moved from 103 Sea Zone to Kwajalein
            4 Adv.Fighters moved from 95 Sea Zone to Kusaie
            2 Adv.Fighters moved from 95 Sea Zone to Kwajalein
            1 Cruiser moved from 95 Sea Zone to 103 Sea Zone
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 1 B.Transport, 1 Carrier, 2 Destroyers, 11 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Rio de Oro
                Americans attack with 1 Artillery, 3 Infantrys, 1 Marine and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Cruisers in Rio de Oro, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 1 Tank in Rio de Oro, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 3/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Americans lost in Rio de Oro
                    3 Infantrys owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in S.Chile
                Americans attack with 1 Artillery, 3 Infantrys and 3 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in S.Chile, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Americans lost in S.Chile
                    2 Infantrys owned by the Neutral lost in S.Chile
                    Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in S.Chile, round 3 : 2/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Fighter in S.Chile, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans lost in S.Chile
                    1 Fighter owned by the Neutral lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in Kwajalein
                Americans attack with 2 Adv.Fighters, 1 Bomber and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship and 1 Cruiser in Kwajalein, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 2 Adv.Fighters, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kusaie
                Americans attack with 4 Adv.Fighters and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Cruiser in Kusaie, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 4 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            4 Adv.Fighters moved from Kusaie to 103 Sea Zone
            2 Adv.Fighters moved from Kwajalein to 103 Sea Zone
            1 Bomber moved from Kwajalein to Wake
            1 Battleship and 1 Cruiser moved from 95 Sea Zone to 88 Sea Zone
            3 Carriers, 4 Destroyers, 3 Submarines and 1 Transport moved from 95 Sea Zone to 103 Sea Zone
            4 Infantrys moved from Midway to 89 Sea Zone
            1 B.Transport, 1 Destroyer and 4 Infantrys moved from 89 Sea Zone to 88 Sea Zone
            4 Infantrys moved from 88 Sea Zone to Wake
            1 Destroyer and 2 Submarines moved from 91 Sea Zone to 88 Sea Zone
            1 Adv.Fighter moved from San Francisco to 88 Sea Zone
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 91 Sea Zone
            4 Infantrys moved from 91 Sea Zone to Pearl Harbor
            1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone
            4 Infantrys moved from Salvador to 35 Sea Zone
            4 Infantrys moved from Bahia to 32 Sea Zone
            1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 36 Sea Zone
            1 B.Transport, 5 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            9 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania
    
        Place Units - Americans
            1 Adv.Fighter and 1 Carrier placed in 88 Sea Zone
            1 Destroyer and 2 Submarines placed in 91 Sea Zone
            1 B.Transport placed in 26 Sea Zone
            2 Infantrys placed in South Atlantic USA
            2 Infantrys placed in Salvador
            1 Destroyer and 1 Transport placed in 83 Sea Zone
            2 Adv.Fighters and 1 Infantry placed in San Francisco
            3 Infantrys placed in Santiago
            3 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Neutral regular : 2.33
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Germans
            1 Destroyer and 4 Submarines moved from 51 Sea Zone to 56 Sea Zone
            2 Transports moved from 51 Sea Zone to 56 Sea Zone
            6 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Destroyers, 2 Submarines and 4 Transports moved from 20 Sea Zone to 11 Sea Zone
            3 Stukas moved from Normandy to 20 Sea Zone
            1 Infantry moved from Orleanais to Aquitaine
                  Germans take Aquitaine from French
            2 Artillerys and 5 Infantrys moved from Orleanais to Languedoc
            1 Infantry moved from Orleanais to Languedoc
            1 Stuka moved from Normandy to 20 Sea Zone
            1 Fighter and 3 JetFighters moved from Finnmark to 11 Sea Zone
            1 Bomber moved from Danzig to 11 Sea Zone
            2 Infantrys moved from Kiev to Donetsk
            2 Stukas moved from Kiev to Donetsk
    
        Purchase Units - Germans
            Germans buy 8 ArmoredCars, 11 Infantrys, 7 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 11 Sea Zone
                Germans attack with 6 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 2 Destroyers, 1 Fighter, 3 JetFighters, 2 Submarines and 4 Transports
                British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 3 Submarines and 2 Transports
                    Germans roll dice for 2 Submarines in 11 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 3 Submarines in 11 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    Germans roll dice for 6 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 2 Destroyers, 1 Fighter, 3 JetFighters and 4 Transports in 11 Sea Zone, round 2 : 6/17 hits, 7,83 expected hits
                    British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters and 2 Transports in 11 Sea Zone, round 2 : 7/14 hits, 5,83 expected hits
                    1 Destroyer owned by the Germans, 1 Fighter owned by the Germans, 2 Carriers owned by the Germans and 4 Transports owned by the Germans lost in 11 Sea Zone
                    3 Submarines owned by the British, 2 Transports owned by the British and 1 Destroyer owned by the British lost in 11 Sea Zone
                    Germans roll dice for 2 Submarines in 11 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 6 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 3 JetFighters in 11 Sea Zone, round 3 : 9/13 hits, 6,83 expected hits
                    British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers and 4 Fighters in 11 Sea Zone, round 3 : 8/11 hits, 5,17 expected hits
                    2 Submarines owned by the Germans, 1 Destroyer owned by the Germans, 1 JetFighter owned by the Germans and 4 Adv.Fighters owned by the Germans lost in 11 Sea Zone
                    2 Carriers owned by the British, 4 Fighters owned by the British, 1 Battleship owned by the British, 3 Destroyers owned by the British and 1 Cruiser owned by the British lost in 11 Sea Zone
                Germans win with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 2 JetFighters remaining. Battle score for attacker is 15
                Casualties for Germans: 4 Adv.Fighters, 2 Carriers, 2 Destroyers, 1 Fighter, 1 JetFighter, 2 Submarines and 4 Transports
                Casualties for British: 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 3 Submarines and 2 Transports
            Battle in 20 Sea Zone
                Germans attack with 4 Stukas
                British defend with 1 T.Boat
                    Germans roll dice for 4 Stukas in 20 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                    British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 T.Boat owned by the British lost in 20 Sea Zone
                Germans win with 4 Stukas remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in 56 Sea Zone
                Germans attack with 1 Destroyer, 4 Submarines and 2 Transports
                French defend with 1 Submarine
                    Germans roll dice for 4 Submarines in 56 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                    French roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Submarine owned by the French lost in 56 Sea Zone
                Germans win with 1 Destroyer, 4 Submarines and 2 Transports remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in Donetsk
                Germans attack with 2 Infantrys and 2 Stukas
                Russians defend with 1 Artillery
                    Germans roll dice for 2 Infantrys and 2 Stukas in Donetsk, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Languedoc
                Germans attack with 2 Artillerys and 6 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 2 Artillerys and 6 Infantrys in Languedoc, round 2 : 1/8 hits, 2,00 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Languedoc
                Germans win, taking Languedoc from French with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            2 Infantrys moved from Paris to Orleanais
            3 Infantrys moved from Normandy to Orleanais
            4 Stukas moved from 20 Sea Zone to Orleanais
            1 Bomber moved from 11 Sea Zone to Oslo
            2 JetFighters moved from 11 Sea Zone to Oslo
            1 Infantry moved from Lapland to 24 Sea Zone
            1 Infantry and 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Oslo
            1 Infantry moved from Finnmark to Lapland
            4 Artillerys moved from Vinnytsia to Kiev
            2 Stukas moved from Donetsk to Kiev
            4 Infantrys moved from Warsaw to Brest
            8 Infantrys moved from Krakow to Brest
            1 Infantry moved from Danzig to East Prussia
            1 Infantry moved from Brest to Lithuania
            7 Infantrys moved from Brest to Kiev
            8 Tanks moved from Krakow to Kiev
            3 Tanks moved from Krakow to Kiev
            8 Tanks moved from Bohemia to Brest
            3 Mech.Infs moved from Bavaria to Brest
            2 Infantrys moved from Danzig to Brest
            5 Infantrys moved from Rhine to Lorraine
            3 Infantrys moved from Belgium to Picardy
            3 Infantrys moved from Normandy to Orleanais
            1 Infantry moved from Netherlands to Rhine
    
        Place Units - Germans
            4 ArmoredCars placed in Vinnytsia
            4 ArmoredCars placed in Warsaw
            3 Infantrys placed in Krakow
            3 Infantrys placed in Danzig
            5 Tanks placed in Bohemia
            7 Mech.Infs placed in Paris
            3 Infantrys placed in Normandy
            2 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,67
    Russians regular : -0,33
    Germans regular : 3,00
    British regular : 4,83
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Russians
            1 Artillery and 1 Elite moved from Latvia to East Prussia
            1 Artillery and 1 Elite moved from Novgorod to Minsk
            3 Infantrys moved from Novgorod to Minsk
            1 Infantry moved from Latvia to East Prussia
            1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to Vyborg
            1 Fighter moved from Leningrad to Minsk
            1 Fighter moved from Leningrad to Vyborg
            2 Adv.Fighters moved from Kursk to Donetsk
            1 Bomber moved from Yaroslavl to Donetsk
            3 Infantrys moved from Rostov to Donetsk
            1 Artillery moved from Rostov to Donetsk
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 4 Elites, 23 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Minsk
                Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
                Romanians defend with 2 Infantrys and 2 Tanks
                    Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Minsk, round 2 : 4/6 hits, 1.67 expected hits
                    Romanians roll dice for 2 Infantrys and 2 Tanks in Minsk, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians lost in Minsk
                    2 Tanks owned by the Romanians and 2 Infantrys owned by the Romanians lost in Minsk
                Russians win, taking Minsk from Romanians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 2 Infantrys and 2 Tanks
            Battle in Donetsk
                Russians attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 3 Infantrys in Donetsk, round 2 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Vyborg
                Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
                Finns defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/5 hits, 1.50 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/5 hits, 1.50 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Finns: 2 Infantrys
            Battle in East Prussia
                Russians attack with 1 Artillery, 1 Elite and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in East Prussia, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in East Prussia, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in East Prussia
                Russians win, taking East Prussia from Germans with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Minsk to Leningrad
            1 Fighter moved from Vyborg to Leningrad
            1 Infantry moved from Leningrad to Latvia
            1 Bomber moved from Donetsk to Yaroslavl
            1 Artillery, 1 Elite and 3 Infantrys moved from Rostov to Kursk
            2 Adv.Fighters moved from Donetsk to Kursk
            1 Artillery moved from Stalingrad to Rostov
            1 Tank moved from Stalingrad to Kursk
            1 Elite and 2 Infantrys moved from Stalingrad to Rostov
            1 Artillery, 1 Elite and 3 Infantrys moved from Georgia to Rostov
            2 Tanks moved from Yaroslavl to Kursk
            2 Tanks moved from Moscow to Kursk
            6 Infantrys moved from Yaroslavl to Kursk
            2 Infantrys moved from Yaroslavl to Kursk
            1 Artillery moved from Moscow to Yaroslavl
            7 Infantrys moved from Moscow to Yaroslavl
            4 Infantrys moved from Arkhangelsk to S.Karelia
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Kuybyshev to Penza
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            2 Infantrys moved from Perm to Kuybyshev
            2 Infantrys moved from Sverdlovsk to Perm
            1 Artillery, 1 Elite and 3 Infantrys moved from N.Buryat Mongolia to Chita
            1 Tank moved from Olyokminsk to Chita
            1 Artillery, 1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from S.Buryat Mongolia to Chita
            4 Infantrys moved from Irkutsk to S.Buryat Mongolia
            3 Infantrys moved from Krasnoyarsk to Irkutsk
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
    
        Place Units - Russians
            1 Bunker placed in Kursk
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            4 Infantrys placed in Leningrad
            1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
            8 Infantrys and 2 Tanks placed in Moscow
            2 Infantrys placed in Tashkent
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Sverdlovsk
            2 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.00
    Romanians regular : 0.33
    Germans regular : -1.33
    Russians regular : -0.33
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Italians
            3 Infantrys moved from Greece to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Crete to 51 Sea Zone
            1 Artillery and 1 Elite moved from Mersa Matruh to 51 Sea Zone
            2 Infantrys and 2 Tanks moved from Mersa Matruh to 51 Sea Zone
            1 Infantry and 1 Tank moved from Mersa Matruh to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Mersa Matruh to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Mersa Matruh to 51 Sea Zone
            4 Artillerys, 1 Elite, 6 Infantrys, 3 Tanks and 7 Transports moved from 51 Sea Zone to 55 Sea Zone
            4 Artillerys, 1 Elite, 6 Infantrys and 3 Tanks moved from 55 Sea Zone to Syria
            1 Infantry and 1 S.Submarine moved from 51 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Cyprus
                  Italians take Cyprus from British
            1 Infantry and 1 S.Submarine moved from 51 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Syria
            2 Battleships moved from 51 Sea Zone to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Lower Egypt
            2 Infantrys moved from Mersa Matruh to 51 Sea Zone
            2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Palestine
            1 Adv.Fighter moved from 51 Sea Zone to Palestine
            1 Adv.Fighter moved from 51 Sea Zone to Lower Egypt
            2 Fighters moved from 51 Sea Zone to Palestine
            2 Fighters moved from 51 Sea Zone to Lower Egypt
            1 Infantry moved from Mersa Matruh to Lower Egypt
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 1 Bunker, 16 Infantrys and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Syria
                Italians attack with 4 Artillerys, 1 Elite, 7 Infantrys and 3 Tanks
                French defend with 1 AAGun, 1 Bunker, 1 Factory and 9 Infantrys
                    Italians roll dice for 4 Artillerys, 1 Elite, 7 Infantrys and 3 Tanks in Syria, round 2 : 8/15 hits, 5,00 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 1 Bunker and 9 Infantrys in Syria, round 2 : 3/10 hits, 3,50 expected hits
                    1 Artillery owned by the Italians and 2 Infantrys owned by the Italians lost in Syria
                    7 Infantrys owned by the French lost in Syria
                    Italians roll dice for 3 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks in Syria, round 3 : 4/12 hits, 4,17 expected hits
                    French roll dice for 1 Bunker and 2 Infantrys in Syria, round 3 : 2/3 hits, 1,17 expected hits
                    1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Syria
                    1 Bunker owned by the French and 2 Infantrys owned by the French lost in Syria
                Italians win, taking Syria from French with 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Italians: 2 Artillerys and 3 Infantrys
                Casualties for French: 1 Bunker and 9 Infantrys
            Battle in Palestine
                Italians attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 2 Battleships in Palestine, round 2 : 2/2 hits, 1,33 expected hits
                    2 Infantrys owned by the British lost in Palestine
                Italians win, taking Palestine from British with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in Lower Egypt
                Italians attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Cruiser in Lower Egypt, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 2/5 hits, 1,50 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                    1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Carrier moved from 51 Sea Zone to 56 Sea Zone
            1 Carrier moved from 51 Sea Zone to 55 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Palestine to 55 Sea Zone
            1 Fighter moved from Palestine to 56 Sea Zone
            1 Adv.Fighter moved from Lower Egypt to 56 Sea Zone
            2 Fighters moved from Lower Egypt to 51 Sea Zone
            2 Tanks moved from Mersa Matruh to Tobruk
            1 Tank moved from Mersa Matruh to Tobruk
            1 Tank moved from Mersa Matruh to Tobruk
            1 AAGun moved from Mersa Matruh to Tobruk
            4 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            4 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            4 Infantrys moved from 51 Sea Zone to Tobruk
            3 ArmoredCars moved from Tripoli to Tobruk
            4 ArmoredCars moved from Tunis to Tripoli
            1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
            1 AAGun, 7 Infantrys and 2 Tanks moved from W.Morocco to E.Morocco
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in E.Morocco
            3 Transports placed in 46 Sea Zone
            1 Transport placed in 47 Sea Zone
            1 Adv.Fighter and 6 Infantrys placed in Rome
            4 Infantrys placed in Greece
            2 Infantrys placed in Tunis
    
        Turn Complete - Italians
            Italians collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,33
    Italians regular : 3,50
    British regular : 0,67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - French
            2 Infantrys moved from Darfur to Kufra
            1 Tank moved from French Equatorial Africa to Kufra
            1 Elite moved from Mauritania to W.Morocco
                  French take W.Morocco from Italians
            1 Artillery moved from Mauritania to W.Morocco
    
        Purchase Units - French
            French buy 1 Adv.Fighter and 2 ArmoredCars; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Kufra
                French attack with 2 Infantrys and 1 Tank
                Italians defend with 1 Infantry
                    French roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys and 1 Tank in Kufra, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys and 1 Tank in Kufra, round 4 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                French win, taking Kufra from Italians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            5 Infantrys moved from Darfur to Nubia
            2 Infantrys moved from French Equatorial Africa to Darfur
    
        Place Units - French
            1 Adv.Fighter and 2 ArmoredCars placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    French regular : -0.50
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            4 Artillerys, 1 Bomber, 4 Elites, 24 Infantrys, 3 Marines and 2 Tanks moved from West Borneo to Banjarmasin
            2 Adv.Fighters moved from 111 Sea Zone to Banjarmasin
            3 Transports moved from 106 Sea Zone to 110 Sea Zone
            3 Artillerys and 3 Infantrys moved from Malaya to 110 Sea Zone
            3 Artillerys and 3 Infantrys moved from 110 Sea Zone to Banjarmasin
            2 Tanks moved from Kwangtung to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin
            4 Infantrys moved from British Borneo to 111 Sea Zone
            1 B.Transport and 4 Infantrys moved from 111 Sea Zone to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Banjarmasin
            1 Transport moved from 111 Sea Zone to 106 Sea Zone
            2 Infantrys moved from Manila to 106 Sea Zone
            2 Infantrys and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Banjarmasin
            2 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 101 Sea Zone
            2 L.Fighters moved from 85 Sea Zone to Hunan
            1 Infantry moved from Kiangsi to Hunan
            1 Infantry moved from Shanghai to Hunan
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Carrier, 25 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in 101 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 2 Fighters
                Americans defend with 1 Transport
                    Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 101 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                    Americans roll dice for 1 Transport in 101 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 Fighter owned by the Yamamoto lost in 101 Sea Zone
                    1 Transport owned by the Americans lost in 101 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 Transport
            Battle in Hunan
                Yamamoto attack with 2 Infantrys and 2 L.Fighters
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 2 L.Fighters in Hunan, round 2 : 2/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hunan
                    1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Yamamoto attack with 2 Adv.Fighters, 7 Artillerys, 1 Bomber, 4 Elites, 35 Infantrys, 3 Marines and 4 Tanks
                British defend with 1 Fighter; Anzac defend with 2 Fighters, 1 Infantry and 1 Tank; Dutch defend with 1 AAGun, 3 Bunkers, 2 Elites, 1 Factory, 1 Fighter, 20 Infantrys and 9 Tanks
                    Dutch roll AA dice in Banjarmasin : 0/3 hits, 0,50 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 7 Artillerys, 1 Bomber, 4 Elites, 35 Infantrys, 3 Marines and 4 Tanks in Banjarmasin, round 2 : 18/56 hits, 15,83 expected hits
                Units damaged: 3 Bunkers owned by the Dutch
                    Dutch roll dice for 3 Bunkers, 2 Elites, 4 Fighters, 21 Infantrys and 10 Tanks in Banjarmasin, round 2 : 14/40 hits, 16,17 expected hits
                    14 Infantrys owned by the Yamamoto lost in Banjarmasin
                    1 Infantry owned by the Anzac and 14 Infantrys owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 2 Adv.Fighters, 7 Artillerys, 1 Bomber, 4 Elites, 21 Infantrys, 3 Marines and 4 Tanks in Banjarmasin, round 3 : 13/42 hits, 13,50 expected hits
                    Dutch roll dice for 3 Bunkers, 2 Elites, 4 Fighters, 6 Infantrys and 10 Tanks in Banjarmasin, round 3 : 8/25 hits, 11,17 expected hits
                    8 Infantrys owned by the Yamamoto lost in Banjarmasin
                    2 Elites owned by the Dutch, 1 Tank owned by the Anzac, 6 Infantrys owned by the Dutch and 4 Tanks owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 2 Adv.Fighters, 7 Artillerys, 1 Bomber, 4 Elites, 13 Infantrys, 3 Marines and 4 Tanks in Banjarmasin, round 4 : 11/34 hits, 12,17 expected hits
                    Dutch roll dice for 3 Bunkers, 4 Fighters and 5 Tanks in Banjarmasin, round 4 : 5/12 hits, 6,00 expected hits
                    5 Infantrys owned by the Yamamoto lost in Banjarmasin
                    1 Fighter owned by the British, 1 Fighter owned by the Dutch, 1 Fighter owned by the Anzac, 3 Bunkers owned by the Dutch and 5 Tanks owned by the Dutch lost in Banjarmasin
                2 Adv.Fighters owned by the Yamamoto and 1 Bomber owned by the Yamamoto retreated
                    Yamamoto roll dice for 7 Artillerys, 4 Elites, 8 Infantrys, 3 Marines and 4 Tanks in Banjarmasin, round 5 : 8/26 hits, 9,67 expected hits
                    Dutch roll dice for 1 Fighter in Banjarmasin, round 5 : 0/1 hits, 0,50 expected hits
                    1 Fighter owned by the Anzac lost in Banjarmasin
                Yamamoto captures 24PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 7 Artillerys, 4 Elites, 8 Infantrys, 3 Marines and 4 Tanks remaining. Battle score for attacker is 94
                Casualties for Yamamoto: 27 Infantrys
                Casualties for Dutch: 3 Bunkers, 2 Elites, 1 Fighter, 20 Infantrys and 9 Tanks
                Casualties for Anzac: 2 Fighters, 1 Infantry and 1 Tank
                Casualties for British: 1 Fighter
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Banjarmasin to Hong Kong
            1 Transport moved from 111 Sea Zone to 84 Sea Zone
            1 B.Transport moved from 106 Sea Zone to 84 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 111 Sea Zone
            1 B.Carrier moved from 85 Sea Zone to 111 Sea Zone
            2 T.Boats moved from 106 Sea Zone to 110 Sea Zone
            1 Carrier moved from 111 Sea Zone to 110 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 110 Sea Zone
            2 Destroyers and 1 Submarine moved from 85 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to S.Thailand
            1 Battleship moved from 85 Sea Zone to 111 Sea Zone
            3 Carriers moved from 85 Sea Zone to 111 Sea Zone
            1 Adv.Fighter moved from 110 Sea Zone to 111 Sea Zone
            1 Transport moved from 85 Sea Zone to 84 Sea Zone
            2 L.Fighters moved from Hunan to Shantung
            1 Carrier moved from 85 Sea Zone to 111 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier placed in 110 Sea Zone
            1 L.Fighter placed in 110 Sea Zone
            6 Infantrys placed in Malaya
            4 Infantrys placed in Davao
            6 Infantrys placed in Hong Kong
            1 Infantry placed in West Borneo
            8 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 73 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Yamamoto regular : -1,17
    Americans regular : 0,83
    Dutch AA : -0,50
    Dutch regular : -6,83
    

    Savegame

  • 2026 25 24 22 19 17 15

    @captainwalker a very fortunate battle outcome! 12 more survivors than expected

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 Artillery, 1 Elite and 2 Infantrys moved from Suiyuan to Chahar
            1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
            1 Fighter moved from Hupeh to Chahar
            1 Adv.Fighter moved from Hupeh to Anhwei
            1 Tank moved from Shensi to Chahar
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Elite and 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Chahar, round 2 : 3/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Elite and 2 Infantrys in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    1 Elite owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Elite and 2 Infantrys
            Battle in Anhwei
                Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Anhwei, round 2 : 0/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Anhwei, round 3 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Infantrys in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                    2 Infantrys owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Anhwei to Hupeh
            1 Fighter moved from Chahar to Hupeh
            2 Tanks moved from Gobi Altai to Suiyuan
            2 Tanks moved from Shensi to Hupeh
            1 Artillery and 2 Infantrys moved from Szechwan to Hupeh
            1 Artillery, 1 Infantry and 1 Marine moved from Lanchow to Szechwan
            1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Gobi Altai to Ningsia
            2 Tanks moved from Gobi Altai to Shensi
            1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
            1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            4 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
            1 Adv.Fighter, 2 ArmoredCars and 1 Infantry placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Hisaichi regular : -0.33
    

    Savegame


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