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WaW game Elrood vs CaptainWalker

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Artillery moved from Kiev to Minsk
            1 Infantry moved from Kiev to Minsk
            1 Tank moved from Kiev to Minsk
            2 Infantrys moved from Vinnytsia to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            1 Adv.Fighter moved from Bucharest to Donetsk
            1 Artillery moved from Vinnytsia to Donetsk
            1 Tank moved from Vinnytsia to Minsk
            1 Tank moved from Vinnytsia to Minsk
            1 Tank moved from Kiev to Minsk
    
        Purchase Units - Romanians
            Romanians buy 1 Factory; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Minsk
                Romanians attack with 1 Artillery, 1 Infantry and 4 Tanks
                Russians defend with 1 Artillery and 3 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Minsk, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 0/4 hits, 1,33 expected hits
                    3 Infantrys owned by the Russians lost in Minsk
                1 Artillery owned by the Romanians, 4 Tanks owned by the Romanians and 1 Infantry owned by the Romanians retreated to Kiev
                Russians win with 1 Artillery remaining. Battle score for attacker is 6
                Casualties for Russians: 3 Infantrys
            Battle in Donetsk
                Romanians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev
            1 Infantry moved from Vinnytsia to Kiev
            1 Tank moved from Bucharest to Vinnytsia
            2 Infantrys moved from E.Romania to Vinnytsia
    
        Place Units - Romanians
            1 Factory placed in Kiev
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0,83
    Russians regular : -1,33
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Fighter moved from Malaya to Burma
            1 Infantry moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Fighter and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Fighter and 1 Infantry in Burma, round 2 : 0/2 hits, 0,50 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Fighter and 1 Infantry in Burma, round 3 : 1/2 hits, 0,50 expected hits
                    British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Burma to Malaya
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to Malaya
            2 Infantrys moved from Bangkok to Malaya
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0,00
    British regular : -0,67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Americans
            2 Infantrys moved from Wake to 88 Sea Zone
            2 Cruisers and 2 Infantrys moved from 88 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Minamitori
                  Americans take Minamitori from Yamamoto
            1 Infantry moved from 95 Sea Zone to Rongelap
                  Americans take Rongelap from Yamamoto
            2 Infantrys moved from Wake to 88 Sea Zone
            2 Battleships, 2 Infantrys and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Eniwetok
            1 Bomber moved from Wake to Eniwetok
            6 Adv.Fighters moved from 88 Sea Zone to Eniwetok
            1 Infantry moved from Wake to 88 Sea Zone
            1 Cruiser and 1 Infantry moved from 88 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Eniwetok
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 2 Destroyers, 14 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Eniwetok
                Americans attack with 6 Adv.Fighters, 1 Bomber and 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Battleships and 1 Cruiser in Eniwetok, round 2 : 2/3 hits, 1.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 6 Adv.Fighters, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from Eniwetok to Wake
            6 Adv.Fighters moved from Eniwetok to 95 Sea Zone
            3 Carriers, 4 Destroyers, 3 Submarines and 3 Transports moved from 88 Sea Zone to 95 Sea Zone
            1 Elite and 3 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 B.Transport, 2 Destroyers, 1 Elite, 3 Infantrys and 2 Submarines moved from 91 Sea Zone to 88 Sea Zone
            1 Elite and 3 Infantrys moved from 88 Sea Zone to Wake
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 Adv.Fighter moved from San Francisco to 88 Sea Zone
            1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
            4 Infantrys moved from 89 Sea Zone to Midway
            2 Artillerys and 3 Infantrys moved from Santiago to 125 Sea Zone
            2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 125 Sea Zone to 35 Sea Zone
            2 Artillerys and 3 Infantrys moved from 35 Sea Zone to Salvador
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            1 Fighter moved from Bahia to Mauritania
            1 Fighter moved from Mauritania to W.Morocco
    
        Place Units - Americans
            1 Carrier placed in 88 Sea Zone
            1 Adv.Fighter placed in 88 Sea Zone
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in South Central USA
            3 Infantrys placed in Santiago
            1 Destroyer and 2 Submarines placed in 91 Sea Zone
            1 B.Transport and 1 Destroyer placed in 83 Sea Zone
            2 Infantrys placed in San Francisco
            1 Transport placed in 35 Sea Zone
            1 Infantry placed in Salvador
            1 Adv.Fighter placed in San Francisco
            1 Infantry placed in South Central USA
            Americans undo move 9.
            1 Transport placed in 25 Sea Zone
            2 Infantrys placed in South Central USA
            Americans undo move 12.
            1 Transport placed in 35 Sea Zone
            1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 109 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 6
    
        Combat Move - Germans
            2 Infantrys moved from Brest to Minsk
            1 Stuka moved from Brest to Minsk
            1 Stuka moved from Danzig to Latvia
            1 Infantry moved from Lithuania to Latvia
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Bomber, 2 Fighters and 1 JetFighter moved from Danzig to 6 Sea Zone
            2 JetFighters moved from 22 Sea Zone to 6 Sea Zone
            1 Infantry moved from Hamburg to Netherlands
                  Germans take Netherlands from British
            4 Infantrys moved from Rhine to Belgium
            4 Stukas moved from Rhine to Belgium
            4 Adv.Fighters moved from 22 Sea Zone to 19 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 4 Artillerys, 16 Infantrys, 3 Mech.Infs, 5 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 2 Fighters and 3 JetFighters
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    

    Savegame

  • 2026 25 24 22 19 17 15

    @captainwalker 3 hits on russians in SZ 6

    you have 2 TTs, DD and Sub

    OOL?


  • @Elrood transports and sub

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Germans
            2 Infantrys moved from Brest to Minsk
            1 Stuka moved from Brest to Minsk
            1 Stuka moved from Danzig to Latvia
            1 Infantry moved from Lithuania to Latvia
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Bomber, 2 Fighters and 1 JetFighter moved from Danzig to 6 Sea Zone
            2 JetFighters moved from 22 Sea Zone to 6 Sea Zone
            1 Infantry moved from Hamburg to Netherlands
                  Germans take Netherlands from British
            4 Infantrys moved from Rhine to Belgium
            4 Stukas moved from Rhine to Belgium
            4 Adv.Fighters moved from 22 Sea Zone to 19 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 4 Artillerys, 16 Infantrys, 3 Mech.Infs, 5 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 2 Fighters and 3 JetFighters
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits
                    2 Transports owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 Fighter owned by the Germans lost in 6 Sea Zone
                    1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 1 Bomber, 1 Fighter and 3 JetFighters remaining. Battle score for attacker is 19
                Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
                Casualties for Germans: 1 Fighter
            Battle in 19 Sea Zone
                Germans attack with 4 Adv.Fighters
                British defend with 1 T.Boat
                    Germans roll dice for 4 Adv.Fighters in 19 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    British roll dice for 1 T.Boat in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 T.Boat owned by the British lost in 19 Sea Zone
                Germans win with 4 Adv.Fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Latvia
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 3 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Artillery
                    Germans roll dice for 2 Infantrys and 1 Stuka in Minsk, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 Infantrys and 1 Stuka in Minsk, round 3 : 3/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Belgium
                Germans attack with 4 Infantrys and 4 Stukas
                Neutral defend with 3 Infantrys
                    Germans roll dice for 4 Infantrys and 4 Stukas in Belgium, round 2 : 3/8 hits, 3,33 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 3 Infantrys and 4 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Germans
            1 Battleship, 3 Carriers, 2 Destroyers, 2 Submarines and 3 Transports moved from 22 Sea Zone to 20 Sea Zone
            4 Adv.Fighters moved from 19 Sea Zone to 20 Sea Zone
            5 Infantrys moved from Normandy to Orleanais
            4 Stukas moved from Belgium to Normandy
            1 Infantry moved from Hamburg to Rhine
            7 Infantrys, 7 Mech.Infs and 5 Tanks moved from Brest to Kiev
            1 Stuka moved from Minsk to Kiev
            1 Stuka moved from Latvia to Kiev
            4 Infantrys moved from Warsaw to Brest
            3 Infantrys moved from Krakow to Brest
            1 Infantry moved from Danzig to Brest
            5 Infantrys and 6 Tanks moved from Bohemia to Krakow
            5 Tanks moved from Bavaria to Krakow
            3 Tanks moved from Lorraine to Bohemia
            2 JetFighters moved from 6 Sea Zone to Finnmark
            1 Fighter and 1 JetFighter moved from 6 Sea Zone to Finnmark
            1 Bomber moved from 6 Sea Zone to Danzig
            1 Infantry moved from Upper Norrland to Lapland
    
        Place Units - Germans
            2 Adv.Fighters and 1 Transport placed in 20 Sea Zone
            4 Artillerys placed in Vinnytsia
            3 Infantrys placed in Krakow
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Danzig
            5 Tanks placed in Bohemia
            3 Mech.Infs placed in Bavaria
            2 Infantrys placed in Paris
            4 Infantrys placed in Rhine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy: 2 Artillerys and 2 Infantrys
            EDIT: Adding units owned by Germans to Orleanais: 2 Artillerys and 2 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,33
    Germans regular : -0,00
    Neutral regular : 0,00
    British regular : -0,17
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Germans
            2 Infantrys moved from Brest to Minsk
            1 Stuka moved from Brest to Minsk
            1 Stuka moved from Danzig to Latvia
            1 Infantry moved from Lithuania to Latvia
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Bomber, 2 Fighters and 1 JetFighter moved from Danzig to 6 Sea Zone
            2 JetFighters moved from 22 Sea Zone to 6 Sea Zone
            1 Infantry moved from Hamburg to Netherlands
                  Germans take Netherlands from British
            4 Infantrys moved from Rhine to Belgium
            4 Stukas moved from Rhine to Belgium
            4 Adv.Fighters moved from 22 Sea Zone to 19 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 4 Artillerys, 16 Infantrys, 3 Mech.Infs, 5 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 2 Fighters and 3 JetFighters
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits
                    2 Transports owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 Fighter owned by the Germans lost in 6 Sea Zone
                    1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 1 Bomber, 1 Fighter and 3 JetFighters remaining. Battle score for attacker is 19
                Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
                Casualties for Germans: 1 Fighter
            Battle in 19 Sea Zone
                Germans attack with 4 Adv.Fighters
                British defend with 1 T.Boat
                    Germans roll dice for 4 Adv.Fighters in 19 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    British roll dice for 1 T.Boat in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 T.Boat owned by the British lost in 19 Sea Zone
                Germans win with 4 Adv.Fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Latvia
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 3 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Artillery
                    Germans roll dice for 2 Infantrys and 1 Stuka in Minsk, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 Infantrys and 1 Stuka in Minsk, round 3 : 3/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Belgium
                Germans attack with 4 Infantrys and 4 Stukas
                Neutral defend with 3 Infantrys
                    Germans roll dice for 4 Infantrys and 4 Stukas in Belgium, round 2 : 3/8 hits, 3,33 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 3 Infantrys and 4 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Germans
            1 Battleship, 3 Carriers, 2 Destroyers, 2 Submarines and 3 Transports moved from 22 Sea Zone to 20 Sea Zone
            4 Adv.Fighters moved from 19 Sea Zone to 20 Sea Zone
            5 Infantrys moved from Normandy to Orleanais
            4 Stukas moved from Belgium to Normandy
            1 Infantry moved from Hamburg to Rhine
            7 Infantrys, 7 Mech.Infs and 5 Tanks moved from Brest to Kiev
            1 Stuka moved from Minsk to Kiev
            1 Stuka moved from Latvia to Kiev
            4 Infantrys moved from Warsaw to Brest
            3 Infantrys moved from Krakow to Brest
            1 Infantry moved from Danzig to Brest
            5 Infantrys and 6 Tanks moved from Bohemia to Krakow
            5 Tanks moved from Bavaria to Krakow
            3 Tanks moved from Lorraine to Bohemia
            2 JetFighters moved from 6 Sea Zone to Finnmark
            1 Fighter and 1 JetFighter moved from 6 Sea Zone to Finnmark
            1 Bomber moved from 6 Sea Zone to Danzig
            1 Infantry moved from Upper Norrland to Lapland
    
        Place Units - Germans
            2 Adv.Fighters and 1 Transport placed in 20 Sea Zone
            4 Artillerys placed in Vinnytsia
            3 Infantrys placed in Krakow
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Danzig
            5 Tanks placed in Bohemia
            3 Mech.Infs placed in Bavaria
            2 Infantrys placed in Paris
            4 Infantrys placed in Rhine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy: 2 Artillerys and 2 Infantrys
            EDIT: Adding units owned by Germans to Orleanais: 2 Artillerys and 2 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 117 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Vinnytsia: 4 Infantrys
            EDIT: Adding units owned by Germans to Kiev: 4 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1,33
    Germans regular : -0,00
    Neutral regular : 0,00
    British regular : -0,17
    

    Savegame


  • @captainwalker please use latest, forgot to move some inf

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Russians
            2 Infantrys moved from S.Karelia to Vyborg
            1 Adv.Fighter moved from Leningrad to Vyborg
            1 Elite moved from Leningrad to Latvia
            1 Artillery moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Vyborg
            1 Adv.Fighter moved from Kursk to Donetsk
            1 Infantry moved from Novgorod to Minsk
            2 Infantrys moved from Kursk to Minsk
            1 Artillery moved from Kursk to Minsk
            1 Bomber moved from Yaroslavl to Minsk
            1 Artillery and 3 Infantrys moved from Rostov to Donetsk
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 2 Bunkers, 3 Elites, 25 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Latvia, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Vyborg
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Minsk
                Russians attack with 1 Artillery, 1 Bomber and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Minsk, round 2 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    2 Infantrys owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
                Romanians defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Donetsk, round 3 : 2/4 hits, 1.33 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Donetsk to Kursk
            1 Bomber moved from Minsk to Yaroslavl
            8 Infantrys moved from Yaroslavl to Kursk
            1 Artillery and 2 Elites moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Kursk
            1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
            1 Artillery, 1 Elite and 3 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            2 Tanks moved from Moscow to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Fighter moved from Latvia to Leningrad
            1 Fighter moved from Vyborg to Leningrad
            1 Adv.Fighter moved from Vyborg to Kursk
            1 Artillery, 1 Elite and 1 Infantry moved from Leningrad to Novgorod
            1 Infantry moved from Leningrad to Novgorod
            2 Tanks moved from Leningrad to Yaroslavl
            1 Infantry moved from Leningrad to Novgorod
            2 Infantrys moved from Perm to Kuybyshev
            2 Infantrys moved from Sverdlovsk to Perm
            1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys moved from N.Buryat Mongolia to Chita
            1 Tank moved from Olyokminsk to Chita
            1 Artillery, 1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            4 Infantrys moved from Krasnoyarsk to Irkutsk
            3 Infantrys moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from Tashkent to Chimkent
            2 Infantrys moved from 126 Sea Zone to Astrakhan
    
        Place Units - Russians
            1 Bunker placed in Kursk
            1 Bunker placed in Chita
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
            2 Infantrys placed in Tashkent
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
            4 Infantrys placed in Leningrad
            1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow
            4 Infantrys placed in Arkhangelsk
            2 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.00
    Finns regular : 0.33
    Germans regular : 0.00
    Russians regular : -2.00
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Tank moved from E.Morocco to Tangier
                  Italians take Tangier from French
            1 Tank moved from Tangier to W.Morocco
            8 Infantrys and 1 Tank moved from E.Morocco to W.Morocco
            3 Infantrys moved from E.Morocco to W.Morocco
            1 Infantry moved from Kufra to New Valley
            1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone
            1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete
            1 Adv.Fighter and 2 Fighters moved from 51 Sea Zone to New Valley
            1 Adv.Fighter and 2 Fighters moved from 51 Sea Zone to New Valley
            5 Artillerys, 1 Elite, 5 Infantrys, 4 Mech.Infs and 8 Tanks moved from Kufra to Mersa Matruh
            2 Artillerys and 4 Infantrys moved from Tobruk to Mersa Matruh
            1 Infantry moved from Tobruk to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 1 Battleship, 1 Bunker, 11 Infantrys and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 1 AAGun and 2 Infantrys
                    Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 1/2 hits, 1,17 expected hits
                    1 Infantry owned by the British lost in Crete
                    Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 Infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 Infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Crete
                Italians win, taking Crete from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in W.Morocco
                Italians attack with 11 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Artillery and 7 Infantrys; Americans defend with 1 Fighter
                    Italians roll dice for 11 Infantrys and 2 Tanks in W.Morocco, round 2 : 4/13 hits, 2,83 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 7 Infantrys in W.Morocco, round 2 : 1/9 hits, 3,17 expected hits
                    1 Infantry owned by the Italians lost in W.Morocco
                    4 Infantrys owned by the French lost in W.Morocco
                    Italians roll dice for 10 Infantrys and 2 Tanks in W.Morocco, round 3 : 0/12 hits, 2,67 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in W.Morocco, round 3 : 0/5 hits, 1,83 expected hits
                    Italians roll dice for 10 Infantrys and 2 Tanks in W.Morocco, round 4 : 4/12 hits, 2,67 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in W.Morocco, round 4 : 2/5 hits, 1,83 expected hits
                    2 Infantrys owned by the Italians lost in W.Morocco
                    1 Artillery owned by the French and 3 Infantrys owned by the French lost in W.Morocco
                    Italians roll dice for 8 Infantrys and 2 Tanks in W.Morocco, round 5 : 2/10 hits, 2,33 expected hits
                    French roll dice for 1 Fighter in W.Morocco, round 5 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Italians lost in W.Morocco
                    1 Fighter owned by the Americans lost in W.Morocco
                Italians win, taking W.Morocco from French with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 18
                Casualties for Italians: 4 Infantrys
                Casualties for French: 1 Artillery and 7 Infantrys
                Casualties for Americans: 1 Fighter
            Battle in Mersa Matruh
                Italians attack with 7 Artillerys, 1 Elite, 10 Infantrys, 4 Mech.Infs and 8 Tanks
                British defend with 3 Infantrys
                    Italians roll dice for 7 Artillerys, 1 Elite, 10 Infantrys, 4 Mech.Infs and 8 Tanks in Mersa Matruh, round 2 : 12/30 hits, 11,50 expected hits
                    British roll dice for 3 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 1,00 expected hits
                    3 Infantrys owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 7 Artillerys, 1 Elite, 10 Infantrys, 4 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 3 Infantrys
            Battle in New Valley
                Italians attack with 2 Adv.Fighters, 4 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 2 Adv.Fighters, 4 Fighters and 1 Infantry in New Valley, round 2 : 4/7 hits, 2,50 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Italians lost in New Valley
                    1 Infantry owned by the British lost in New Valley
                Italians win with 2 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            2 Adv.Fighters and 4 Fighters moved from New Valley to 51 Sea Zone
            1 S.Submarine moved from 46 Sea Zone to 47 Sea Zone
            1 ArmoredCar moved from Tunis to 47 Sea Zone
            1 ArmoredCar and 1 S.Submarine moved from 47 Sea Zone to 51 Sea Zone
            1 ArmoredCar moved from 51 Sea Zone to Mersa Matruh
            7 Infantrys moved from Rome to 46 Sea Zone
            7 Infantrys, 1 S.Submarine and 3 Transports moved from 46 Sea Zone to 51 Sea Zone
            5 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 AAGun moved from Tobruk to Mersa Matruh
            4 ArmoredCars moved from Tripoli to Tobruk
            3 ArmoredCars moved from Tunis to Tripoli
            1 Transport moved from 51 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Campania to 48 Sea Zone
            2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Transports moved from 51 Sea Zone to 46 Sea Zone
            1 Artillery and 3 Infantrys moved from Greece to 51 Sea Zone
            1 Artillery and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in E.Morocco
            1 Battleship placed in 51 Sea Zone
            3 Infantrys placed in Greece
            4 ArmoredCars placed in Tunis
            1 Transport placed in 46 Sea Zone
            4 Infantrys placed in Rome
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 46 Sea Zone: 1 Transport
            EDIT: Adding units owned by Italians to 51 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 71 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    French regular : -3,33
    Italians regular : 1,00
    British regular : -1,00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Purchase Units - French
            French buy 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Artillery and 1 Elite moved from Canarians to 34 Sea Zone
            1 Artillery and 1 Elite moved from 34 Sea Zone to Mauritania
            2 Tanks moved from French Equatorial Africa to Nubia
            7 Infantrys moved from French Equatorial Africa to Darfur
            1 Adv.Fighter moved from Italian East Africa to Cairo
            1 Tank moved from Lower Egypt to Cairo
    
        Place Units - French
            1 Bunker placed in Mauritania
            2 Infantrys and 1 Tank placed in French Equatorial Africa
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Elrood those French guys suck on defense!

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 Infantry moved from Chubu to 85 Sea Zone
            1 Infantry and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
            1 Infantry moved from Manila to 93 Sea Zone
            2 Infantrys and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Flores
            2 Infantrys moved from Ulithi to 101 Sea Zone
            2 Infantrys and 1 Transport moved from 101 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Lombok
            2 Adv.Fighters moved from West Borneo to Lombok
            2 Adv.Fighters moved from 111 Sea Zone to Flores
            1 L.Fighter moved from 85 Sea Zone to Flores
            1 L.Fighter moved from 85 Sea Zone to Lombok
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 6 Artillerys, 1 B.Carrier and 13 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Lombok
                Yamamoto attack with 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Lombok, round 2 : 2/5 hits, 1,83 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Lombok
                    1 Infantry owned by the Anzac lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 2 Adv.Fighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Infantry
            Battle in Flores
                Yamamoto attack with 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter
                Anzac defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Flores, round 2 : 2/5 hits, 1,83 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Yamamoto lost in Flores
                    1 Artillery owned by the Anzac and 1 Infantry owned by the Anzac lost in Flores
                Yamamoto win, taking Flores from Dutch with 2 Adv.Fighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters and 1 L.Fighter moved from Lombok to 111 Sea Zone
            1 L.Fighter moved from 111 Sea Zone to 85 Sea Zone
            2 Adv.Fighters and 1 L.Fighter moved from Flores to 85 Sea Zone
            1 Battleship moved from 111 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 85 Sea Zone
            1 B.Transport moved from 111 Sea Zone to 107 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            1 B.Transport and 4 Infantrys moved from 107 Sea Zone to 111 Sea Zone
            4 Infantrys moved from 111 Sea Zone to British Borneo
            4 Infantrys moved from British Borneo to West Borneo
            4 Infantrys moved from Hong Kong to 92 Sea Zone
            1 T.Boat moved from 111 Sea Zone to 106 Sea Zone
            1 Infantry moved from Manila to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to West Borneo
            1 B.Transport and 4 Infantrys moved from 92 Sea Zone to 106 Sea Zone
            4 Infantrys moved from 106 Sea Zone to West Borneo
            2 Infantrys moved from Manila to 106 Sea Zone
            2 Infantrys moved from 106 Sea Zone to West Borneo
            1 Transport moved from 106 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 106 Sea Zone
            2 Infantrys moved from 106 Sea Zone to West Borneo
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Kiangsi to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Manila
            1 Infantry moved from Hunan to N.French Indochina
            5 Tanks moved from Anhwei to Shantung
            1 Infantry moved from Hunan to Anhwei
            1 Bomber moved from Anhwei to West Borneo
            2 Tanks moved from Hunan to Kwangtung
            1 Infantry moved from N.French Indochina to Kwangsi
            1 Infantry moved from Hunan to Kiangsi
            2 Artillerys moved from Hunan to Kwangtung
            1 Infantry moved from Hunan to Shanghai
            2 Transports moved from 110 Sea Zone to 106 Sea Zone
            1 Transport moved from 106 Sea Zone to 92 Sea Zone
    
        Place Units - Yamamoto
            2 Adv.Fighters and 1 B.Carrier placed in 85 Sea Zone
            3 Artillerys placed in West Borneo
            3 Artillerys and 3 Infantrys placed in Malaya
            4 Infantrys placed in Davao
            6 Infantrys placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0,33
    Dutch regular : 1,00
    

    Savegame

  • 2026 25 24 22 19 17 15

    @captainwalker fucking hell… Borneo is real tough nut to crack… it really seems to cost me the game!!! :-O

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Infantry moved from Hupeh to Hunan
            1 Infantry moved from Kweichow to Hunan
            1 Artillery moved from Hupeh to Anhwei
            1 Infantry moved from Shansi to Anhwei
            1 Fighter moved from Shensi to Anhwei
            1 Adv.Fighter moved from Shensi to Hunan
            1 Artillery and 2 Infantrys moved from Suiyuan to Chahar
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                    1 Infantry owned by the Yamamoto lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                    Chinese roll dice for 1 Artillery and 1 Fighter in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Hupeh
            1 Adv.Fighter moved from Hunan to Hupeh
            1 AAGun, 3 Artillerys, 1 Elite, 7 Infantrys and 12 Tanks moved from Shensi to Hupeh
            1 Infantry moved from Suiyuan to Shansi
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Szechwan to Kweichow
            1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
            3 Tanks moved from Gobi Altai to Shensi
            1 Infantry moved from Gobi Altai to Ningsia
            1 Artillery and 1 Marine moved from E.Qinghai to Lanchow
            1 Artillery moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Lanchow
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            4 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Chinese regular : 0.67
    Hisaichi regular : 0.00
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            1 Elite and 3 Infantrys moved from Peking to Chahar
            1 Bomber moved from Peking to Chahar
            1 L.Fighter moved from 84 Sea Zone to Anhwei
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Anhwei
            1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from West Borneo to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            2 Fighters moved from 106 Sea Zone to Java
            1 Bomber moved from West Borneo to Java
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Destroyer, 10 Infantrys, 1 L.Fighter and 2 Tanks; Remaining resources: 3 PUs; 
    
        Combat - Hisaichi
            Battle in Java
                Hisaichi attack with 1 Bomber, 2 Fighters and 1 Infantry
                Anzac defend with 1 Artillery and 1 Elite
                    Hisaichi roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Java, round 2 : 2/4 hits, 1,50 expected hits
                    Dutch roll dice for 1 Artillery and 1 Elite in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Java
                Hisaichi win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 1 Artillery and 1 Elite
            Battle in Chahar
                Hisaichi attack with 1 Bomber, 1 Elite and 3 Infantrys
                Chinese defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Bomber, 1 Elite and 3 Infantrys in Chahar, round 2 : 2/5 hits, 1,50 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 1 Bomber, 1 Elite and 3 Infantrys in Chahar, round 3 : 2/5 hits, 1,50 expected hits
                    Chinese roll dice for 1 Artillery in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                    1 Artillery owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 2 Infantrys and 1 L.Fighter
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 2 Infantrys and 1 L.Fighter in Anhwei, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
    
        Non Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Infantry and 1 Transport
            EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Transport
            EDIT: Adding units owned by Hisaichi to Java: 1 Infantry
            EDIT: Changing ownership of Java from Dutch to Hisaichi
            EDIT: Turning off Edit Mode
            1 Bomber moved from Java to West Borneo
            2 Fighters moved from Java to 110 Sea Zone
            1 Carrier moved from 106 Sea Zone to 110 Sea Zone
            3 Transports moved from 106 Sea Zone to 85 Sea Zone
            1 Battleship moved from 111 Sea Zone to 85 Sea Zone
            1 Destroyer and 1 Submarine moved from 111 Sea Zone to 85 Sea Zone
            1 Transport moved from 111 Sea Zone to 84 Sea Zone
            2 Tanks moved from Changchun to 84 Sea Zone
            1 Infantry moved from Heilungchiang to Hulunbuir
            2 Tanks moved from Khabarovsk to Hulunbuir
            1 Artillery moved from Khabarovsk to Kirin
            1 Infantry moved from Peking to Liaoning
            2 Infantrys moved from Peking to Hulunbuir
            2 Infantrys moved from Peking to Hulunbuir
            1 Artillery moved from Peking to Shantung
            2 Tanks moved from 84 Sea Zone to Shantung
            1 Bomber moved from Chahar to Peking
            2 Infantrys moved from Peking to Shantung
            1 Marine moved from Peking to 84 Sea Zone
            1 Infantry and 1 Tank moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Tank moved from Changchun to 84 Sea Zone
            1 B.Transport, 2 Infantrys, 1 Marine, 2 Tanks and 1 Transport moved from 84 Sea Zone to 106 Sea Zone
            2 Infantrys, 1 Marine and 2 Tanks moved from 106 Sea Zone to West Borneo
            2 Carriers moved from 84 Sea Zone to 85 Sea Zone
            4 Adv.Fighters moved from Hulunbuir to 85 Sea Zone
            1 L.Fighter moved from Anhwei to Hulunbuir
            1 Bomber moved from Peking to Hulunbuir
            2 Tanks moved from Shantung to Hulunbuir
            1 Transport moved from 84 Sea Zone to 85 Sea Zone
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 111 Sea Zone
            1 Submarine moved from 110 Sea Zone to 111 Sea Zone
    
        Place Units - Hisaichi
            1 L.Fighter placed in Changchun
            2 Tanks placed in Changchun
            3 Infantrys placed in Hulunbuir
            3 Infantrys placed in Peking
            1 Destroyer placed in 84 Sea Zone
            4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 53 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Dutch regular : 0,33
    Hisaichi regular : 1,67
    

    Savegame


  • @captainwalker Can Euro Axis win this War on their own? i guess we will find out soon. :-D


  • @Elrood said in WaW game Elrood vs CaptainWalker:

    @captainwalker Can Euro Axis win this War on their own? i guess we will find out soon. :-D

    I suppose it’s possible…they would probably have to take two Russian capitols and India.


  • @captainwalker working on it

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