I cut it many times and came up with Axis +1.20. Have to do some fancy footwork to get the flank stats “right”.
We’re going to go with Axis +1.20. Back to you
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Finns
1 Infantry moved from Oulu to Lapland
1 Infantry moved from Murmansk to Lapland
1 Fighter moved from Tampere to Vyborg
1 Infantry moved from Kotka to Vyborg
1 Tank moved from Tampere to Lapland
1 Tank moved from Tampere to Lapland
Purchase Units - Finns
Finns buy 4 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 2 Infantrys and 2 Tanks
Russians defend with 1 Artillery
Finns roll dice for 2 Infantrys and 2 Tanks in Lapland, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 Artillery in Lapland, round 2 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Vyborg
Finns attack with 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0,50 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0,50 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
5 Infantrys moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
5 Infantrys moved from Helsinki to Tampere
1 AAGun moved from Tampere to Helsinki
1 Infantry moved from Tampere to Oulu
Place Units - Finns
4 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns regular : -0,33
Russians regular : -1,00
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Romanians
1 Artillery moved from Kiev to Minsk
1 Infantry moved from Kiev to Minsk
1 Tank moved from Kiev to Minsk
2 Infantrys moved from Vinnytsia to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
1 Adv.Fighter moved from Bucharest to Donetsk
1 Artillery moved from Vinnytsia to Donetsk
1 Tank moved from Vinnytsia to Minsk
1 Tank moved from Vinnytsia to Minsk
1 Tank moved from Kiev to Minsk
Purchase Units - Romanians
Romanians buy 1 Factory; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Minsk
Romanians attack with 1 Artillery, 1 Infantry and 4 Tanks
Russians defend with 1 Artillery and 3 Infantrys
Romanians roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Minsk, round 2 : 3/6 hits, 2,67 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 0/4 hits, 1,33 expected hits
3 Infantrys owned by the Russians lost in Minsk
1 Artillery owned by the Romanians, 4 Tanks owned by the Romanians and 1 Infantry owned by the Romanians retreated to Kiev
Russians win with 1 Artillery remaining. Battle score for attacker is 6
Casualties for Russians: 3 Infantrys
Battle in Donetsk
Romanians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
Russians defend with 2 Infantrys
Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Romanians lost in Donetsk
1 Infantry owned by the Russians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Romanians
1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev
1 Infantry moved from Vinnytsia to Kiev
1 Tank moved from Bucharest to Vinnytsia
2 Infantrys moved from E.Romania to Vinnytsia
Place Units - Romanians
1 Factory placed in Kiev
Turn Complete - Romanians
Romanians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : -0,83
Russians regular : -1,33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Thai
1 Fighter moved from Malaya to Burma
1 Infantry moved from S.Thailand to Burma
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Fighter and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 1 Infantry in Burma, round 2 : 0/2 hits, 0,50 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
Thai roll dice for 1 Fighter and 1 Infantry in Burma, round 3 : 1/2 hits, 0,50 expected hits
British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from Burma to Malaya
1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to Malaya
2 Infantrys moved from Bangkok to Malaya
Place Units - Thai
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Thai regular : 0,00
British regular : -0,67
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Americans
2 Infantrys moved from Wake to 88 Sea Zone
2 Cruisers and 2 Infantrys moved from 88 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Minamitori
Americans take Minamitori from Yamamoto
1 Infantry moved from 95 Sea Zone to Rongelap
Americans take Rongelap from Yamamoto
2 Infantrys moved from Wake to 88 Sea Zone
2 Battleships, 2 Infantrys and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
2 Infantrys moved from 95 Sea Zone to Eniwetok
1 Bomber moved from Wake to Eniwetok
6 Adv.Fighters moved from 88 Sea Zone to Eniwetok
1 Infantry moved from Wake to 88 Sea Zone
1 Cruiser and 1 Infantry moved from 88 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Eniwetok
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 2 Destroyers, 14 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in Eniwetok
Americans attack with 6 Adv.Fighters, 1 Bomber and 3 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Battleships and 1 Cruiser in Eniwetok, round 2 : 2/3 hits, 1.83 expected hits
1 Infantry owned by the Yamamoto lost in Eniwetok
Americans win, taking Eniwetok from Yamamoto with 6 Adv.Fighters, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
1 Bomber moved from Eniwetok to Wake
6 Adv.Fighters moved from Eniwetok to 95 Sea Zone
3 Carriers, 4 Destroyers, 3 Submarines and 3 Transports moved from 88 Sea Zone to 95 Sea Zone
1 Elite and 3 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 B.Transport, 2 Destroyers, 1 Elite, 3 Infantrys and 2 Submarines moved from 91 Sea Zone to 88 Sea Zone
1 Elite and 3 Infantrys moved from 88 Sea Zone to Wake
4 Infantrys moved from San Francisco to 83 Sea Zone
1 Adv.Fighter moved from San Francisco to 88 Sea Zone
1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
4 Infantrys moved from 89 Sea Zone to Midway
2 Artillerys and 3 Infantrys moved from Santiago to 125 Sea Zone
2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 125 Sea Zone to 35 Sea Zone
2 Artillerys and 3 Infantrys moved from 35 Sea Zone to Salvador
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Infantry moved from South Central USA to South Atlantic USA
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 Fighter moved from Bahia to Mauritania
1 Fighter moved from Mauritania to W.Morocco
Place Units - Americans
1 Carrier placed in 88 Sea Zone
1 Adv.Fighter placed in 88 Sea Zone
3 Infantrys placed in South Atlantic USA
1 Infantry placed in South Central USA
3 Infantrys placed in Santiago
1 Destroyer and 2 Submarines placed in 91 Sea Zone
1 B.Transport and 1 Destroyer placed in 83 Sea Zone
2 Infantrys placed in San Francisco
1 Transport placed in 35 Sea Zone
1 Infantry placed in Salvador
1 Adv.Fighter placed in San Francisco
1 Infantry placed in South Central USA
Americans undo move 9.
1 Transport placed in 25 Sea Zone
2 Infantrys placed in South Central USA
Americans undo move 12.
1 Transport placed in 35 Sea Zone
1 Infantry placed in San Francisco
Turn Complete - Americans
Americans collect 109 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 6
Combat Move - Germans
2 Infantrys moved from Brest to Minsk
1 Stuka moved from Brest to Minsk
1 Stuka moved from Danzig to Latvia
1 Infantry moved from Lithuania to Latvia
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
1 Bomber, 2 Fighters and 1 JetFighter moved from Danzig to 6 Sea Zone
2 JetFighters moved from 22 Sea Zone to 6 Sea Zone
1 Infantry moved from Hamburg to Netherlands
Germans take Netherlands from British
4 Infantrys moved from Rhine to Belgium
4 Stukas moved from Rhine to Belgium
4 Adv.Fighters moved from 22 Sea Zone to 19 Sea Zone
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 4 Artillerys, 16 Infantrys, 3 Mech.Infs, 5 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 Bomber, 2 Fighters and 3 JetFighters
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
Combat Hit Differential Summary :
Germans regular : -0,33
@Elrood transports and sub
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Germans
2 Infantrys moved from Brest to Minsk
1 Stuka moved from Brest to Minsk
1 Stuka moved from Danzig to Latvia
1 Infantry moved from Lithuania to Latvia
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
1 Bomber, 2 Fighters and 1 JetFighter moved from Danzig to 6 Sea Zone
2 JetFighters moved from 22 Sea Zone to 6 Sea Zone
1 Infantry moved from Hamburg to Netherlands
Germans take Netherlands from British
4 Infantrys moved from Rhine to Belgium
4 Stukas moved from Rhine to Belgium
4 Adv.Fighters moved from 22 Sea Zone to 19 Sea Zone
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 4 Artillerys, 16 Infantrys, 3 Mech.Infs, 5 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 Bomber, 2 Fighters and 3 JetFighters
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits
2 Transports owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone
Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits
Russians roll dice for 1 Destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 Fighter owned by the Germans lost in 6 Sea Zone
1 Destroyer owned by the Russians lost in 6 Sea Zone
Germans win with 1 Bomber, 1 Fighter and 3 JetFighters remaining. Battle score for attacker is 19
Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
Casualties for Germans: 1 Fighter
Battle in 19 Sea Zone
Germans attack with 4 Adv.Fighters
British defend with 1 T.Boat
Germans roll dice for 4 Adv.Fighters in 19 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
British roll dice for 1 T.Boat in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 T.Boat owned by the British lost in 19 Sea Zone
Germans win with 4 Adv.Fighters remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Latvia
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 3 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Minsk
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 1 Artillery
Germans roll dice for 2 Infantrys and 1 Stuka in Minsk, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 Infantrys and 1 Stuka in Minsk, round 3 : 3/3 hits, 1,00 expected hits
Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Belgium
Germans attack with 4 Infantrys and 4 Stukas
Neutral defend with 3 Infantrys
Germans roll dice for 4 Infantrys and 4 Stukas in Belgium, round 2 : 3/8 hits, 3,33 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 Infantry owned by the Germans lost in Belgium
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 3 Infantrys and 4 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Germans
1 Battleship, 3 Carriers, 2 Destroyers, 2 Submarines and 3 Transports moved from 22 Sea Zone to 20 Sea Zone
4 Adv.Fighters moved from 19 Sea Zone to 20 Sea Zone
5 Infantrys moved from Normandy to Orleanais
4 Stukas moved from Belgium to Normandy
1 Infantry moved from Hamburg to Rhine
7 Infantrys, 7 Mech.Infs and 5 Tanks moved from Brest to Kiev
1 Stuka moved from Minsk to Kiev
1 Stuka moved from Latvia to Kiev
4 Infantrys moved from Warsaw to Brest
3 Infantrys moved from Krakow to Brest
1 Infantry moved from Danzig to Brest
5 Infantrys and 6 Tanks moved from Bohemia to Krakow
5 Tanks moved from Bavaria to Krakow
3 Tanks moved from Lorraine to Bohemia
2 JetFighters moved from 6 Sea Zone to Finnmark
1 Fighter and 1 JetFighter moved from 6 Sea Zone to Finnmark
1 Bomber moved from 6 Sea Zone to Danzig
1 Infantry moved from Upper Norrland to Lapland
Place Units - Germans
2 Adv.Fighters and 1 Transport placed in 20 Sea Zone
4 Artillerys placed in Vinnytsia
3 Infantrys placed in Krakow
4 Infantrys placed in Warsaw
3 Infantrys placed in Danzig
5 Tanks placed in Bohemia
3 Mech.Infs placed in Bavaria
2 Infantrys placed in Paris
4 Infantrys placed in Rhine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy: 2 Artillerys and 2 Infantrys
EDIT: Adding units owned by Germans to Orleanais: 2 Artillerys and 2 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : -1,33
Germans regular : -0,00
Neutral regular : 0,00
British regular : -0,17
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Germans
2 Infantrys moved from Brest to Minsk
1 Stuka moved from Brest to Minsk
1 Stuka moved from Danzig to Latvia
1 Infantry moved from Lithuania to Latvia
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
1 Bomber, 2 Fighters and 1 JetFighter moved from Danzig to 6 Sea Zone
2 JetFighters moved from 22 Sea Zone to 6 Sea Zone
1 Infantry moved from Hamburg to Netherlands
Germans take Netherlands from British
4 Infantrys moved from Rhine to Belgium
4 Stukas moved from Rhine to Belgium
4 Adv.Fighters moved from 22 Sea Zone to 19 Sea Zone
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 4 Artillerys, 16 Infantrys, 3 Mech.Infs, 5 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 Bomber, 2 Fighters and 3 JetFighters
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits
2 Transports owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone
Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits
Russians roll dice for 1 Destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 Fighter owned by the Germans lost in 6 Sea Zone
1 Destroyer owned by the Russians lost in 6 Sea Zone
Germans win with 1 Bomber, 1 Fighter and 3 JetFighters remaining. Battle score for attacker is 19
Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
Casualties for Germans: 1 Fighter
Battle in 19 Sea Zone
Germans attack with 4 Adv.Fighters
British defend with 1 T.Boat
Germans roll dice for 4 Adv.Fighters in 19 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
British roll dice for 1 T.Boat in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 T.Boat owned by the British lost in 19 Sea Zone
Germans win with 4 Adv.Fighters remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Latvia
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 3 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Minsk
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 1 Artillery
Germans roll dice for 2 Infantrys and 1 Stuka in Minsk, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 Infantrys and 1 Stuka in Minsk, round 3 : 3/3 hits, 1,00 expected hits
Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Belgium
Germans attack with 4 Infantrys and 4 Stukas
Neutral defend with 3 Infantrys
Germans roll dice for 4 Infantrys and 4 Stukas in Belgium, round 2 : 3/8 hits, 3,33 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 Infantry owned by the Germans lost in Belgium
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 3 Infantrys and 4 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Germans
1 Battleship, 3 Carriers, 2 Destroyers, 2 Submarines and 3 Transports moved from 22 Sea Zone to 20 Sea Zone
4 Adv.Fighters moved from 19 Sea Zone to 20 Sea Zone
5 Infantrys moved from Normandy to Orleanais
4 Stukas moved from Belgium to Normandy
1 Infantry moved from Hamburg to Rhine
7 Infantrys, 7 Mech.Infs and 5 Tanks moved from Brest to Kiev
1 Stuka moved from Minsk to Kiev
1 Stuka moved from Latvia to Kiev
4 Infantrys moved from Warsaw to Brest
3 Infantrys moved from Krakow to Brest
1 Infantry moved from Danzig to Brest
5 Infantrys and 6 Tanks moved from Bohemia to Krakow
5 Tanks moved from Bavaria to Krakow
3 Tanks moved from Lorraine to Bohemia
2 JetFighters moved from 6 Sea Zone to Finnmark
1 Fighter and 1 JetFighter moved from 6 Sea Zone to Finnmark
1 Bomber moved from 6 Sea Zone to Danzig
1 Infantry moved from Upper Norrland to Lapland
Place Units - Germans
2 Adv.Fighters and 1 Transport placed in 20 Sea Zone
4 Artillerys placed in Vinnytsia
3 Infantrys placed in Krakow
4 Infantrys placed in Warsaw
3 Infantrys placed in Danzig
5 Tanks placed in Bohemia
3 Mech.Infs placed in Bavaria
2 Infantrys placed in Paris
4 Infantrys placed in Rhine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy: 2 Artillerys and 2 Infantrys
EDIT: Adding units owned by Germans to Orleanais: 2 Artillerys and 2 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 117 PUs; end with 117 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vinnytsia: 4 Infantrys
EDIT: Adding units owned by Germans to Kiev: 4 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1,33
Germans regular : -0,00
Neutral regular : 0,00
British regular : -0,17
@captainwalker please use latest, forgot to move some inf
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Russians
2 Infantrys moved from S.Karelia to Vyborg
1 Adv.Fighter moved from Leningrad to Vyborg
1 Elite moved from Leningrad to Latvia
1 Artillery moved from Leningrad to Latvia
2 Infantrys moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Vyborg
1 Adv.Fighter moved from Kursk to Donetsk
1 Infantry moved from Novgorod to Minsk
2 Infantrys moved from Kursk to Minsk
1 Artillery moved from Kursk to Minsk
1 Bomber moved from Yaroslavl to Minsk
1 Artillery and 3 Infantrys moved from Rostov to Donetsk
Purchase Units - Russians
Russians buy 4 Artillerys, 2 Bunkers, 3 Elites, 25 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Latvia
Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Latvia, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Latvia
1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Infantrys
Battle in Vyborg
Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/4 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Minsk
Russians attack with 1 Artillery, 1 Bomber and 3 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Minsk, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Minsk
2 Infantrys owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Infantrys
Battle in Donetsk
Russians attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
Romanians defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Donetsk
1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Donetsk, round 3 : 2/4 hits, 1.33 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Artillery and 1 Infantry
Non Combat Move - Russians
1 Adv.Fighter moved from Donetsk to Kursk
1 Bomber moved from Minsk to Yaroslavl
8 Infantrys moved from Yaroslavl to Kursk
1 Artillery and 2 Elites moved from Rostov to Kursk
1 Tank moved from Stalingrad to Kursk
1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
1 Artillery, 1 Elite and 3 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Georgia
2 Tanks moved from Moscow to Kursk
8 Infantrys moved from Moscow to Yaroslavl
1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Vyborg to Leningrad
1 Adv.Fighter moved from Vyborg to Kursk
1 Artillery, 1 Elite and 1 Infantry moved from Leningrad to Novgorod
1 Infantry moved from Leningrad to Novgorod
2 Tanks moved from Leningrad to Yaroslavl
1 Infantry moved from Leningrad to Novgorod
2 Infantrys moved from Perm to Kuybyshev
2 Infantrys moved from Sverdlovsk to Perm
1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys moved from N.Buryat Mongolia to Chita
1 Tank moved from Olyokminsk to Chita
1 Artillery, 1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga
1 Infantry moved from Irkutsk to S.Buryat Mongolia
4 Infantrys moved from Krasnoyarsk to Irkutsk
3 Infantrys moved from Novosibirsk to Krasnoyarsk
2 Infantrys moved from Sverdlovsk to Novosibirsk
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from 126 Sea Zone to Astrakhan
Place Units - Russians
1 Bunker placed in Kursk
1 Bunker placed in Chita
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
2 Infantrys placed in Tashkent
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
4 Infantrys placed in Leningrad
1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow
4 Infantrys placed in Arkhangelsk
2 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00
Finns regular : 0.33
Germans regular : 0.00
Russians regular : -2.00
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Italians
1 Tank moved from E.Morocco to Tangier
Italians take Tangier from French
1 Tank moved from Tangier to W.Morocco
8 Infantrys and 1 Tank moved from E.Morocco to W.Morocco
3 Infantrys moved from E.Morocco to W.Morocco
1 Infantry moved from Kufra to New Valley
1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone
1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete
1 Adv.Fighter and 2 Fighters moved from 51 Sea Zone to New Valley
1 Adv.Fighter and 2 Fighters moved from 51 Sea Zone to New Valley
5 Artillerys, 1 Elite, 5 Infantrys, 4 Mech.Infs and 8 Tanks moved from Kufra to Mersa Matruh
2 Artillerys and 4 Infantrys moved from Tobruk to Mersa Matruh
1 Infantry moved from Tobruk to Mersa Matruh
Purchase Units - Italians
Italians buy 4 ArmoredCars, 1 Battleship, 1 Bunker, 11 Infantrys and 1 Transport; Remaining resources: 1 PUs;
Combat - Italians
Battle in Crete
Italians attack with 1 Artillery and 1 Infantry
British defend with 1 AAGun and 2 Infantrys
Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 1/2 hits, 1,17 expected hits
1 Infantry owned by the British lost in Crete
Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 Infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 Infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in Crete
Italians win, taking Crete from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in W.Morocco
Italians attack with 11 Infantrys and 2 Tanks
French defend with 1 AAGun, 1 Artillery and 7 Infantrys; Americans defend with 1 Fighter
Italians roll dice for 11 Infantrys and 2 Tanks in W.Morocco, round 2 : 4/13 hits, 2,83 expected hits
French roll dice for 1 Artillery, 1 Fighter and 7 Infantrys in W.Morocco, round 2 : 1/9 hits, 3,17 expected hits
1 Infantry owned by the Italians lost in W.Morocco
4 Infantrys owned by the French lost in W.Morocco
Italians roll dice for 10 Infantrys and 2 Tanks in W.Morocco, round 3 : 0/12 hits, 2,67 expected hits
French roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in W.Morocco, round 3 : 0/5 hits, 1,83 expected hits
Italians roll dice for 10 Infantrys and 2 Tanks in W.Morocco, round 4 : 4/12 hits, 2,67 expected hits
French roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in W.Morocco, round 4 : 2/5 hits, 1,83 expected hits
2 Infantrys owned by the Italians lost in W.Morocco
1 Artillery owned by the French and 3 Infantrys owned by the French lost in W.Morocco
Italians roll dice for 8 Infantrys and 2 Tanks in W.Morocco, round 5 : 2/10 hits, 2,33 expected hits
French roll dice for 1 Fighter in W.Morocco, round 5 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the Italians lost in W.Morocco
1 Fighter owned by the Americans lost in W.Morocco
Italians win, taking W.Morocco from French with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 18
Casualties for Italians: 4 Infantrys
Casualties for French: 1 Artillery and 7 Infantrys
Casualties for Americans: 1 Fighter
Battle in Mersa Matruh
Italians attack with 7 Artillerys, 1 Elite, 10 Infantrys, 4 Mech.Infs and 8 Tanks
British defend with 3 Infantrys
Italians roll dice for 7 Artillerys, 1 Elite, 10 Infantrys, 4 Mech.Infs and 8 Tanks in Mersa Matruh, round 2 : 12/30 hits, 11,50 expected hits
British roll dice for 3 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 1,00 expected hits
3 Infantrys owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 7 Artillerys, 1 Elite, 10 Infantrys, 4 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 6
Casualties for British: 3 Infantrys
Battle in New Valley
Italians attack with 2 Adv.Fighters, 4 Fighters and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 2 Adv.Fighters, 4 Fighters and 1 Infantry in New Valley, round 2 : 4/7 hits, 2,50 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Italians lost in New Valley
1 Infantry owned by the British lost in New Valley
Italians win with 2 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Italians
2 Adv.Fighters and 4 Fighters moved from New Valley to 51 Sea Zone
1 S.Submarine moved from 46 Sea Zone to 47 Sea Zone
1 ArmoredCar moved from Tunis to 47 Sea Zone
1 ArmoredCar and 1 S.Submarine moved from 47 Sea Zone to 51 Sea Zone
1 ArmoredCar moved from 51 Sea Zone to Mersa Matruh
7 Infantrys moved from Rome to 46 Sea Zone
7 Infantrys, 1 S.Submarine and 3 Transports moved from 46 Sea Zone to 51 Sea Zone
5 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 AAGun moved from Tobruk to Mersa Matruh
4 ArmoredCars moved from Tripoli to Tobruk
3 ArmoredCars moved from Tunis to Tripoli
1 Transport moved from 51 Sea Zone to 48 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Transports moved from 51 Sea Zone to 46 Sea Zone
1 Artillery and 3 Infantrys moved from Greece to 51 Sea Zone
1 Artillery and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
Place Units - Italians
1 Bunker and 4 Infantrys placed in E.Morocco
1 Battleship placed in 51 Sea Zone
3 Infantrys placed in Greece
4 ArmoredCars placed in Tunis
1 Transport placed in 46 Sea Zone
4 Infantrys placed in Rome
Turning on Edit Mode
EDIT: Removing units owned by Italians from 46 Sea Zone: 1 Transport
EDIT: Adding units owned by Italians to 51 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 71 PUs; end with 72 PUs
Combat Hit Differential Summary :
French regular : -3,33
Italians regular : 1,00
British regular : -1,00
TripleA Turn Summary for game: World At War
Game History
Round: 6
Purchase Units - French
French buy 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - French
1 Artillery and 1 Elite moved from Canarians to 34 Sea Zone
1 Artillery and 1 Elite moved from 34 Sea Zone to Mauritania
2 Tanks moved from French Equatorial Africa to Nubia
7 Infantrys moved from French Equatorial Africa to Darfur
1 Adv.Fighter moved from Italian East Africa to Cairo
1 Tank moved from Lower Egypt to Cairo
Place Units - French
1 Bunker placed in Mauritania
2 Infantrys and 1 Tank placed in French Equatorial Africa
2 Infantrys placed in Syria
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
@Elrood those French guys suck on defense!
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Yamamoto
1 Infantry moved from Chubu to 85 Sea Zone
1 Infantry and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from Manila to 93 Sea Zone
2 Infantrys and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Flores
2 Infantrys moved from Ulithi to 101 Sea Zone
2 Infantrys and 1 Transport moved from 101 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Lombok
2 Adv.Fighters moved from West Borneo to Lombok
2 Adv.Fighters moved from 111 Sea Zone to Flores
1 L.Fighter moved from 85 Sea Zone to Flores
1 L.Fighter moved from 85 Sea Zone to Lombok
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 6 Artillerys, 1 B.Carrier and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Lombok
Yamamoto attack with 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Lombok, round 2 : 2/5 hits, 1,83 expected hits
Dutch roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Yamamoto lost in Lombok
1 Infantry owned by the Anzac lost in Lombok
Yamamoto win, taking Lombok from Dutch with 2 Adv.Fighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in Flores
Yamamoto attack with 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter
Anzac defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Flores, round 2 : 2/5 hits, 1,83 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Yamamoto lost in Flores
1 Artillery owned by the Anzac and 1 Infantry owned by the Anzac lost in Flores
Yamamoto win, taking Flores from Dutch with 2 Adv.Fighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
2 Adv.Fighters and 1 L.Fighter moved from Lombok to 111 Sea Zone
1 L.Fighter moved from 111 Sea Zone to 85 Sea Zone
2 Adv.Fighters and 1 L.Fighter moved from Flores to 85 Sea Zone
1 Battleship moved from 111 Sea Zone to 85 Sea Zone
1 Destroyer moved from 111 Sea Zone to 85 Sea Zone
1 B.Transport moved from 111 Sea Zone to 107 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
1 B.Transport and 4 Infantrys moved from 107 Sea Zone to 111 Sea Zone
4 Infantrys moved from 111 Sea Zone to British Borneo
4 Infantrys moved from British Borneo to West Borneo
4 Infantrys moved from Hong Kong to 92 Sea Zone
1 T.Boat moved from 111 Sea Zone to 106 Sea Zone
1 Infantry moved from Manila to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to West Borneo
1 B.Transport and 4 Infantrys moved from 92 Sea Zone to 106 Sea Zone
4 Infantrys moved from 106 Sea Zone to West Borneo
2 Infantrys moved from Manila to 106 Sea Zone
2 Infantrys moved from 106 Sea Zone to West Borneo
1 Transport moved from 106 Sea Zone to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys and 1 Transport moved from 92 Sea Zone to 106 Sea Zone
2 Infantrys moved from 106 Sea Zone to West Borneo
1 Transport moved from 110 Sea Zone to 92 Sea Zone
2 Infantrys moved from Kiangsi to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to Manila
1 Infantry moved from Hunan to N.French Indochina
5 Tanks moved from Anhwei to Shantung
1 Infantry moved from Hunan to Anhwei
1 Bomber moved from Anhwei to West Borneo
2 Tanks moved from Hunan to Kwangtung
1 Infantry moved from N.French Indochina to Kwangsi
1 Infantry moved from Hunan to Kiangsi
2 Artillerys moved from Hunan to Kwangtung
1 Infantry moved from Hunan to Shanghai
2 Transports moved from 110 Sea Zone to 106 Sea Zone
1 Transport moved from 106 Sea Zone to 92 Sea Zone
Place Units - Yamamoto
2 Adv.Fighters and 1 B.Carrier placed in 85 Sea Zone
3 Artillerys placed in West Borneo
3 Artillerys and 3 Infantrys placed in Malaya
4 Infantrys placed in Davao
6 Infantrys placed in Hong Kong
Turn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0,33
Dutch regular : 1,00
@captainwalker fucking hell… Borneo is real tough nut to crack… it really seems to cost me the game!!! :-O
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Chinese
1 Infantry moved from Hupeh to Hunan
1 Infantry moved from Kweichow to Hunan
1 Artillery moved from Hupeh to Anhwei
1 Infantry moved from Shansi to Anhwei
1 Fighter moved from Shensi to Anhwei
1 Adv.Fighter moved from Shensi to Hunan
1 Artillery and 2 Infantrys moved from Suiyuan to Chahar
Purchase Units - Chinese
Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
1 Infantry owned by the Yamamoto lost in Hunan
Chinese win, taking Hunan from Yamamoto with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Anhwei
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Chinese roll dice for 1 Artillery and 1 Fighter in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Chahar
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Anhwei to Hupeh
1 Adv.Fighter moved from Hunan to Hupeh
1 AAGun, 3 Artillerys, 1 Elite, 7 Infantrys and 12 Tanks moved from Shensi to Hupeh
1 Infantry moved from Suiyuan to Shansi
1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Szechwan to Kweichow
1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
3 Tanks moved from Gobi Altai to Shensi
1 Infantry moved from Gobi Altai to Ningsia
1 Artillery and 1 Marine moved from E.Qinghai to Lanchow
1 Artillery moved from E.Qinghai to Ningsia
2 Infantrys moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Lanchow
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
4 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Chinese regular : 0.67
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Hisaichi
1 Elite and 3 Infantrys moved from Peking to Chahar
1 Bomber moved from Peking to Chahar
1 L.Fighter moved from 84 Sea Zone to Anhwei
1 Infantry moved from Shantung to Anhwei
1 Infantry moved from Shantung to Anhwei
1 Transport moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from West Borneo to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
2 Fighters moved from 106 Sea Zone to Java
1 Bomber moved from West Borneo to Java
Purchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 10 Infantrys, 1 L.Fighter and 2 Tanks; Remaining resources: 3 PUs;
Combat - Hisaichi
Battle in Java
Hisaichi attack with 1 Bomber, 2 Fighters and 1 Infantry
Anzac defend with 1 Artillery and 1 Elite
Hisaichi roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Java, round 2 : 2/4 hits, 1,50 expected hits
Dutch roll dice for 1 Artillery and 1 Elite in Java, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Hisaichi lost in Java
1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Java
Hisaichi win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Artillery and 1 Elite
Battle in Chahar
Hisaichi attack with 1 Bomber, 1 Elite and 3 Infantrys
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Bomber, 1 Elite and 3 Infantrys in Chahar, round 2 : 2/5 hits, 1,50 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 1,00 expected hits
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Bomber, 1 Elite and 3 Infantrys in Chahar, round 3 : 2/5 hits, 1,50 expected hits
Chinese roll dice for 1 Artillery in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
1 Artillery owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 2 Infantrys
Casualties for Hisaichi: 1 Infantry
Battle in Anhwei
Hisaichi attack with 2 Infantrys and 1 L.Fighter
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Infantrys and 1 L.Fighter in Anhwei, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Non Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Infantry and 1 Transport
EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Transport
EDIT: Adding units owned by Hisaichi to Java: 1 Infantry
EDIT: Changing ownership of Java from Dutch to Hisaichi
EDIT: Turning off Edit Mode
1 Bomber moved from Java to West Borneo
2 Fighters moved from Java to 110 Sea Zone
1 Carrier moved from 106 Sea Zone to 110 Sea Zone
3 Transports moved from 106 Sea Zone to 85 Sea Zone
1 Battleship moved from 111 Sea Zone to 85 Sea Zone
1 Destroyer and 1 Submarine moved from 111 Sea Zone to 85 Sea Zone
1 Transport moved from 111 Sea Zone to 84 Sea Zone
2 Tanks moved from Changchun to 84 Sea Zone
1 Infantry moved from Heilungchiang to Hulunbuir
2 Tanks moved from Khabarovsk to Hulunbuir
1 Artillery moved from Khabarovsk to Kirin
1 Infantry moved from Peking to Liaoning
2 Infantrys moved from Peking to Hulunbuir
2 Infantrys moved from Peking to Hulunbuir
1 Artillery moved from Peking to Shantung
2 Tanks moved from 84 Sea Zone to Shantung
1 Bomber moved from Chahar to Peking
2 Infantrys moved from Peking to Shantung
1 Marine moved from Peking to 84 Sea Zone
1 Infantry and 1 Tank moved from Changchun to 84 Sea Zone
1 Infantry and 1 Tank moved from Changchun to 84 Sea Zone
1 B.Transport, 2 Infantrys, 1 Marine, 2 Tanks and 1 Transport moved from 84 Sea Zone to 106 Sea Zone
2 Infantrys, 1 Marine and 2 Tanks moved from 106 Sea Zone to West Borneo
2 Carriers moved from 84 Sea Zone to 85 Sea Zone
4 Adv.Fighters moved from Hulunbuir to 85 Sea Zone
1 L.Fighter moved from Anhwei to Hulunbuir
1 Bomber moved from Peking to Hulunbuir
2 Tanks moved from Shantung to Hulunbuir
1 Transport moved from 84 Sea Zone to 85 Sea Zone
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 111 Sea Zone
1 Submarine moved from 110 Sea Zone to 111 Sea Zone
Place Units - Hisaichi
1 L.Fighter placed in Changchun
2 Tanks placed in Changchun
3 Infantrys placed in Hulunbuir
3 Infantrys placed in Peking
1 Destroyer placed in 84 Sea Zone
4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 53 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Dutch regular : 0,33
Hisaichi regular : 1,67
@captainwalker Can Euro Axis win this War on their own? i guess we will find out soon. :-D
@Elrood said in WaW game Elrood vs CaptainWalker:
@captainwalker Can Euro Axis win this War on their own? i guess we will find out soon. :-D
I suppose it’s possible…they would probably have to take two Russian capitols and India.