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WaW game Elrood vs CaptainWalker


  • @Elrood said in WaW game Elrood vs CaptainWalker:

    @captainwalker power outages? Is that a thing in US?

    wow… I had that last time about 20 years ago on campus… when some road workers dug into some cables.

    it was from storms… mostly high winds that take down trees and power lines

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Infantry moved from Shansi to Shantung
            1 Infantry moved from Chahar to Shantung
            1 Adv.Fighter moved from Shensi to Shantung
            1 Artillery, 1 Fighter and 1 Infantry moved from Shensi to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hupeh
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 3 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Hupeh to Shensi
            1 Adv.Fighter moved from Shantung to Shensi
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Suiyuan to Shansi
            1 Elite and 1 Infantry moved from Ningsia to Suiyuan
            1 Artillery moved from Ningsia to Shensi
            1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Shensi
            3 Tanks moved from Gobi Altai to Shensi
            1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
            1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys, 3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from Urumqi to E.Sinkiang
            3 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Chinese regular : -0.83
    Hisaichi regular : -0.33
    

    Savegame


  • @captainwalker oh yeah! we hear about the nasty winds you have there on occasion… :-O

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Artillery and 1 Infantry moved from Kirin to Khabarovsk
            2 Tanks moved from Changchun to Khabarovsk
            3 Infantrys moved from Hulunbuir to Heilungchiang
            3 Adv.Fighters moved from 84 Sea Zone to Heilungchiang
            1 Adv.Fighter moved from 84 Sea Zone to Khabarovsk
            2 Artillerys and 2 Infantrys moved from Anhwei to Shantung
            6 Tanks moved from Anhwei to Shantung
            1 Tank moved from Anhwei to Shantung
            1 Artillery and 1 Infantry moved from West Borneo to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores
            1 Battleship moved from 110 Sea Zone to 111 Sea Zone
            2 Fighters moved from 106 Sea Zone to Flores
            1 Bomber moved from West Borneo to Flores
            1 Bomber moved from Kiangsi to Chahar
            1 Infantry moved from Peking to Chahar
    
        Purchase Units - Hisaichi
            Hisaichi buy 8 Infantrys, 1 L.Fighter, 4 Tanks and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Chahar
                Hisaichi attack with 1 Bomber and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in Chahar, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 2 Tanks
                Russians defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 2 Tanks in Khabarovsk, round 2 : 4/5 hits, 2,17 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 0/2 hits, 0,83 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Heilungchiang
                Hisaichi attack with 3 Adv.Fighters and 3 Infantrys
                Russians defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 3 Adv.Fighters and 3 Infantrys in Heilungchiang, round 2 : 3/6 hits, 2,00 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 1/2 hits, 0,83 expected hits
                    1 Infantry owned by the Hisaichi lost in Heilungchiang
                    1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Shantung
                Hisaichi attack with 2 Artillerys, 2 Infantrys and 7 Tanks
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 7 Tanks in Shantung, round 2 : 3/11 hits, 4,83 expected hits
                    Chinese roll dice for 2 Infantrys in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 2 Artillerys, 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 Infantrys
            Battle in Flores
                Hisaichi attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry
                Anzac defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Anzac lost in Flores
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Flores, round 2 : 1/5 hits, 2,00 expected hits
                    Dutch roll dice for 1 Tank in Flores, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Hisaichi lost in Flores
                    1 Tank owned by the Anzac lost in Flores
                Hisaichi win, taking Flores from Dutch with 1 Artillery, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 Infantry and 1 Tank
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Infantry moved from West Borneo to 106 Sea Zone
            1 Infantry and 1 Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Lombok
            2 Fighters moved from Flores to 106 Sea Zone
            1 Bomber moved from Flores to British Borneo
            1 Artillery and 1 Infantry moved from West Borneo to 106 Sea Zone
            1 Elite, 2 Infantrys and 1 Marine moved from West Borneo to 106 Sea Zone
            1 Artillery, 1 B.Transport, 1 Elite, 3 Infantrys, 1 Marine and 1 Transport moved from 106 Sea Zone to 84 Sea Zone
            1 Artillery, 1 Elite, 3 Infantrys and 1 Marine moved from 84 Sea Zone to Peking
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Peking
            1 Adv.Fighter moved from Khabarovsk to Hulunbuir
            3 Adv.Fighters moved from Heilungchiang to Hulunbuir
            2 Artillerys, 2 Infantrys and 3 Tanks moved from East And South Borneo to West Borneo
            1 Bomber moved from British Borneo to West Borneo
            1 Transport moved from 84 Sea Zone to 106 Sea Zone
            1 Transport moved from 84 Sea Zone to 106 Sea Zone
            1 Bomber moved from Chahar to Peking
    
        Place Units - Hisaichi
            1 L.Fighter and 1 Transport placed in 84 Sea Zone
            3 Infantrys placed in Hulunbuir
            3 Infantrys placed in Peking
            2 Infantrys and 4 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Russians regular : -0,67
    Dutch regular : 0,50
    Hisaichi regular : 0,50
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - British
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone
            1 Infantry moved from 19 Sea Zone to Aquitaine
                  French take Aquitaine from Germans
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Crete
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Infantry moved from Lower Egypt to Mersa Matruh
            2 Adv.Fighters and 4 Fighters moved from 56 Sea Zone to Mersa Matruh
            2 Infantrys moved from Yunnan to N.Thailand
            1 Infantry moved from Burma to N.Thailand
            1 Tank moved from Assam to N.Thailand
            1 Transport moved from 88 Sea Zone to 104 Sea Zone
            1 Infantry moved from Tarawa to 104 Sea Zone
            1 Infantry moved from Nauru to 104 Sea Zone
            2 Infantrys moved from 104 Sea Zone to Jaluit
                  British take Jaluit from Yamamoto
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 10 Infantrys, 1 Mot.Inf, 2 Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Crete
                British attack with 2 Infantrys
                Italians defend with 1 AAGun, 1 Artillery and 1 Infantry
                    British roll dice for 2 Battleships in Crete, round 2 : 2/2 hits, 1.33 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in Mersa Matruh
                British attack with 2 Adv.Fighters, 4 Fighters and 3 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
            Battle in N.Thailand
                British attack with 3 Infantrys and 1 Tank
                Thai defend with 1 Infantry and 1 Tank
                    British roll dice for 3 Infantrys and 1 Tank in N.Thailand, round 2 : 0/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry and 1 Tank in N.Thailand, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 3 Infantrys and 1 Tank in N.Thailand, round 3 : 1/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry and 1 Tank in N.Thailand, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                    1 Infantry owned by the Thai lost in N.Thailand
                    British roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 4 : 2/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry and 1 Tank
    
        Non Combat Move - British
            1 Infantry moved from Assam to Burma
            1 Artillery, 2 Infantrys and 1 Tank moved from Assam to Yunnan
            1 Tank moved from Bihar to Yunnan
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            1 Artillery and 1 Infantry moved from Rajputana to Hyderabad
            1 Artillery and 2 Infantrys moved from Madras to Hyderabad
            1 Submarine moved from 20 Sea Zone to 21 Sea Zone
            1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters and 2 Transports moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Dublin to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Manchester
            1 Infantry moved from Dover to Wales
            2 Adv.Fighters and 4 Fighters moved from Mersa Matruh to 56 Sea Zone
            1 Fighter moved from New Valley to 56 Sea Zone
            1 Tank moved from New Valley to French Equatorial Africa
            1 Infantry moved from Darfur to French Equatorial Africa
            1 Artillery and 1 Infantry moved from Nubia to Lower Egypt
            1 Artillery and 3 Infantrys moved from Italian East Africa to Nubia
            1 Mot.Inf moved from W.Iran to Lower Egypt
            2 Infantrys moved from W.Iran to Iraq
            1 Infantry moved from New Valley to Darfur
            2 Infantrys moved from Cairo to Lower Egypt
    
        Place Units - British
            1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 Submarine placed in 56 Sea Zone
            1 Bunker and 2 Infantrys placed in Cairo
            1 Infantry, 1 Mot.Inf and 1 Tank placed in Italian East Africa
            1 Transport placed in 58 Sea Zone
            1 Artillery and 1 Elite placed in W.Iran
            1 Submarine placed in 18 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            2 Infantrys placed in Madras
            2 Infantrys placed in Manchester
            British undo move 9.
            2 Infantrys placed in Bombay
            Turning on Edit Mode
            EDIT: Removing units owned by British from 21 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 18 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1.17
    British regular : 1.67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Elite moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Elite moved from 67 Sea Zone to Java
            1 Artillery moved from Broome to 67 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
            2 Cruisers moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            2 Cruisers and 2 Infantrys moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Soembawa
            1 Adv.Fighter moved from 67 Sea Zone to Flores
            1 Adv.Fighter moved from 67 Sea Zone to Soembawa
            1 Fighter moved from Banjarmasin to Lombok
            1 Fighter moved from Banjarmasin to Java
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Artillery, 1 Elite and 1 Fighter
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Artillery, 1 Elite and 1 Fighter in Java, round 2 : 1/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Flores
                Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Flores, round 2 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Lombok
                Anzac attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 2 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 3 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 4 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Lombok, round 4 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 5 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Lombok, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    1 Infantry owned by the Hisaichi lost in Lombok
                Anzac win, taking Lombok from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Soembawa
                Anzac attack with 1 Adv.Fighter and 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Adv.Fighter and 3 Infantrys in Soembawa, round 2 : 0/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Adv.Fighter and 3 Infantrys in Soembawa, round 3 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Soembawa
                Anzac win, taking Soembawa from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Flores to 67 Sea Zone
            1 Adv.Fighter moved from Soembawa to 67 Sea Zone
            1 Fighter moved from Lombok to Banjarmasin
            1 Fighter moved from Java to Banjarmasin
            4 Infantrys moved from South Australia to Western Australia
            2 Infantrys moved from Canberra to New South Wales
            3 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Destroyer placed in 67 Sea Zone
            1 Artillery and 1 Infantry placed in Broome
            1 Artillery, 1 Elite and 1 Infantry placed in Townsville
            3 Infantrys placed in Port Moresby
            Anzac undo move 4.
            1 Transport placed in 114 Sea Zone
            2 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.33
    Anzac regular : -4.50
    Hisaichi regular : -0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Elite and 1 Infantry moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Bunker, 1 Elite and 3 Infantrys placed in Banjarmasin
            1 Bunker placed in Soembawa
    
        Turn Complete - Dutch
            Dutch collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Infantry moved from Oulu to Lapland
            1 Infantry moved from Murmansk to Lapland
            1 Fighter moved from Tampere to Vyborg
            1 Infantry moved from Kotka to Vyborg
            1 Tank moved from Tampere to Lapland
            1 Tank moved from Tampere to Lapland
    
        Purchase Units - Finns
            Finns buy 4 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 2 Infantrys and 2 Tanks
                Russians defend with 1 Artillery
                    Finns roll dice for 2 Infantrys and 2 Tanks in Lapland, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 Artillery in Lapland, round 2 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Vyborg
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0,50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0,50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
            5 Infantrys moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            5 Infantrys moved from Helsinki to Tampere
            1 AAGun moved from Tampere to Helsinki
            1 Infantry moved from Tampere to Oulu
    
        Place Units - Finns
            4 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0,33
    Russians regular : -1,00
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Artillery moved from Kiev to Minsk
            1 Infantry moved from Kiev to Minsk
            1 Tank moved from Kiev to Minsk
            2 Infantrys moved from Vinnytsia to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            1 Adv.Fighter moved from Bucharest to Donetsk
            1 Artillery moved from Vinnytsia to Donetsk
            1 Tank moved from Vinnytsia to Minsk
            1 Tank moved from Vinnytsia to Minsk
            1 Tank moved from Kiev to Minsk
    
        Purchase Units - Romanians
            Romanians buy 1 Factory; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Minsk
                Romanians attack with 1 Artillery, 1 Infantry and 4 Tanks
                Russians defend with 1 Artillery and 3 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Minsk, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 0/4 hits, 1,33 expected hits
                    3 Infantrys owned by the Russians lost in Minsk
                1 Artillery owned by the Romanians, 4 Tanks owned by the Romanians and 1 Infantry owned by the Romanians retreated to Kiev
                Russians win with 1 Artillery remaining. Battle score for attacker is 6
                Casualties for Russians: 3 Infantrys
            Battle in Donetsk
                Romanians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev
            1 Infantry moved from Vinnytsia to Kiev
            1 Tank moved from Bucharest to Vinnytsia
            2 Infantrys moved from E.Romania to Vinnytsia
    
        Place Units - Romanians
            1 Factory placed in Kiev
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0,83
    Russians regular : -1,33
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Fighter moved from Malaya to Burma
            1 Infantry moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Fighter and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Fighter and 1 Infantry in Burma, round 2 : 0/2 hits, 0,50 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Fighter and 1 Infantry in Burma, round 3 : 1/2 hits, 0,50 expected hits
                    British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Burma to Malaya
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to Malaya
            2 Infantrys moved from Bangkok to Malaya
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0,00
    British regular : -0,67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Americans
            2 Infantrys moved from Wake to 88 Sea Zone
            2 Cruisers and 2 Infantrys moved from 88 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Minamitori
                  Americans take Minamitori from Yamamoto
            1 Infantry moved from 95 Sea Zone to Rongelap
                  Americans take Rongelap from Yamamoto
            2 Infantrys moved from Wake to 88 Sea Zone
            2 Battleships, 2 Infantrys and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Eniwetok
            1 Bomber moved from Wake to Eniwetok
            6 Adv.Fighters moved from 88 Sea Zone to Eniwetok
            1 Infantry moved from Wake to 88 Sea Zone
            1 Cruiser and 1 Infantry moved from 88 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Eniwetok
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 2 Destroyers, 14 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Eniwetok
                Americans attack with 6 Adv.Fighters, 1 Bomber and 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Battleships and 1 Cruiser in Eniwetok, round 2 : 2/3 hits, 1.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 6 Adv.Fighters, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from Eniwetok to Wake
            6 Adv.Fighters moved from Eniwetok to 95 Sea Zone
            3 Carriers, 4 Destroyers, 3 Submarines and 3 Transports moved from 88 Sea Zone to 95 Sea Zone
            1 Elite and 3 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 B.Transport, 2 Destroyers, 1 Elite, 3 Infantrys and 2 Submarines moved from 91 Sea Zone to 88 Sea Zone
            1 Elite and 3 Infantrys moved from 88 Sea Zone to Wake
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 Adv.Fighter moved from San Francisco to 88 Sea Zone
            1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
            4 Infantrys moved from 89 Sea Zone to Midway
            2 Artillerys and 3 Infantrys moved from Santiago to 125 Sea Zone
            2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 125 Sea Zone to 35 Sea Zone
            2 Artillerys and 3 Infantrys moved from 35 Sea Zone to Salvador
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            1 Fighter moved from Bahia to Mauritania
            1 Fighter moved from Mauritania to W.Morocco
    
        Place Units - Americans
            1 Carrier placed in 88 Sea Zone
            1 Adv.Fighter placed in 88 Sea Zone
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in South Central USA
            3 Infantrys placed in Santiago
            1 Destroyer and 2 Submarines placed in 91 Sea Zone
            1 B.Transport and 1 Destroyer placed in 83 Sea Zone
            2 Infantrys placed in San Francisco
            1 Transport placed in 35 Sea Zone
            1 Infantry placed in Salvador
            1 Adv.Fighter placed in San Francisco
            1 Infantry placed in South Central USA
            Americans undo move 9.
            1 Transport placed in 25 Sea Zone
            2 Infantrys placed in South Central USA
            Americans undo move 12.
            1 Transport placed in 35 Sea Zone
            1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 109 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 6
    
        Combat Move - Germans
            2 Infantrys moved from Brest to Minsk
            1 Stuka moved from Brest to Minsk
            1 Stuka moved from Danzig to Latvia
            1 Infantry moved from Lithuania to Latvia
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Bomber, 2 Fighters and 1 JetFighter moved from Danzig to 6 Sea Zone
            2 JetFighters moved from 22 Sea Zone to 6 Sea Zone
            1 Infantry moved from Hamburg to Netherlands
                  Germans take Netherlands from British
            4 Infantrys moved from Rhine to Belgium
            4 Stukas moved from Rhine to Belgium
            4 Adv.Fighters moved from 22 Sea Zone to 19 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 4 Artillerys, 16 Infantrys, 3 Mech.Infs, 5 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 2 Fighters and 3 JetFighters
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    

    Savegame

  • 2026 25 24 22 19 17 15

    @captainwalker 3 hits on russians in SZ 6

    you have 2 TTs, DD and Sub

    OOL?


  • @Elrood transports and sub

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