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WaW game Elrood vs CaptainWalker


  • @captainwalker power outages? Is that a thing in US?

    wow… I had that last time about 20 years ago on campus… when some road workers dug into some cables.


  • @Elrood said in WaW game Elrood vs CaptainWalker:

    @captainwalker power outages? Is that a thing in US?

    wow… I had that last time about 20 years ago on campus… when some road workers dug into some cables.

    it was from storms… mostly high winds that take down trees and power lines

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Infantry moved from Shansi to Shantung
            1 Infantry moved from Chahar to Shantung
            1 Adv.Fighter moved from Shensi to Shantung
            1 Artillery, 1 Fighter and 1 Infantry moved from Shensi to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hupeh
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 3 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Hupeh to Shensi
            1 Adv.Fighter moved from Shantung to Shensi
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Suiyuan to Shansi
            1 Elite and 1 Infantry moved from Ningsia to Suiyuan
            1 Artillery moved from Ningsia to Shensi
            1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Shensi
            3 Tanks moved from Gobi Altai to Shensi
            1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
            1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys, 3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from Urumqi to E.Sinkiang
            3 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Chinese regular : -0.83
    Hisaichi regular : -0.33
    

    Savegame


  • @captainwalker oh yeah! we hear about the nasty winds you have there on occasion… :-O

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Artillery and 1 Infantry moved from Kirin to Khabarovsk
            2 Tanks moved from Changchun to Khabarovsk
            3 Infantrys moved from Hulunbuir to Heilungchiang
            3 Adv.Fighters moved from 84 Sea Zone to Heilungchiang
            1 Adv.Fighter moved from 84 Sea Zone to Khabarovsk
            2 Artillerys and 2 Infantrys moved from Anhwei to Shantung
            6 Tanks moved from Anhwei to Shantung
            1 Tank moved from Anhwei to Shantung
            1 Artillery and 1 Infantry moved from West Borneo to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores
            1 Battleship moved from 110 Sea Zone to 111 Sea Zone
            2 Fighters moved from 106 Sea Zone to Flores
            1 Bomber moved from West Borneo to Flores
            1 Bomber moved from Kiangsi to Chahar
            1 Infantry moved from Peking to Chahar
    
        Purchase Units - Hisaichi
            Hisaichi buy 8 Infantrys, 1 L.Fighter, 4 Tanks and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Chahar
                Hisaichi attack with 1 Bomber and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in Chahar, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 2 Tanks
                Russians defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 2 Tanks in Khabarovsk, round 2 : 4/5 hits, 2,17 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 0/2 hits, 0,83 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Heilungchiang
                Hisaichi attack with 3 Adv.Fighters and 3 Infantrys
                Russians defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 3 Adv.Fighters and 3 Infantrys in Heilungchiang, round 2 : 3/6 hits, 2,00 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 1/2 hits, 0,83 expected hits
                    1 Infantry owned by the Hisaichi lost in Heilungchiang
                    1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Shantung
                Hisaichi attack with 2 Artillerys, 2 Infantrys and 7 Tanks
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 7 Tanks in Shantung, round 2 : 3/11 hits, 4,83 expected hits
                    Chinese roll dice for 2 Infantrys in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 2 Artillerys, 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 Infantrys
            Battle in Flores
                Hisaichi attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry
                Anzac defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Anzac lost in Flores
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Flores, round 2 : 1/5 hits, 2,00 expected hits
                    Dutch roll dice for 1 Tank in Flores, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Hisaichi lost in Flores
                    1 Tank owned by the Anzac lost in Flores
                Hisaichi win, taking Flores from Dutch with 1 Artillery, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 Infantry and 1 Tank
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Infantry moved from West Borneo to 106 Sea Zone
            1 Infantry and 1 Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Lombok
            2 Fighters moved from Flores to 106 Sea Zone
            1 Bomber moved from Flores to British Borneo
            1 Artillery and 1 Infantry moved from West Borneo to 106 Sea Zone
            1 Elite, 2 Infantrys and 1 Marine moved from West Borneo to 106 Sea Zone
            1 Artillery, 1 B.Transport, 1 Elite, 3 Infantrys, 1 Marine and 1 Transport moved from 106 Sea Zone to 84 Sea Zone
            1 Artillery, 1 Elite, 3 Infantrys and 1 Marine moved from 84 Sea Zone to Peking
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Peking
            1 Adv.Fighter moved from Khabarovsk to Hulunbuir
            3 Adv.Fighters moved from Heilungchiang to Hulunbuir
            2 Artillerys, 2 Infantrys and 3 Tanks moved from East And South Borneo to West Borneo
            1 Bomber moved from British Borneo to West Borneo
            1 Transport moved from 84 Sea Zone to 106 Sea Zone
            1 Transport moved from 84 Sea Zone to 106 Sea Zone
            1 Bomber moved from Chahar to Peking
    
        Place Units - Hisaichi
            1 L.Fighter and 1 Transport placed in 84 Sea Zone
            3 Infantrys placed in Hulunbuir
            3 Infantrys placed in Peking
            2 Infantrys and 4 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Russians regular : -0,67
    Dutch regular : 0,50
    Hisaichi regular : 0,50
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - British
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone
            1 Infantry moved from 19 Sea Zone to Aquitaine
                  French take Aquitaine from Germans
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Crete
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Infantry moved from Lower Egypt to Mersa Matruh
            2 Adv.Fighters and 4 Fighters moved from 56 Sea Zone to Mersa Matruh
            2 Infantrys moved from Yunnan to N.Thailand
            1 Infantry moved from Burma to N.Thailand
            1 Tank moved from Assam to N.Thailand
            1 Transport moved from 88 Sea Zone to 104 Sea Zone
            1 Infantry moved from Tarawa to 104 Sea Zone
            1 Infantry moved from Nauru to 104 Sea Zone
            2 Infantrys moved from 104 Sea Zone to Jaluit
                  British take Jaluit from Yamamoto
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 10 Infantrys, 1 Mot.Inf, 2 Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Crete
                British attack with 2 Infantrys
                Italians defend with 1 AAGun, 1 Artillery and 1 Infantry
                    British roll dice for 2 Battleships in Crete, round 2 : 2/2 hits, 1.33 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in Mersa Matruh
                British attack with 2 Adv.Fighters, 4 Fighters and 3 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
            Battle in N.Thailand
                British attack with 3 Infantrys and 1 Tank
                Thai defend with 1 Infantry and 1 Tank
                    British roll dice for 3 Infantrys and 1 Tank in N.Thailand, round 2 : 0/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry and 1 Tank in N.Thailand, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 3 Infantrys and 1 Tank in N.Thailand, round 3 : 1/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry and 1 Tank in N.Thailand, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                    1 Infantry owned by the Thai lost in N.Thailand
                    British roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 4 : 2/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry and 1 Tank
    
        Non Combat Move - British
            1 Infantry moved from Assam to Burma
            1 Artillery, 2 Infantrys and 1 Tank moved from Assam to Yunnan
            1 Tank moved from Bihar to Yunnan
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            1 Artillery and 1 Infantry moved from Rajputana to Hyderabad
            1 Artillery and 2 Infantrys moved from Madras to Hyderabad
            1 Submarine moved from 20 Sea Zone to 21 Sea Zone
            1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters and 2 Transports moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Dublin to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Manchester
            1 Infantry moved from Dover to Wales
            2 Adv.Fighters and 4 Fighters moved from Mersa Matruh to 56 Sea Zone
            1 Fighter moved from New Valley to 56 Sea Zone
            1 Tank moved from New Valley to French Equatorial Africa
            1 Infantry moved from Darfur to French Equatorial Africa
            1 Artillery and 1 Infantry moved from Nubia to Lower Egypt
            1 Artillery and 3 Infantrys moved from Italian East Africa to Nubia
            1 Mot.Inf moved from W.Iran to Lower Egypt
            2 Infantrys moved from W.Iran to Iraq
            1 Infantry moved from New Valley to Darfur
            2 Infantrys moved from Cairo to Lower Egypt
    
        Place Units - British
            1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 Submarine placed in 56 Sea Zone
            1 Bunker and 2 Infantrys placed in Cairo
            1 Infantry, 1 Mot.Inf and 1 Tank placed in Italian East Africa
            1 Transport placed in 58 Sea Zone
            1 Artillery and 1 Elite placed in W.Iran
            1 Submarine placed in 18 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            2 Infantrys placed in Madras
            2 Infantrys placed in Manchester
            British undo move 9.
            2 Infantrys placed in Bombay
            Turning on Edit Mode
            EDIT: Removing units owned by British from 21 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 18 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1.17
    British regular : 1.67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Elite moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Elite moved from 67 Sea Zone to Java
            1 Artillery moved from Broome to 67 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
            2 Cruisers moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            2 Cruisers and 2 Infantrys moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Soembawa
            1 Adv.Fighter moved from 67 Sea Zone to Flores
            1 Adv.Fighter moved from 67 Sea Zone to Soembawa
            1 Fighter moved from Banjarmasin to Lombok
            1 Fighter moved from Banjarmasin to Java
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Artillery, 1 Elite and 1 Fighter
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Artillery, 1 Elite and 1 Fighter in Java, round 2 : 1/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Flores
                Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Flores, round 2 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Lombok
                Anzac attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 2 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 3 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 4 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Lombok, round 4 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 5 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Lombok, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    1 Infantry owned by the Hisaichi lost in Lombok
                Anzac win, taking Lombok from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Soembawa
                Anzac attack with 1 Adv.Fighter and 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Adv.Fighter and 3 Infantrys in Soembawa, round 2 : 0/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Adv.Fighter and 3 Infantrys in Soembawa, round 3 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Soembawa
                Anzac win, taking Soembawa from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Flores to 67 Sea Zone
            1 Adv.Fighter moved from Soembawa to 67 Sea Zone
            1 Fighter moved from Lombok to Banjarmasin
            1 Fighter moved from Java to Banjarmasin
            4 Infantrys moved from South Australia to Western Australia
            2 Infantrys moved from Canberra to New South Wales
            3 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Destroyer placed in 67 Sea Zone
            1 Artillery and 1 Infantry placed in Broome
            1 Artillery, 1 Elite and 1 Infantry placed in Townsville
            3 Infantrys placed in Port Moresby
            Anzac undo move 4.
            1 Transport placed in 114 Sea Zone
            2 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.33
    Anzac regular : -4.50
    Hisaichi regular : -0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Elite and 1 Infantry moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Bunker, 1 Elite and 3 Infantrys placed in Banjarmasin
            1 Bunker placed in Soembawa
    
        Turn Complete - Dutch
            Dutch collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Infantry moved from Oulu to Lapland
            1 Infantry moved from Murmansk to Lapland
            1 Fighter moved from Tampere to Vyborg
            1 Infantry moved from Kotka to Vyborg
            1 Tank moved from Tampere to Lapland
            1 Tank moved from Tampere to Lapland
    
        Purchase Units - Finns
            Finns buy 4 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 2 Infantrys and 2 Tanks
                Russians defend with 1 Artillery
                    Finns roll dice for 2 Infantrys and 2 Tanks in Lapland, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 Artillery in Lapland, round 2 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Vyborg
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0,50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0,50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
            5 Infantrys moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            5 Infantrys moved from Helsinki to Tampere
            1 AAGun moved from Tampere to Helsinki
            1 Infantry moved from Tampere to Oulu
    
        Place Units - Finns
            4 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0,33
    Russians regular : -1,00
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Artillery moved from Kiev to Minsk
            1 Infantry moved from Kiev to Minsk
            1 Tank moved from Kiev to Minsk
            2 Infantrys moved from Vinnytsia to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            1 Adv.Fighter moved from Bucharest to Donetsk
            1 Artillery moved from Vinnytsia to Donetsk
            1 Tank moved from Vinnytsia to Minsk
            1 Tank moved from Vinnytsia to Minsk
            1 Tank moved from Kiev to Minsk
    
        Purchase Units - Romanians
            Romanians buy 1 Factory; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Minsk
                Romanians attack with 1 Artillery, 1 Infantry and 4 Tanks
                Russians defend with 1 Artillery and 3 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Minsk, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 0/4 hits, 1,33 expected hits
                    3 Infantrys owned by the Russians lost in Minsk
                1 Artillery owned by the Romanians, 4 Tanks owned by the Romanians and 1 Infantry owned by the Romanians retreated to Kiev
                Russians win with 1 Artillery remaining. Battle score for attacker is 6
                Casualties for Russians: 3 Infantrys
            Battle in Donetsk
                Romanians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev
            1 Infantry moved from Vinnytsia to Kiev
            1 Tank moved from Bucharest to Vinnytsia
            2 Infantrys moved from E.Romania to Vinnytsia
    
        Place Units - Romanians
            1 Factory placed in Kiev
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0,83
    Russians regular : -1,33
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Fighter moved from Malaya to Burma
            1 Infantry moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Fighter and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Fighter and 1 Infantry in Burma, round 2 : 0/2 hits, 0,50 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Fighter and 1 Infantry in Burma, round 3 : 1/2 hits, 0,50 expected hits
                    British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Burma to Malaya
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to Malaya
            2 Infantrys moved from Bangkok to Malaya
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0,00
    British regular : -0,67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Americans
            2 Infantrys moved from Wake to 88 Sea Zone
            2 Cruisers and 2 Infantrys moved from 88 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Minamitori
                  Americans take Minamitori from Yamamoto
            1 Infantry moved from 95 Sea Zone to Rongelap
                  Americans take Rongelap from Yamamoto
            2 Infantrys moved from Wake to 88 Sea Zone
            2 Battleships, 2 Infantrys and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Eniwetok
            1 Bomber moved from Wake to Eniwetok
            6 Adv.Fighters moved from 88 Sea Zone to Eniwetok
            1 Infantry moved from Wake to 88 Sea Zone
            1 Cruiser and 1 Infantry moved from 88 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Eniwetok
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 2 Destroyers, 14 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Eniwetok
                Americans attack with 6 Adv.Fighters, 1 Bomber and 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Battleships and 1 Cruiser in Eniwetok, round 2 : 2/3 hits, 1.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 6 Adv.Fighters, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from Eniwetok to Wake
            6 Adv.Fighters moved from Eniwetok to 95 Sea Zone
            3 Carriers, 4 Destroyers, 3 Submarines and 3 Transports moved from 88 Sea Zone to 95 Sea Zone
            1 Elite and 3 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 B.Transport, 2 Destroyers, 1 Elite, 3 Infantrys and 2 Submarines moved from 91 Sea Zone to 88 Sea Zone
            1 Elite and 3 Infantrys moved from 88 Sea Zone to Wake
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 Adv.Fighter moved from San Francisco to 88 Sea Zone
            1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
            4 Infantrys moved from 89 Sea Zone to Midway
            2 Artillerys and 3 Infantrys moved from Santiago to 125 Sea Zone
            2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 125 Sea Zone to 35 Sea Zone
            2 Artillerys and 3 Infantrys moved from 35 Sea Zone to Salvador
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            1 Fighter moved from Bahia to Mauritania
            1 Fighter moved from Mauritania to W.Morocco
    
        Place Units - Americans
            1 Carrier placed in 88 Sea Zone
            1 Adv.Fighter placed in 88 Sea Zone
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in South Central USA
            3 Infantrys placed in Santiago
            1 Destroyer and 2 Submarines placed in 91 Sea Zone
            1 B.Transport and 1 Destroyer placed in 83 Sea Zone
            2 Infantrys placed in San Francisco
            1 Transport placed in 35 Sea Zone
            1 Infantry placed in Salvador
            1 Adv.Fighter placed in San Francisco
            1 Infantry placed in South Central USA
            Americans undo move 9.
            1 Transport placed in 25 Sea Zone
            2 Infantrys placed in South Central USA
            Americans undo move 12.
            1 Transport placed in 35 Sea Zone
            1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 109 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 6
    
        Combat Move - Germans
            2 Infantrys moved from Brest to Minsk
            1 Stuka moved from Brest to Minsk
            1 Stuka moved from Danzig to Latvia
            1 Infantry moved from Lithuania to Latvia
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Bomber, 2 Fighters and 1 JetFighter moved from Danzig to 6 Sea Zone
            2 JetFighters moved from 22 Sea Zone to 6 Sea Zone
            1 Infantry moved from Hamburg to Netherlands
                  Germans take Netherlands from British
            4 Infantrys moved from Rhine to Belgium
            4 Stukas moved from Rhine to Belgium
            4 Adv.Fighters moved from 22 Sea Zone to 19 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 4 Artillerys, 16 Infantrys, 3 Mech.Infs, 5 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 2 Fighters and 3 JetFighters
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    

    Savegame

  • 2026 25 24 22 19 17 15

    @captainwalker 3 hits on russians in SZ 6

    you have 2 TTs, DD and Sub

    OOL?


  • @Elrood transports and sub

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Germans
            2 Infantrys moved from Brest to Minsk
            1 Stuka moved from Brest to Minsk
            1 Stuka moved from Danzig to Latvia
            1 Infantry moved from Lithuania to Latvia
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Bomber, 2 Fighters and 1 JetFighter moved from Danzig to 6 Sea Zone
            2 JetFighters moved from 22 Sea Zone to 6 Sea Zone
            1 Infantry moved from Hamburg to Netherlands
                  Germans take Netherlands from British
            4 Infantrys moved from Rhine to Belgium
            4 Stukas moved from Rhine to Belgium
            4 Adv.Fighters moved from 22 Sea Zone to 19 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 4 Artillerys, 16 Infantrys, 3 Mech.Infs, 5 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 2 Fighters and 3 JetFighters
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits
                    2 Transports owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 Fighter owned by the Germans lost in 6 Sea Zone
                    1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 1 Bomber, 1 Fighter and 3 JetFighters remaining. Battle score for attacker is 19
                Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
                Casualties for Germans: 1 Fighter
            Battle in 19 Sea Zone
                Germans attack with 4 Adv.Fighters
                British defend with 1 T.Boat
                    Germans roll dice for 4 Adv.Fighters in 19 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    British roll dice for 1 T.Boat in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 T.Boat owned by the British lost in 19 Sea Zone
                Germans win with 4 Adv.Fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Latvia
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 3 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Artillery
                    Germans roll dice for 2 Infantrys and 1 Stuka in Minsk, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 Infantrys and 1 Stuka in Minsk, round 3 : 3/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Belgium
                Germans attack with 4 Infantrys and 4 Stukas
                Neutral defend with 3 Infantrys
                    Germans roll dice for 4 Infantrys and 4 Stukas in Belgium, round 2 : 3/8 hits, 3,33 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 3 Infantrys and 4 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Germans
            1 Battleship, 3 Carriers, 2 Destroyers, 2 Submarines and 3 Transports moved from 22 Sea Zone to 20 Sea Zone
            4 Adv.Fighters moved from 19 Sea Zone to 20 Sea Zone
            5 Infantrys moved from Normandy to Orleanais
            4 Stukas moved from Belgium to Normandy
            1 Infantry moved from Hamburg to Rhine
            7 Infantrys, 7 Mech.Infs and 5 Tanks moved from Brest to Kiev
            1 Stuka moved from Minsk to Kiev
            1 Stuka moved from Latvia to Kiev
            4 Infantrys moved from Warsaw to Brest
            3 Infantrys moved from Krakow to Brest
            1 Infantry moved from Danzig to Brest
            5 Infantrys and 6 Tanks moved from Bohemia to Krakow
            5 Tanks moved from Bavaria to Krakow
            3 Tanks moved from Lorraine to Bohemia
            2 JetFighters moved from 6 Sea Zone to Finnmark
            1 Fighter and 1 JetFighter moved from 6 Sea Zone to Finnmark
            1 Bomber moved from 6 Sea Zone to Danzig
            1 Infantry moved from Upper Norrland to Lapland
    
        Place Units - Germans
            2 Adv.Fighters and 1 Transport placed in 20 Sea Zone
            4 Artillerys placed in Vinnytsia
            3 Infantrys placed in Krakow
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Danzig
            5 Tanks placed in Bohemia
            3 Mech.Infs placed in Bavaria
            2 Infantrys placed in Paris
            4 Infantrys placed in Rhine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy: 2 Artillerys and 2 Infantrys
            EDIT: Adding units owned by Germans to Orleanais: 2 Artillerys and 2 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,33
    Germans regular : -0,00
    Neutral regular : 0,00
    British regular : -0,17
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Germans
            2 Infantrys moved from Brest to Minsk
            1 Stuka moved from Brest to Minsk
            1 Stuka moved from Danzig to Latvia
            1 Infantry moved from Lithuania to Latvia
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Bomber, 2 Fighters and 1 JetFighter moved from Danzig to 6 Sea Zone
            2 JetFighters moved from 22 Sea Zone to 6 Sea Zone
            1 Infantry moved from Hamburg to Netherlands
                  Germans take Netherlands from British
            4 Infantrys moved from Rhine to Belgium
            4 Stukas moved from Rhine to Belgium
            4 Adv.Fighters moved from 22 Sea Zone to 19 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 4 Artillerys, 16 Infantrys, 3 Mech.Infs, 5 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 2 Fighters and 3 JetFighters
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits
                    2 Transports owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 1 Bomber, 2 Fighters and 3 JetFighters in 6 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 Fighter owned by the Germans lost in 6 Sea Zone
                    1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 1 Bomber, 1 Fighter and 3 JetFighters remaining. Battle score for attacker is 19
                Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
                Casualties for Germans: 1 Fighter
            Battle in 19 Sea Zone
                Germans attack with 4 Adv.Fighters
                British defend with 1 T.Boat
                    Germans roll dice for 4 Adv.Fighters in 19 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    British roll dice for 1 T.Boat in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 T.Boat owned by the British lost in 19 Sea Zone
                Germans win with 4 Adv.Fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Latvia
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 3 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Artillery
                    Germans roll dice for 2 Infantrys and 1 Stuka in Minsk, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 Infantrys and 1 Stuka in Minsk, round 3 : 3/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Belgium
                Germans attack with 4 Infantrys and 4 Stukas
                Neutral defend with 3 Infantrys
                    Germans roll dice for 4 Infantrys and 4 Stukas in Belgium, round 2 : 3/8 hits, 3,33 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 3 Infantrys and 4 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Germans
            1 Battleship, 3 Carriers, 2 Destroyers, 2 Submarines and 3 Transports moved from 22 Sea Zone to 20 Sea Zone
            4 Adv.Fighters moved from 19 Sea Zone to 20 Sea Zone
            5 Infantrys moved from Normandy to Orleanais
            4 Stukas moved from Belgium to Normandy
            1 Infantry moved from Hamburg to Rhine
            7 Infantrys, 7 Mech.Infs and 5 Tanks moved from Brest to Kiev
            1 Stuka moved from Minsk to Kiev
            1 Stuka moved from Latvia to Kiev
            4 Infantrys moved from Warsaw to Brest
            3 Infantrys moved from Krakow to Brest
            1 Infantry moved from Danzig to Brest
            5 Infantrys and 6 Tanks moved from Bohemia to Krakow
            5 Tanks moved from Bavaria to Krakow
            3 Tanks moved from Lorraine to Bohemia
            2 JetFighters moved from 6 Sea Zone to Finnmark
            1 Fighter and 1 JetFighter moved from 6 Sea Zone to Finnmark
            1 Bomber moved from 6 Sea Zone to Danzig
            1 Infantry moved from Upper Norrland to Lapland
    
        Place Units - Germans
            2 Adv.Fighters and 1 Transport placed in 20 Sea Zone
            4 Artillerys placed in Vinnytsia
            3 Infantrys placed in Krakow
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Danzig
            5 Tanks placed in Bohemia
            3 Mech.Infs placed in Bavaria
            2 Infantrys placed in Paris
            4 Infantrys placed in Rhine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy: 2 Artillerys and 2 Infantrys
            EDIT: Adding units owned by Germans to Orleanais: 2 Artillerys and 2 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 117 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Vinnytsia: 4 Infantrys
            EDIT: Adding units owned by Germans to Kiev: 4 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1,33
    Germans regular : -0,00
    Neutral regular : 0,00
    British regular : -0,17
    

    Savegame


  • @captainwalker please use latest, forgot to move some inf

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Russians
            2 Infantrys moved from S.Karelia to Vyborg
            1 Adv.Fighter moved from Leningrad to Vyborg
            1 Elite moved from Leningrad to Latvia
            1 Artillery moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Vyborg
            1 Adv.Fighter moved from Kursk to Donetsk
            1 Infantry moved from Novgorod to Minsk
            2 Infantrys moved from Kursk to Minsk
            1 Artillery moved from Kursk to Minsk
            1 Bomber moved from Yaroslavl to Minsk
            1 Artillery and 3 Infantrys moved from Rostov to Donetsk
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 2 Bunkers, 3 Elites, 25 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Latvia, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Vyborg
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Minsk
                Russians attack with 1 Artillery, 1 Bomber and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Minsk, round 2 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    2 Infantrys owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
                Romanians defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Donetsk, round 3 : 2/4 hits, 1.33 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Donetsk to Kursk
            1 Bomber moved from Minsk to Yaroslavl
            8 Infantrys moved from Yaroslavl to Kursk
            1 Artillery and 2 Elites moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Kursk
            1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
            1 Artillery, 1 Elite and 3 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            2 Tanks moved from Moscow to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Fighter moved from Latvia to Leningrad
            1 Fighter moved from Vyborg to Leningrad
            1 Adv.Fighter moved from Vyborg to Kursk
            1 Artillery, 1 Elite and 1 Infantry moved from Leningrad to Novgorod
            1 Infantry moved from Leningrad to Novgorod
            2 Tanks moved from Leningrad to Yaroslavl
            1 Infantry moved from Leningrad to Novgorod
            2 Infantrys moved from Perm to Kuybyshev
            2 Infantrys moved from Sverdlovsk to Perm
            1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys moved from N.Buryat Mongolia to Chita
            1 Tank moved from Olyokminsk to Chita
            1 Artillery, 1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            4 Infantrys moved from Krasnoyarsk to Irkutsk
            3 Infantrys moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from Tashkent to Chimkent
            2 Infantrys moved from 126 Sea Zone to Astrakhan
    
        Place Units - Russians
            1 Bunker placed in Kursk
            1 Bunker placed in Chita
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
            2 Infantrys placed in Tashkent
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
            4 Infantrys placed in Leningrad
            1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow
            4 Infantrys placed in Arkhangelsk
            2 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.00
    Finns regular : 0.33
    Germans regular : 0.00
    Russians regular : -2.00
    

    Savegame

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    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Tank moved from E.Morocco to Tangier
                  Italians take Tangier from French
            1 Tank moved from Tangier to W.Morocco
            8 Infantrys and 1 Tank moved from E.Morocco to W.Morocco
            3 Infantrys moved from E.Morocco to W.Morocco
            1 Infantry moved from Kufra to New Valley
            1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone
            1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete
            1 Adv.Fighter and 2 Fighters moved from 51 Sea Zone to New Valley
            1 Adv.Fighter and 2 Fighters moved from 51 Sea Zone to New Valley
            5 Artillerys, 1 Elite, 5 Infantrys, 4 Mech.Infs and 8 Tanks moved from Kufra to Mersa Matruh
            2 Artillerys and 4 Infantrys moved from Tobruk to Mersa Matruh
            1 Infantry moved from Tobruk to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 1 Battleship, 1 Bunker, 11 Infantrys and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 1 AAGun and 2 Infantrys
                    Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 1/2 hits, 1,17 expected hits
                    1 Infantry owned by the British lost in Crete
                    Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 Infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 Infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Crete
                Italians win, taking Crete from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in W.Morocco
                Italians attack with 11 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Artillery and 7 Infantrys; Americans defend with 1 Fighter
                    Italians roll dice for 11 Infantrys and 2 Tanks in W.Morocco, round 2 : 4/13 hits, 2,83 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 7 Infantrys in W.Morocco, round 2 : 1/9 hits, 3,17 expected hits
                    1 Infantry owned by the Italians lost in W.Morocco
                    4 Infantrys owned by the French lost in W.Morocco
                    Italians roll dice for 10 Infantrys and 2 Tanks in W.Morocco, round 3 : 0/12 hits, 2,67 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in W.Morocco, round 3 : 0/5 hits, 1,83 expected hits
                    Italians roll dice for 10 Infantrys and 2 Tanks in W.Morocco, round 4 : 4/12 hits, 2,67 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in W.Morocco, round 4 : 2/5 hits, 1,83 expected hits
                    2 Infantrys owned by the Italians lost in W.Morocco
                    1 Artillery owned by the French and 3 Infantrys owned by the French lost in W.Morocco
                    Italians roll dice for 8 Infantrys and 2 Tanks in W.Morocco, round 5 : 2/10 hits, 2,33 expected hits
                    French roll dice for 1 Fighter in W.Morocco, round 5 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Italians lost in W.Morocco
                    1 Fighter owned by the Americans lost in W.Morocco
                Italians win, taking W.Morocco from French with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 18
                Casualties for Italians: 4 Infantrys
                Casualties for French: 1 Artillery and 7 Infantrys
                Casualties for Americans: 1 Fighter
            Battle in Mersa Matruh
                Italians attack with 7 Artillerys, 1 Elite, 10 Infantrys, 4 Mech.Infs and 8 Tanks
                British defend with 3 Infantrys
                    Italians roll dice for 7 Artillerys, 1 Elite, 10 Infantrys, 4 Mech.Infs and 8 Tanks in Mersa Matruh, round 2 : 12/30 hits, 11,50 expected hits
                    British roll dice for 3 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 1,00 expected hits
                    3 Infantrys owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 7 Artillerys, 1 Elite, 10 Infantrys, 4 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 3 Infantrys
            Battle in New Valley
                Italians attack with 2 Adv.Fighters, 4 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 2 Adv.Fighters, 4 Fighters and 1 Infantry in New Valley, round 2 : 4/7 hits, 2,50 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Italians lost in New Valley
                    1 Infantry owned by the British lost in New Valley
                Italians win with 2 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            2 Adv.Fighters and 4 Fighters moved from New Valley to 51 Sea Zone
            1 S.Submarine moved from 46 Sea Zone to 47 Sea Zone
            1 ArmoredCar moved from Tunis to 47 Sea Zone
            1 ArmoredCar and 1 S.Submarine moved from 47 Sea Zone to 51 Sea Zone
            1 ArmoredCar moved from 51 Sea Zone to Mersa Matruh
            7 Infantrys moved from Rome to 46 Sea Zone
            7 Infantrys, 1 S.Submarine and 3 Transports moved from 46 Sea Zone to 51 Sea Zone
            5 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 AAGun moved from Tobruk to Mersa Matruh
            4 ArmoredCars moved from Tripoli to Tobruk
            3 ArmoredCars moved from Tunis to Tripoli
            1 Transport moved from 51 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Campania to 48 Sea Zone
            2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Transports moved from 51 Sea Zone to 46 Sea Zone
            1 Artillery and 3 Infantrys moved from Greece to 51 Sea Zone
            1 Artillery and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in E.Morocco
            1 Battleship placed in 51 Sea Zone
            3 Infantrys placed in Greece
            4 ArmoredCars placed in Tunis
            1 Transport placed in 46 Sea Zone
            4 Infantrys placed in Rome
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 46 Sea Zone: 1 Transport
            EDIT: Adding units owned by Italians to 51 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 71 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    French regular : -3,33
    Italians regular : 1,00
    British regular : -1,00
    

    Savegame

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