0% for April

L26 BM simon33 (L+22) vs discalced (X)

  • 19 17 16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Karelia to Finland
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novosibirsk to Caucasus
            1 mech_infantry moved from Novosibirsk to Volgograd
            2 fighters moved from Russia to Volgograd
            2 fighters and 2 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 artillery
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Finland
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery
            Battle in Volgograd
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Caucasus
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Caucasus to Persia
            2 fighters moved from Volgograd to Russia
            2 fighters moved from Smolensk to Russia
    
        Place Units - Russians
            1 fighter, 8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 25 Optional[PUs]
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 27 Optional[PUs]
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 29 Optional[PUs]
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 1.67
    

    Savegame

  • 2026

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Suiyuyan to Kansu
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 battleship moved from 36 Sea Zone to 33 Sea Zone
            3 tactical_bombers moved from Japan to 33 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to Manchuria
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            3 infantry moved from Kwangtung to 20 Sea Zone
            3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to French Indo China
            1 fighter moved from 33 Sea Zone to French Indo China
            1 fighter moved from 33 Sea Zone to French Indo China
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Manchuria to French Indo China
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 1 harbour and 6 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            2 bombers moved from India to Shensi
            1 artillery moved from Greece to Bulgaria
            2 fighters moved from 99 Sea Zone to Bulgaria
    
        Combat - Americans
            Battle in Bulgaria
                Americans attack with 1 artillery and 2 fighters
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery and 2 fighters in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Shensi
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Shensi, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Shensi to Yunnan
            2 fighters moved from Bulgaria to 97 Sea Zone
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Greece
            1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            4 infantry moved from Morocco to Algeria
            2 mech_infantrys moved from Morocco to Tunisia
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 infantry, 1 mech_infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - Americans
            1 artillery placed in Central United States
            1 destroyer and 6 submarines placed in 10 Sea Zone
            1 factory_minor and 1 harbour placed in Greece
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 65 Optional[PUs]
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Battle in Kiangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    2 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Shensi from Japanese, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 2 artilleries, 2 fighters and 3 infantry moved from Greece to Albania
            3 transports moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries moved from Trans-Jordan to 98 Sea Zone
            1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
            3 artilleries, 2 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
            3 artilleries and 3 infantry moved from 97 Sea Zone to Albania
            1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from 97 Sea Zone to Albania
            1 armour moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Shan State to Yunnan
            1 fighter moved from Scotland to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Albania
                British attack with 1 armour, 5 artilleries, 3 fighters and 6 infantry
                Germans defend with 3 mech_infantrys; Italians defend with 1 aaGun, 2 fighters, 3 infantry and 2 mech_infantrys
                    Italians roll AA dice in Albania : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 cruiser in Albania, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 5 artilleries, 3 fighters and 6 infantry in Albania, round 2 : 4/15 hits, 5.50 expected hits
                    Italians roll dice for 1 aaGun, 2 fighters, 3 infantry and 5 mech_infantrys in Albania, round 2 : 7/10 hits, 4.00 expected hits
                    3 artilleries owned by the British and 4 infantry owned by the British lost in Albania
                    1 aaGun owned by the Italians, 1 mech_infantry owned by the Germans and 3 infantry owned by the Italians lost in Albania
                    British roll dice for 1 armour, 2 artilleries, 3 fighters and 2 infantry in Albania, round 3 : 4/8 hits, 3.33 expected hits
                    Italians roll dice for 2 fighters and 4 mech_infantrys in Albania, round 3 : 2/6 hits, 2.67 expected hits
                    2 infantry owned by the British lost in Albania
                    2 mech_infantrys owned by the Italians and 2 mech_infantrys owned by the Germans lost in Albania
                    British roll dice for 1 armour, 2 artilleries and 3 fighters in Albania, round 4 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 2 fighters in Albania, round 4 : 1/2 hits, 1.33 expected hits
                    1 artillery owned by the British lost in Albania
                    2 fighters owned by the Italians lost in Albania
                British win, taking Albania from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 20
                Casualties for British: 4 artilleries and 6 infantry
                Casualties for Italians: 1 aaGun, 2 fighters, 3 infantry and 2 mech_infantrys
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Albania to Libya
            1 infantry moved from Tunisia to Libya
            2 fighters moved from Albania to 97 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 artillery and 1 infantry moved from Eastern Persia to West India
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 aaGun and 3 infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Iraq to Syria
            4 artilleries and 2 infantry moved from Iraq to Northwest Persia
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from Trans-Jordan to Iraq
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            2 artilleries and 1 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 39 Optional[PUs]
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 10 Optional[PUs]
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 0.33
    Italians regular : 2.00
    Japanese regular : 0.00
    Germans regular : -0.50
    British regular : -0.33
    Italians AA : -0.50
    

    Savegame

  • 19 17 16

    Assumed no scramble from Rome.

  • 2026

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Tambov
                  Italians take Tambov from Russians
            2 armour and 3 mech_infantrys moved from Romania to Bulgaria
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 2 armour and 3 mech_infantrys
                Americans defend with 1 artillery
                    Italians roll dice for 2 armour and 3 mech_infantrys in Bulgaria, round 2 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Bulgaria
                Italians win, taking Bulgaria from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,5,6,3,6,6,1,5,6,3,3,5,3,1,5,1,1,6,5,3,5
            Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.50
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 carrier and 1 transport moved from 52 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 carrier, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 2 infantry moved from New South Wales to Queensland
            1 artillery moved from South Australia to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            2 aaGuns moved from South Australia to Queensland
            2 fighters moved from Hawaiian Islands to 62 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2026

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 fighter and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            4 mech_infantrys moved from Yugoslavia to Greece
            1 tactical_bomber moved from Southern Italy to Greece
            1 fighter moved from Western Germany to Greece
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            1 bomber moved from Bryansk to Greece
            3 infantry moved from Bryansk to Smolensk
            2 fighters and 2 tactical_bombers moved from Novgorod to Smolensk
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 4/7 hits, 2.50 expected hits
                    Americans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans lost in Greece
                    1 armour owned by the Americans lost in Greece
                Germans win, taking Greece from Americans with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 armour
            Battle in Volgograd
                Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/7 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 artilleries moved from Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
            1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 5 mech_infantrys moved from Vyborg to Belarus
            1 fighter moved from Greece to Southern Italy
            1 tactical_bomber moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
            1 infantry moved from Norway to 112 Sea Zone
            1 aaGun moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 aaGun moved from 112 Sea Zone to Western Germany
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Bryansk to Caucasus
            2 mech_infantrys moved from Eastern Poland to Bulgaria
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 aaGun moved from Western Germany to Northern Italy
            1 aaGun moved from Novgorod to Belarus
            2 mech_infantrys moved from Western Germany to Yugoslavia
            2 fighters moved from Novgorod to Western Germany
            3 artilleries and 1 infantry moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            9 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,1,5,4,5,5,6,6,2,2,6,5,3,3,4,5,6,1,1,2,1
            Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Russians regular : 0.67
    Germans regular : 1.00
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 infantry moved from Russia to Smolensk
            2 fighters and 1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Persia to Samara
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 3 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 mech_infantry owned by the Italians lost in Tambov
                Russians win with 3 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Smolensk to Russia
            3 fighters moved from Tambov to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 24 Optional[PUs]
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 26 Optional[PUs]
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 28 Optional[PUs]
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 Optional[PUs]; end with 30 Optional[PUs]
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : -0.67
    Russians regular : 1.67
    

    Savegame

  • 2026

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to Shensi
            1 artillery moved from Suiyuyan to Shensi
            1 mech_infantry moved from Kansu to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 bomber moved from French Indo China to Shensi
            1 mech_infantry moved from Kiangsu to Kiangsi
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
    
        Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 2 bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 bombers in Shensi, round 2 : 0/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                2 bombers owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 bombers moved from Shensi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Tsinghai to Volgograd
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            2 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -1.50
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters and 8 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Algeria to 92 Sea Zone
            4 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            4 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from 97 Sea Zone to Greece
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            2 bombers moved from Yunnan to Anhwe
            3 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Queensland to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in Greece
                Americans attack with 2 fighters and 4 infantry
                Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 fighters and 4 infantry in Greece, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 3 mech_infantrys in Greece, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Greece
                    1 mech_infantry owned by the Germans lost in Greece
                    Americans roll dice for 2 fighters and 3 infantry in Greece, round 3 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Greece
                Americans win, taking Greece from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Anhwe
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Anhwe, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 45 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 carrier, 1 destroyer and 11 submarines moved from 10 Sea Zone to 51 Sea Zone
            2 bombers moved from Anhwe to Yunnan
            2 fighters moved from Greece to 99 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from Tunisia to Tobruk
    
        Place Units - Americans
            1 carrier and 8 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
            Americans undo move 1.
            1 fighter placed in Western United States
            1 carrier and 7 submarines placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Anhwe
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Suiyuyan from Japanese, taking Kansu from Japanese, taking Tsinghai from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from India to Kwangsi
            1 fighter and 1 mech_infantry moved from Yunnan to Kwangsi
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
            1 fighter moved from India to Kwangsi
    
        Combat - British
            Battle in Kwangsi
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from 99 Sea Zone to Greece
            1 armour and 1 artillery moved from Albania to Greece
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 fighter moved from Libya to Greece
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            2 fighters moved from Gibraltar to Greece
            1 artillery and 1 infantry moved from West India to India
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            2 artilleries and 1 infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 38 Optional[PUs]
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 3.33
    Japanese regular : -1.67
    Germans regular : -1.33
    British regular : -1.17
    

    Savegame

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