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L26 BM simon33 (L+22) vs discalced (X)

  • 19 17 16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 7 artilleries, 1 destroyer, 9 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer, 10 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            5 fighters and 1 mech_infantry moved from Greece to Yugoslavia
            2 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Greece to Bulgaria
            1 artillery moved from Greece to Bulgaria
            3 fighters and 1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/12 hits, 6.00 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Bulgaria
                Americans attack with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Bulgaria, round 2 : 4/10 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Bulgaria
                    1 infantry owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Northern Italy
                Americans attack with 3 fighters and 1 infantry
                Italians defend with 1 factory_major and 1 infantry
                    Americans roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yugoslavia
                Americans attack with 5 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 5 fighters and 1 mech_infantry in Yugoslavia, round 2 : 4/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Northern Italy to United Kingdom
            3 fighters moved from Yugoslavia to Southern France
            2 fighters moved from Yugoslavia to Greece
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 35 Sea Zone to 54 Sea Zone
            10 fighters and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 carrier, 1 destroyer and 7 submarines moved from 54 Sea Zone to 44 Sea Zone
            6 submarines moved from 35 Sea Zone to 19 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 23 submarines moved from 35 Sea Zone to 44 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
            1 infantry placed in Central United States
            2 artilleries and 1 infantry placed in Southern France
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 77 Optional[PUs]
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 82 Optional[PUs]
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from Anhwe to Jehol
            1 fighter moved from Kweichow to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    1 mech_infantry owned by the Japanese lost in Jehol
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Jehol to Kweichow
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
            3 fighters and 1 tactical_bomber moved from Persia to Caucasus
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
    
        Combat - British
            Battle in Caucasus
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Caucasus
                British win, taking Caucasus from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Caucasus to Greece
            3 fighters moved from Greece to Norway
            2 fighters moved from Normandy Bordeaux to Norway
            5 fighters moved from United Kingdom to Norway
            2 submarines moved from 112 Sea Zone to 125 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour, 2 fighters and 1 infantry moved from 99 Sea Zone to Greece
            1 carrier and 1 destroyer moved from 99 Sea Zone to 92 Sea Zone
            EDIT: 2 fighters moved from 92 Sea Zone to Greece
            2 fighters and 1 tactical_bomber moved from Caucasus to Persia
            2 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            5 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 artillery moved from Burma to India
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            2 artilleries and 1 infantry placed in Persia
            1 artillery and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 42 Optional[PUs]
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs]
            Some Units in 39 Sea Zone change ownership: 1 destroyer
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Greece: 2 artilleries and 2 infantry
            EDIT: Adding units owned by British to Bulgaria: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -1.00
    Italians regular : -0.33
    Japanese regular : -0.17
    Germans regular : 0.33
    British regular : -3.67
    

    Savegame

  • 19 17 16

    @simon33 said in L26 BM simon33 (L+22) vs discalced (X):

    @simon33 said in L26 BM simon33 (L+22) vs discalced (X):

    I’m going to assume no Kami and apply edits if needed.

    A couple of USA NCM edits and also forgot about killing the Japanese TT in Z41.

    Now also a UK NCM edit.

  • 2026

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Bryansk to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northern Italy to Western Germany
            2 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,1,4,5,2,2,4,1
            Italians collect 6 PUs (7 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.67
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 44 Sea Zone
            1 fighter moved from Eastern Persia to India
            1 fighter and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs]
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : -1.33
    

    Savegame

  • 19 17 16

    Those weren’t the dice I was looking for.

  • 2026

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            2 mech_infantrys moved from Bryansk to Caucasus
            3 fighters and 3 tactical_bombers moved from Volgograd to Caucasus
            30 artilleries and 20 infantry moved from Bryansk to Russia
            2 mech_infantrys moved from Bryansk to Vologda
            3 fighters moved from Ukraine to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 artillery moved from Romania to Yugoslavia
            4 fighters and 4 tactical_bombers moved from Volgograd to Caucasus
            1 fighter moved from Novgorod to 112 Sea Zone
            1 bomber moved from Novgorod to Vologda
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Yugoslavia
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 7 fighters, 2 mech_infantrys and 7 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 7 fighters, 2 mech_infantrys and 7 tactical_bombers in Caucasus, round 2 : 11/16 hits, 8.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 7 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 30 artilleries and 20 infantry
                Russians defend with 1 airfield, 1 factory_major and 7 infantry
                    Germans roll dice for 30 artilleries and 20 infantry in Russia, round 2 : 18/50 hits, 16.67 expected hits
                    Russians roll dice for 7 infantry in Russia, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Germans lost in Russia
                    7 infantry owned by the Russians lost in Russia
                Germans captures 19PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 30 artilleries and 18 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 2 infantry
                Casualties for Russians: 7 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 armour moved from Volgograd to Russia
            6 armour moved from Ukraine to Romania
            1 fighter moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from Novgorod to Western Germany
            9 mech_infantrys moved from Ukraine to Romania
            1 aaGun moved from Bryansk to Ukraine
            10 mech_infantrys moved from Ukraine to Romania
            3 fighters moved from Yugoslavia to Romania
            1 infantry moved from Tambov to Volgograd
            4 fighters and 1 tactical_bomber moved from Caucasus to Romania
            1 fighter moved from Novgorod to Western Germany
            38 mech_infantrys moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Tambov
            8 armour moved from Bryansk to Russia
            9 armour moved from Bryansk to Eastern Poland
            3 fighters and 6 tactical_bombers moved from Caucasus to Romania
            4 tactical_bombers moved from Novgorod to Germany
            1 mech_infantry moved from Bryansk to Russia
            3 armour and 2 mech_infantrys moved from Bryansk to Ukraine
            3 infantry moved from Finland to Karelia
            1 bomber moved from Vologda to Germany
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            2 artilleries and 8 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Romania
            Germans undo move 3.
            Germans undo move 2.
            3 artilleries and 7 infantry placed in Western Germany
            3 infantry placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,4,1,6,2,2,5
            Germans collect 55 PUs (2 lost to blockades); end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.33
    Germans regular : 2.67
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Combat Move - Russians
            1 armour moved from Novosibirsk to Evenkiyskiy
                  Russians take Urals from Germans
                  Russians take Evenkiyskiy from Germans
            4 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Germans
            1 armour, 11 artilleries, 97 infantry and 1 mech_infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 armour, 11 artilleries, 97 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour, 11 artilleries, 97 infantry and 1 mech_infantry in Volgograd, round 2 : 24/110 hits, 22.33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 11 artilleries, 97 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Samara to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.67
    

    Savegame

  • 19 17 16

    While I have enjoyed this game and I am happy to continue, I don’t feel like your position is recoverable any more. UK will hold Caucasus and be reinforced by USSR, USA will declare on the neutrals and build ICs while France will be liberated soon enough. Also, it is likely that the IJN will be marginalised or sunk. Seems like the allies can do most of what they want in the Pacific.

    If you want to take some feedback, I think you have had two big problems, not defending SZ36 in the first round and thus allowing my landing on FIC. I went on to hold Yunnan most of the game, which is almost a catastrophe. The other one was I had a really weak middle east, Germany could have bypassed Moscow and taken Egypt, with Italian can openers but you didn’t take advantage of this opportunity.

  • 2026

    @simon33 said in L26 BM simon33 (L+22) vs discalced (X):

    While I have enjoyed this game and I am happy to continue, I don’t feel like your position is recoverable any more. UK will hold Caucasus and be reinforced by USSR, USA will declare on the neutrals and build ICs while France will be liberated soon enough. Also, it is likely that the IJN will be marginalised or sunk. Seems like the allies can do most of what they want in the Pacific.

    If you want to take some feedback, I think you have had two big problems, not defending SZ36 in the first round and thus allowing my landing on FIC. I went on to hold Yunnan most of the game, which is almost a catastrophe. The other one was I had a really weak middle east, Germany could have bypassed Moscow and taken Egypt, with Italian can openers but you didn’t take advantage of this opportunity.

    You may be correct. Things will become clear to me within a few turns.

  • 2026

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 9 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            14 fighters and 6 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 mech_infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 14 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 14 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 battleships, 10 carriers, 1 cruiser and 13 destroyers moved from 36 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 tactical_bomber moved from Japan to 19 Sea Zone
            10 fighters and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Kiangsu
            4 infantry moved from Kwangtung to Kwangsi
            4 fighters and 4 tactical_bombers moved from 20 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            1 transport placed in 19 Sea Zone
            2 marines placed in Shantung
            1 artillery placed in Kiangsu
            2 infantry placed in Kiangsu
            3 infantry placed in Japan
            Japanese undo move 7.
            Japanese undo move 6.
            Japanese undo move 5.
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 artillery and 1 marine placed in Kiangsu
            1 artillery and 2 infantry placed in Shantung
            2 infantry and 1 marine placed in Japan
            Japanese undo move 5.
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            1 transport placed in 19 Sea Zone
            2 marines placed in Shantung
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Japan
            Japanese undo move 6.
            Japanese undo move 5.
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            1 transport placed in 19 Sea Zone
            3 infantry placed in Kiangsu
            2 marines placed in Shantung
            3 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Japan
            Japanese undo move 6.
            Japanese undo move 2.
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,1,5,1,2,1,4,5,3,3,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
            Japanese collect 37 PUs (10 lost to blockades); end with 37 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shantung: 1 marine
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Japan: 1 artillery
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.67
    

    Savegame

  • 2026

    @simon33 swapped out 1 trans 1 marine 1 art for 2 dds in unit placement

  • 19 17 16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 7 artilleries, 1 factory_minor, 1 fighter, 7 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            1 fighter and 2 infantry moved from Gibraltar to Spain
            3 fighters moved from Southern France to Sweden
            3 fighters moved from United Kingdom to Sweden
            2 infantry moved from Norway to Sweden
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            2 fighters moved from Greece to Yugoslavia
            2 fighters moved from Greece to Northern Italy
            1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
            2 armour and 1 mech_infantry moved from Bulgaria to Turkey
            5 artilleries and 6 infantry moved from Greece to Turkey
            1 armour, 5 artilleries and 4 infantry moved from Southern France to Spain
            1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
            6 submarines moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from 43 Sea Zone to Borneo
            1 destroyer, 12 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Northern Italy
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Borneo from Japanese, taking Northern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Spain
                Americans attack with 1 armour, 8 artilleries, 1 fighter and 10 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 armour, 8 artilleries, 1 fighter and 10 infantry in Spain, round 2 : 9/20 hits, 6.67 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans lost in Spain
                    6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 8 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 12 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 12 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/14 hits, 7.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win with 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Turkey
                Americans attack with 2 armour, 5 artilleries, 6 infantry and 1 mech_infantry
                Neutral_True defend with 8 infantry
                    Americans roll dice for 2 armour, 5 artilleries, 6 infantry and 1 mech_infantry in Turkey, round 2 : 7/14 hits, 4.67 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Americans lost in Turkey
                    7 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 2 armour, 5 artilleries, 5 infantry and 1 mech_infantry in Turkey, round 3 : 4/13 hits, 4.50 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Turkey
                    1 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 2 armour, 5 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Sweden
                Americans attack with 6 fighters and 2 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 6 fighters and 2 infantry in Sweden, round 2 : 2/8 hits, 3.33 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans lost in Sweden
                    2 infantry owned by the Neutral_True lost in Sweden
                6 fighters owned by the Americans retreated
                Neutral_True win with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Yugoslavia
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Yugoslavia, round 3 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                    Americans roll dice for 1 artillery and 2 fighters in Yugoslavia, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Yugoslavia
                    1 artillery owned by the Germans lost in Yugoslavia
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Spain to 110 Sea Zone
            6 fighters moved from Sweden to Norway
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 30 submarines moved from 44 Sea Zone to 43 Sea Zone
            12 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from Northern Italy to 110 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Northern Italy to Southern France
            2 fighters moved from Yugoslavia to Southern France
            3 artilleries and 1 infantry moved from Bulgaria to Greece
            1 infantry moved from Central United States to Southeast Mexico
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 artillery and 2 infantry placed in Greece
            2 artilleries and 1 infantry placed in Southern France
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            6 submarines placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            2 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 78 Optional[PUs]
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 83 Optional[PUs]
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Kweichow to Anhwe
            5 artilleries and 16 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 5 artilleries and 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 artilleries and 16 infantry in Yunnan, round 2 : 5/21 hits, 5.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry moved from West India to Afghanistan
            2 fighters moved from India to Shan State
            1 infantry moved from Malaya to Shan State
            2 fighters moved from India to Sumatra
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters and 1 tactical_bomber moved from Persia to Afghanistan
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  British take Kazakhstan from Germans
            1 armour, 11 artilleries, 15 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Norway to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            EDIT: 3 fighters moved from Southern France to Greece
    
        Combat - British
            Battle in Afghanistan
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_True defend with 4 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Afghanistan, round 2 : 1/6 hits, 2.17 expected hits
                    Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Afghanistan
                    1 infantry owned by the Neutral_True lost in Afghanistan
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Afghanistan, round 3 : 2/4 hits, 1.83 expected hits
                    Neutral_True roll dice for 3 infantry in Afghanistan, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_True lost in Afghanistan
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Afghanistan, round 4 : 2/4 hits, 1.83 expected hits
                    Neutral_True roll dice for 1 infantry in Afghanistan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Afghanistan
                    1 infantry owned by the Neutral_True lost in Afghanistan
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 3 infantry
                Casualties for Neutral_True: 4 infantry
            Battle in Holland Belgium
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 infantry owned by the Germans lost in Holland Belgium
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Sumatra
                British attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Caucasus
                British attack with 1 armour, 11 artilleries, 15 infantry and 4 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 11 artilleries, 15 infantry and 4 mech_infantrys in Caucasus, round 2 : 11/31 hits, 9.17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 11 artilleries, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Shan State
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to India
            2 fighters moved from Sumatra to 39 Sea Zone
            2 fighters and 1 tactical_bomber moved from Afghanistan to Persia
            2 artilleries and 2 infantry moved from Bulgaria to Greece
            1 infantry moved from Gibraltar to Spain
            2 infantry moved from Normandy Bordeaux to Spain
            1 fighter moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 92 Sea Zone
            2 destroyers moved from 93 Sea Zone to 92 Sea Zone
            3 fighters moved from Norway to Southern France
            2 submarines moved from 125 Sea Zone to 110 Sea Zone
            5 infantry moved from Iraq to Turkey
            2 artilleries and 1 infantry moved from Persia to Northwest Persia
            4 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
    
        Place Units - British
            2 artilleries and 1 infantry placed in Persia
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Union of South Africa
            2 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 41 Optional[PUs]
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 carrier placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 23 Optional[PUs]
            Some Units in 39 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 1.50
    Japanese regular : 0.33
    Italians regular : 0.33
    Germans regular : 2.00
    Neutral_True regular : -0.67
    British regular : 2.00
    

    Savegame

  • 2026

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Western Germany to Northern Italy
            1 mech_infantry moved from Eastern Poland to Bulgaria
                  Italians take Bulgaria from Americans
            1 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 bomber and 3 infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 1 bomber and 3 infantry in Northern Italy, round 2 : 3/4 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Northern Italy to Western Germany
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5,3,1,5,3,6,4
            Italians collect 7 PUs (7 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 1.83
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            7 fighters moved from 44 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 7 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 7 fighters and 1 infantry in Java, round 2 : 4/9 hits, 4.17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 7 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            7 fighters moved from Java to 43 Sea Zone
            4 carriers, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 43 Sea Zone
            1 fighter moved from 62 Sea Zone to 43 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from India to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            3 fighters moved from Persia to Greece
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 Optional[PUs]; end with 26 Optional[PUs]
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
            4 infantry moved from Northwest Persia to Caucasus
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.17
    

    Savegame

  • 19 17 16

    That was frustrating, was about to post an edit to prevent that. Guess you are going to smash Greece now.

  • 2026

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 20 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            6 armour, 10 fighters, 19 mech_infantrys and 7 tactical_bombers moved from Romania to Greece
            1 bomber moved from Germany to Greece
            2 fighters and 1 tactical_bomber moved from Western Germany to Greece
            1 infantry moved from Russia to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
            Battle in Greece
                Germans attack with 6 armour, 1 bomber, 12 fighters, 19 mech_infantrys and 8 tactical_bombers
                British defend with 1 armour, 8 artilleries, 3 fighters and 10 infantry; French defend with 1 fighter; Americans defend with 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry; ANZAC defend with 3 fighters
                    Germans roll dice for 6 armour, 1 bomber, 12 fighters, 19 mech_infantrys and 8 tactical_bombers in Greece, round 2 : 16/46 hits, 18.17 expected hits
                    Americans roll dice for 1 armour, 12 artilleries, 10 fighters and 13 infantry in Greece, round 2 : 21/36 hits, 15.50 expected hits
                    2 fighters owned by the Germans and 19 mech_infantrys owned by the Germans lost in Greece
                    3 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the British and 10 infantry owned by the British lost in Greece
                    Germans roll dice for 6 armour, 1 bomber, 10 fighters and 8 tactical_bombers in Greece, round 3 : 15/25 hits, 14.00 expected hits
                    Americans roll dice for 1 armour, 9 artilleries and 10 fighters in Greece, round 3 : 14/20 hits, 10.17 expected hits
                    10 fighters owned by the Germans and 4 armour owned by the Germans lost in Greece
                    1 fighter owned by the Americans, 3 artilleries owned by the Americans, 1 fighter owned by the French, 6 artilleries owned by the British, 3 fighters owned by the British and 1 armour owned by the British lost in Greece
                    Germans roll dice for 2 armour, 1 bomber and 8 tactical_bombers in Greece, round 4 : 7/11 hits, 6.00 expected hits
                    Americans roll dice for 5 fighters in Greece, round 4 : 1/5 hits, 3.33 expected hits
                    1 armour owned by the Germans lost in Greece
                    3 fighters owned by the ANZAC and 2 fighters owned by the Americans lost in Greece
                Germans win, taking Greece from Americans with 1 armour, 1 bomber and 8 tactical_bombers remaining. Battle score for attacker is -33
                Casualties for Germans: 5 armour, 12 fighters and 19 mech_infantrys
                Casualties for British: 1 armour, 8 artilleries, 3 fighters and 10 infantry
                Casualties for Americans: 4 artilleries, 3 fighters and 3 infantry
                Casualties for French: 1 fighter
                Casualties for ANZAC: 3 fighters
    
        Non Combat Move - Germans
            1 aaGun, 2 artilleries and 3 infantry moved from Romania to Bulgaria
            9 armour moved from Eastern Poland to Bulgaria
            3 armour and 3 mech_infantrys moved from Ukraine to Romania
            4 tactical_bombers moved from Germany to Western Germany
            1 aaGun moved from Ukraine to Bryansk
            10 mech_infantrys moved from Russia to Ukraine
            1 mech_infantry moved from Vologda to Nenetsia
            3 infantry moved from Karelia to Finland
            1 mech_infantry moved from Tambov to Rostov
            1 infantry moved from Russia to Tambov
            30 artilleries and 16 infantry moved from Russia to Bryansk
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            8 tactical_bombers moved from Greece to Bulgaria
            1 bomber moved from Greece to Southern Italy
            9 armour and 19 mech_infantrys moved from Russia to Ukraine
            5 artilleries and 15 infantry moved from Western Germany to France
    
        Place Units - Germans
            10 infantry placed in Germany
            3 mech_infantrys placed in Romania
            8 infantry and 2 tactical_bombers placed in Western Germany
            2 infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,2,4,6,2,2,1,6
            Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 7.00
    Germans regular : -0.17
    

    Savegame

  • 2026

    those dice were brutal

  • 19 17 16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Samara
            6 fighters and 1 tactical_bomber moved from Persia to Samara
            1 armour, 11 artilleries, 76 infantry and 1 mech_infantry moved from Volgograd to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 armour, 11 artilleries, 76 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 11 artilleries, 76 infantry and 1 mech_infantry in Rostov, round 2 : 11/89 hits, 18.83 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 armour, 11 artilleries, 76 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/8 hits, 3.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            6 fighters and 1 tactical_bomber moved from Samara to Volgograd
            1 aaGun moved from Volgograd to Rostov
            4 infantry moved from Timguska to Kansu
            1 armour moved from Evenkiyskiy to Kansu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : -10.67
    

    Savegame

  • 19 17 16

    Oh that was pretty brutal.

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