I will resume the turn after the Holiday.
Karl7 (Allies+15) vs Simon33 (Axis) BM
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 3 fighters moved from Caroline Islands to Queensland 1 cruiser, 2 destroyers and 3 submarines moved from 33 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 6 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 63 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 77 Sea Zone to 74 Sea Zone Combat - French Battle in 74 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 74 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 74 Sea Zone 1 submarine owned by the Japanese lost in 74 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 French regular : 0.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 bomber moved from Northwest Persia to Vologda 1 bomber moved from Northwest Persia to Rostov 1 infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Caucasus to Volgograd 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd 1 bomber moved from Northwest Persia to Iraq 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 armour moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Ukraine 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Archangel Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 artillery and 1 mech_infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Iraq Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for British: 1 artillery and 1 mech_infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber and 2 tactical_bombers moved from Iraq to Persia 1 aaGun moved from Northwest Persia to Persia 1 armour and 10 mech_infantrys moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 1 bomber moved from Vologda to Novgorod 2 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 3 mech_infantrys moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Western Ukraine to Ukraine 1 bomber moved from Rostov to Ukraine 4 mech_infantrys moved from Poland to Western Ukraine 7 mech_infantrys moved from Western Germany to Poland 2 fighters and 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 4 artilleries and 6 infantry moved from Finland to Norway Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 3 infantry placed in Novgorod 1 artillery and 1 infantry placed in Germany 1 fighter, 2 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 2.83 British regular : 1.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 3 infantry moved from Tambov to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 infantry moved from Russia to Vologda 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 1 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Vologda Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 infantry moved from Russia to Samara 7 infantry moved from Russia to Bryansk 2 aaGuns, 14 artilleries and 47 infantry moved from Tambov to Bryansk 1 aaGun moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Vologda to Russia 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 7 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 9 artilleries and 13 infantry moved from Burma to India Japanese take India from UK_Pacific 1 fighter and 1 tactical_bomber moved from Kweichow to 19 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 7 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone 1 fighter moved from 34 Sea Zone to 19 Sea Zone 1 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 1 mech_infantry moved from Kiangsu to Jehol 2 artilleries and 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kansu to Suiyuyan 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Szechwan to Sikang 1 artillery moved from Shensi to Hopei 1 artillery moved from Tsinghai to Shensi 1 artillery moved from Sikang to Tsinghai 2 armour and 2 mech_infantrys moved from Szechwan to Anhwe 1 artillery and 1 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 aaGun, 2 artilleries and 5 infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 3 infantry moved from Malaya to Shan State 2 fighters moved from Shan State to 37 Sea Zone 2 bombers moved from Kiangsu to Anhwe 1 fighter moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from Philippines to Japan 2 tactical_bombers moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to 19 Sea Zone 2 tactical_bombers moved from Shan State to 19 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone 3 submarines placed in 19 Sea Zone 3 infantry placed in French Indo China Japanese undo move 3. 1 destroyer placed in 6 Sea Zone 2 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,4,1,4,3,2,5,6,6,3,4,4,6,5,3,2,2,1,2,2,6,4,4,5,5,6,2,5,1,2,1,6,3,2,1,6,5,1,3,3,1,2,6,6,4,6,6,5,1,5,5,2,6,5 Japanese collect 54 PUs (11 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 1.17 ANZAC regular : -0.33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 7 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 9 artilleries and 13 infantry moved from Burma to India Japanese take India from UK_Pacific 1 fighter and 1 tactical_bomber moved from Kweichow to 19 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 7 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone 1 fighter moved from 34 Sea Zone to 19 Sea Zone 1 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 1 mech_infantry moved from Kiangsu to Jehol 2 artilleries and 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kansu to Suiyuyan 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Szechwan to Sikang 1 artillery moved from Shensi to Hopei 1 artillery moved from Tsinghai to Shensi 1 artillery moved from Sikang to Tsinghai 2 armour and 2 mech_infantrys moved from Szechwan to Anhwe 1 artillery and 1 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 aaGun, 2 artilleries and 5 infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 3 infantry moved from Malaya to Shan State 2 fighters moved from Shan State to 37 Sea Zone 2 bombers moved from Kiangsu to Anhwe 1 fighter moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from Philippines to Japan 2 tactical_bombers moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to 19 Sea Zone 2 tactical_bombers moved from Shan State to 19 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone 3 submarines placed in 19 Sea Zone 3 infantry placed in French Indo China Japanese undo move 3. 1 destroyer placed in 6 Sea Zone 2 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,4,1,4,3,2,5,6,6,3,4,4,6,5,3,2,2,1,2,2,6,4,4,5,5,6,2,5,1,2,1,6,3,2,1,6,5,1,3,3,1,2,6,6,4,6,6,5,1,5,5,2,6,5 Japanese collect 54 PUs (11 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 2 bombers EDIT: Adding units owned by Japanese to Philippines: 2 bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 1.17 ANZAC regular : -0.33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 7 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 9 artilleries and 13 infantry moved from Burma to India Japanese take India from UK_Pacific 1 fighter and 1 tactical_bomber moved from Kweichow to 19 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 7 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone 1 fighter moved from 34 Sea Zone to 19 Sea Zone 1 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 1 mech_infantry moved from Kiangsu to Jehol 2 artilleries and 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kansu to Suiyuyan 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Szechwan to Sikang 1 artillery moved from Shensi to Hopei 1 artillery moved from Tsinghai to Shensi 1 artillery moved from Sikang to Tsinghai 2 armour and 2 mech_infantrys moved from Szechwan to Anhwe 1 artillery and 1 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 aaGun, 2 artilleries and 5 infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 3 infantry moved from Malaya to Shan State 2 fighters moved from Shan State to 37 Sea Zone 2 bombers moved from Kiangsu to Anhwe 1 fighter moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from Philippines to Japan 2 tactical_bombers moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to 19 Sea Zone 2 tactical_bombers moved from Shan State to 19 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone 3 submarines placed in 19 Sea Zone 3 infantry placed in French Indo China Japanese undo move 3. 1 destroyer placed in 6 Sea Zone 2 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,4,1,4,3,2,5,6,6,3,4,4,6,5,3,2,2,1,2,2,6,4,4,5,5,6,2,5,1,2,1,6,3,2,1,6,5,1,3,3,1,2,6,6,4,6,6,5,1,5,5,2,6,5 Japanese collect 54 PUs (11 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 2 bombers EDIT: Adding units owned by Japanese to Philippines: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 3 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 1.17 ANZAC regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 5 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 marine moved from United Kingdom to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Queensland to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Holland Belgium Americans attack with 1 infantry and 1 marine Germans defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 3 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 6 Sea Zone Americans attack with 10 fighters and 1 submarine; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 6 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 10 fighters moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 fighters moved from 98 Sea Zone to Iraq 1 carrier and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Egypt 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Eastern United States to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 bomber moved from 21 Sea Zone to Marianas Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Eastern United States 1 factory_minor placed in Korea 1 harbour placed in Marianas 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British buy 3 armour, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 80 Sea Zone to 79 Sea Zone 4 infantry moved from West India to 79 Sea Zone 4 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters moved from 80 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 1 armour, 1 artillery and 17 infantry moved from West India to India 2 fighters moved from 39 Sea Zone to India 1 bomber moved from Egypt to India 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians Combat - British Battle in India British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 21 infantry Japanese defend with 1 airfield, 9 artilleries, 1 factory_minor, 1 harbour and 13 infantry British roll dice for 1 battleship and 3 cruisers in India, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 21 infantry in India, round 2 : 7/26 hits, 6.17 expected hits Japanese roll dice for 9 artilleries and 13 infantry in India, round 2 : 8/22 hits, 7.33 expected hits 8 infantry owned by the British lost in India 9 infantry owned by the Japanese lost in India British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 13 infantry in India, round 3 : 4/18 hits, 4.83 expected hits Japanese roll dice for 9 artilleries and 4 infantry in India, round 3 : 2/13 hits, 4.33 expected hits 2 infantry owned by the British lost in India 4 infantry owned by the Japanese lost in India British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 11 infantry in India, round 4 : 6/16 hits, 4.50 expected hits Japanese roll dice for 9 artilleries in India, round 4 : 3/9 hits, 3.00 expected hits 3 infantry owned by the British lost in India 6 artilleries owned by the Japanese lost in India British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 8 infantry in India, round 5 : 4/13 hits, 4.00 expected hits Japanese roll dice for 3 artilleries in India, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in India 3 artilleries owned by the Japanese lost in India British win, taking India from Japanese with 1 armour, 1 artillery, 1 bomber, 2 fighters and 7 infantry remaining. Battle score for attacker is 33 Casualties for British: 14 infantry Casualties for Japanese: 9 artilleries and 13 infantry Non Combat Move - British 3 aaGuns moved from West India to India 2 fighters moved from India to 39 Sea Zone 1 fighter and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 armour and 2 fighters moved from Egypt to Iraq 3 fighters moved from Cyprus to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to West India Place Units - British 1 factory_minor placed in Iraq 3 armour placed in Egypt 1 infantry placed in United Kingdom 2 destroyers placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 79 Sea Zone: 1 submarine EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -1.17 Germans regular : -0.67 British regular : 1.33Dice Statistics:
Total 1 was rolled 223 times 2 was rolled 228 times 3 was rolled 208 times 4 was rolled 230 times 5 was rolled 253 times 6 was rolled 255 times Average roll : 3.592 Median : 4.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 1397 Germans Combat 1 was rolled 72 times 2 was rolled 64 times 3 was rolled 63 times 4 was rolled 60 times 5 was rolled 63 times 6 was rolled 68 times Average roll : 3.467 Median : 3.000 Variance : 0.237 Standard Deviation : 0.486 Total rolls : 390 British Combat 1 was rolled 38 times 2 was rolled 48 times 3 was rolled 42 times 4 was rolled 34 times 5 was rolled 51 times 6 was rolled 57 times Average roll : 3.678 Median : 4.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 270 Italians Combat 1 was rolled 17 times 2 was rolled 20 times 3 was rolled 19 times 4 was rolled 22 times 5 was rolled 21 times 6 was rolled 14 times Average roll : 3.460 Median : 4.000 Variance : 0.382 Standard Deviation : 0.618 Total rolls : 113 French Combat 1 was rolled 3 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 10 times Average roll : 3.824 Median : 3.500 Variance : 1.374 Standard Deviation : 1.172 Total rolls : 34 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.538 Median : 4.000 Variance : 0.403 Standard Deviation : 0.635 Total rolls : 13 Americans Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 16 times 6 was rolled 19 times Average roll : 3.885 Median : 4.000 Variance : 0.857 Standard Deviation : 0.926 Total rolls : 78 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 3 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.538 Median : 4.000 Variance : 0.903 Standard Deviation : 0.950 Total rolls : 13 Chinese Combat 1 was rolled 9 times 2 was rolled 16 times 3 was rolled 7 times 4 was rolled 20 times 5 was rolled 10 times 6 was rolled 14 times Average roll : 3.632 Median : 4.000 Variance : 1.591 Standard Deviation : 1.261 Total rolls : 76 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.600 Median : 4.000 Variance : 0.393 Standard Deviation : 0.627 Total rolls : 15 Russians Combat 1 was rolled 14 times 2 was rolled 13 times 3 was rolled 18 times 4 was rolled 19 times 5 was rolled 13 times 6 was rolled 16 times Average roll : 3.559 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 93 Neutral_Axis Combat 4 was rolled 1 times 5 was rolled 2 times Average roll : 4.667 Median : 5.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 53 times 2 was rolled 41 times 3 was rolled 39 times 4 was rolled 53 times 5 was rolled 60 times 6 was rolled 53 times Average roll : 3.619 Median : 4.000 Variance : 1.103 Standard Deviation : 1.050 Total rolls : 299 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 5 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 marine moved from United Kingdom to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Queensland to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Holland Belgium Americans attack with 1 infantry and 1 marine Germans defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 3 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 6 Sea Zone Americans attack with 10 fighters and 1 submarine; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 6 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 10 fighters moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 fighters moved from 98 Sea Zone to Iraq 1 carrier and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Egypt 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Eastern United States to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 bomber moved from 21 Sea Zone to Marianas Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Eastern United States 1 factory_minor placed in Korea 1 harbour placed in Marianas 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British buy 3 armour, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 80 Sea Zone to 79 Sea Zone 4 infantry moved from West India to 79 Sea Zone 4 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters moved from 80 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 1 armour, 1 artillery and 17 infantry moved from West India to India 2 fighters moved from 39 Sea Zone to India 1 bomber moved from Egypt to India 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians Combat - British Battle in India British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 21 infantry Japanese defend with 1 airfield, 9 artilleries, 1 factory_minor, 1 harbour and 13 infantry British roll dice for 1 battleship and 3 cruisers in India, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 21 infantry in India, round 2 : 7/26 hits, 6.17 expected hits Japanese roll dice for 9 artilleries and 13 infantry in India, round 2 : 8/22 hits, 7.33 expected hits 8 infantry owned by the British lost in India 9 infantry owned by the Japanese lost in India British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 13 infantry in India, round 3 : 4/18 hits, 4.83 expected hits Japanese roll dice for 9 artilleries and 4 infantry in India, round 3 : 2/13 hits, 4.33 expected hits 2 infantry owned by the British lost in India 4 infantry owned by the Japanese lost in India British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 11 infantry in India, round 4 : 6/16 hits, 4.50 expected hits Japanese roll dice for 9 artilleries in India, round 4 : 3/9 hits, 3.00 expected hits 3 infantry owned by the British lost in India 6 artilleries owned by the Japanese lost in India British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 8 infantry in India, round 5 : 4/13 hits, 4.00 expected hits Japanese roll dice for 3 artilleries in India, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in India 3 artilleries owned by the Japanese lost in India British win, taking India from Japanese with 1 armour, 1 artillery, 1 bomber, 2 fighters and 7 infantry remaining. Battle score for attacker is 33 Casualties for British: 14 infantry Casualties for Japanese: 9 artilleries and 13 infantry Non Combat Move - British 3 aaGuns moved from West India to India 2 fighters moved from India to 39 Sea Zone 1 fighter and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 armour and 2 fighters moved from Egypt to Iraq 3 fighters moved from Cyprus to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to West India Place Units - British 1 factory_minor placed in Iraq 3 armour placed in Egypt 1 infantry placed in United Kingdom 2 destroyers placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 79 Sea Zone: 1 submarine EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -1.17 Germans regular : -0.67 British regular : 1.33Dice Statistics:
Total 1 was rolled 223 times 2 was rolled 228 times 3 was rolled 208 times 4 was rolled 230 times 5 was rolled 253 times 6 was rolled 255 times Average roll : 3.592 Median : 4.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 1397 Germans Combat 1 was rolled 72 times 2 was rolled 64 times 3 was rolled 63 times 4 was rolled 60 times 5 was rolled 63 times 6 was rolled 68 times Average roll : 3.467 Median : 3.000 Variance : 0.237 Standard Deviation : 0.486 Total rolls : 390 British Combat 1 was rolled 38 times 2 was rolled 48 times 3 was rolled 42 times 4 was rolled 34 times 5 was rolled 51 times 6 was rolled 57 times Average roll : 3.678 Median : 4.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 270 Italians Combat 1 was rolled 17 times 2 was rolled 20 times 3 was rolled 19 times 4 was rolled 22 times 5 was rolled 21 times 6 was rolled 14 times Average roll : 3.460 Median : 4.000 Variance : 0.382 Standard Deviation : 0.618 Total rolls : 113 French Combat 1 was rolled 3 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 10 times Average roll : 3.824 Median : 3.500 Variance : 1.374 Standard Deviation : 1.172 Total rolls : 34 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.538 Median : 4.000 Variance : 0.403 Standard Deviation : 0.635 Total rolls : 13 Americans Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 16 times 6 was rolled 19 times Average roll : 3.885 Median : 4.000 Variance : 0.857 Standard Deviation : 0.926 Total rolls : 78 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 3 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.538 Median : 4.000 Variance : 0.903 Standard Deviation : 0.950 Total rolls : 13 Chinese Combat 1 was rolled 9 times 2 was rolled 16 times 3 was rolled 7 times 4 was rolled 20 times 5 was rolled 10 times 6 was rolled 14 times Average roll : 3.632 Median : 4.000 Variance : 1.591 Standard Deviation : 1.261 Total rolls : 76 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.600 Median : 4.000 Variance : 0.393 Standard Deviation : 0.627 Total rolls : 15 Russians Combat 1 was rolled 14 times 2 was rolled 13 times 3 was rolled 18 times 4 was rolled 19 times 5 was rolled 13 times 6 was rolled 16 times Average roll : 3.559 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 93 Neutral_Axis Combat 4 was rolled 1 times 5 was rolled 2 times Average roll : 4.667 Median : 5.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 53 times 2 was rolled 41 times 3 was rolled 39 times 4 was rolled 53 times 5 was rolled 60 times 6 was rolled 53 times Average roll : 3.619 Median : 4.000 Variance : 1.103 Standard Deviation : 1.050 Total rolls : 299 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 armour moved from Persia to Eastern Persia Italians take Eastern Persia from British 1 armour moved from Eastern Persia to Persia 1 infantry moved from France to Holland Belgium 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 2 fighters moved from Southern Italy to Southern France 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 3 fighters and 2 infantry Americans defend with 1 infantry and 1 marine Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium 3 fighters owned by the Italians retreated 1 infantry owned by the Italians retreated to France Americans win with 1 marine remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the British lost in Southern France Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Persia 1 artillery moved from Northern Italy to France 3 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Southern France to Southern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Persia Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4,3,4,3,6,5,1 Italians collect 8 PUs (12 lost to blockades); end with 11 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -2.83 Russians regular : -0.67 British regular : 0.33





