Its not letting me place my units. The game is stating that “You do not own UK”? Confused here.
Karl7 (Allies+15) vs Simon33 (Axis) BM
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 2 infantry moved from Persia to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Libya to Tobruk 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 factory_minor, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries and 10 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 2 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Tambov 1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 2 artilleries moved from Novgorod to Archangel 2 mech_infantrys moved from Eastern Poland to Archangel 1 armour, 2 infantry and 2 mech_infantrys moved from Belarus to Archangel 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Russians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 9 artilleries and 10 infantry Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 9 artilleries and 10 infantry in Ukraine, round 2 : 2/19 hits, 6.17 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 9 artilleries and 10 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Archangel, round 2 : 2/9 hits, 2.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Novgorod to Belarus 3 mech_infantrys moved from Poland to Belarus 3 mech_infantrys moved from Eastern Poland to Belarus 3 mech_infantrys moved from Eastern Poland to Ukraine 12 armour and 11 mech_infantrys moved from Bryansk to Caucasus 4 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Western Ukraine 1 aaGun and 4 infantry moved from Bryansk to Rostov 1 bomber moved from Tambov to Rostov 1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 bomber moved from Smolensk to Rostov 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Novgorod 1 fighter moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 1 factory_minor placed in Western Ukraine 3 artilleries placed in Novgorod 1 artillery and 1 infantry placed in Germany 1 infantry and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.83 Germans regular : -4.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 2 infantry moved from Samara to Volgograd 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 8 artilleries and 30 infantry moved from Russia to Tambov 2 fighters moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns moved from Russia to Tambov 3 artilleries moved from Samara to Tambov 1 artillery moved from Samara to Tambov 1 infantry moved from Samara to Kazakhstan 1 aaGun and 6 infantry moved from Novosibirsk to Timguska 1 aaGun moved from Samara to Russia 2 infantry moved from Russia to Tambov 1 infantry moved from Vologda to Novosibirsk 1 aaGun and 12 infantry moved from Buryatia to Amur Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from French Indo China to 21 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/9 hits, 4.83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from Japan to Philippines 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 carrier and 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Chahar to Hopei 1 artillery and 1 infantry moved from Hopei to Shensi 1 artillery moved from Szechwan to Shensi 2 artilleries and 3 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Jehol to Chahar 1 artillery and 4 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Japan to Kweichow 5 infantry moved from Jehol to Anhwe 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from 21 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 submarine moved from 75 Sea Zone to 74 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 75 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 2 infantry moved from Malaya to Shan State 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Kiangsu Japanese undo move 4. 1 artillery and 2 infantry placed in Kiangsu 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -1.83 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 bomber moved from Queensland to 21 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 21 Sea Zone to New Guinea 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 marine moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 102 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 2 aaGuns and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Alexandria to Trans-Jordan 1 artillery moved from Tobruk to Alexandria Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters, 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to French Indo China 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Southern France from Americans French take Tunisia from Americans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone Combat - British British creates battle in territory 93 Sea Zone Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone 1 fighter owned by the British retreated Germans win, taking 93 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 aaGun and 3 infantry moved from Trans-Jordan to Iraq 4 artilleries and 3 infantry moved from Northwest Persia to Iraq 1 artillery, 2 infantry and 1 mech_infantry moved from Persia to Iraq 1 fighter and 2 tactical_bombers moved from Eastern Persia to Iraq 2 fighters moved from 98 Sea Zone to Iraq 1 mech_infantry moved from Egypt to Iraq 1 battleship, 1 carrier, 3 cruisers and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from French Indo China to India Place Units - British 3 armour placed in Egypt 2 fighters placed in 80 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -1.00 Japanese AA : -0.17 Germans regular : 0.67 British regular : -1.50 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 bomber moved from Queensland to 21 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 21 Sea Zone to New Guinea 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 marine moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 102 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 2 aaGuns and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Alexandria to Trans-Jordan 1 artillery moved from Tobruk to Alexandria Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters, 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to French Indo China 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Southern France from Americans French take Tunisia from Americans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone Combat - British British creates battle in territory 93 Sea Zone Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone 1 fighter owned by the British retreated Germans win, taking 93 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 aaGun and 3 infantry moved from Trans-Jordan to Iraq 4 artilleries and 3 infantry moved from Northwest Persia to Iraq 1 artillery, 2 infantry and 1 mech_infantry moved from Persia to Iraq 1 fighter and 2 tactical_bombers moved from Eastern Persia to Iraq 2 fighters moved from 98 Sea Zone to Iraq 1 mech_infantry moved from Egypt to Iraq 1 battleship, 1 carrier, 3 cruisers and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from French Indo China to India Place Units - British 3 armour placed in Egypt 2 fighters placed in 80 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -1.00 Japanese AA : -0.17 Germans regular : 0.67 British regular : -1.50 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 bomber moved from Queensland to 21 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 21 Sea Zone to New Guinea 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 marine moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 102 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 2 aaGuns and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Alexandria to Trans-Jordan 1 artillery moved from Tobruk to Alexandria Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters, 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to French Indo China 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Southern France from Americans French take Tunisia from Americans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone Combat - British British creates battle in territory 93 Sea Zone Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone 1 fighter owned by the British retreated Germans win, taking 93 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 aaGun and 3 infantry moved from Trans-Jordan to Iraq 4 artilleries and 3 infantry moved from Northwest Persia to Iraq 1 artillery, 2 infantry and 1 mech_infantry moved from Persia to Iraq 1 fighter and 2 tactical_bombers moved from Eastern Persia to Iraq 2 fighters moved from 98 Sea Zone to Iraq 1 mech_infantry moved from Egypt to Iraq 1 battleship, 1 carrier, 3 cruisers and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from French Indo China to India Place Units - British 3 armour placed in Egypt 2 fighters placed in 80 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 1 artillery and 1 infantry EDIT: Adding units owned by British to West India: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -1.00 Japanese AA : -0.17 Germans regular : 0.67 British regular : -1.50 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Novgorod to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to France 2 fighters moved from Southern Italy to Southern France 2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia 1 armour moved from Western Ukraine to Ukraine Italians take Bryansk from Russians 1 infantry moved from Western Ukraine to Ukraine Combat - Italians Battle in Northwest Persia Italians attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in France Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry; French defend with 1 airfield and 1 factory_minor Italians roll dice for 1 bomber, 1 fighter and 1 infantry in France, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in France Italians destroys 0PUs while taking French capital Italians win, taking France from French with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 2 fighters and 1 infantry French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the Americans lost in Southern France Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 bomber and 1 fighter moved from France to Southern Italy 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,6,1,5,1,6,2,5 Italians collect 14 PUs (5 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
French regular : 0.33 Italians regular : 0.17 British regular : -0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 armour and 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Tobruk to Alexandria 1 destroyer moved from 81 Sea Zone to 72 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -0.33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 1 marine placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 1 marine placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Tobruk to Alexandria 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -0.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from French 3 bombers, 2 fighters and 2 tactical_bombers moved from Rostov to Iraq 12 armour and 12 mech_infantrys moved from Caucasus to Iraq 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd 1 armour moved from Archangel to Belarus Germans take Smolensk from Russians 1 artillery and 1 infantry moved from Archangel to Vologda Combat - Germans Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 12 armour, 3 bombers, 2 fighters, 12 mech_infantrys and 2 tactical_bombers British defend with 1 aaGun, 5 artilleries, 3 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers; French defend with 2 infantry; ANZAC defend with 2 infantry British roll AA dice in Iraq : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Iraq Germans roll dice for 12 armour, 3 bombers, 1 fighter, 12 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 8/30 hits, 11.83 expected hits British roll dice for 1 aaGun, 5 artilleries, 3 fighters, 15 infantry, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 8/27 hits, 10.33 expected hits 8 mech_infantrys owned by the Germans lost in Iraq 1 aaGun owned by the British, 1 infantry owned by the French and 6 infantry owned by the British lost in Iraq Germans roll dice for 12 armour, 3 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Iraq, round 3 : 11/22 hits, 10.50 expected hits British roll dice for 5 artilleries, 3 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 3 : 6/20 hits, 8.00 expected hits 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Iraq 2 infantry owned by the ANZAC, 2 mech_infantrys owned by the British, 1 artillery owned by the British, 1 infantry owned by the French and 5 infantry owned by the British lost in Iraq Germans roll dice for 10 armour, 3 bombers, 1 fighter and 2 tactical_bombers in Iraq, round 4 : 8/16 hits, 8.83 expected hits British roll dice for 4 artilleries, 3 fighters and 2 tactical_bombers in Iraq, round 4 : 5/9 hits, 4.33 expected hits 5 armour owned by the Germans lost in Iraq 2 tactical_bombers owned by the British, 4 artilleries owned by the British and 2 fighters owned by the British lost in Iraq Germans roll dice for 5 armour, 3 bombers, 1 fighter and 2 tactical_bombers in Iraq, round 5 : 5/11 hits, 6.33 expected hits British roll dice for 1 fighter in Iraq, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Iraq Germans win, taking Iraq from British with 5 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Germans: 7 armour, 1 fighter and 12 mech_infantrys Casualties for British: 1 aaGun, 5 artilleries, 3 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers Casualties for French: 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Germans 3 bombers, 1 fighter and 2 tactical_bombers moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 1 aaGun and 2 infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 6 mech_infantrys moved from Belarus to Ukraine 1 artillery, 1 infantry and 4 mech_infantrys moved from Archangel to Belarus 3 artilleries moved from Novgorod to Belarus 2 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 5 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Novgorod Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Western Ukraine 3 artilleries placed in Ukraine 4 mech_infantrys placed in Western Germany 1 artillery, 1 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,2,3,6,6,5,3,6,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6,2 Germans collect 51 PUs (4 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
British AA : 0.50 Russians regular : 0.00 Germans regular : -3.67 British regular : -4.33 -
Bugger! I should have retreated from Iraq when I had you down to 1 fighter.
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Samara to Vologda 1 infantry moved from Samara to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Vologda 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Russia to Vologda 2 fighters moved from Russia to Volgograd 1 fighter moved from Russia to Vologda Combat - Russians Battle in Volgograd Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 2 fighters moved from Volgograd to Russia 1 aaGun and 6 infantry moved from Timguska to Novosibirsk 10 infantry moved from Russia to Tambov Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.50Dice Statistics:
Total 1 was rolled 143 times 2 was rolled 146 times 3 was rolled 133 times 4 was rolled 145 times 5 was rolled 165 times 6 was rolled 175 times Average roll : 3.626 Median : 4.000 Variance : 1.347 Standard Deviation : 1.161 Total rolls : 907 Germans Combat 1 was rolled 57 times 2 was rolled 56 times 3 was rolled 55 times 4 was rolled 46 times 5 was rolled 54 times 6 was rolled 64 times Average roll : 3.530 Median : 3.000 Variance : 0.506 Standard Deviation : 0.711 Total rolls : 332 British Combat 1 was rolled 22 times 2 was rolled 20 times 3 was rolled 18 times 4 was rolled 17 times 5 was rolled 25 times 6 was rolled 32 times Average roll : 3.739 Median : 4.000 Variance : 1.153 Standard Deviation : 1.074 Total rolls : 134 Italians Combat 1 was rolled 12 times 2 was rolled 9 times 3 was rolled 12 times 4 was rolled 13 times 5 was rolled 17 times 6 was rolled 12 times Average roll : 3.667 Median : 4.000 Variance : 0.453 Standard Deviation : 0.673 Total rolls : 75 French Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 9 times Average roll : 3.806 Median : 3.000 Variance : 1.361 Standard Deviation : 1.167 Total rolls : 31 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.500 Median : 4.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Americans Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 6 times 6 was rolled 8 times Average roll : 3.694 Median : 4.000 Variance : 0.286 Standard Deviation : 0.535 Total rolls : 36 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 3 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.538 Median : 4.000 Variance : 0.903 Standard Deviation : 0.950 Total rolls : 13 Chinese Combat 1 was rolled 5 times 2 was rolled 10 times 3 was rolled 5 times 4 was rolled 12 times 5 was rolled 9 times 6 was rolled 11 times Average roll : 3.827 Median : 4.000 Variance : 0.889 Standard Deviation : 0.943 Total rolls : 52 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Russians Combat 1 was rolled 11 times 2 was rolled 10 times 3 was rolled 12 times 4 was rolled 11 times 5 was rolled 8 times 6 was rolled 11 times Average roll : 3.444 Median : 3.000 Variance : 0.153 Standard Deviation : 0.391 Total rolls : 63 Neutral_Axis Combat 4 was rolled 1 times 5 was rolled 2 times Average roll : 4.667 Median : 5.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 22 times 2 was rolled 21 times 3 was rolled 20 times 4 was rolled 32 times 5 was rolled 29 times 6 was rolled 25 times Average roll : 3.671 Median : 4.000 Variance : 0.776 Standard Deviation : 0.881 Total rolls : 149 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Suiyuyan to Tsinghai 2 armour, 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from Shensi to Tsinghai 1 mech_infantry moved from Szechwan to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai 2 bombers moved from French Indo China to Tsinghai 1 fighter moved from Philippines to 44 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 fighter moved from Japan to 17 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 42 Sea Zone to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Celebes Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers ANZAC defend with 2 artilleries Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Celebes, round 2 : 6/10 hits, 5.33 expected hits ANZAC roll dice for 2 artilleries in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 2 artilleries Battle in Iwo Jima Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tsinghai Japanese attack with 2 armour, 5 artilleries, 2 bombers, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 fighter and 15 infantry Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 10/24 hits, 9.00 expected hits Chinese roll dice for 1 fighter and 15 infantry in Tsinghai, round 2 : 7/16 hits, 5.67 expected hits 7 infantry owned by the Japanese lost in Tsinghai 10 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Tsinghai, round 3 : 8/17 hits, 7.67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 3 : 3/6 hits, 2.33 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai 1 fighter owned by the Chinese and 5 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour, 4 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 1 artillery and 9 infantry Casualties for Chinese: 1 fighter and 15 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 1 fighter in Burma, round 4 : 0/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Burma, round 5 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Burma to Shan State 2 artilleries and 1 infantry moved from Malaya to Shan State 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 4 fighters and 4 tactical_bombers moved from Celebes to 42 Sea Zone 1 fighter moved from Japan to Philippines 1 fighter moved from 17 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Iwo Jima to 6 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Szechwan 3 artilleries and 6 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 2 artilleries and 3 infantry moved from Anhwe to Kweichow 2 artilleries and 3 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan 2 bombers moved from Tsinghai to Kweichow 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow 1 aaGun moved from Shensi to Kweichow Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 3 fighters placed in Japan 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : -0.33 Japanese regular : -0.67 UK_Pacific regular : 0.00 ANZAC regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 bomber moved from New Guinea to 44 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 marine in Caroline Islands, round 2 : 2/6 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Southern France Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Southern France to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 mech_infantrys moved from 92 Sea Zone to Algeria 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 carriers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 carriers, 4 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun moved from Western United States to Central United States 1 artillery moved from Alexandria to Egypt 1 bomber moved from 44 Sea Zone to New Guinea Place Units - Americans 4 infantry placed in Eastern United States Americans undo move 1. 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 fighters and 3 infantry placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 2 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 armour moved from Egypt to Iraq 2 fighters moved from 80 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq 1 bomber moved from India to Iraq 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Gibraltar Combat - British Battle in Holland Belgium British attack with 3 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 3 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry Germans defend with 5 armour British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry in Iraq, round 2 : 4/9 hits, 4.33 expected hits Germans roll dice for 5 armour in Iraq, round 2 : 2/5 hits, 2.50 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq 4 armour owned by the Germans lost in Iraq British roll dice for 3 armour, 1 bomber and 3 fighters in Iraq, round 3 : 6/7 hits, 3.67 expected hits Germans roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the British lost in Iraq 1 armour owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 17 Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for Germans: 5 armour Non Combat Move - British 1 bomber moved from Iraq to Egypt 2 artilleries moved from India to West India 2 infantry moved from India to West India 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Iraq to Egypt 2 fighters moved from Iraq to Egypt 1 armour moved from India to West India Place Units - British 2 fighters and 1 transport placed in 80 Sea Zone 3 mech_infantrys placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.33 Germans regular : -1.00 British regular : 0.00





