I assumed no scramble against 2 BB attacking.
L26 BM4 Avner(X) vs Surfer (L+18)
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 destroyer, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Novgorod to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 5 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters and 5 infantry Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2.33 expected hits Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 2 artilleries and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 10 infantry moved from Germany to Poland 1 tactical_bomber moved from Novgorod to 112 Sea Zone 1 tactical_bomber moved from Novgorod to 112 Sea Zone 1 infantry moved from Novgorod to Karelia 1 infantry moved from Nenetsia to Urals 4 infantry moved from Archangel to Nenetsia 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Eastern Poland to Poland 1 mech_infantry moved from Eastern Poland to Poland 3 aaGuns, 14 artilleries and 20 infantry moved from Bessarabia to Romania 12 infantry moved from Western Germany to Germany 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 127 Sea Zone to 112 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 6 mech_infantrys moved from Southern Italy to Western Germany 1 aaGun moved from Southern France to Normandy Bordeaux 5 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Ukraine to Southern Italy 1 bomber moved from Ukraine to Southern Italy Place Units - Germans 3 artilleries placed in Iraq 1 carrier and 1 destroyer placed in 112 Sea Zone 2 mech_infantrys placed in Western Germany 10 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Germans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.67 Germans regular : 1.17 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Belarus to Archangel Russians take Archangel from Germans 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 5 artilleries and 5 infantry moved from Belarus to Baltic States 5 infantry moved from Belarus to Baltic States 2 infantry moved from Vologda to Urals 2 mech_infantrys moved from Vologda to Urals 1 armour, 5 infantry and 2 mech_infantrys moved from Vologda to Nenetsia 1 armour moved from Russia to Nenetsia 2 infantry moved from Volgograd to Caucasus 2 fighters moved from Russia to Caucasus 1 tactical_bomber moved from Vologda to Nenetsia 1 fighter moved from Vologda to Urals 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 12 infantry moved from Belarus to Baltic States 4 infantry moved from Belarus to Baltic States 2 infantry moved from Belarus to Baltic States 2 infantry moved from Belarus to Baltic States 1 artillery and 13 infantry moved from Rostov to Ukraine 5 infantry moved from Bryansk to Ukraine 2 artilleries moved from Bryansk to Ukraine 1 armour moved from Bryansk to Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Ukraine Russians attack with 1 armour, 3 artilleries and 18 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 3 artilleries and 18 infantry in Ukraine, round 2 : 4/22 hits, 5.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 3 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Urals Russians attack with 1 fighter, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Urals, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 5 artilleries and 30 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 30 infantry in Baltic States, round 2 : 9/35 hits, 7.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 5 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Nenetsia Russians attack with 2 armour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 2 armour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Nenetsia, round 2 : 2/10 hits, 2.83 expected hits Germans roll dice for 5 infantry in Nenetsia, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Nenetsia 2 infantry owned by the Germans lost in Nenetsia Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Nenetsia, round 3 : 4/7 hits, 2.33 expected hits Germans roll dice for 3 infantry in Nenetsia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Nenetsia 3 infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 5 infantry Battle in Caucasus Russians attack with 2 fighters and 2 infantry Italians defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Caucasus 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 fighters moved from Caucasus to Bryansk 1 aaGun and 9 infantry moved from Belarus to Novgorod 1 aaGun moved from Bryansk to Belarus 1 mech_infantry moved from Russia to Belarus 6 infantry moved from Bryansk to Belarus 3 infantry moved from Russia to Bryansk 1 artillery moved from Volgograd to Rostov 1 aaGun moved from Bryansk to Rostov 4 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 11 infantry moved from Buryatia to Amur 1 tactical_bomber moved from Nenetsia to Russia 1 fighter moved from Urals to Russia 2 infantry moved from Western Ukraine to Ukraine Place Units - Russians 2 artilleries and 1 infantry placed in Volgograd 1 armour, 1 artillery and 1 fighter placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Germans regular : 0.33 Russians regular : 0.83 -
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from French Indo China to Shan State 1 infantry moved from Chahar to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 armour moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 5 fighters and 3 tactical_bombers moved from French Indo China to Shan State 1 fighter moved from 33 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 33 Sea Zone to 43 Sea Zone 1 fighter moved from 33 Sea Zone to 43 Sea Zone 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 33 Sea Zone to 43 Sea Zone 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from Caroline Islands to 6 Sea Zone 1 armour moved from Kwangsi to Kwangtung Japanese take Kwangtung from UK_Pacific Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 6 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 2 submarines Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in Shan State Japanese attack with 5 fighters, 3 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 4/11 hits, 5.00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 5 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China 5 fighters and 3 tactical_bombers moved from Shan State to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 36 Sea Zone 1 battleship moved from 33 Sea Zone to 36 Sea Zone 7 submarines moved from 33 Sea Zone to 36 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 2 artilleries and 2 mech_infantrys moved from Jehol to Manchuria 5 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria Place Units - Japanese 3 destroyers placed in 36 Sea Zone 1 artillery and 2 infantry placed in Manchuria 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,1 Japanese collect 42 PUs (8 lost to blockades); end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.67 UK_Pacific regular : 0.00 ANZAC regular : -0.83 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway Combat - Americans Battle in Midway Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters, 1 marine, 14 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 tactical_bombers moved from Hawaiian Islands to Queensland 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 51 Sea Zone 1 artillery and 3 infantry moved from 51 Sea Zone to Samoa 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Libya to Tobruk Place Units - Americans 1 artillery, 1 fighter and 3 infantry placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Kiangsu to Shantung 1 fighter moved from Kiangsu to Shantung 7 artilleries and 16 infantry moved from Kiangsu to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 7 artilleries and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 16 infantry in Anhwe, round 2 : 9/23 hits, 6.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 7 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shantung to Suiyuyan 3 infantry moved from Shensi to Suiyuyan 3 artilleries and 9 infantry moved from Yunnan to Kwangsi Place Units - Chinese 2 infantry placed in Kwangsi 1 artillery and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 4 mech_infantrys moved from Yunnan to Kwangtung 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Gibraltar to Holland Belgium 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Trans-Jordan to Crete 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in Sumatra Battle in Crete British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Crete 1 infantry owned by the Italians lost in Crete British win, taking Sumatra from Japanese, taking Crete from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Kwangtung British attack with 1 armour and 4 mech_infantrys Japanese defend with 1 armour and 1 harbour British roll dice for 1 armour and 4 mech_infantrys in Kwangtung, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Kwangtung 1 armour owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Crete to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Egypt to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 3 aaGuns, 2 artilleries, 17 infantry and 4 mech_infantrys moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from India to Kwangsi 1 destroyer moved from 39 Sea Zone to 75 Sea Zone 1 armour moved from Belgian Congo to Egypt Place Units - British 2 infantry placed in Union of South Africa 3 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 fighter and 1 infantryCombat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : 1.00 Italians regular : 0.67 Japanese regular : -0.83 Germans regular : 0.33 British regular : -2.50 -
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 aaGun and 7 infantry moved from Northern Italy to Greater Southern Germany 1 mech_infantry moved from Slovakia Hungary to Western Germany 1 mech_infantry moved from Slovakia Hungary to Western Germany Place Units - Italians 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2 Italians collect 9 PUs (4 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 2 fighters moved from Hawaiian Islands to Queensland 1 cruiser moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.67 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 9 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 122 Sea Zone to 106 Sea Zone Germans take 106 Sea Zone from British 1 armour moved from Iraq to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 fighter moved from Iraq to Caucasus 1 tactical_bomber moved from Iraq to Caucasus 1 tactical_bomber moved from Iraq to Caucasus 1 fighter moved from Iraq to Caucasus 1 tactical_bomber moved from Iraq to Caucasus 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 bomber moved from Southern Italy to Eastern Poland 1 bomber moved from Southern Italy to Eastern Poland 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Caucasus Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Caucasus, round 2 : 3/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Eastern Poland to Western Germany 1 bomber moved from Eastern Poland to Western Germany 13 infantry moved from Southern France to Normandy Bordeaux 9 infantry moved from Normandy Bordeaux to Holland Belgium 22 infantry moved from Germany to Poland 1 infantry moved from Romania to Bessarabia 3 aaGuns, 14 artilleries and 17 infantry moved from Romania to Slovakia Hungary 1 armour moved from Western Germany to Poland 1 armour moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from Caucasus to Romania 1 fighter moved from Caucasus to Romania 1 tactical_bomber moved from Caucasus to Romania 1 tactical_bomber moved from Caucasus to Romania 1 tactical_bomber moved from Caucasus to Romania 1 fighter moved from Iraq to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Iraq Place Units - Germans 1 destroyer, 2 fighters and 2 submarines placed in 112 Sea Zone 2 mech_infantrys placed in Western Germany 9 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,3 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.67 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 fighter moved from Bryansk to Karelia 2 artilleries moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 fighter moved from Bryansk to Caucasus 1 tactical_bomber moved from Russia to Caucasus 4 infantry moved from Yakut S.S.R. to Yenisey 1 fighter moved from Russia to Yenisey 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Yenisey Russians attack with 1 fighter and 4 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 4 infantry in Yenisey, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Yenisey 1 armour owned by the Germans lost in Yenisey Russians win, taking Yenisey from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Karelia Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Karelia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 5/5 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Novgorod 1 fighter moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus 6 infantry moved from Baltic States to Novgorod 5 artilleries and 24 infantry moved from Baltic States to Belarus 3 infantry moved from Bryansk to Belarus 1 artillery moved from Russia to Bryansk 1 armour moved from Russia to Belarus 2 mech_infantrys moved from Nenetsia to Novgorod 2 armour moved from Nenetsia to Novgorod 1 infantry moved from Nenetsia to Archangel 2 mech_infantrys moved from Urals to Russia 1 fighter moved from Yenisey to Yakut S.S.R. 2 aaGuns and 11 infantry moved from Amur to Buryatia 1 infantry moved from Urals to Vologda 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 2 infantry moved from Ukraine to Bryansk 3 infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Belarus Place Units - Russians 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 3 artilleries placed in Novgorod 1 fighter placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 2.33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 5 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to Shantung 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Shantung 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Shan State to Yunnan Japanese take Yunnan from Chinese 1 bomber moved from French Indo China to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Shantung Japanese attack with 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 armour, 3 artilleries, 11 infantry and 2 mech_infantrys moved from Manchuria to Jehol 1 fighter moved from Shantung to Jehol 1 bomber moved from 41 Sea Zone to French Indo China 1 battleship, 3 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 3 carriers, 1 cruiser, 4 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 42 Sea Zone Place Units - Japanese 3 artilleries placed in French Indo China 1 factory_minor placed in Malaya 2 artilleries and 1 infantry placed in Manchuria 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.67 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Midway to 25 Sea Zone 1 mech_infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 55 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 5 Sea Zone 1 destroyer moved from 25 Sea Zone to 5 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in 55 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Amur 1 carrier and 1 submarine moved from 25 Sea Zone to 33 Sea Zone 2 carriers, 1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 5 carriers, 2 destroyers, 2 fighters and 13 submarines moved from 54 Sea Zone to 33 Sea Zone 7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Queensland to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Wake Island 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 2 infantry moved from Tobruk to Alexandria 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 artillery and 3 infantry moved from Samoa to 51 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from Queensland to New Zealand Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 3 artilleries and 12 infantry moved from Kwangsi to Yunnan 3 infantry moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Chahar Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 3 artilleries and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 12 infantry in Yunnan, round 2 : 9/15 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 artilleries and 19 infantry moved from Anhwe to Kiangsu 1 fighter moved from Suiyuyan to Kiangsu Place Units - Chinese 7 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from United Kingdom to 125 Sea Zone 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from India to Burma 1 mech_infantry moved from Kwangsi to Burma Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 4 fighters; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 tactical_bomber moved from Burma to Yunnan 3 aaGuns, 2 artilleries, 17 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan 1 armour and 3 mech_infantrys moved from Kwangtung to Yunnan 1 destroyer moved from 75 Sea Zone to 71 Sea Zone 1 armour and 3 infantry moved from Egypt to Trans-Jordan 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 fighter moved from 98 Sea Zone to 81 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 4 fighters moved from 125 Sea Zone to 110 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 3 infantry placed in Egypt British undo move 2. 1 artillery and 2 infantry placed in Egypt 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5 British collect 32 PUs (2 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,2,2 UK_Pacific collect 10 PUs (3 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 6.00 Americans regular : -2.67 Japanese regular : 2.00 Germans regular : -0.17 British regular : 1.50 -
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to France 1 mech_infantry moved from Northern Italy to France 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from Holland Belgium to France 1 mech_infantry moved from Holland Belgium to France 1 fighter moved from Western Germany to France 3 infantry moved from Northern Italy to Southern France 1 aaGun and 7 infantry moved from Greater Southern Germany to Northern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3 Italians collect 4 PUs (9 lost to blockades); end with 4 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to New Zealand 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from Midway to Caroline Islands 2 aaGuns, 1 armour, 7 infantry and 1 mech_infantry moved from Queensland to New South Wales 2 submarines moved from 39 Sea Zone to 80 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from India to Yunnan 1 destroyer moved from 39 Sea Zone to 75 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 fighters and 3 tactical_bombers moved from Romania to Eastern Poland 1 armour moved from Iraq to Eastern Persia Germans take Eastern Persia from British 4 mech_infantrys moved from Iraq to Caucasus 2 fighters moved from Iraq to Caucasus Combat - Germans Battle in Caucasus Germans attack with 2 fighters and 4 mech_infantrys Russians defend with 2 artilleries and 1 infantry Germans roll dice for 2 fighters and 4 mech_infantrys in Caucasus, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Germans roll dice for 2 fighters and 3 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 artilleries in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Eastern Poland Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 5/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 9 infantry moved from Germany to Poland 9 infantry moved from Holland Belgium to Normandy Bordeaux 5 mech_infantrys moved from Western Germany to Southern Italy 1 fighter moved from Caucasus to Romania 1 fighter moved from Caucasus to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Poland 1 aaGun, 14 artilleries and 15 infantry moved from Slovakia Hungary to Romania 5 armour and 20 mech_infantrys moved from Iraq to Eastern Persia 1 artillery moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Persia 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from Eastern Poland to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Eastern Poland to Western Germany Place Units - Germans 1 carrier, 2 fighters and 1 transport placed in 112 Sea Zone 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,4 Germans collect 41 PUs (8 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 1.67 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 6 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 infantry moved from Novgorod to Baltic States 2 fighters moved from Novgorod to Baltic States 2 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland 3 infantry moved from Volgograd to Caucasus 1 artillery and 3 infantry moved from Rostov to Caucasus 1 fighter moved from Russia to Eastern Poland Combat - Russians Battle in Baltic States Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 1 artillery and 6 infantry Germans defend with 3 mech_infantrys Russians roll dice for 1 artillery and 6 infantry in Caucasus, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Caucasus 2 mech_infantrys owned by the Germans lost in Caucasus Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 1 aaGun moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Novgorod 2 fighters moved from Baltic States to Novgorod 1 infantry moved from Archangel to Novgorod 1 infantry moved from Vologda to Archangel 2 mech_infantrys moved from Russia to Belarus 1 infantry moved from Evenkiyskiy to Urals 3 infantry moved from Yenisey to Timguska 1 fighter moved from Yakut S.S.R. to Vologda 2 aaGuns and 11 infantry moved from Buryatia to Amur Place Units - Russians 3 artilleries placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 infantry EDIT: Adding units owned by Russians to Karelia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 2.17 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 artilleries, 1 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 fighter moved from Japan to 5 Sea Zone 1 fighter moved from Japan to 5 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 8 fighters and 4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese Combat - Japanese Battle in 5 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 4 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 8/13 hits, 7.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 destroyer, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone 8 fighters and 4 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Shan State 1 fighter moved from 5 Sea Zone to Japan 1 fighter moved from 5 Sea Zone to Japan 1 armour moved from Jehol to Manchuria 2 mech_infantrys moved from Jehol to Manchuria 2 artilleries and 4 infantry moved from Jehol to Manchuria 1 fighter moved from Jehol to Manchuria Place Units - Japanese 3 mech_infantrys placed in Malaya 2 transports placed in 36 Sea Zone 1 artillery placed in French Indo China 2 artilleries and 1 infantry placed in Manchuria 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67 ANZAC regular : -0.17 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 mech_infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone 1 armour, 2 fighters and 2 mech_infantrys moved from Trans-Jordan to Iraq Combat - Americans Battle in Java Battle in Guam Battle in 44 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking Java from Japanese, taking Guam from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Iraq Americans attack with 1 armour, 2 fighters and 2 mech_infantrys Germans defend with 1 artillery and 1 factory_minor Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Iraq 1 artillery owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 artillery Battle in 34 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 106 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 marine, 12 submarines and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to Queensland 2 fighters moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 63 Sea Zone to 42 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 42 Sea Zone to Java 1 fighter moved from New Zealand to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Amur to Kiangsu 1 bomber moved from Wake Island to Kiangsu 2 infantry moved from Alexandria to Egypt 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Egypt 2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from New Zealand to Queensland 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 1 bomber and 2 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Shantung 2 infantry moved from Hopei to Anhwe 1 fighter moved from Kiangsu to Anhwe Combat - Chinese Battle in Shantung Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsu 2 artilleries and 9 infantry moved from Yunnan to Hunan 1 infantry moved from Chahar to Hopei Place Units - Chinese 1 artillery and 3 infantry placed in Kiangsu 1 artillery placed in Hunan Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Egypt to 81 Sea Zone 2 infantry moved from Trans-Jordan to 81 Sea Zone 4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 bomber moved from Trans-Jordan to Northwest Persia 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 2 fighters moved from 81 Sea Zone to Persia 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from India to Shan State 1 infantry moved from Burma to Shan State Combat - British Battle in Holland Belgium Battle in Persia British attack with 2 fighters and 4 infantry Germans defend with 1 artillery British roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Persia British win, taking Holland Belgium from Germans, taking Persia from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Northwest Persia British attack with 1 armour, 1 bomber and 1 mech_infantry Germans defend with 1 artillery British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia 1 artillery owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 artillery Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 1 infantry moved from Burma to India 1 mech_infantry moved from Burma to India 1 armour and 6 mech_infantrys moved from Yunnan to India 2 aaGuns moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Burma 6 infantry moved from Yunnan to Burma 1 infantry moved from India to West India 2 aaGuns, 1 armour, 6 artilleries, 30 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 battleship, 2 carriers and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 artilleries and 11 infantry moved from Yunnan to Hunan 1 bomber moved from Northwest Persia to Iraq 2 fighters moved from Persia to 80 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone Place Units - British 3 infantry placed in Egypt 1 artillery and 1 infantry placed in United Kingdom 3 transports placed in 110 Sea Zone British undo move 3. British undo move 1. 2 infantry placed in Egypt 1 transport placed in 81 Sea Zone 1 transport placed in 71 Sea Zone 1 transport placed in 110 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,5,3 UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Italians regular : 0.67 Japanese regular : 1.00 Germans regular : 0.17 British regular : 0.33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Italians 4 infantry and 2 mech_infantrys moved from Southern France to Spain 1 fighter and 6 mech_infantrys moved from France to Spain Combat - Italians Battle in Spain Italians attack with 1 fighter, 4 infantry and 8 mech_infantrys Neutral_True defend with 6 infantry Italians roll dice for 1 fighter, 4 infantry and 8 mech_infantrys in Spain, round 2 : 1/13 hits, 2.50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Italians lost in Spain 1 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 fighter and 8 mech_infantrys in Spain, round 3 : 0/9 hits, 1.83 expected hits Neutral_True roll dice for 5 infantry in Spain, round 3 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the Italians lost in Spain Italians roll dice for 1 fighter and 5 mech_infantrys in Spain, round 4 : 1/6 hits, 1.33 expected hits Neutral_True roll dice for 5 infantry in Spain, round 4 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the Italians lost in Spain 1 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 fighter and 2 mech_infantrys in Spain, round 5 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 4 infantry in Spain, round 5 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians lost in Spain 1 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 fighter and 1 mech_infantry in Spain, round 6 : 2/2 hits, 0.67 expected hits Neutral_True roll dice for 3 infantry in Spain, round 6 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 fighter and 1 mech_infantry in Spain, round 7 : 1/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Spain, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -22 Casualties for Italians: 4 infantry and 7 mech_infantrys Casualties for Neutral_True: 6 infantry Non Combat Move - Italians 1 fighter moved from Spain to France 1 aaGun and 7 infantry moved from Northern Italy to Southern France 1 aaGun, 1 artillery and 6 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,5 Italians collect 6 PUs (9 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians regular : -1.83 Neutral_True regular : 3.00 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 7 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in Celebes Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from New Zealand to 42 Sea Zone 1 destroyer moved from 63 Sea Zone to 42 Sea Zone 3 fighters moved from Caroline Islands to Queensland 2 aaGuns, 1 armour, 5 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 submarines moved from 80 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - French 1 destroyer moved from 75 Sea Zone to 39 Sea Zone 1 fighter moved from Yunnan to 39 Sea Zone Combat - French Battle in 39 Sea Zone French attack with 1 destroyer and 1 fighter; ANZAC loiter and taunt Japanese defend with 1 submarine French roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone French win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French 1 fighter moved from 39 Sea Zone to India Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.17 French regular : 0.17 -
TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 fighter moved from Romania to Eastern Poland 1 fighter moved from Romania to Baltic States 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 6 armour moved from Eastern Persia to Kazakhstan Germans take Turkmenistan from Russians Germans take Kazakhstan from RussiansCombat Hit Differential Summary :
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scramble?





