0% for April

L26 BM4 Avner(X) vs discalced(L+22)

  • 2026

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            3 mech_infantrys moved from Ukraine to Romania
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
            1 fighter and 1 tactical_bomber moved from Russia to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Romania, round 2 : 5/9 hits, 4.00 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Romania
                    2 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from Romania to Poland
            1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
            1 aaGun, 8 armour, 6 artilleries, 22 infantry and 5 mech_infantrys moved from Eastern Poland to Poland
            4 mech_infantrys moved from Western Ukraine to Poland
            3 mech_infantrys moved from Novgorod to Poland
            4 infantry moved from Western Ukraine to Eastern Poland
            4 mech_infantrys moved from Russia to Samara
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 1.00
    

    Savegame

  • 25 22

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 4 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 4 infantry, 1 mech_infantry and 4 tactical_bombers moved from India to West India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 bombers and 1 fighter moved from Manchuria to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 2 bombers and 1 fighter
                Americans defend with 5 destroyers, 1 submarine and 2 transports
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Americans roll dice for 5 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    1 fighter owned by the Japanese lost in 6 Sea Zone
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 2 bombers in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 4 destroyers and 2 transports in 6 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    1 bomber owned by the Japanese lost in 6 Sea Zone
                    2 destroyers owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 bomber in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 destroyers and 2 transports remaining. Battle score for attacker is -14
                Casualties for Japanese: 2 bombers and 1 fighter
                Casualties for Americans: 3 destroyers
            Battle in West India
                Japanese attack with 1 artillery, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                British defend with 2 mech_infantrys
                    Japanese roll dice for 1 artillery, 4 infantry, 1 mech_infantry and 4 tactical_bombers in West India, round 2 : 5/10 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in West India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in West India
                    2 mech_infantrys owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 artillery, 3 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Japanese
            2 battleships, 6 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
            4 tactical_bombers moved from West India to 80 Sea Zone
    
        Place Units - Japanese
            4 fighters placed in Japan
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1,4,1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,5,1,5,6,1,2,3,6,5,2,2,2,4,4,3,4,1,4,6,2,1,3,4,2,5,2,5,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,4
            Japanese collect 37 PUs (5 lost to blockades); end with 37 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.83
    UK_Pacific regular : 0.33
    

    Savegame

  • 2026

    TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 122 PUs; 
            Americans buy 6 armour, 2 artilleries, 2 fighters, 2 infantry, 6 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            3 artilleries and 2 infantry moved from Albania to Yugoslavia
            3 armour moved from Greece to Yugoslavia
            3 armour moved from Normandy Bordeaux to Western Germany
            3 armour moved from Southern France to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            3 carriers, 1 cruiser, 4 destroyers and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
            2 fighters and 1 tactical_bomber moved from Norway to Western Germany
            12 fighters and 1 tactical_bomber moved from Poland to Western Germany
            1 mech_infantry moved from Poland to Greater Southern Germany
                  Americans take Greater Southern Germany from Germans
            1 artillery moved from French Indo China to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 artilleries and 2 infantry moved from Korea to Manchuria
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Manchuria
            1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter moved from Philippines to Manchuria
            1 fighter moved from Philippines to Manchuria
            2 artilleries moved from French Indo China to Yunnan
            10 fighters moved from 36 Sea Zone to Yunnan
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 3 artilleries, 2 fighters and 3 infantry
                Japanese defend with 1 factory_minor and 6 infantry
                    Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Manchuria, round 2 : 2/8 hits, 3.00 expected hits
                    Japanese roll dice for 6 infantry in Manchuria, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                    2 infantry owned by the Japanese lost in Manchuria
                    Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Manchuria, round 3 : 3/7 hits, 2.67 expected hits
                    Japanese roll dice for 4 infantry in Manchuria, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans lost in Manchuria
                    3 infantry owned by the Japanese lost in Manchuria
                    Americans roll dice for 3 artilleries and 2 fighters in Manchuria, round 4 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 3 artilleries and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 6 infantry
            Battle in Yugoslavia
                Americans attack with 3 armour, 3 artilleries and 2 infantry
                Germans defend with 1 airfield and 2 infantry
                    Americans roll dice for 3 armour, 3 artilleries and 2 infantry in Yugoslavia, round 2 : 3/8 hits, 3.17 expected hits
                    Germans roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 3 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Western Germany
                Americans attack with 6 armour, 1 artillery, 14 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 2 tactical_bombers
                    Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Western Germany
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 6 armour, 1 artillery, 13 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Western Germany, round 2 : 9/28 hits, 12.33 expected hits
                    Germans roll dice for 1 aaGun, 3 bombers, 1 fighter, 13 infantry and 2 tactical_bombers in Western Germany, round 2 : 6/19 hits, 6.50 expected hits
                    4 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
                    1 aaGun owned by the Germans, 6 infantry owned by the Germans and 3 bombers owned by the Germans lost in Western Germany
                    Americans roll dice for 6 armour, 1 artillery, 13 fighters and 2 tactical_bombers in Western Germany, round 3 : 8/22 hits, 11.17 expected hits
                    Germans roll dice for 1 fighter, 7 infantry and 2 tactical_bombers in Western Germany, round 3 : 2/10 hits, 4.00 expected hits
                    1 armour owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
                    7 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany
                    Americans roll dice for 5 armour, 13 fighters and 2 tactical_bombers in Western Germany, round 4 : 7/20 hits, 10.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Western Germany, round 4 : 0/2 hits, 1.17 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 5 armour, 13 fighters and 2 tactical_bombers remaining. Battle score for attacker is 78
                Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys
                Casualties for Germans: 1 aaGun, 3 bombers, 1 fighter, 13 infantry and 2 tactical_bombers
            Battle in Yunnan
                Americans attack with 2 artilleries and 10 fighters
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 artilleries and 10 fighters in Yunnan, round 2 : 8/12 hits, 5.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Americans win, taking Yunnan from Japanese with 2 artilleries and 10 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - Americans
            1 battleship, 6 carriers, 2 cruisers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 destroyers and 2 transports moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            5 destroyers and 6 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            10 fighters moved from Yunnan to 37 Sea Zone
            1 armour and 1 mech_infantry moved from Bulgaria to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Baltic States to Poland
            1 armour moved from Novgorod to Poland
            2 mech_infantrys moved from Novgorod to Poland
            1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
            1 artillery moved from Novgorod to Baltic States
            1 armour and 1 mech_infantry moved from Vyborg to Baltic States
            2 armour and 1 mech_infantry moved from Finland to Novgorod
            6 fighters and 2 tactical_bombers moved from Western Germany to Northern Italy
            2 fighters moved from Western Germany to 112 Sea Zone
            4 fighters moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to Poland
            1 fighter moved from Manchuria to Korea
            1 fighter moved from Manchuria to Korea
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 armour and 1 mech_infantry placed in French Indo China
            2 fighters and 1 tactical_bomber placed in Norway
            2 mech_infantrys placed in Finland
            2 armour placed in Greece
            1 armour and 1 mech_infantry placed in Southern France
            1 armour and 1 mech_infantry placed in Normandy Bordeaux
            1 armour placed in Normandy Bordeaux
            Americans undo move 7.
            1 armour placed in Southern France
            1 mech_infantry placed in Normandy Bordeaux
            2 artilleries and 2 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 95 PUs; end with 98 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 123 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 128 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 133 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 5 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 infantry moved from Kiangsu to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Sikang
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eastern Persia to Turkmenistan
                  Russians take Turkmenistan from Japanese
            12 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to West India
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 artillery moved from 112 Sea Zone to Denmark
    
        Combat - British
            Battle in Denmark
            Battle in West India
                British attack with 12 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 12 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in West India, round 2 : 9/22 hits, 9.50 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in West India, round 2 : 1/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the British lost in West India
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in West India
                British win, taking Denmark from Germans, taking West India from Japanese with 12 armour, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from West India to Iraq
            1 fighter moved from Gibraltar to Northern Italy
            1 fighter moved from 97 Sea Zone to Northern Italy
            1 fighter moved from 97 Sea Zone to Northern Italy
    
        Place Units - British
            3 armour placed in Northern Italy
            1 bomber and 2 infantry placed in Egypt
            3 armour placed in Iraq
            British undo move 3.
            British undo move 2.
            British undo move 1.
            3 infantry placed in Egypt
            3 armour placed in Iraq
            1 armour and 1 infantry placed in Union of South Africa
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,5,5,2,6,1,2,2,1,1,6,6,2,1,3,5,2,4,3,5,4,4,4,4,2,2,2,1,5
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,3
            British collect 37 PUs (8 lost to blockades); end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -7.83
    Japanese regular : -2.17
    Germans AA : 0.50
    Germans regular : -4.33
    British regular : -0.50
    

    Savegame

  • 25 22

    italian no move… go

  • 2026

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 fighter moved from Malaya to Java
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Shan State to Burma
                  ANZAC take Burma from Japanese
            1 armour moved from Malaya to Siam
                  ANZAC take Siam from Japanese
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    2 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            3 destroyers moved from 36 Sea Zone to 42 Sea Zone
            3 fighters moved from Korea to Guam
            1 armour moved from Malaya to Yunnan
            1 armour moved from Malaya to Yunnan
    
        Place Units - ANZAC
            3 armour placed in Malaya
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 0.33
    

    Savegame

  • 25 22

    triplea_42393_20ger.tsvg

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Place Units - Germans
            1 artillery and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

  • 2026

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 20
    
        Purchase Units - Russians
            Russians buy 7 armour and 2 factory_minors; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            8 armour, 6 artilleries, 2 fighters, 23 infantry, 12 mech_infantrys and 2 tactical_bombers moved from Poland to Germany
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
    
        Combat - Russians
            Battle in Germany
                Russians attack with 8 armour, 6 artilleries, 3 fighters, 23 infantry, 12 mech_infantrys and 3 tactical_bombers
                Germans defend with 1 artillery, 1 factory_major and 58 infantry; Italians defend with 1 aaGun
                    Italians roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 8 armour, 6 artilleries, 3 fighters, 23 infantry, 12 mech_infantrys and 3 tactical_bombers in Germany, round 2 : 15/55 hits, 16.33 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 58 infantry in Germany, round 2 : 18/59 hits, 19.67 expected hits
                    18 infantry owned by the Russians lost in Germany
                    1 aaGun owned by the Italians and 14 infantry owned by the Germans lost in Germany
                    Russians roll dice for 8 armour, 6 artilleries, 3 fighters, 5 infantry, 12 mech_infantrys and 3 tactical_bombers in Germany, round 3 : 13/37 hits, 13.33 expected hits
                    Germans roll dice for 1 artillery and 44 infantry in Germany, round 3 : 13/45 hits, 15.00 expected hits
                    8 mech_infantrys owned by the Russians and 5 infantry owned by the Russians lost in Germany
                    13 infantry owned by the Germans lost in Germany
                3 tactical_bombers owned by the Russians and 3 fighters owned by the Russians retreated
                4 mech_infantrys owned by the Russians, 8 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Poland
                Germans win with 1 artillery and 31 infantry remaining. Battle score for attacker is -15
                Casualties for Russians: 23 infantry and 8 mech_infantrys
                Casualties for Germans: 27 infantry
                Casualties for Italians: 1 aaGun
    
        Non Combat Move - Russians
            3 fighters and 3 tactical_bombers moved from Germany to Poland
            3 armour moved from Novgorod to Poland
            4 infantry moved from Eastern Poland to Poland
            2 mech_infantrys moved from Romania to Poland
            3 armour moved from Ukraine to Romania
            6 mech_infantrys moved from Russia to Western Ukraine
    
        Place Units - Russians
            1 factory_minor placed in Romania
            1 factory_minor placed in Poland
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -3.67
    Russians regular : -1.67
    Italians AA : -0.50
    

    Savegame

  • 25 22

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 19 Sea Zone to Japan
            5 fighters and 6 tactical_bombers moved from 80 Sea Zone to India
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            3 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,1,1,6,4,4
            Japanese collect 17 PUs (11 lost to blockades); end with 17 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026

    TripleA Turn Summary: UK_Pacific round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 6 bombers, 3 factory_minors, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 armour moved from Western Germany to Germany
            1 armour and 1 mech_infantry moved from Baltic States to Germany
            2 armour, 2 artilleries, 1 fighter, 1 infantry and 14 mech_infantrys moved from Poland to Germany
            3 armour moved from Yugoslavia to Germany
            1 mech_infantry moved from Greater Southern Germany to Germany
            1 armour and 1 mech_infantry moved from Northern Italy to Germany
            2 fighters and 1 tactical_bomber moved from Norway to Germany
            1 artillery moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Shantung
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 1 infantry, 10 submarines and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery, 10 fighters and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 artillery moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 artillery moved from 22 Sea Zone to Marianas
            1 armour and 1 mech_infantry moved from French Indo China to Hunan
            1 artillery moved from Kwangsi to Hunan
            2 artilleries moved from Yunnan to Kweichow
            6 fighters and 2 tactical_bombers moved from Northern Italy to Germany
            6 fighters moved from 112 Sea Zone to Germany
            1 infantry moved from Northern Italy to France
                  French take France from Germans
                  French take French Indo China from Americans
                  French take French Equatorial Africa from British
                  French take Normandy Bordeaux from Americans
                  French take French Central Africa from British
                  French take French Madagascar from British
                  French take French Guiana from Americans
                  French take Southern France from Americans
                  French take Syria from British
                  French take Tunisia from British
    
        Combat - Americans
            Battle in Kwangtung
            Battle in Paulau Island
            Battle in Marshall Islands
            Battle in Shantung
            Battle in Kiangsi
            Battle in Marianas
            Battle in Kweichow
                Americans attack with 2 artilleries
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 artilleries in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Kweichow
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Americans win, taking Kwangtung from Japanese, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Shantung from Japanese, taking Kiangsi from Japanese, taking Marianas from Japanese, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery
                Casualties for Japanese: 1 mech_infantry
            Battle in Hunan
                Americans attack with 1 armour, 1 artillery and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Hunan
                    1 mech_infantry owned by the Japanese lost in Hunan
                Americans win, taking Hunan from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Sumatra
                Americans attack with 2 artilleries, 10 fighters and 2 infantry
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries, 10 fighters and 2 infantry in Sumatra, round 2 : 6/14 hits, 6.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 2 artilleries, 10 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in Germany
                Americans attack with 12 armour, 2 artilleries, 15 fighters, 1 infantry, 17 mech_infantrys and 3 tactical_bombers
                Germans defend with 1 artillery, 1 factory_major and 31 infantry
                    Americans roll dice for 12 armour, 2 artilleries, 15 fighters, 1 infantry, 17 mech_infantrys and 3 tactical_bombers in Germany, round 2 : 25/50 hits, 19.50 expected hits
                    Germans roll dice for 1 artillery and 31 infantry in Germany, round 2 : 10/32 hits, 10.67 expected hits
                    1 infantry owned by the Americans and 9 mech_infantrys owned by the Americans lost in Germany
                    25 infantry owned by the Germans lost in Germany
                    Americans roll dice for 12 armour, 2 artilleries, 15 fighters, 8 mech_infantrys and 3 tactical_bombers in Germany, round 3 : 19/40 hits, 17.83 expected hits
                    Germans roll dice for 1 artillery and 6 infantry in Germany, round 3 : 4/7 hits, 2.33 expected hits
                    4 mech_infantrys owned by the Americans lost in Germany
                    1 artillery owned by the Germans and 6 infantry owned by the Germans lost in Germany
                Americans captures 9PUs while taking Germans capital
                Americans converts factory_major into different units
                Americans win, taking Germany from Germans with 12 armour, 2 artilleries, 15 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Americans: 1 infantry and 13 mech_infantrys
                Casualties for Germans: 1 artillery and 31 infantry
            triggerGermansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Germans
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
            Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
    
        Non Combat Move - Americans
            15 fighters and 3 tactical_bombers moved from Germany to Northern Italy
            3 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
            2 armour and 1 mech_infantry moved from Southern France to Northern Italy
            1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
            2 armour moved from Greece to Yugoslavia
            1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
            2 armour and 1 mech_infantry moved from Novgorod to Vologda
            1 artillery moved from Baltic States to Poland
            10 fighters moved from Sumatra to 41 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Alaska
            1 factory_minor placed in Greater Southern Germany
            1 factory_minor placed in Yugoslavia
            3 bombers placed in Greece
            3 bombers placed in Norway
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 109 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 124 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 129 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 134 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 139 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 144 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 149 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            4 infantry moved from Shensi to Hopei
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Anhwe to Hopei
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 7 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 7 infantry in Hopei, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 6 infantry in Hopei, round 3 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 6 infantry in Hopei, round 4 : 3/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 3 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - British
            12 armour, 3 artilleries and 4 mech_infantrys moved from West India to India
            3 transports moved from 97 Sea Zone to 98 Sea Zone
            3 armour and 3 infantry moved from Egypt to 98 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in India
                British attack with 12 armour, 3 artilleries and 4 mech_infantrys
                Japanese defend with 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 6 tactical_bombers
                    British roll dice for 12 armour, 3 artilleries and 4 mech_infantrys in India, round 2 : 8/19 hits, 8.17 expected hits
                    Japanese roll dice for 5 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 8/14 hits, 7.33 expected hits
                    4 mech_infantrys owned by the British, 3 artilleries owned by the British and 1 armour owned by the British lost in India
                    3 infantry owned by the Japanese and 5 tactical_bombers owned by the Japanese lost in India
                    British roll dice for 11 armour in India, round 3 : 4/11 hits, 5.50 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in India, round 3 : 6/6 hits, 3.83 expected hits
                    6 armour owned by the British lost in India
                    1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese lost in India
                    British roll dice for 5 armour in India, round 4 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 fighters in India, round 4 : 2/2 hits, 1.33 expected hits
                    2 armour owned by the British lost in India
                    2 fighters owned by the Japanese lost in India
                British win, taking India from Japanese, taking Shan State from ANZAC, taking Burma from ANZAC, taking Malaya from ANZAC, taking Borneo from Americans, taking Kwangtung from Americans with 3 armour remaining. Battle score for attacker is 43
                Casualties for British: 9 armour, 3 artilleries and 4 mech_infantrys
                Casualties for Japanese: 5 fighters, 3 infantry and 6 tactical_bombers
    
        Non Combat Move - British
            3 armour and 3 infantry moved from 99 Sea Zone to Greece
            2 carriers, 3 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
            4 fighters moved from Poland to 99 Sea Zone
            3 fighters moved from Poland to Greece
            7 fighters moved from Poland to Northern Italy
            6 armour, 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
    
        Place Units - British
            3 bombers placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,2,5,6,4
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
            British collect 31 PUs (9 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 4.83
    Japanese regular : 3.83
    Germans regular : 1.00
    British regular : -2.17
    

    Savegame

  • 25 22

    go anzac

  • 2026

    TripleA Turn Summary: French round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 20
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 armour moved from Siam to French Indo China
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
    
        Place Units - ANZAC
            2 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
            French collect 17 PUs (2 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026

    TripleA Turn Summary: Russians round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 21
    
        Purchase Units - Russians
            Russians repair damage of 2x airfield; Remaining resources: 60 PUs; 
            Russians buy 4 bombers; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 fighters and 3 tactical_bombers moved from Poland to Russia
            3 armour moved from Romania to Northern Italy
            1 aaGun, 11 armour, 6 artilleries, 4 infantry and 6 mech_infantrys moved from Poland to Eastern Poland
            11 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
            6 mech_infantrys moved from Western Ukraine to Russia
            4 mech_infantrys moved from Samara to Timguska
            2 infantry moved from Novosibirsk to Samara
            1 armour moved from Russia to Novosibirsk
            3 armour moved from Ukraine to Russia
            3 armour moved from Novgorod to Vologda
    
        Place Units - Russians
            4 bombers placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 49 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Savegame

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