0% for April

L26 BM4 Avner(X) vs discalced(L+22)

  • 25 22

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from Japan to Szechwan
            1 mech_infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Hopei to Szechwan
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Szechwan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan
            1 fighter moved from Japan to 21 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            4 fighters moved from 36 Sea Zone to Malaya
            1 mech_infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 4 fighters
                ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 4 fighters in Malaya, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
                Japanese win with 4 fighters remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 2 cruisers, 1 fighter, 2 submarines and 2 tactical_bombers
                Americans defend with 2 transports; ANZAC defend with 1 carrier, 2 fighters and 1 transport
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    Japanese roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    ANZAC roll dice for 1 carrier and 3 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC and 2 transports owned by the Americans lost in 37 Sea Zone
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 battleship, 2 cruisers, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for ANZAC: 1 carrier, 2 fighters and 1 transport
                Casualties for Americans: 2 transports
            Battle in Szechwan
                Japanese attack with 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
                Chinese defend with 1 artillery and 11 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 6/13 hits, 6.50 expected hits
                    Chinese roll dice for 1 artillery and 11 infantry in Szechwan, round 2 : 4/12 hits, 4.00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Szechwan
                    6 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in Szechwan, round 3 : 4/9 hits, 5.33 expected hits
                    Chinese roll dice for 1 artillery and 5 infantry in Szechwan, round 3 : 3/6 hits, 2.00 expected hits
                    3 fighters owned by the Japanese lost in Szechwan
                    4 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers and 4 tactical_bombers in Szechwan, round 4 : 4/6 hits, 3.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is -14
                Casualties for Japanese: 4 fighters, 1 infantry and 2 mech_infantrys
                Casualties for Chinese: 1 artillery and 11 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 battleship and 6 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            2 bombers and 4 tactical_bombers moved from Szechwan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Hopei
            1 armour moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from West India to Eastern Persia
            1 mech_infantry moved from West India to Burma
            1 fighter moved from 21 Sea Zone to Kiangsu
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 artilleries placed in Manchuria
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,4
            Japanese collect 36 PUs (15 lost to blockades); end with 36 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : 1.50
    ANZAC regular : -2.33
    

    Savegame

  • 2026

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 artilleries, 4 fighters, 9 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries moved from Greece to Bulgaria
            1 armour moved from Eastern Poland to Bulgaria
            1 mech_infantry moved from Eastern Poland to Bulgaria
            2 fighters and 1 tactical_bomber moved from Greece to Bulgaria
            1 mech_infantry moved from Eastern Poland to Greater Southern Germany
                  Americans take Greater Southern Germany from Germans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            5 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Northern Italy
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            3 fighters moved from 35 Sea Zone to 43 Sea Zone
            3 fighters moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
                Italians defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Northern Italy, round 2 : 6/10 hits, 5.17 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 6 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is -4
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                ANZAC loiter and taunt; Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Bulgaria
                Americans attack with 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 armour and 1 infantry
                    Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/8 hits, 3.50 expected hits
                    Germans roll dice for 3 armour and 1 infantry in Bulgaria, round 2 : 1/4 hits, 1.83 expected hits
                    1 artillery owned by the Americans lost in Bulgaria
                    1 infantry owned by the Germans and 2 armour owned by the Germans lost in Bulgaria
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 3 : 5/7 hits, 3.17 expected hits
                    Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Americans: 1 artillery
                Casualties for Germans: 3 armour and 1 infantry
            Battle in 36 Sea Zone
                Americans attack with 3 fighters and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 36 Sea Zone to 35 Sea Zone
            4 fighters moved from 43 Sea Zone to 35 Sea Zone
            3 fighters moved from 42 Sea Zone to 35 Sea Zone
            3 mech_infantrys moved from Novgorod to Eastern Poland
            5 fighters and 3 tactical_bombers moved from Northern Italy to Normandy Bordeaux
            2 mech_infantrys moved from Finland to Novgorod
            1 mech_infantry moved from Norway to Vyborg
            1 artillery moved from Finland to Vyborg
            1 fighter and 1 tactical_bomber moved from Norway to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Bulgaria to Normandy Bordeaux
            1 armour and 5 mech_infantrys moved from Rostov to Bessarabia
            1 artillery and 2 infantry moved from Rostov to Ukraine
            2 carriers, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 mech_infantrys moved from Eastern Poland to Bessarabia
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 mech_infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            3 destroyers moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 transport moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            3 infantry placed in Southern France
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 artillery and 2 infantry placed in Greece
            1 armour and 2 mech_infantrys placed in Finland
            1 armour, 1 fighter and 1 mech_infantry placed in Norway
            1 artillery and 2 infantry placed in Korea
    
        Turn Complete - Americans
            Americans collect 90 PUs; end with 90 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 130 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            3 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Anhwe
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 7 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Kansu from Japanese, taking Anhwe from Japanese, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            5 armour, 3 artilleries and 6 mech_infantrys moved from Persia to Eastern Persia
            4 armour moved from Iraq to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
    
        Combat - British
            Battle in Eastern Persia
                British attack with 9 armour, 3 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 9 armour, 3 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 5/20 hits, 8.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Eastern Persia
                    1 mech_infantry owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 9 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
            3 transports moved from 97 Sea Zone to 98 Sea Zone
            3 mech_infantrys moved from Egypt to 98 Sea Zone
            3 mech_infantrys and 3 transports moved from 98 Sea Zone to 99 Sea Zone
            3 mech_infantrys moved from 99 Sea Zone to Greece
            2 carriers, 3 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Ukraine to Eastern Poland
            1 fighter moved from Novgorod to Eastern Poland
            2 aaGuns and 3 infantry moved from Western Ukraine to Eastern Poland
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from 97 Sea Zone to Greece
            2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 97 Sea Zone to Normandy Bordeaux
            1 fighter moved from 97 Sea Zone to Greece
            3 armour moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            3 infantry placed in Egypt
            3 armour placed in Iraq
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3
            British collect 32 PUs (7 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
            EDIT: Adding units owned by Americans to 99 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : 5.33
    Japanese regular : 1.83
    Italians regular : 0.33
    Germans regular : -1.33
    British regular : -3.17
    

    Savegame

  • 25 22

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber and 3 fighters moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 bomber, 3 fighters and 2 infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 2 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from Northern Italy to Southern Italy
    
        Turn Complete - Italians
            Italians collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.50
    

    Savegame

  • 2026

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 aaGuns, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 destroyers moved from 54 Sea Zone to 35 Sea Zone
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Philippines to Malaya
    
        Place Units - ANZAC
            2 aaGuns and 1 infantry placed in Malaya
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,2,1,4,3,2,1,2,3,2,6,4,5,4,5,3,1,2,1,2
            ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 22

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
            1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Romania
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from France to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            4 infantry moved from France to Southern France
            17 infantry moved from France to Normandy Bordeaux
            3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            33 infantry moved from Poland to Slovakia Hungary
            5 infantry moved from Yugoslavia to Slovakia Hungary
            2 infantry moved from Germany to Greater Southern Germany
            2 infantry moved from Western Germany to Greater Southern Germany
    
        Combat - Germans
            Battle in Romania
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry in Romania, round 3 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                    1 infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 4 infantry
                Americans defend with 1 mech_infantry
                    Germans roll dice for 4 infantry in Greater Southern Germany, round 2 : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 infantry in Greater Southern Germany, round 3 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                    1 mech_infantry owned by the Americans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Americans with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Slovakia Hungary
                Germans attack with 38 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 38 infantry in Slovakia Hungary, round 2 : 8/38 hits, 6.33 expected hits
                    Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                    2 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 37 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Southern France
                Germans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Southern France, round 2 : 0/6 hits, 1.33 expected hits
                    Americans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Southern France
                    Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 3 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 3 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    1 infantry owned by the Americans lost in Southern France
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 4 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 7 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 7 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Germans roll dice for 1 artillery in Southern France, round 8 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 8 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Southern France
                Americans win with 1 infantry remaining. Battle score for attacker is -14
                Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
                Casualties for Americans: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 3 bombers, 1 fighter, 17 infantry and 2 tactical_bombers
                British defend with 6 fighters; Americans defend with 3 artilleries, 1 factory_minor, 11 fighters, 1 harbour, 3 infantry and 5 tactical_bombers
                    Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 17 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 10/25 hits, 7.50 expected hits
                    Americans roll dice for 3 artilleries, 17 fighters, 3 infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 19/28 hits, 15.83 expected hits
                    2 artilleries owned by the Germans and 17 infantry owned by the Germans lost in Normandy Bordeaux
                    4 tactical_bombers owned by the Americans, 3 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Normandy Bordeaux
                1 fighter owned by the Germans, 3 bombers owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                Americans win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 artilleries and 17 infantry
                Casualties for Americans: 3 artilleries, 3 infantry and 4 tactical_bombers
    
        Non Combat Move - Germans
            3 bombers, 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            10 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 4.50
    Russians regular : 0.67
    Germans regular : 1.00
    

    Savegame

  • 2026

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 1 fighter, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 infantry moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Romania
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Romania
                    2 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Kazakhstan to Novosibirsk
            1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
            1 artillery moved from Belarus to Eastern Poland
            1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
            2 artilleries moved from Bessarabia to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Romania to Eastern Poland
            4 infantry moved from Bryansk to Western Ukraine
            4 mech_infantrys moved from Russia to Western Ukraine
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            1 fighter, 4 mech_infantrys and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.33
    

    Savegame

  • 25 22

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 13 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 bomber moved from Yunnan to Korea
            1 fighter moved from Kiangsu to Korea
            13 artilleries and 17 infantry moved from Manchuria to Korea
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 bomber moved from Yunnan to Korea
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 13 artilleries, 2 bombers, 1 fighter and 17 infantry
                Americans defend with 4 artilleries, 1 factory_minor and 13 infantry; Russians defend with 2 aaGuns and 18 infantry
                    Russians roll AA dice in Korea : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 13 artilleries, 2 bombers, 1 fighter and 17 infantry in Korea, round 2 : 15/33 hits, 11.17 expected hits
                    Americans roll dice for 2 aaGuns, 4 artilleries and 31 infantry in Korea, round 2 : 14/35 hits, 11.67 expected hits
                    14 infantry owned by the Japanese lost in Korea
                    1 infantry owned by the Russians, 2 aaGuns owned by the Russians and 12 infantry owned by the Americans lost in Korea
                    Japanese roll dice for 13 artilleries, 2 bombers, 1 fighter and 3 infantry in Korea, round 3 : 10/19 hits, 7.17 expected hits
                    Americans roll dice for 4 artilleries and 18 infantry in Korea, round 3 : 7/22 hits, 7.33 expected hits
                    3 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Korea
                    9 infantry owned by the Russians and 1 infantry owned by the Americans lost in Korea
                    Japanese roll dice for 9 artilleries, 2 bombers and 1 fighter in Korea, round 4 : 7/12 hits, 4.83 expected hits
                    Americans roll dice for 4 artilleries and 8 infantry in Korea, round 4 : 4/12 hits, 4.00 expected hits
                    4 artilleries owned by the Japanese lost in Korea
                    7 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 5 artilleries, 2 bombers and 1 fighter in Korea, round 5 : 3/8 hits, 3.50 expected hits
                    Americans roll dice for 4 artilleries and 1 infantry in Korea, round 5 : 3/5 hits, 1.67 expected hits
                    3 artilleries owned by the Japanese lost in Korea
                    1 infantry owned by the Russians and 2 artilleries owned by the Americans lost in Korea
                    Japanese roll dice for 2 artilleries, 2 bombers and 1 fighter in Korea, round 6 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 2 artilleries in Korea, round 6 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 2 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 24
                Casualties for Japanese: 11 artilleries and 17 infantry
                Casualties for Americans: 4 artilleries and 13 infantry
                Casualties for Russians: 2 aaGuns and 18 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Korea to Manchuria
            1 fighter moved from Korea to Manchuria
            1 bomber moved from Korea to Manchuria
            1 mech_infantry moved from Burma to India
            2 battleships, 6 carriers, 2 cruisers, 5 fighters, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from India to West India
            4 tactical_bombers moved from Yunnan to India
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Kweichow to Hunan
            1 armour moved from Chahar to Hopei
            1 mech_infantry moved from Suiyuyan to Kweichow
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            3 infantry placed in French Indo China
            3 infantry placed in India
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,5,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,6,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
            Japanese collect 42 PUs (11 lost to blockades); end with 44 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese regular : 7.83
    Russians AA : -0.50
    

    Savegame

  • 2026

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 11 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            10 fighters moved from 35 Sea Zone to French Indo China
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 battleship and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from Greece to Albania
            2 artilleries moved from Bulgaria to Albania
    
        Combat - Americans
            Battle in French Indo China
                Americans attack with 4 artilleries, 10 fighters and 4 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 4 artilleries, 10 fighters and 4 infantry in French Indo China, round 2 : 8/18 hits, 7.67 expected hits
                    Japanese roll dice for 1 artillery and 5 infantry in French Indo China, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans lost in French Indo China
                    5 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                Americans win, taking French Indo China from Japanese with 4 artilleries, 10 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 1 artillery and 5 infantry
            Battle in Korea
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 2 artilleries and 1 factory_minor
                    Americans roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
            Battle in Albania
                Americans attack with 3 artilleries and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 artilleries and 2 infantry in Albania, round 2 : 4/5 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Albania
                Americans win, taking Albania from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 mech_infantrys moved from Novgorod to Poland
            2 artilleries, 1 infantry and 3 mech_infantrys moved from Eastern Poland to Poland
            1 armour and 7 mech_infantrys moved from Bessarabia to Poland
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            11 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Poland
            1 fighter moved from Norway to Poland
            1 mech_infantry moved from Vyborg to Baltic States
            1 armour and 2 mech_infantrys moved from Finland to Novgorod
            1 artillery moved from Vyborg to Novgorod
            1 armour and 1 mech_infantry moved from Norway to Finland
            1 armour and 1 mech_infantry moved from Finland to Vyborg
            5 destroyers moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            10 fighters moved from French Indo China to 36 Sea Zone
            6 carriers and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from Caroline Islands to Philippines
            3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            2 fighters and 1 tactical_bomber placed in Norway
            3 armour placed in Normandy Bordeaux
            3 armour placed in Southern France
            3 armour placed in Greece
            2 armour and 1 mech_infantry placed in Finland
    
        Turn Complete - Americans
            Americans collect 84 PUs; end with 85 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 6 armour; Remaining resources: 3 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Eastern Persia to West India
            1 fighter and 1 tactical_bomber moved from Persia to West India
            3 mech_infantrys moved from Greece to Yugoslavia
            2 carriers, 3 cruisers, 2 destroyers and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            3 armour and 3 infantry moved from Egypt to 98 Sea Zone
            3 armour, 2 carriers, 3 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Greece to 97 Sea Zone
            1 fighter moved from Greece to 97 Sea Zone
            1 fighter moved from Greece to Yugoslavia
            3 armour and 3 infantry moved from 97 Sea Zone to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British attack with 3 armour and 3 infantry
                Italians defend with 1 factory_minor and 2 infantry
                    British roll dice for 3 cruisers in Northern Italy, round 2 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Northern Italy
                British win, taking Northern Italy from Italians with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Yugoslavia
                British attack with 1 fighter and 3 mech_infantrys
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 fighter and 3 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Yugoslavia
                    1 infantry owned by the Germans lost in Yugoslavia
                British win, taking Yugoslavia from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in West India
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in West India
                British win, taking West India from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
            3 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
            1 fighter moved from Yugoslavia to Poland
            6 fighters moved from Normandy Bordeaux to Poland
            2 aaGuns, 7 fighters and 3 infantry moved from Eastern Poland to Poland
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 armour placed in Egypt
            3 armour placed in Iraq
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
            British collect 41 PUs (4 lost to blockades); end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Italians regular : -1.00
    Japanese regular : 0.00
    Germans regular : 0.67
    British regular : 3.00
    

    Savegame

  • 2026

    @Avner assumed no scramble into 97

  • 25 22

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Greece
    
        Combat - Italians
            Strategic bombing raid in Greece
                    Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
                Bombing raid in Greece rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Greece causes 3 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,4,4,6,3,6,1,3,3,5,6,2
            Italians collect 0 PUs (3 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0.17
    

    Savegame

  • 25 22

    final battle of Berlin… incoming :)

  • 2026

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
                  ANZAC take Shan State from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Philippines to Korea
            1 fighter moved from 36 Sea Zone to Korea
            1 fighter moved from 36 Sea Zone to Korea
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            3 destroyers moved from 35 Sea Zone to 36 Sea Zone
    
        Place Units - ANZAC
            3 armour placed in Malaya
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 22

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Yugoslavia
            3 infantry moved from Greater Southern Germany to Northern Italy
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 bomber moved from Western Germany to Romania
            1 bomber moved from Western Germany to Yugoslavia
            1 bomber moved from Western Germany to Romania
            1 tactical_bomber moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            1 tactical_bomber moved from Western Germany to Northern Italy
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                British defend with 3 armour, 1 factory_minor and 3 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits
                    British roll dice for 3 armour and 3 infantry in Northern Italy, round 2 : 1/6 hits, 2.50 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                    1 infantry owned by the British lost in Northern Italy
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Northern Italy, round 3 : 3/5 hits, 2.00 expected hits
                    British roll dice for 3 armour and 2 infantry in Northern Italy, round 3 : 2/5 hits, 2.17 expected hits
                    2 infantry owned by the Germans lost in Northern Italy
                    2 infantry owned by the British and 1 armour owned by the British lost in Northern Italy
                1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                British win with 2 armour remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for British: 1 armour and 3 infantry
            Battle in Yugoslavia
                Germans attack with 1 bomber and 3 infantry
                British defend with 1 airfield and 2 mech_infantrys
                    Germans roll dice for 1 bomber and 3 infantry in Yugoslavia, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    1 mech_infantry owned by the British lost in Yugoslavia
                    Germans roll dice for 1 bomber and 2 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Yugoslavia
                Germans win, taking Yugoslavia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for British: 2 mech_infantrys
            Battle in Romania
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Romania, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            32 infantry moved from Slovakia Hungary to Germany
            1 fighter and 2 tactical_bombers moved from Northern Italy to Western Germany
            1 bomber moved from Yugoslavia to Western Germany
            1 bomber moved from Romania to Western Germany
            1 bomber moved from Romania to Western Germany
    
        Place Units - Germans
            7 infantry placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,1,1,5,5,2,2,1,2,2,3,5
            Germans collect 26 PUs (2 lost to blockades); end with 28 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.00
    British regular : -1.67
    

    Savegame

  • 2026

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            3 mech_infantrys moved from Ukraine to Romania
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
            1 fighter and 1 tactical_bomber moved from Russia to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Romania, round 2 : 5/9 hits, 4.00 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Romania
                    2 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from Romania to Poland
            1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
            1 aaGun, 8 armour, 6 artilleries, 22 infantry and 5 mech_infantrys moved from Eastern Poland to Poland
            4 mech_infantrys moved from Western Ukraine to Poland
            3 mech_infantrys moved from Novgorod to Poland
            4 infantry moved from Western Ukraine to Eastern Poland
            4 mech_infantrys moved from Russia to Samara
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 1.00
    

    Savegame

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