@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul try to move J tomorrow
No pressure :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Szechwan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
4 fighters moved from 36 Sea Zone to Malaya
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Malaya
Japanese attack with 4 fighters
ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 4 fighters in Malaya, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese win with 4 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 1 fighter, 2 submarines and 2 tactical_bombers
Americans defend with 2 transports; ANZAC defend with 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
ANZAC roll dice for 1 carrier and 3 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC and 2 transports owned by the Americans lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship, 2 cruisers, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 57
Casualties for ANZAC: 1 carrier, 2 fighters and 1 transport
Casualties for Americans: 2 transports
Battle in Szechwan
Japanese attack with 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 1 artillery and 11 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 6/13 hits, 6.50 expected hits
Chinese roll dice for 1 artillery and 11 infantry in Szechwan, round 2 : 4/12 hits, 4.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Szechwan
6 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in Szechwan, round 3 : 4/9 hits, 5.33 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Szechwan, round 3 : 3/6 hits, 2.00 expected hits
3 fighters owned by the Japanese lost in Szechwan
4 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers and 4 tactical_bombers in Szechwan, round 4 : 4/6 hits, 3.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 4 fighters, 1 infantry and 2 mech_infantrys
Casualties for Chinese: 1 artillery and 11 infantry
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 6 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
2 bombers and 4 tactical_bombers moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from West India to Eastern Persia
1 mech_infantry moved from West India to Burma
1 fighter moved from 21 Sea Zone to Kiangsu
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 artilleries placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,4
Japanese collect 36 PUs (15 lost to blockades); end with 36 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : 1.50
ANZAC regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 4 fighters, 9 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries moved from Greece to Bulgaria
1 armour moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
2 fighters and 1 tactical_bomber moved from Greece to Bulgaria
1 mech_infantry moved from Eastern Poland to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 artillery and 1 infantry moved from Southern France to Northern Italy
5 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Northern Italy
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from 35 Sea Zone to 43 Sea Zone
3 fighters moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Northern Italy, round 2 : 6/10 hits, 5.17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Northern Italy
2 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 infantry
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/8 hits, 3.50 expected hits
Germans roll dice for 3 armour and 1 infantry in Bulgaria, round 2 : 1/4 hits, 1.83 expected hits
1 artillery owned by the Americans lost in Bulgaria
1 infantry owned by the Germans and 2 armour owned by the Germans lost in Bulgaria
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 3 : 5/7 hits, 3.17 expected hits
Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 1 artillery
Casualties for Germans: 3 armour and 1 infantry
Battle in 36 Sea Zone
Americans attack with 3 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 36 Sea Zone to 35 Sea Zone
4 fighters moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from 42 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Novgorod to Eastern Poland
5 fighters and 3 tactical_bombers moved from Northern Italy to Normandy Bordeaux
2 mech_infantrys moved from Finland to Novgorod
1 mech_infantry moved from Norway to Vyborg
1 artillery moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Norway to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Bulgaria to Normandy Bordeaux
1 armour and 5 mech_infantrys moved from Rostov to Bessarabia
1 artillery and 2 infantry moved from Rostov to Ukraine
2 carriers, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Eastern Poland to Bessarabia
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
3 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
Place Units - Americans
3 fighters placed in Normandy Bordeaux
3 infantry placed in Southern France
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 artillery and 2 infantry placed in Greece
1 armour and 2 mech_infantrys placed in Finland
1 armour, 1 fighter and 1 mech_infantry placed in Norway
1 artillery and 2 infantry placed in Korea
Turn Complete - Americans
Americans collect 90 PUs; end with 90 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 130 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
3 infantry moved from Shensi to Tsinghai
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Anhwe
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 7 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Kansu from Japanese, taking Anhwe from Japanese, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
5 armour, 3 artilleries and 6 mech_infantrys moved from Persia to Eastern Persia
4 armour moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 9 armour, 3 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 9 armour, 3 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 5/20 hits, 8.17 expected hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eastern Persia
1 mech_infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 9 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
3 transports moved from 97 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Egypt to 98 Sea Zone
3 mech_infantrys and 3 transports moved from 98 Sea Zone to 99 Sea Zone
3 mech_infantrys moved from 99 Sea Zone to Greece
2 carriers, 3 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
2 aaGuns and 3 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 97 Sea Zone to Greece
2 transports moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 97 Sea Zone to Normandy Bordeaux
1 fighter moved from 97 Sea Zone to Greece
3 armour moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
Place Units - British
3 infantry placed in Egypt
3 armour placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3
British collect 32 PUs (7 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 5.33
Japanese regular : 1.83
Italians regular : 0.33
Germans regular : -1.33
British regular : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 bomber and 3 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 2 : 3/6 hits, 2.50 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber and 3 fighters moved from Northern Italy to Southern Italy
Turn Complete - Italians
Italians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 aaGuns, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Malaya
Place Units - ANZAC
2 aaGuns and 1 infantry placed in Malaya
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,2,1,4,3,2,1,2,3,2,6,4,5,4,5,3,1,2,1,2
ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
4 infantry moved from France to Southern France
17 infantry moved from France to Normandy Bordeaux
3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
33 infantry moved from Poland to Slovakia Hungary
5 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Western Germany to Greater Southern Germany
Combat - Germans
Battle in Romania
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Romania, round 3 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 4 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 4 infantry in Greater Southern Germany, round 2 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 infantry in Greater Southern Germany, round 3 : 1/4 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
1 mech_infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 38 infantry
Russians defend with 2 infantry
Germans roll dice for 38 infantry in Slovakia Hungary, round 2 : 8/38 hits, 6.33 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
2 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 37 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 1 artillery, 4 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Southern France, round 2 : 0/6 hits, 1.33 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 3 : 1/4 hits, 1.00 expected hits
Americans roll dice for 3 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern France
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 4 : 0/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Southern France, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Southern France, round 7 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Southern France, round 7 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 artillery in Southern France, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 8 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Southern France
Americans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 bombers, 1 fighter, 17 infantry and 2 tactical_bombers
British defend with 6 fighters; Americans defend with 3 artilleries, 1 factory_minor, 11 fighters, 1 harbour, 3 infantry and 5 tactical_bombers
Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 17 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 10/25 hits, 7.50 expected hits
Americans roll dice for 3 artilleries, 17 fighters, 3 infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 19/28 hits, 15.83 expected hits
2 artilleries owned by the Germans and 17 infantry owned by the Germans lost in Normandy Bordeaux
4 tactical_bombers owned by the Americans, 3 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Normandy Bordeaux
1 fighter owned by the Germans, 3 bombers owned by the Germans and 2 tactical_bombers owned by the Germans retreated
Americans win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 17 infantry
Casualties for Americans: 3 artilleries, 3 infantry and 4 tactical_bombers
Non Combat Move - Germans
3 bombers, 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
10 infantry moved from Western Germany to Germany
Place Units - Germans
10 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 4.50
Russians regular : 0.67
Germans regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 fighter, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
Combat - Russians
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Romania
2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 infantry moved from Kazakhstan to Novosibirsk
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
2 artilleries moved from Bessarabia to Eastern Poland
2 fighters and 2 tactical_bombers moved from Romania to Eastern Poland
4 infantry moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Russia to Western Ukraine
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
1 fighter, 4 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Yunnan to Korea
1 fighter moved from Kiangsu to Korea
13 artilleries and 17 infantry moved from Manchuria to Korea
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Yunnan to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 13 artilleries, 2 bombers, 1 fighter and 17 infantry
Americans defend with 4 artilleries, 1 factory_minor and 13 infantry; Russians defend with 2 aaGuns and 18 infantry
Russians roll AA dice in Korea : 0/3 hits, 0.50 expected hits
Japanese roll dice for 13 artilleries, 2 bombers, 1 fighter and 17 infantry in Korea, round 2 : 15/33 hits, 11.17 expected hits
Americans roll dice for 2 aaGuns, 4 artilleries and 31 infantry in Korea, round 2 : 14/35 hits, 11.67 expected hits
14 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians, 2 aaGuns owned by the Russians and 12 infantry owned by the Americans lost in Korea
Japanese roll dice for 13 artilleries, 2 bombers, 1 fighter and 3 infantry in Korea, round 3 : 10/19 hits, 7.17 expected hits
Americans roll dice for 4 artilleries and 18 infantry in Korea, round 3 : 7/22 hits, 7.33 expected hits
3 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Korea
9 infantry owned by the Russians and 1 infantry owned by the Americans lost in Korea
Japanese roll dice for 9 artilleries, 2 bombers and 1 fighter in Korea, round 4 : 7/12 hits, 4.83 expected hits
Americans roll dice for 4 artilleries and 8 infantry in Korea, round 4 : 4/12 hits, 4.00 expected hits
4 artilleries owned by the Japanese lost in Korea
7 infantry owned by the Russians lost in Korea
Japanese roll dice for 5 artilleries, 2 bombers and 1 fighter in Korea, round 5 : 3/8 hits, 3.50 expected hits
Americans roll dice for 4 artilleries and 1 infantry in Korea, round 5 : 3/5 hits, 1.67 expected hits
3 artilleries owned by the Japanese lost in Korea
1 infantry owned by the Russians and 2 artilleries owned by the Americans lost in Korea
Japanese roll dice for 2 artilleries, 2 bombers and 1 fighter in Korea, round 6 : 2/5 hits, 2.50 expected hits
Americans roll dice for 2 artilleries in Korea, round 6 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 24
Casualties for Japanese: 11 artilleries and 17 infantry
Casualties for Americans: 4 artilleries and 13 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Non Combat Move - Japanese
1 bomber moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 bomber moved from Korea to Manchuria
1 mech_infantry moved from Burma to India
2 battleships, 6 carriers, 2 cruisers, 5 fighters, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from India to West India
4 tactical_bombers moved from Yunnan to India
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Hunan
1 armour moved from Chahar to Hopei
1 mech_infantry moved from Suiyuyan to Kweichow
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
3 infantry placed in India
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Japanese collect 42 PUs (11 lost to blockades); end with 44 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese regular : 7.83
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Americans
Americans buy 11 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
10 fighters moved from 35 Sea Zone to French Indo China
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 battleship and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Greece to Albania
2 artilleries moved from Bulgaria to Albania
Combat - Americans
Battle in French Indo China
Americans attack with 4 artilleries, 10 fighters and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 4 artilleries, 10 fighters and 4 infantry in French Indo China, round 2 : 8/18 hits, 7.67 expected hits
Japanese roll dice for 1 artillery and 5 infantry in French Indo China, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans lost in French Indo China
5 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 4 artilleries, 10 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Battle in Korea
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 artilleries and 1 factory_minor
Americans roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Albania
Americans attack with 3 artilleries and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 3 artilleries and 2 infantry in Albania, round 2 : 4/5 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 mech_infantrys moved from Novgorod to Poland
2 artilleries, 1 infantry and 3 mech_infantrys moved from Eastern Poland to Poland
1 armour and 7 mech_infantrys moved from Bessarabia to Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
11 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Poland
1 fighter moved from Norway to Poland
1 mech_infantry moved from Vyborg to Baltic States
1 armour and 2 mech_infantrys moved from Finland to Novgorod
1 artillery moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Finland to Vyborg
5 destroyers moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
10 fighters moved from French Indo China to 36 Sea Zone
6 carriers and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Caroline Islands to Philippines
3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 fighters and 1 tactical_bomber placed in Norway
3 armour placed in Normandy Bordeaux
3 armour placed in Southern France
3 armour placed in Greece
2 armour and 1 mech_infantry placed in Finland
Turn Complete - Americans
Americans collect 84 PUs; end with 85 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 6 armour; Remaining resources: 3 PUs;
Combat Move - British
2 mech_infantrys moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Persia to West India
3 mech_infantrys moved from Greece to Yugoslavia
2 carriers, 3 cruisers, 2 destroyers and 3 transports moved from 99 Sea Zone to 98 Sea Zone
3 armour and 3 infantry moved from Egypt to 98 Sea Zone
3 armour, 2 carriers, 3 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Greece to Yugoslavia
3 armour and 3 infantry moved from 97 Sea Zone to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 3 armour and 3 infantry
Italians defend with 1 factory_minor and 2 infantry
British roll dice for 3 cruisers in Northern Italy, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Yugoslavia
British attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 3 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yugoslavia
1 infantry owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in West India
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
3 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from Yugoslavia to Poland
6 fighters moved from Normandy Bordeaux to Poland
2 aaGuns, 7 fighters and 3 infantry moved from Eastern Poland to Poland
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 armour placed in Egypt
3 armour placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
British collect 41 PUs (4 lost to blockades); end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.67
Italians regular : -1.00
Japanese regular : 0.00
Germans regular : 0.67
British regular : 3.00
@Avner assumed no scramble into 97
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Greece
Combat - Italians
Strategic bombing raid in Greece
Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Greece causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,4,4,6,3,6,1,3,3,5,6,2
Italians collect 0 PUs (3 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
final battle of Berlin… incoming :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
ANZAC take Shan State from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to Korea
1 fighter moved from 36 Sea Zone to Korea
1 fighter moved from 36 Sea Zone to Korea
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
3 destroyers moved from 35 Sea Zone to 36 Sea Zone
Place Units - ANZAC
3 armour placed in Malaya
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Greater Southern Germany to Northern Italy
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 bomber moved from Western Germany to Romania
1 bomber moved from Western Germany to Yugoslavia
1 bomber moved from Western Germany to Romania
1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 3 armour, 1 factory_minor and 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits
British roll dice for 3 armour and 3 infantry in Northern Italy, round 2 : 1/6 hits, 2.50 expected hits
1 infantry owned by the Germans lost in Northern Italy
1 infantry owned by the British lost in Northern Italy
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Northern Italy, round 3 : 3/5 hits, 2.00 expected hits
British roll dice for 3 armour and 2 infantry in Northern Italy, round 3 : 2/5 hits, 2.17 expected hits
2 infantry owned by the Germans lost in Northern Italy
2 infantry owned by the British and 1 armour owned by the British lost in Northern Italy
1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated
British win with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 3 infantry
Battle in Yugoslavia
Germans attack with 1 bomber and 3 infantry
British defend with 1 airfield and 2 mech_infantrys
Germans roll dice for 1 bomber and 3 infantry in Yugoslavia, round 2 : 1/4 hits, 1.17 expected hits
British roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
1 mech_infantry owned by the British lost in Yugoslavia
Germans roll dice for 1 bomber and 2 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Romania
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Romania, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
32 infantry moved from Slovakia Hungary to Germany
1 fighter and 2 tactical_bombers moved from Northern Italy to Western Germany
1 bomber moved from Yugoslavia to Western Germany
1 bomber moved from Romania to Western Germany
1 bomber moved from Romania to Western Germany
Place Units - Germans
7 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,1,1,5,5,2,2,1,2,2,3,5
Germans collect 26 PUs (2 lost to blockades); end with 28 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.00
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Russians
Russians buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
3 mech_infantrys moved from Ukraine to Romania
2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Russia to Romania
Combat - Russians
Battle in Romania
Russians attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Romania, round 2 : 5/9 hits, 4.00 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Romania
2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Romania to Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 aaGun, 8 armour, 6 artilleries, 22 infantry and 5 mech_infantrys moved from Eastern Poland to Poland
4 mech_infantrys moved from Western Ukraine to Poland
3 mech_infantrys moved from Novgorod to Poland
4 infantry moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Russia to Samara
Place Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00