@Amon-Sul seems to be the first ‘normal’ game ;-)
L26 BM4 Avner(X) vs discalced(L+22)
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Americans 1 bomber moved from Slovakia Hungary to Albania 1 bomber moved from Slovakia Hungary to Albania 1 bomber moved from Slovakia Hungary to Albania 2 fighters and 2 tactical_bombers moved from Western Germany to Albania 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 10 infantry moved from Slovakia Hungary to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 10 infantry Americans defend with 1 airfield and 1 infantry Germans roll dice for 10 infantry in Yugoslavia, round 2 : 2/10 hits, 1.67 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 10 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Albania Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers Americans defend with 6 artilleries Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Albania, round 2 : 4/7 hits, 4.33 expected hits Americans roll dice for 6 artilleries in Albania, round 2 : 1/6 hits, 2.00 expected hits 1 fighter owned by the Germans lost in Albania 4 artilleries owned by the Americans lost in Albania Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in Albania, round 3 : 3/6 hits, 3.67 expected hits Americans roll dice for 2 artilleries in Albania, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Americans lost in Albania Germans win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 fighter Casualties for Americans: 6 artilleries Non Combat Move - Germans 3 bombers, 1 fighter and 2 tactical_bombers moved from Albania to Southern Italy 1 armour moved from Slovakia Hungary to Bulgaria 1 armour moved from Slovakia Hungary to Bulgaria 1 armour moved from Slovakia Hungary to Bulgaria 17 infantry moved from Slovakia Hungary to Poland 14 infantry moved from Germany to Poland 10 infantry moved from Western Germany to France Place Units - Germans 10 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,3,4,1,5,5,4,2,4,1,5,6,6,1,4 Germans collect 32 PUs (2 lost to blockades); end with 32 PUsCombat Hit Differential Summary :
Americans regular : -2.00 Germans regular : -0.67 -
TripleA Manual Gamesave Post: Japanese round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Russians Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Romania Russians take Romania from Germans 2 infantry moved from Eastern Poland to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Russia to Slovakia Hungary 3 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Samara to Kazakhstan Combat - Russians Battle in Bessarabia Russians attack with 2 artilleries and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 4 infantry Japanese defend with 1 artillery Russians roll dice for 4 infantry in Kazakhstan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Slovakia Hungary Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Belarus 1 artillery and 7 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk Place Units - Russians 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 61 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.00 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hopei to Szechwan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Szechwan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan 1 fighter moved from Japan to 21 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 4 fighters moved from 36 Sea Zone to Malaya 1 mech_infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in Malaya Japanese attack with 4 fighters ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 4 fighters in Malaya, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya Japanese win with 4 fighters remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 1 fighter, 2 submarines and 2 tactical_bombers Americans defend with 2 transports; ANZAC defend with 1 carrier, 2 fighters and 1 transport Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the ANZAC Japanese roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits ANZAC roll dice for 1 carrier and 3 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC and 2 transports owned by the Americans lost in 37 Sea Zone 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 battleship, 2 cruisers, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 57 Casualties for ANZAC: 1 carrier, 2 fighters and 1 transport Casualties for Americans: 2 transports Battle in Szechwan Japanese attack with 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers Chinese defend with 1 artillery and 11 infantry Japanese roll dice for 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 6/13 hits, 6.50 expected hits Chinese roll dice for 1 artillery and 11 infantry in Szechwan, round 2 : 4/12 hits, 4.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Szechwan 6 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in Szechwan, round 3 : 4/9 hits, 5.33 expected hits Chinese roll dice for 1 artillery and 5 infantry in Szechwan, round 3 : 3/6 hits, 2.00 expected hits 3 fighters owned by the Japanese lost in Szechwan 4 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 bombers and 4 tactical_bombers in Szechwan, round 4 : 4/6 hits, 3.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is -14 Casualties for Japanese: 4 fighters, 1 infantry and 2 mech_infantrys Casualties for Chinese: 1 artillery and 11 infantry Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 battleship and 6 carriers moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 2 bombers and 4 tactical_bombers moved from Szechwan to Yunnan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Hopei 1 armour moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from West India to Eastern Persia 1 mech_infantry moved from West India to Burma 1 fighter moved from 21 Sea Zone to Kiangsu Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 artilleries placed in Manchuria 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in India 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,4 Japanese collect 36 PUs (15 lost to blockades); end with 36 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 1.50 ANZAC regular : -2.33 -
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 4 fighters, 9 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries moved from Greece to Bulgaria 1 armour moved from Eastern Poland to Bulgaria 1 mech_infantry moved from Eastern Poland to Bulgaria 2 fighters and 1 tactical_bomber moved from Greece to Bulgaria 1 mech_infantry moved from Eastern Poland to Greater Southern Germany Americans take Greater Southern Germany from Germans 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 artillery and 1 infantry moved from Southern France to Northern Italy 5 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Northern Italy 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 43 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from 35 Sea Zone to 43 Sea Zone 3 fighters moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Northern Italy, round 2 : 6/10 hits, 5.17 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Northern Italy 2 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 43 Sea Zone Americans attack with 1 destroyer, 4 fighters and 2 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 6 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -4 Casualties for Americans: 2 submarines Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone ANZAC loiter and taunt; Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Bulgaria Americans attack with 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 armour and 1 infantry Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 3 armour and 1 infantry in Bulgaria, round 2 : 1/4 hits, 1.83 expected hits 1 artillery owned by the Americans lost in Bulgaria 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Bulgaria Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 3 : 5/7 hits, 3.17 expected hits Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bulgaria Americans win, taking Bulgaria from Germans with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Americans: 1 artillery Casualties for Germans: 3 armour and 1 infantry Battle in 36 Sea Zone Americans attack with 3 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 3 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 36 Sea Zone to 35 Sea Zone 4 fighters moved from 43 Sea Zone to 35 Sea Zone 3 fighters moved from 42 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Novgorod to Eastern Poland 5 fighters and 3 tactical_bombers moved from Northern Italy to Normandy Bordeaux 2 mech_infantrys moved from Finland to Novgorod 1 mech_infantry moved from Norway to Vyborg 1 artillery moved from Finland to Vyborg 1 fighter and 1 tactical_bomber moved from Norway to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 fighters and 1 tactical_bomber moved from Bulgaria to Normandy Bordeaux 1 armour and 5 mech_infantrys moved from Rostov to Bessarabia 1 artillery and 2 infantry moved from Rostov to Ukraine 2 carriers, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from Eastern Poland to Bessarabia 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 3 destroyers moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 92 Sea Zone to 97 Sea Zone Place Units - Americans 3 fighters placed in Normandy Bordeaux 3 infantry placed in Southern France 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 artillery and 2 infantry placed in Greece 1 armour and 2 mech_infantrys placed in Finland 1 armour, 1 fighter and 1 mech_infantry placed in Norway 1 artillery and 2 infantry placed in Korea Turn Complete - Americans Americans collect 90 PUs; end with 90 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 130 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 3 infantry moved from Shensi to Tsinghai Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Anhwe Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 7 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Kansu from Japanese, taking Anhwe from Japanese, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 5 armour, 3 artilleries and 6 mech_infantrys moved from Persia to Eastern Persia 4 armour moved from Iraq to Eastern Persia 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia Combat - British Battle in Eastern Persia British attack with 9 armour, 3 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 9 armour, 3 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 5/20 hits, 8.17 expected hits Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia 1 mech_infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 9 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia 3 transports moved from 97 Sea Zone to 98 Sea Zone 3 mech_infantrys moved from Egypt to 98 Sea Zone 3 mech_infantrys and 3 transports moved from 98 Sea Zone to 99 Sea Zone 3 mech_infantrys moved from 99 Sea Zone to Greece 2 carriers, 3 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Ukraine to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 2 aaGuns and 3 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 97 Sea Zone to Greece 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 97 Sea Zone to Normandy Bordeaux 1 fighter moved from 97 Sea Zone to Greece 3 armour moved from Belgian Congo to Egypt 3 mech_infantrys moved from Egypt to Iraq Place Units - British 3 infantry placed in Egypt 3 armour placed in Iraq 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3 British collect 32 PUs (7 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports EDIT: Adding units owned by Americans to 99 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : 5.33 Japanese regular : 1.83 Italians regular : 0.33 Germans regular : -1.33 British regular : -3.17 -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 bomber and 3 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 3 fighters and 2 infantry Americans defend with 1 artillery and 1 factory_minor Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 1 bomber and 3 fighters moved from Northern Italy to Southern Italy Turn Complete - Italians Italians collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.50 -
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 aaGuns, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to Malaya Place Units - ANZAC 2 aaGuns and 1 infantry placed in Malaya 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,2,1,4,3,2,1,2,3,2,6,4,5,4,5,3,1,2,1,2 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Southern France 1 mech_infantry moved from Western Germany to Southern France 4 infantry moved from France to Southern France 17 infantry moved from France to Normandy Bordeaux 3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 33 infantry moved from Poland to Slovakia Hungary 5 infantry moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Germany to Greater Southern Germany 2 infantry moved from Western Germany to Greater Southern Germany Combat - Germans Battle in Romania Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Romania, round 3 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Greater Southern Germany Germans attack with 4 infantry Americans defend with 1 mech_infantry Germans roll dice for 4 infantry in Greater Southern Germany, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry in Greater Southern Germany, round 3 : 1/4 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany 1 mech_infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Slovakia Hungary Germans attack with 38 infantry Russians defend with 2 infantry Germans roll dice for 38 infantry in Slovakia Hungary, round 2 : 8/38 hits, 6.33 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary 2 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 37 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Southern France Germans attack with 1 artillery, 4 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Southern France, round 2 : 0/6 hits, 1.33 expected hits Americans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Southern France Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 3 : 1/4 hits, 1.00 expected hits Americans roll dice for 3 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Southern France 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 4 : 0/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern France Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry in Southern France, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Southern France, round 7 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 infantry in Southern France, round 7 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 artillery in Southern France, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Southern France, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry Casualties for Americans: 2 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 3 bombers, 1 fighter, 17 infantry and 2 tactical_bombers British defend with 6 fighters; Americans defend with 3 artilleries, 1 factory_minor, 11 fighters, 1 harbour, 3 infantry and 5 tactical_bombers Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 17 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 10/25 hits, 7.50 expected hits Americans roll dice for 3 artilleries, 17 fighters, 3 infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 19/28 hits, 15.83 expected hits 2 artilleries owned by the Germans and 17 infantry owned by the Germans lost in Normandy Bordeaux 4 tactical_bombers owned by the Americans, 3 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Normandy Bordeaux 1 fighter owned by the Germans, 3 bombers owned by the Germans and 2 tactical_bombers owned by the Germans retreated Americans win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 artilleries and 17 infantry Casualties for Americans: 3 artilleries, 3 infantry and 4 tactical_bombers Non Combat Move - Germans 3 bombers, 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 10 infantry moved from Western Germany to Germany Place Units - Germans 10 infantry placed in Western Germany Turn Complete - Germans Germans collect 30 PUs; end with 32 PUsCombat Hit Differential Summary :
Americans regular : 4.50 Russians regular : 0.67 Germans regular : 1.00 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Russians Russians buy 1 fighter, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Romania 2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania Combat - Russians Battle in Romania Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania 2 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 infantry moved from Kazakhstan to Novosibirsk 1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland 3 mech_infantrys moved from Ukraine to Eastern Poland 2 artilleries moved from Bessarabia to Eastern Poland 2 fighters and 2 tactical_bombers moved from Romania to Eastern Poland 4 infantry moved from Bryansk to Western Ukraine 4 mech_infantrys moved from Russia to Western Ukraine Place Units - Russians 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 1 fighter, 4 mech_infantrys and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.33 -
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Japanese Japanese buy 13 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 bomber moved from Yunnan to Korea 1 fighter moved from Kiangsu to Korea 13 artilleries and 17 infantry moved from Manchuria to Korea 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 bomber moved from Yunnan to Korea Combat - Japanese Battle in Korea Japanese attack with 13 artilleries, 2 bombers, 1 fighter and 17 infantry Americans defend with 4 artilleries, 1 factory_minor and 13 infantry; Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Korea : 0/3 hits, 0.50 expected hits Japanese roll dice for 13 artilleries, 2 bombers, 1 fighter and 17 infantry in Korea, round 2 : 15/33 hits, 11.17 expected hits Americans roll dice for 2 aaGuns, 4 artilleries and 31 infantry in Korea, round 2 : 14/35 hits, 11.67 expected hits 14 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians, 2 aaGuns owned by the Russians and 12 infantry owned by the Americans lost in Korea Japanese roll dice for 13 artilleries, 2 bombers, 1 fighter and 3 infantry in Korea, round 3 : 10/19 hits, 7.17 expected hits Americans roll dice for 4 artilleries and 18 infantry in Korea, round 3 : 7/22 hits, 7.33 expected hits 3 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Korea 9 infantry owned by the Russians and 1 infantry owned by the Americans lost in Korea Japanese roll dice for 9 artilleries, 2 bombers and 1 fighter in Korea, round 4 : 7/12 hits, 4.83 expected hits Americans roll dice for 4 artilleries and 8 infantry in Korea, round 4 : 4/12 hits, 4.00 expected hits 4 artilleries owned by the Japanese lost in Korea 7 infantry owned by the Russians lost in Korea Japanese roll dice for 5 artilleries, 2 bombers and 1 fighter in Korea, round 5 : 3/8 hits, 3.50 expected hits Americans roll dice for 4 artilleries and 1 infantry in Korea, round 5 : 3/5 hits, 1.67 expected hits 3 artilleries owned by the Japanese lost in Korea 1 infantry owned by the Russians and 2 artilleries owned by the Americans lost in Korea Japanese roll dice for 2 artilleries, 2 bombers and 1 fighter in Korea, round 6 : 2/5 hits, 2.50 expected hits Americans roll dice for 2 artilleries in Korea, round 6 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 24 Casualties for Japanese: 11 artilleries and 17 infantry Casualties for Americans: 4 artilleries and 13 infantry Casualties for Russians: 2 aaGuns and 18 infantry Non Combat Move - Japanese 1 bomber moved from Korea to Manchuria 1 fighter moved from Korea to Manchuria 1 bomber moved from Korea to Manchuria 1 mech_infantry moved from Burma to India 2 battleships, 6 carriers, 2 cruisers, 5 fighters, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from India to West India 4 tactical_bombers moved from Yunnan to India 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Kweichow 1 mech_infantry moved from Kweichow to Hunan 1 armour moved from Chahar to Hopei 1 mech_infantry moved from Suiyuyan to Kweichow Place Units - Japanese 3 infantry placed in Manchuria 3 infantry placed in French Indo China 3 infantry placed in India 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,5,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,6,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Japanese collect 42 PUs (11 lost to blockades); end with 44 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans regular : 2.67 Japanese regular : 7.83 Russians AA : -0.50 -
TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Americans Americans buy 11 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 10 fighters moved from 35 Sea Zone to French Indo China 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 battleship and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from Greece to Albania 2 artilleries moved from Bulgaria to Albania Combat - Americans Battle in French Indo China Americans attack with 4 artilleries, 10 fighters and 4 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry Americans roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 4 artilleries, 10 fighters and 4 infantry in French Indo China, round 2 : 8/18 hits, 7.67 expected hits Japanese roll dice for 1 artillery and 5 infantry in French Indo China, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans lost in French Indo China 5 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China Americans win, taking French Indo China from Japanese with 4 artilleries, 10 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 3 infantry Casualties for Japanese: 1 artillery and 5 infantry Battle in Korea Americans attack with 2 artilleries and 2 infantry Japanese defend with 2 artilleries and 1 factory_minor Americans roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Battle in Albania Americans attack with 3 artilleries and 2 infantry Germans defend with 1 infantry Americans roll dice for 3 artilleries and 2 infantry in Albania, round 2 : 4/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Albania Americans win, taking Albania from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 mech_infantrys moved from Novgorod to Poland 2 artilleries, 1 infantry and 3 mech_infantrys moved from Eastern Poland to Poland 1 armour and 7 mech_infantrys moved from Bessarabia to Poland 1 artillery and 2 infantry moved from Ukraine to Bessarabia 11 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Poland 1 fighter moved from Norway to Poland 1 mech_infantry moved from Vyborg to Baltic States 1 armour and 2 mech_infantrys moved from Finland to Novgorod 1 artillery moved from Vyborg to Novgorod 1 armour and 1 mech_infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Finland to Vyborg 5 destroyers moved from 35 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 10 fighters moved from French Indo China to 36 Sea Zone 6 carriers and 2 fighters moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Caroline Islands to Philippines 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 fighters and 1 tactical_bomber placed in Norway 3 armour placed in Normandy Bordeaux 3 armour placed in Southern France 3 armour placed in Greece 2 armour and 1 mech_infantry placed in Finland Turn Complete - Americans Americans collect 84 PUs; end with 85 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Chahar Non Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 6 armour; Remaining resources: 3 PUs; Combat Move - British 2 mech_infantrys moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from Persia to West India 3 mech_infantrys moved from Greece to Yugoslavia 2 carriers, 3 cruisers, 2 destroyers and 3 transports moved from 99 Sea Zone to 98 Sea Zone 3 armour and 3 infantry moved from Egypt to 98 Sea Zone 3 armour, 2 carriers, 3 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Greece to 97 Sea Zone 1 fighter moved from Greece to 97 Sea Zone 1 fighter moved from Greece to Yugoslavia 3 armour and 3 infantry moved from 97 Sea Zone to Northern Italy Combat - British Battle in Northern Italy British attack with 3 armour and 3 infantry Italians defend with 1 factory_minor and 2 infantry British roll dice for 3 cruisers in Northern Italy, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 3 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Yugoslavia British attack with 1 fighter and 3 mech_infantrys Germans defend with 1 airfield and 1 infantry British roll dice for 1 fighter and 3 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yugoslavia 1 infantry owned by the Germans lost in Yugoslavia British win, taking Yugoslavia from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in West India British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from West India to Eastern Persia 3 armour and 3 mech_infantrys moved from Iraq to Eastern Persia 1 fighter moved from Yugoslavia to Poland 6 fighters moved from Normandy Bordeaux to Poland 2 aaGuns, 7 fighters and 3 infantry moved from Eastern Poland to Poland 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 armour placed in Egypt 3 armour placed in Iraq Turning on Edit Mode EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports EDIT: Adding units owned by Americans to 97 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4 British collect 41 PUs (4 lost to blockades); end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 2.67 Italians regular : -1.00 Japanese regular : 0.00 Germans regular : 0.67 British regular : 3.00 -
@Avner assumed no scramble into 97
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Greece Combat - Italians Strategic bombing raid in Greece Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Greece causes 3 damage total. Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,4,4,6,3,6,1,3,3,5,6,2 Italians collect 0 PUs (3 lost to blockades); end with 0 PUsCombat Hit Differential Summary :
Americans AA : -0.17 -
final battle of Berlin… incoming :)
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State ANZAC take Shan State from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from Philippines to Korea 1 fighter moved from 36 Sea Zone to Korea 1 fighter moved from 36 Sea Zone to Korea 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 3 destroyers moved from 35 Sea Zone to 36 Sea Zone Place Units - ANZAC 3 armour placed in Malaya Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Yugoslavia 3 infantry moved from Greater Southern Germany to Northern Italy 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 bomber moved from Western Germany to Romania 1 bomber moved from Western Germany to Yugoslavia 1 bomber moved from Western Germany to Romania 1 tactical_bomber moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 tactical_bomber moved from Western Germany to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers British defend with 3 armour, 1 factory_minor and 3 infantry Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits British roll dice for 3 armour and 3 infantry in Northern Italy, round 2 : 1/6 hits, 2.50 expected hits 1 infantry owned by the Germans lost in Northern Italy 1 infantry owned by the British lost in Northern Italy Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Northern Italy, round 3 : 3/5 hits, 2.00 expected hits British roll dice for 3 armour and 2 infantry in Northern Italy, round 3 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Germans lost in Northern Italy 2 infantry owned by the British and 1 armour owned by the British lost in Northern Italy 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated British win with 2 armour remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for British: 1 armour and 3 infantry Battle in Yugoslavia Germans attack with 1 bomber and 3 infantry British defend with 1 airfield and 2 mech_infantrys Germans roll dice for 1 bomber and 3 infantry in Yugoslavia, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 mech_infantry owned by the British lost in Yugoslavia Germans roll dice for 1 bomber and 2 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 mech_infantrys Battle in Romania Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Romania, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 32 infantry moved from Slovakia Hungary to Germany 1 fighter and 2 tactical_bombers moved from Northern Italy to Western Germany 1 bomber moved from Yugoslavia to Western Germany 1 bomber moved from Romania to Western Germany 1 bomber moved from Romania to Western Germany Place Units - Germans 7 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,1,1,5,5,2,2,1,2,2,3,5 Germans collect 26 PUs (2 lost to blockades); end with 28 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.00 British regular : -1.67 -
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19 Purchase Units - Russians Russians buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 3 mech_infantrys moved from Ukraine to Romania 2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Russia to Romania Combat - Russians Battle in Romania Russians attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers Germans defend with 2 infantry Russians roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Romania, round 2 : 5/9 hits, 4.00 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Romania 2 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from Romania to Poland 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 1 aaGun, 8 armour, 6 artilleries, 22 infantry and 5 mech_infantrys moved from Eastern Poland to Poland 4 mech_infantrys moved from Western Ukraine to Poland 3 mech_infantrys moved from Novgorod to Poland 4 infantry moved from Western Ukraine to Eastern Poland 4 mech_infantrys moved from Russia to Samara Place Units - Russians 3 armour placed in Novgorod 3 armour placed in Ukraine 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 55 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.00





