We have played so much games with same sides, and here we have a totally new situation after rd 1
I LOVE THIS GAME (Axis and Allies) :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 fighters moved from 35 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
4 fighters moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 bomber moved from Slovakia Hungary to Albania
1 bomber moved from Slovakia Hungary to Albania
1 bomber moved from Slovakia Hungary to Albania
2 fighters and 2 tactical_bombers moved from Western Germany to Albania
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
10 infantry moved from Slovakia Hungary to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 10 infantry
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 10 infantry in Yugoslavia, round 2 : 2/10 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 10 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Albania
Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 6 artilleries
Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Albania, round 2 : 4/7 hits, 4.33 expected hits
Americans roll dice for 6 artilleries in Albania, round 2 : 1/6 hits, 2.00 expected hits
1 fighter owned by the Germans lost in Albania
4 artilleries owned by the Americans lost in Albania
Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in Albania, round 3 : 3/6 hits, 3.67 expected hits
Americans roll dice for 2 artilleries in Albania, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Americans lost in Albania
Germans win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter
Casualties for Americans: 6 artilleries
Non Combat Move - Germans
3 bombers, 1 fighter and 2 tactical_bombers moved from Albania to Southern Italy
1 armour moved from Slovakia Hungary to Bulgaria
1 armour moved from Slovakia Hungary to Bulgaria
1 armour moved from Slovakia Hungary to Bulgaria
17 infantry moved from Slovakia Hungary to Poland
14 infantry moved from Germany to Poland
10 infantry moved from Western Germany to France
Place Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,3,4,1,5,5,4,2,4,1,5,6,6,1,4
Germans collect 32 PUs (2 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Germans regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
2 infantry moved from Eastern Poland to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Russia to Slovakia Hungary
3 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Kazakhstan
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 4 infantry
Japanese defend with 1 artillery
Russians roll dice for 4 infantry in Kazakhstan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Slovakia Hungary
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Belarus
1 artillery and 7 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.00
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Szechwan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
4 fighters moved from 36 Sea Zone to Malaya
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Malaya
Japanese attack with 4 fighters
ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 4 fighters in Malaya, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese win with 4 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 1 fighter, 2 submarines and 2 tactical_bombers
Americans defend with 2 transports; ANZAC defend with 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
ANZAC roll dice for 1 carrier and 3 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC and 2 transports owned by the Americans lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship, 2 cruisers, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 57
Casualties for ANZAC: 1 carrier, 2 fighters and 1 transport
Casualties for Americans: 2 transports
Battle in Szechwan
Japanese attack with 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 1 artillery and 11 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 6/13 hits, 6.50 expected hits
Chinese roll dice for 1 artillery and 11 infantry in Szechwan, round 2 : 4/12 hits, 4.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Szechwan
6 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in Szechwan, round 3 : 4/9 hits, 5.33 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Szechwan, round 3 : 3/6 hits, 2.00 expected hits
3 fighters owned by the Japanese lost in Szechwan
4 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers and 4 tactical_bombers in Szechwan, round 4 : 4/6 hits, 3.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 4 fighters, 1 infantry and 2 mech_infantrys
Casualties for Chinese: 1 artillery and 11 infantry
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 6 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
2 bombers and 4 tactical_bombers moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from West India to Eastern Persia
1 mech_infantry moved from West India to Burma
1 fighter moved from 21 Sea Zone to Kiangsu
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 artilleries placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,4
Japanese collect 36 PUs (15 lost to blockades); end with 36 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : 1.50
ANZAC regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 4 fighters, 9 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries moved from Greece to Bulgaria
1 armour moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
2 fighters and 1 tactical_bomber moved from Greece to Bulgaria
1 mech_infantry moved from Eastern Poland to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 artillery and 1 infantry moved from Southern France to Northern Italy
5 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Northern Italy
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from 35 Sea Zone to 43 Sea Zone
3 fighters moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Northern Italy, round 2 : 6/10 hits, 5.17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Northern Italy
2 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 infantry
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/8 hits, 3.50 expected hits
Germans roll dice for 3 armour and 1 infantry in Bulgaria, round 2 : 1/4 hits, 1.83 expected hits
1 artillery owned by the Americans lost in Bulgaria
1 infantry owned by the Germans and 2 armour owned by the Germans lost in Bulgaria
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 3 : 5/7 hits, 3.17 expected hits
Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 1 artillery
Casualties for Germans: 3 armour and 1 infantry
Battle in 36 Sea Zone
Americans attack with 3 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 36 Sea Zone to 35 Sea Zone
4 fighters moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from 42 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Novgorod to Eastern Poland
5 fighters and 3 tactical_bombers moved from Northern Italy to Normandy Bordeaux
2 mech_infantrys moved from Finland to Novgorod
1 mech_infantry moved from Norway to Vyborg
1 artillery moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Norway to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Bulgaria to Normandy Bordeaux
1 armour and 5 mech_infantrys moved from Rostov to Bessarabia
1 artillery and 2 infantry moved from Rostov to Ukraine
2 carriers, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Eastern Poland to Bessarabia
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
3 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
Place Units - Americans
3 fighters placed in Normandy Bordeaux
3 infantry placed in Southern France
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 artillery and 2 infantry placed in Greece
1 armour and 2 mech_infantrys placed in Finland
1 armour, 1 fighter and 1 mech_infantry placed in Norway
1 artillery and 2 infantry placed in Korea
Turn Complete - Americans
Americans collect 90 PUs; end with 90 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 130 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
3 infantry moved from Shensi to Tsinghai
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Anhwe
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 7 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Kansu from Japanese, taking Anhwe from Japanese, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
5 armour, 3 artilleries and 6 mech_infantrys moved from Persia to Eastern Persia
4 armour moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 9 armour, 3 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 9 armour, 3 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 5/20 hits, 8.17 expected hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eastern Persia
1 mech_infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 9 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
3 transports moved from 97 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Egypt to 98 Sea Zone
3 mech_infantrys and 3 transports moved from 98 Sea Zone to 99 Sea Zone
3 mech_infantrys moved from 99 Sea Zone to Greece
2 carriers, 3 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
2 aaGuns and 3 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 97 Sea Zone to Greece
2 transports moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 97 Sea Zone to Normandy Bordeaux
1 fighter moved from 97 Sea Zone to Greece
3 armour moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
Place Units - British
3 infantry placed in Egypt
3 armour placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3
British collect 32 PUs (7 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 5.33
Japanese regular : 1.83
Italians regular : 0.33
Germans regular : -1.33
British regular : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 bomber and 3 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 2 : 3/6 hits, 2.50 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber and 3 fighters moved from Northern Italy to Southern Italy
Turn Complete - Italians
Italians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 aaGuns, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Malaya
Place Units - ANZAC
2 aaGuns and 1 infantry placed in Malaya
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,2,1,4,3,2,1,2,3,2,6,4,5,4,5,3,1,2,1,2
ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
4 infantry moved from France to Southern France
17 infantry moved from France to Normandy Bordeaux
3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
33 infantry moved from Poland to Slovakia Hungary
5 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Western Germany to Greater Southern Germany
Combat - Germans
Battle in Romania
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Romania, round 3 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 4 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 4 infantry in Greater Southern Germany, round 2 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 infantry in Greater Southern Germany, round 3 : 1/4 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
1 mech_infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 38 infantry
Russians defend with 2 infantry
Germans roll dice for 38 infantry in Slovakia Hungary, round 2 : 8/38 hits, 6.33 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
2 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 37 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 1 artillery, 4 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Southern France, round 2 : 0/6 hits, 1.33 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 3 : 1/4 hits, 1.00 expected hits
Americans roll dice for 3 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern France
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 4 : 0/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Southern France, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Southern France, round 7 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Southern France, round 7 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 artillery in Southern France, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 8 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Southern France
Americans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 bombers, 1 fighter, 17 infantry and 2 tactical_bombers
British defend with 6 fighters; Americans defend with 3 artilleries, 1 factory_minor, 11 fighters, 1 harbour, 3 infantry and 5 tactical_bombers
Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 17 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 10/25 hits, 7.50 expected hits
Americans roll dice for 3 artilleries, 17 fighters, 3 infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 19/28 hits, 15.83 expected hits
2 artilleries owned by the Germans and 17 infantry owned by the Germans lost in Normandy Bordeaux
4 tactical_bombers owned by the Americans, 3 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Normandy Bordeaux
1 fighter owned by the Germans, 3 bombers owned by the Germans and 2 tactical_bombers owned by the Germans retreated
Americans win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 17 infantry
Casualties for Americans: 3 artilleries, 3 infantry and 4 tactical_bombers
Non Combat Move - Germans
3 bombers, 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
10 infantry moved from Western Germany to Germany
Place Units - Germans
10 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 4.50
Russians regular : 0.67
Germans regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 fighter, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
Combat - Russians
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Romania
2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 infantry moved from Kazakhstan to Novosibirsk
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
2 artilleries moved from Bessarabia to Eastern Poland
2 fighters and 2 tactical_bombers moved from Romania to Eastern Poland
4 infantry moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Russia to Western Ukraine
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
1 fighter, 4 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Yunnan to Korea
1 fighter moved from Kiangsu to Korea
13 artilleries and 17 infantry moved from Manchuria to Korea
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Yunnan to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 13 artilleries, 2 bombers, 1 fighter and 17 infantry
Americans defend with 4 artilleries, 1 factory_minor and 13 infantry; Russians defend with 2 aaGuns and 18 infantry
Russians roll AA dice in Korea : 0/3 hits, 0.50 expected hits
Japanese roll dice for 13 artilleries, 2 bombers, 1 fighter and 17 infantry in Korea, round 2 : 15/33 hits, 11.17 expected hits
Americans roll dice for 2 aaGuns, 4 artilleries and 31 infantry in Korea, round 2 : 14/35 hits, 11.67 expected hits
14 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians, 2 aaGuns owned by the Russians and 12 infantry owned by the Americans lost in Korea
Japanese roll dice for 13 artilleries, 2 bombers, 1 fighter and 3 infantry in Korea, round 3 : 10/19 hits, 7.17 expected hits
Americans roll dice for 4 artilleries and 18 infantry in Korea, round 3 : 7/22 hits, 7.33 expected hits
3 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Korea
9 infantry owned by the Russians and 1 infantry owned by the Americans lost in Korea
Japanese roll dice for 9 artilleries, 2 bombers and 1 fighter in Korea, round 4 : 7/12 hits, 4.83 expected hits
Americans roll dice for 4 artilleries and 8 infantry in Korea, round 4 : 4/12 hits, 4.00 expected hits
4 artilleries owned by the Japanese lost in Korea
7 infantry owned by the Russians lost in Korea
Japanese roll dice for 5 artilleries, 2 bombers and 1 fighter in Korea, round 5 : 3/8 hits, 3.50 expected hits
Americans roll dice for 4 artilleries and 1 infantry in Korea, round 5 : 3/5 hits, 1.67 expected hits
3 artilleries owned by the Japanese lost in Korea
1 infantry owned by the Russians and 2 artilleries owned by the Americans lost in Korea
Japanese roll dice for 2 artilleries, 2 bombers and 1 fighter in Korea, round 6 : 2/5 hits, 2.50 expected hits
Americans roll dice for 2 artilleries in Korea, round 6 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 24
Casualties for Japanese: 11 artilleries and 17 infantry
Casualties for Americans: 4 artilleries and 13 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Non Combat Move - Japanese
1 bomber moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 bomber moved from Korea to Manchuria
1 mech_infantry moved from Burma to India
2 battleships, 6 carriers, 2 cruisers, 5 fighters, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from India to West India
4 tactical_bombers moved from Yunnan to India
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Hunan
1 armour moved from Chahar to Hopei
1 mech_infantry moved from Suiyuyan to Kweichow
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
3 infantry placed in India
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Japanese collect 42 PUs (11 lost to blockades); end with 44 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese regular : 7.83
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Americans
Americans buy 11 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
10 fighters moved from 35 Sea Zone to French Indo China
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 battleship and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Greece to Albania
2 artilleries moved from Bulgaria to Albania
Combat - Americans
Battle in French Indo China
Americans attack with 4 artilleries, 10 fighters and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 4 artilleries, 10 fighters and 4 infantry in French Indo China, round 2 : 8/18 hits, 7.67 expected hits
Japanese roll dice for 1 artillery and 5 infantry in French Indo China, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans lost in French Indo China
5 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 4 artilleries, 10 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Battle in Korea
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 artilleries and 1 factory_minor
Americans roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Albania
Americans attack with 3 artilleries and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 3 artilleries and 2 infantry in Albania, round 2 : 4/5 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 mech_infantrys moved from Novgorod to Poland
2 artilleries, 1 infantry and 3 mech_infantrys moved from Eastern Poland to Poland
1 armour and 7 mech_infantrys moved from Bessarabia to Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
11 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Poland
1 fighter moved from Norway to Poland
1 mech_infantry moved from Vyborg to Baltic States
1 armour and 2 mech_infantrys moved from Finland to Novgorod
1 artillery moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Finland to Vyborg
5 destroyers moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
10 fighters moved from French Indo China to 36 Sea Zone
6 carriers and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Caroline Islands to Philippines
3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 fighters and 1 tactical_bomber placed in Norway
3 armour placed in Normandy Bordeaux
3 armour placed in Southern France
3 armour placed in Greece
2 armour and 1 mech_infantry placed in Finland
Turn Complete - Americans
Americans collect 84 PUs; end with 85 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 6 armour; Remaining resources: 3 PUs;
Combat Move - British
2 mech_infantrys moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Persia to West India
3 mech_infantrys moved from Greece to Yugoslavia
2 carriers, 3 cruisers, 2 destroyers and 3 transports moved from 99 Sea Zone to 98 Sea Zone
3 armour and 3 infantry moved from Egypt to 98 Sea Zone
3 armour, 2 carriers, 3 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Greece to Yugoslavia
3 armour and 3 infantry moved from 97 Sea Zone to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 3 armour and 3 infantry
Italians defend with 1 factory_minor and 2 infantry
British roll dice for 3 cruisers in Northern Italy, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Yugoslavia
British attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 3 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yugoslavia
1 infantry owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in West India
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
3 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from Yugoslavia to Poland
6 fighters moved from Normandy Bordeaux to Poland
2 aaGuns, 7 fighters and 3 infantry moved from Eastern Poland to Poland
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 armour placed in Egypt
3 armour placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
British collect 41 PUs (4 lost to blockades); end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.67
Italians regular : -1.00
Japanese regular : 0.00
Germans regular : 0.67
British regular : 3.00
@Avner assumed no scramble into 97
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Greece
Combat - Italians
Strategic bombing raid in Greece
Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Greece causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,4,4,6,3,6,1,3,3,5,6,2
Italians collect 0 PUs (3 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
final battle of Berlin… incoming :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
ANZAC take Shan State from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to Korea
1 fighter moved from 36 Sea Zone to Korea
1 fighter moved from 36 Sea Zone to Korea
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
3 destroyers moved from 35 Sea Zone to 36 Sea Zone
Place Units - ANZAC
3 armour placed in Malaya
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :