0% for April

L26 BM4 Avner(X) vs discalced(L+22)

  • 25 22

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
                  Japanese take 37 Sea Zone from ANZAC
                  Japanese take 41 Sea Zone from ANZAC
                  Japanese take 43 Sea Zone from ANZAC
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 armour moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Chahar to Suiyuyan
            7 fighters and 4 tactical_bombers moved from 37 Sea Zone to Borneo
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 armour moved from 41 Sea Zone to Sumatra
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 armour moved from Kiangsi to 20 Sea Zone
            1 armour and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 armour moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Battle in Guam
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 7 fighters, 1 infantry and 4 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 4 tactical_bombers in Borneo, round 2 : 8/13 hits, 6.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 1 artillery, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 battleships, 6 carriers, 2 cruisers and 3 submarines moved from 37 Sea Zone to 36 Sea Zone
            7 fighters and 4 tactical_bombers moved from Borneo to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            3 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
            1 mech_infantry moved from Burma to West India
            1 mech_infantry moved from Burma to West India
            1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 armour moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsi to Anhwe
            1 armour moved from Kiangsi to Kiangsu
            1 mech_infantry moved from Kiangsi to Kiangsu
            1 tactical_bomber moved from Manchuria to French Indo China
            1 submarine moved from 70 Sea Zone to 82 Sea Zone
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            3 infantry placed in Malaya
            3 infantry placed in Manchuria
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,5
            Japanese collect 50 PUs (9 lost to blockades); end with 50 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 2.83
    ANZAC regular : 0.33
    

    Savegame

  • 2026

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 103 PUs; 
            Americans buy 7 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 8 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Bryansk to Rostov
            1 infantry moved from Bulgaria to Yugoslavia
                  Americans take Yugoslavia from Germans
            6 artilleries, 3 fighters and 4 infantry moved from Greece to Albania
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Southern France
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            3 fighters moved from 35 Sea Zone to 43 Sea Zone
            4 fighters moved from 35 Sea Zone to Borneo
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Battle in 21 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 transport
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 43 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 transport in 43 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
                    1 artillery owned by the Japanese lost in Borneo
                Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in Borneo
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Americans win, taking Borneo from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 armour
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Guam, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Guam, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Guam
                    1 armour owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Rostov
                Americans attack with 1 armour, 1 artillery, 8 infantry, 5 mech_infantrys and 1 tactical_bomber
                Germans defend with 7 armour and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 artillery, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/16 hits, 3.83 expected hits
                    Germans roll dice for 7 armour and 1 mech_infantry in Rostov, round 2 : 5/8 hits, 3.83 expected hits
                    5 infantry owned by the Americans lost in Rostov
                    3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 6/11 hits, 3.00 expected hits
                    Germans roll dice for 4 armour in Rostov, round 3 : 1/4 hits, 2.00 expected hits
                    1 infantry owned by the Americans lost in Rostov
                    4 armour owned by the Germans lost in Rostov
                Americans win, taking Rostov from Germans with 1 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
                Casualties for Americans: 6 infantry
                Casualties for Germans: 7 armour and 1 mech_infantry
            Battle in Southern France
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 3/6 hits, 3.00 expected hits
                    Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Albania
                Americans attack with 6 artilleries, 3 fighters and 4 infantry
                Italians defend with 1 aaGun, 1 armour, 3 infantry and 3 mech_infantrys
                    Italians roll AA dice in Albania : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Albania
                    Americans roll dice for 6 artilleries, 2 fighters and 4 infantry in Albania, round 2 : 3/12 hits, 4.33 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 3 infantry and 3 mech_infantrys in Albania, round 2 : 3/7 hits, 2.50 expected hits
                    3 infantry owned by the Americans lost in Albania
                    1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Albania
                    Americans roll dice for 6 artilleries, 2 fighters and 1 infantry in Albania, round 3 : 3/9 hits, 3.33 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Albania, round 3 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the Americans lost in Albania
                    2 mech_infantrys owned by the Italians and 1 infantry owned by the Italians lost in Albania
                    Americans roll dice for 6 artilleries and 2 fighters in Albania, round 4 : 3/8 hits, 3.00 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Albania, round 4 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Albania
                Americans win, taking Albania from Italians with 6 artilleries and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter and 4 infantry
                Casualties for Italians: 1 aaGun, 1 armour, 3 infantry and 3 mech_infantrys
            Battle in Malaya
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Malaya
                    1 infantry owned by the Japanese lost in Malaya
                    Americans roll dice for 2 artilleries and 1 infantry in Malaya, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Malaya, round 4 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Malaya
                    Americans roll dice for 1 artillery in Malaya, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Malaya, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 6 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans lost in Malaya
                Japanese win with 2 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 2 artilleries and 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            2 fighters moved from Caroline Islands to 35 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from Borneo to 35 Sea Zone
            2 artilleries and 1 infantry moved from Belarus to Eastern Poland
            3 mech_infantrys moved from Novgorod to Eastern Poland
            3 mech_infantrys moved from Finland to Novgorod
            2 fighters moved from Albania to Greece
            2 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux
            1 tactical_bomber moved from Rostov to Greece
            2 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux
            2 carriers, 1 destroyer and 4 transports moved from 110 Sea Zone to 91 Sea Zone
            2 carriers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 carriers, 1 cruiser and 6 destroyers moved from 99 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Normandy Bordeaux
            1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Norway
            1 artillery and 2 mech_infantrys placed in Finland
            1 artillery and 2 infantry placed in Korea
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            3 artilleries placed in Greece
    
        Turn Complete - Americans
            Americans collect 81 PUs; end with 81 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 11 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 11 infantry in Szechwan, round 2 : 1/12 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 1 infantry moved from Greece to 99 Sea Zone
            2 artilleries, 1 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 97 Sea Zone to Northern Italy
            3 fighters moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from 93 Sea Zone to Northern Italy
            1 tactical_bomber moved from Egypt to Persia
            1 fighter moved from Volgograd to Persia
            1 armour moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
            1 armour moved from Northwest Persia to Persia
            4 armour, 3 artilleries and 11 mech_infantrys moved from Iraq to Persia
            2 carriers, 3 cruisers and 2 destroyers moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Bryansk to 97 Sea Zone
            1 fighter moved from Volgograd to 97 Sea Zone
            1 fighter moved from Volgograd to 97 Sea Zone
            1 fighter moved from Volgograd to 97 Sea Zone
    
        Combat - British
            Battle in Northern Italy
                British attack with 1 armour, 2 artilleries, 4 fighters and 3 infantry
                Italians defend with 1 factory_major, 1 infantry and 1 mech_infantry
                    British roll dice for 3 cruisers in Northern Italy, round 2 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Northern Italy
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 1 armour, 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry and 1 mech_infantry
            Battle in Persia
                British attack with 5 armour, 3 artilleries, 1 fighter, 11 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour; Japanese defend with 5 infantry and 3 mech_infantrys
                    British roll dice for 5 armour, 3 artilleries, 1 fighter, 11 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/21 hits, 7.00 expected hits
                    Germans roll dice for 1 armour, 5 infantry and 3 mech_infantrys in Persia, round 2 : 3/9 hits, 3.17 expected hits
                    3 mech_infantrys owned by the British lost in Persia
                    4 infantry owned by the Japanese lost in Persia
                    British roll dice for 5 armour, 3 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 7/18 hits, 6.50 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Persia, round 3 : 2/5 hits, 1.83 expected hits
                    2 mech_infantrys owned by the British lost in Persia
                    1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 1 armour owned by the Germans lost in Persia
                British win, taking Persia from Germans with 5 armour, 3 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 5 mech_infantrys
                Casualties for Japanese: 5 infantry and 3 mech_infantrys
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 99 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Persia to Iraq
            2 aaGuns and 3 infantry moved from Bryansk to Western Ukraine
            4 fighters moved from Northern Italy to Normandy Bordeaux
            2 transports moved from 93 Sea Zone to 92 Sea Zone
            4 fighters moved from Volgograd to Eastern Poland
            1 fighter moved from Volgograd to Ukraine
            1 fighter moved from Volgograd to Ukraine
            1 fighter moved from Volgograd to Novgorod
            1 armour moved from Egypt to Iraq
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 armour moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 92 Sea Zone: 4 transports
            EDIT: Removing units owned by Americans from 97 Sea Zone: 1 cruiser and 3 destroyers
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser and 3 destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 2 carriers and 1 destroyer
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 carriers and 1 destroyer
            EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 armour placed in Iraq
            3 mech_infantrys placed in Egypt
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Ukraine: 1 fighter
            EDIT: Adding units owned by British to Eastern Poland: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,1
            British collect 39 PUs (4 lost to blockades); end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -2.17
    Italians regular : -1.17
    Japanese regular : -0.17
    Germans regular : 0.17
    British regular : -1.00
    Italians AA : 0.50
    

    Savegame

  • 2026

    @Avner edits were for usa ncm

  • 25 22

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 infantry moved from Southern Italy to Northern Italy
            1 bomber and 3 fighters moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 bomber, 3 fighters and 5 infantry
                British defend with 1 armour, 2 artilleries, 1 factory_minor and 2 infantry
                    Italians roll dice for 1 bomber, 3 fighters and 5 infantry in Northern Italy, round 2 : 3/9 hits, 3.00 expected hits
                    British roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Italians lost in Northern Italy
                    1 artillery owned by the British and 2 infantry owned by the British lost in Northern Italy
                    Italians roll dice for 1 bomber, 3 fighters and 3 infantry in Northern Italy, round 3 : 3/7 hits, 2.67 expected hits
                    British roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 artillery owned by the British and 1 armour owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 3 infantry
                Casualties for British: 1 armour, 2 artilleries and 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4,3,5,4,4,2,3,5,1,3,6,5,4,4,3
            Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : 0.33
    

    Savegame

  • 2026

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            2 fighters moved from 35 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            4 fighters moved from Queensland to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 0.33
    

    Savegame

  • 25 22

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Americans
            1 bomber moved from Slovakia Hungary to Albania
            1 bomber moved from Slovakia Hungary to Albania
            1 bomber moved from Slovakia Hungary to Albania
            2 fighters and 2 tactical_bombers moved from Western Germany to Albania
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            10 infantry moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 10 infantry
                Americans defend with 1 airfield and 1 infantry
                    Germans roll dice for 10 infantry in Yugoslavia, round 2 : 2/10 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Albania
                Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
                Americans defend with 6 artilleries
                    Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Albania, round 2 : 4/7 hits, 4.33 expected hits
                    Americans roll dice for 6 artilleries in Albania, round 2 : 1/6 hits, 2.00 expected hits
                    1 fighter owned by the Germans lost in Albania
                    4 artilleries owned by the Americans lost in Albania
                    Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in Albania, round 3 : 3/6 hits, 3.67 expected hits
                    Americans roll dice for 2 artilleries in Albania, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Americans lost in Albania
                Germans win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 fighter
                Casualties for Americans: 6 artilleries
    
        Non Combat Move - Germans
            3 bombers, 1 fighter and 2 tactical_bombers moved from Albania to Southern Italy
            1 armour moved from Slovakia Hungary to Bulgaria
            1 armour moved from Slovakia Hungary to Bulgaria
            1 armour moved from Slovakia Hungary to Bulgaria
            17 infantry moved from Slovakia Hungary to Poland
            14 infantry moved from Germany to Poland
            10 infantry moved from Western Germany to France
    
        Place Units - Germans
            10 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,3,4,1,5,5,4,2,4,1,5,6,6,1,4
            Germans collect 32 PUs (2 lost to blockades); end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    Germans regular : -0.67
    

    Savegame

  • 2026

    TripleA Manual Gamesave Post: Japanese round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 2026

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            2 infantry moved from Eastern Poland to Slovakia Hungary
            2 fighters and 2 tactical_bombers moved from Russia to Slovakia Hungary
            3 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Samara to Kazakhstan
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 artilleries and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 4 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 4 infantry in Kazakhstan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Slovakia Hungary
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 4/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            1 armour moved from Novgorod to Eastern Poland
            1 infantry moved from Novgorod to Baltic States
            1 artillery moved from Novgorod to Belarus
            1 artillery and 7 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.00
    Russians regular : 0.67
    

    Savegame

  • 25 22

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from Japan to Szechwan
            1 mech_infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Hopei to Szechwan
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Szechwan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan
            1 fighter moved from Japan to 21 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            4 fighters moved from 36 Sea Zone to Malaya
            1 mech_infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 4 fighters
                ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 4 fighters in Malaya, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
                Japanese win with 4 fighters remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 2 cruisers, 1 fighter, 2 submarines and 2 tactical_bombers
                Americans defend with 2 transports; ANZAC defend with 1 carrier, 2 fighters and 1 transport
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    Japanese roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    ANZAC roll dice for 1 carrier and 3 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC and 2 transports owned by the Americans lost in 37 Sea Zone
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 battleship, 2 cruisers, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for ANZAC: 1 carrier, 2 fighters and 1 transport
                Casualties for Americans: 2 transports
            Battle in Szechwan
                Japanese attack with 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
                Chinese defend with 1 artillery and 11 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 6/13 hits, 6.50 expected hits
                    Chinese roll dice for 1 artillery and 11 infantry in Szechwan, round 2 : 4/12 hits, 4.00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Szechwan
                    6 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in Szechwan, round 3 : 4/9 hits, 5.33 expected hits
                    Chinese roll dice for 1 artillery and 5 infantry in Szechwan, round 3 : 3/6 hits, 2.00 expected hits
                    3 fighters owned by the Japanese lost in Szechwan
                    4 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers and 4 tactical_bombers in Szechwan, round 4 : 4/6 hits, 3.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is -14
                Casualties for Japanese: 4 fighters, 1 infantry and 2 mech_infantrys
                Casualties for Chinese: 1 artillery and 11 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 battleship and 6 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            2 bombers and 4 tactical_bombers moved from Szechwan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Hopei
            1 armour moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from West India to Eastern Persia
            1 mech_infantry moved from West India to Burma
            1 fighter moved from 21 Sea Zone to Kiangsu
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 artilleries placed in Manchuria
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,4
            Japanese collect 36 PUs (15 lost to blockades); end with 36 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : 1.50
    ANZAC regular : -2.33
    

    Savegame

  • 2026

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 artilleries, 4 fighters, 9 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries moved from Greece to Bulgaria
            1 armour moved from Eastern Poland to Bulgaria
            1 mech_infantry moved from Eastern Poland to Bulgaria
            2 fighters and 1 tactical_bomber moved from Greece to Bulgaria
            1 mech_infantry moved from Eastern Poland to Greater Southern Germany
                  Americans take Greater Southern Germany from Germans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            5 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Northern Italy
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            3 fighters moved from 35 Sea Zone to 43 Sea Zone
            3 fighters moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
                Italians defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Northern Italy, round 2 : 6/10 hits, 5.17 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 6 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is -4
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                ANZAC loiter and taunt; Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Bulgaria
                Americans attack with 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 armour and 1 infantry
                    Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/8 hits, 3.50 expected hits
                    Germans roll dice for 3 armour and 1 infantry in Bulgaria, round 2 : 1/4 hits, 1.83 expected hits
                    1 artillery owned by the Americans lost in Bulgaria
                    1 infantry owned by the Germans and 2 armour owned by the Germans lost in Bulgaria
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 3 : 5/7 hits, 3.17 expected hits
                    Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Americans: 1 artillery
                Casualties for Germans: 3 armour and 1 infantry
            Battle in 36 Sea Zone
                Americans attack with 3 fighters and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 36 Sea Zone to 35 Sea Zone
            4 fighters moved from 43 Sea Zone to 35 Sea Zone
            3 fighters moved from 42 Sea Zone to 35 Sea Zone
            3 mech_infantrys moved from Novgorod to Eastern Poland
            5 fighters and 3 tactical_bombers moved from Northern Italy to Normandy Bordeaux
            2 mech_infantrys moved from Finland to Novgorod
            1 mech_infantry moved from Norway to Vyborg
            1 artillery moved from Finland to Vyborg
            1 fighter and 1 tactical_bomber moved from Norway to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Bulgaria to Normandy Bordeaux
            1 armour and 5 mech_infantrys moved from Rostov to Bessarabia
            1 artillery and 2 infantry moved from Rostov to Ukraine
            2 carriers, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 mech_infantrys moved from Eastern Poland to Bessarabia
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 mech_infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            3 destroyers moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 transport moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            3 infantry placed in Southern France
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 artillery and 2 infantry placed in Greece
            1 armour and 2 mech_infantrys placed in Finland
            1 armour, 1 fighter and 1 mech_infantry placed in Norway
            1 artillery and 2 infantry placed in Korea
    
        Turn Complete - Americans
            Americans collect 90 PUs; end with 90 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 130 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            3 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Anhwe
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 7 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Kansu from Japanese, taking Anhwe from Japanese, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            5 armour, 3 artilleries and 6 mech_infantrys moved from Persia to Eastern Persia
            4 armour moved from Iraq to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
    
        Combat - British
            Battle in Eastern Persia
                British attack with 9 armour, 3 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 9 armour, 3 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 5/20 hits, 8.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Eastern Persia
                    1 mech_infantry owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 9 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
            3 transports moved from 97 Sea Zone to 98 Sea Zone
            3 mech_infantrys moved from Egypt to 98 Sea Zone
            3 mech_infantrys and 3 transports moved from 98 Sea Zone to 99 Sea Zone
            3 mech_infantrys moved from 99 Sea Zone to Greece
            2 carriers, 3 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Ukraine to Eastern Poland
            1 fighter moved from Novgorod to Eastern Poland
            2 aaGuns and 3 infantry moved from Western Ukraine to Eastern Poland
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from 97 Sea Zone to Greece
            2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 97 Sea Zone to Normandy Bordeaux
            1 fighter moved from 97 Sea Zone to Greece
            3 armour moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            3 infantry placed in Egypt
            3 armour placed in Iraq
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3
            British collect 32 PUs (7 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
            EDIT: Adding units owned by Americans to 99 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : 5.33
    Japanese regular : 1.83
    Italians regular : 0.33
    Germans regular : -1.33
    British regular : -3.17
    

    Savegame

  • 25 22

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber and 3 fighters moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 bomber, 3 fighters and 2 infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 2 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from Northern Italy to Southern Italy
    
        Turn Complete - Italians
            Italians collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.50
    

    Savegame

  • 2026

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 aaGuns, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 destroyers moved from 54 Sea Zone to 35 Sea Zone
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Philippines to Malaya
    
        Place Units - ANZAC
            2 aaGuns and 1 infantry placed in Malaya
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,2,1,4,3,2,1,2,3,2,6,4,5,4,5,3,1,2,1,2
            ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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