@msoot Scramble in sz 111 or 115? Submerge sub in 115?
L26 BM4 Avner(X) vs discalced(L+22)
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 10 infantry moved from Yugoslavia to Slovakia Hungary 1 armour and 5 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary 1 fighter moved from Southern Italy to Slovakia Hungary 1 bomber moved from Southern Italy to Slovakia Hungary 1 fighter moved from Southern Italy to Slovakia Hungary 1 fighter moved from Southern Italy to Slovakia Hungary Combat - Italians Battle in Slovakia Hungary Italians attack with 1 armour, 1 bomber, 3 fighters, 10 infantry and 5 mech_infantrys Russians defend with 1 aaGun, 10 artilleries, 3 infantry and 7 mech_infantrys Russians roll AA dice in Slovakia Hungary : 0/3 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 bomber, 3 fighters, 10 infantry and 5 mech_infantrys in Slovakia Hungary, round 2 : 4/20 hits, 5.17 expected hits Russians roll dice for 1 aaGun, 10 artilleries, 3 infantry and 7 mech_infantrys in Slovakia Hungary, round 2 : 5/20 hits, 6.67 expected hits 5 infantry owned by the Italians lost in Slovakia Hungary 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Slovakia Hungary Italians roll dice for 1 armour, 1 bomber, 3 fighters, 5 infantry and 5 mech_infantrys in Slovakia Hungary, round 3 : 5/15 hits, 4.33 expected hits Russians roll dice for 10 artilleries and 7 mech_infantrys in Slovakia Hungary, round 3 : 3/17 hits, 5.67 expected hits 3 infantry owned by the Italians lost in Slovakia Hungary 5 mech_infantrys owned by the Russians lost in Slovakia Hungary Italians roll dice for 1 armour, 1 bomber, 3 fighters, 2 infantry and 5 mech_infantrys in Slovakia Hungary, round 4 : 5/12 hits, 3.83 expected hits Russians roll dice for 10 artilleries and 2 mech_infantrys in Slovakia Hungary, round 4 : 2/12 hits, 4.00 expected hits 2 infantry owned by the Italians lost in Slovakia Hungary 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Russians lost in Slovakia Hungary Italians roll dice for 1 armour, 1 bomber, 3 fighters and 5 mech_infantrys in Slovakia Hungary, round 5 : 5/10 hits, 3.50 expected hits Russians roll dice for 7 artilleries in Slovakia Hungary, round 5 : 1/7 hits, 2.33 expected hits 1 mech_infantry owned by the Italians lost in Slovakia Hungary 5 artilleries owned by the Russians lost in Slovakia Hungary Italians roll dice for 1 armour, 1 bomber, 3 fighters and 4 mech_infantrys in Slovakia Hungary, round 6 : 3/9 hits, 3.33 expected hits Russians roll dice for 2 artilleries in Slovakia Hungary, round 6 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Slovakia Hungary 2 artilleries owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 44 Casualties for Italians: 10 infantry and 2 mech_infantrys Casualties for Russians: 1 aaGun, 10 artilleries, 3 infantry and 7 mech_infantrys Non Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Slovakia Hungary to Southern Italy 1 fighter moved from Slovakia Hungary to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Italians regular : 1.83 Russians regular : -7.33 Russians AA : -0.50 -
@Avner Italians swinging a big bat!
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@discalced said in L26 BM4 Avner(X) vs discalced(L+22):
@Avner Italians swinging a big bat!
Last satisfaction from an Italian :)
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland 1 aaGun and 2 infantry moved from South Australia to New South Wales 1 carrier and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,4 ANZAC collect 15 PUs (3 lost to blockades); end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1.50 ANZAC regular : 0.00 -
@discalced 1 sec – gotta move the anzac transport
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland 1 aaGun and 2 infantry moved from South Australia to New South Wales 1 carrier and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,4 ANZAC collect 15 PUs (3 lost to blockades); end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -1.50 ANZAC regular : 0.00 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 armour and 21 mech_infantrys moved from Caucasus to Rostov 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Germany to Romania 2 fighters and 2 tactical_bombers moved from Northern Italy to Romania Combat - Germans Battle in Romania Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 7 armour and 21 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour and 21 mech_infantrys in Rostov, round 2 : 8/28 hits, 7.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 7 armour and 21 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 7 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary 1 bomber moved from Western Germany to Slovakia Hungary 1 bomber moved from Western Germany to Slovakia Hungary 1 bomber moved from Western Germany to Slovakia Hungary 13 infantry moved from Northern Italy to Greater Southern Germany 1 aaGun, 2 artilleries and 15 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 armour moved from Iraq to Persia Place Units - Germans 10 infantry placed in Germany 1 mech_infantry placed in Western Germany 3 infantry placed in France 3 infantry placed in Normandy Bordeaux 2 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,6,2,3,4,3,4,3,5,4,4,6,4 Germans collect 46 PUs (1 lost to blockades); end with 46 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.33 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 2 infantry moved from Eastern Poland to Romania 2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania Combat - Russians Battle in Romania Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 artilleries and 9 infantry moved from Baltic States to Eastern Poland 2 armour moved from Bessarabia to Eastern Poland 2 fighters and 2 tactical_bombers moved from Romania to Eastern Poland 1 infantry moved from Samara to Volgograd 11 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Russia Place Units - Russians 3 armour placed in Novgorod 3 infantry placed in Ukraine 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.67 -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 8 fighters and 4 tactical_bombers moved from 56 Sea Zone to Java 1 armour and 1 mech_infantry moved from Kwangtung to Kiangsi 1 armour and 1 mech_infantry moved from Kiangsu to Kiangsi 1 artillery moved from Turkmenistan to Kazakhstan Japanese take Kazakhstan from Russians 1 bomber moved from Japan to Korea 1 bomber moved from Japan to Korea 2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Strategic bombing raid in Korea Americans roll AA dice in Korea : 0/2 hits, 0.33 expected hits Bombing raid in Korea rolls: 6,6 and causes: 6 damage to unit: factory_minor Bombing raid in Korea causes 6 damage total. Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Java Japanese attack with 8 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 8 fighters, 2 infantry and 4 tactical_bombers in Java, round 2 : 5/14 hits, 7.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 8 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 2 armour and 2 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Kiangsi, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 2 mech_infantrys in Kiangsi, round 3 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 3 infantry moved from West India to Eastern Persia 2 infantry moved from Eastern Persia to Persia 3 mech_infantrys moved from India to Eastern Persia 1 infantry moved from French Indo China to Yunnan 1 armour moved from Yunnan to India 1 mech_infantry moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Burma 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 submarine moved from 56 Sea Zone to 43 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 submarines and 2 transports moved from 56 Sea Zone to 37 Sea Zone 8 fighters and 4 tactical_bombers moved from Java to 37 Sea Zone 1 tactical_bomber moved from French Indo China to India 1 bomber moved from Korea to Japan 1 bomber moved from Korea to Japan Place Units - Japanese 1 artillery and 1 infantry placed in Malaya 1 transport placed in 39 Sea Zone 1 fighter and 1 infantry placed in India 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in French Indo China 2 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,1,3,5 Japanese collect 47 PUs (7 lost to blockades); end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -2.67 Americans AA : -0.33 ANZAC regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 1 harbour, 8 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 9 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Americans attack with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/12 hits, 5.00 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 3 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in 55 Sea Zone ANZAC loiter and taunt; Americans attack with 9 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters in 55 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 9 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 55 Sea Zone to Caroline Islands 1 fighter moved from 55 Sea Zone to Caroline Islands 7 fighters moved from 55 Sea Zone to 35 Sea Zone 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 11 destroyers, 1 infantry, 12 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 4 transports moved from 99 Sea Zone to 98 Sea Zone 3 artilleries moved from Egypt to 98 Sea Zone 3 artilleries and 4 transports moved from 98 Sea Zone to 99 Sea Zone 3 artilleries moved from 99 Sea Zone to Greece 2 carriers moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Norway to Greece 3 mech_infantrys moved from Finland to Novgorod 1 artillery and 8 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 2 artilleries and 1 infantry moved from Novgorod to Belarus Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 artillery EDIT: Adding units owned by Americans to Morocco: 1 artillery EDIT: Turning off Edit Mode 1 harbour and 3 infantry placed in Greece 2 fighters and 1 tactical_bomber placed in Norway 3 mech_infantrys placed in Finland 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 3 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2 Americans collect 74 PUs (2 lost to blockades); end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 11 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 artillery and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 11 infantry in Sikang, round 2 : 1/12 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 3 armour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Trans-Jordan to Syria British take Syria from Germans 1 armour moved from Syria to Iraq British take Iraq from Germans 2 armour and 2 infantry moved from Greece to 99 Sea Zone 2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 93 Sea Zone 2 armour and 2 infantry moved from 93 Sea Zone to Southern France 3 fighters moved from Gibraltar to Southern France Combat - British Battle in Southern France British attack with 2 armour, 3 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 armour, 3 fighters and 2 infantry in Southern France, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Southern France 2 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Southern France to Normandy Bordeaux 2 carriers, 3 cruisers and 2 destroyers moved from 99 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 transports moved from 99 Sea Zone to 98 Sea Zone 1 aaGun moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 aaGun, 2 artilleries, 1 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 aaGun, 2 artilleries and 1 infantry moved from 99 Sea Zone to Greece 2 armour, 3 artilleries and 9 mech_infantrys moved from Trans-Jordan to Iraq 2 armour and 2 mech_infantrys moved from Egypt to Iraq 2 armour moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 aaGuns and 3 infantry moved from Belarus to Bryansk 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Egypt to 93 Sea Zone 1 fighter moved from Egypt to Bryansk Place Units - British 2 infantry and 1 tactical_bomber placed in Egypt 3 armour placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Americans from Greece: 1 tactical_bomber EDIT: Adding units owned by Americans to Bryansk: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,2 British collect 34 PUs (6 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.17 Japanese regular : -0.67 Germans regular : 0.33 British regular : 2.17 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 1 harbour, 8 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 9 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Americans attack with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/12 hits, 5.00 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 3 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in 55 Sea Zone ANZAC loiter and taunt; Americans attack with 9 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters in 55 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 9 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 55 Sea Zone to Caroline Islands 1 fighter moved from 55 Sea Zone to Caroline Islands 7 fighters moved from 55 Sea Zone to 35 Sea Zone 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 11 destroyers, 1 infantry, 12 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 4 transports moved from 99 Sea Zone to 98 Sea Zone 3 artilleries moved from Egypt to 98 Sea Zone 3 artilleries and 4 transports moved from 98 Sea Zone to 99 Sea Zone 3 artilleries moved from 99 Sea Zone to Greece 2 carriers moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Norway to Greece 3 mech_infantrys moved from Finland to Novgorod 1 artillery and 8 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 2 artilleries and 1 infantry moved from Novgorod to Belarus Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 artillery EDIT: Adding units owned by Americans to Morocco: 1 artillery EDIT: Turning off Edit Mode 1 harbour and 3 infantry placed in Greece 2 fighters and 1 tactical_bomber placed in Norway 3 mech_infantrys placed in Finland 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 3 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2 Americans collect 74 PUs (2 lost to blockades); end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 11 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 artillery and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 11 infantry in Sikang, round 2 : 1/12 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 3 armour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Trans-Jordan to Syria British take Syria from Germans 1 armour moved from Syria to Iraq British take Iraq from Germans 2 armour and 2 infantry moved from Greece to 99 Sea Zone 2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 93 Sea Zone 2 armour and 2 infantry moved from 93 Sea Zone to Southern France 3 fighters moved from Gibraltar to Southern France Combat - British Battle in Southern France British attack with 2 armour, 3 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 armour, 3 fighters and 2 infantry in Southern France, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Southern France 2 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Southern France to Normandy Bordeaux 2 carriers, 3 cruisers and 2 destroyers moved from 99 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 transports moved from 99 Sea Zone to 98 Sea Zone 1 aaGun moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 aaGun, 2 artilleries, 1 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 aaGun, 2 artilleries and 1 infantry moved from 99 Sea Zone to Greece 2 armour, 3 artilleries and 9 mech_infantrys moved from Trans-Jordan to Iraq 2 armour and 2 mech_infantrys moved from Egypt to Iraq 2 armour moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 aaGuns and 3 infantry moved from Belarus to Bryansk 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Egypt to 93 Sea Zone 1 fighter moved from Egypt to Bryansk Place Units - British 2 infantry and 1 tactical_bomber placed in Egypt 3 armour placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Americans from Greece: 1 tactical_bomber EDIT: Adding units owned by Americans to Bryansk: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,2 British collect 34 PUs (6 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.17 Japanese regular : -0.67 Germans regular : 0.33 British regular : 2.17 -
@Avner edited to [1] move USA tac from norway > bryansk (instead of norway to greece) and [2] to take the USA art that was sitting in gibralter over to normandy (which enabled me to leave an art in morroco) and [3] to move US sub into sz97





