0% for April

L26 BM4 Avner(X) vs discalced(L+22)

  • 2026

    @Avner scramble 112?

  • 25 22

  • 2026

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 carriers, 1 factory_minor, 1 fighter, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 112 Sea Zone
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
    
        Combat - Americans
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 110 Sea Zone
                Americans attack with 2 destroyers
                Germans defend with 1 destroyer
                Americans win with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in 112 Sea Zone
                Americans attack with 5 fighters and 4 tactical_bombers
                Germans defend with 1 carrier, 2 fighters, 2 tactical_bombers and 5 transports
                Americans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 72
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 carrier, 2 fighters, 2 tactical_bombers and 5 transports
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from 112 Sea Zone to Norway
            1 fighter moved from Norway to 112 Sea Zone
            1 tactical_bomber moved from Norway to 112 Sea Zone
            1 armour and 4 mech_infantrys moved from Baltic States to Bryansk
            1 artillery and 8 infantry moved from Novgorod to Belarus
            2 artilleries and 1 infantry moved from Vyborg to Novgorod
            1 armour and 2 mech_infantrys moved from Finland to Novgorod
            1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
            1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 10 fighters and 11 submarines moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 fighter moved from Wake Island to Hawaiian Islands
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 carriers placed in 112 Sea Zone
            1 fighter placed in Norway
            3 mech_infantrys placed in Finland
            1 factory_minor placed in Greece
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 artillery and 2 infantry placed in Korea
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
            Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 32 PUs; 
            British buy 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 infantry moved from Egypt to Trans-Jordan
            10 fighters moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 10 fighters and 5 infantry
                Germans defend with 2 armour and 4 mech_infantrys
                British win, taking Trans-Jordan from Germans with 10 fighters and 1 infantry remaining. Battle score for attacker is 16
                Casualties for British: 4 infantry
                Casualties for Germans: 2 armour and 4 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Union of South Africa to Egypt
            1 fighter moved from Egypt to Gibraltar
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            2 armour moved from Union of South Africa to Belgian Congo
            10 fighters moved from Trans-Jordan to Volgograd
            1 fighter moved from Eastern Poland to Volgograd
            2 aaGuns and 3 infantry moved from Novgorod to Belarus
            3 armour and 9 mech_infantrys moved from Egypt to Trans-Jordan
            4 artilleries moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 armour, 1 artillery and 1 fighter placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3
            British collect 29 PUs (5 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Savegame

  • 2026

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 carriers, 1 factory_minor, 1 fighter, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 112 Sea Zone
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
    
        Combat - Americans
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 110 Sea Zone
                Americans attack with 2 destroyers
                Germans defend with 1 destroyer
                Americans win with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in 112 Sea Zone
                Americans attack with 5 fighters and 4 tactical_bombers
                Germans defend with 1 carrier, 2 fighters, 2 tactical_bombers and 5 transports
                Americans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 72
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 carrier, 2 fighters, 2 tactical_bombers and 5 transports
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from 112 Sea Zone to Norway
            1 fighter moved from Norway to 112 Sea Zone
            1 tactical_bomber moved from Norway to 112 Sea Zone
            1 armour and 4 mech_infantrys moved from Baltic States to Bryansk
            1 artillery and 8 infantry moved from Novgorod to Belarus
            2 artilleries and 1 infantry moved from Vyborg to Novgorod
            1 armour and 2 mech_infantrys moved from Finland to Novgorod
            1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
            1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 10 fighters and 11 submarines moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 fighter moved from Wake Island to Hawaiian Islands
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 carriers placed in 112 Sea Zone
            1 fighter placed in Norway
            3 mech_infantrys placed in Finland
            1 factory_minor placed in Greece
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 artillery and 2 infantry placed in Korea
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
            Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 32 PUs; 
            British buy 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 infantry moved from Egypt to Trans-Jordan
            10 fighters moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 10 fighters and 5 infantry
                Germans defend with 2 armour and 4 mech_infantrys
                British win, taking Trans-Jordan from Germans with 10 fighters and 1 infantry remaining. Battle score for attacker is 16
                Casualties for British: 4 infantry
                Casualties for Germans: 2 armour and 4 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Union of South Africa to Egypt
            1 fighter moved from Egypt to Gibraltar
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            2 armour moved from Union of South Africa to Belgian Congo
            10 fighters moved from Trans-Jordan to Volgograd
            1 fighter moved from Eastern Poland to Volgograd
            2 aaGuns and 3 infantry moved from Novgorod to Belarus
            3 armour and 9 mech_infantrys moved from Egypt to Trans-Jordan
            4 artilleries moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 armour, 1 artillery and 1 fighter placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3
            British collect 29 PUs (5 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 artillery and 11 infantry
            EDIT: Adding units owned by Chinese to Tsinghai: 1 artillery and 11 infantry
            EDIT: Turning off Edit Mode
    

    Savegame

  • 2026

    @Avner 2nd file ncm edits for chinese (kansu>tsing)

  • 25 22

    @discalced said in L26 BM4 Avner(X) vs discalced(L+22):

    @Avner 2nd file ncm edits for chinese (kansu>tsing)

    We’ll wrap things up on turn 15, where there might be a final battle. Otherwise, I won’t waste your time.

    I haven’t played Axis in a while and I’m not very good with J1 attacks (not even in @Surfer :))

  • 2026

    @Avner sounds good – whatever you want to do. that sealion setup caught me off-guard, for sure.

  • 25 22

    @discalced said in L26 BM4 Avner(X) vs discalced(L+22):

    @Avner sounds good – whatever you want to do. that sealion setup caught me off-guard, for sure.

    It was a bit forced… we needed the planes in another position :)

  • 25 22

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            10 infantry moved from Yugoslavia to Slovakia Hungary
            1 armour and 5 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
            1 fighter moved from Southern Italy to Slovakia Hungary
            1 bomber moved from Southern Italy to Slovakia Hungary
            1 fighter moved from Southern Italy to Slovakia Hungary
            1 fighter moved from Southern Italy to Slovakia Hungary
    
        Combat - Italians
            Battle in Slovakia Hungary
                Italians attack with 1 armour, 1 bomber, 3 fighters, 10 infantry and 5 mech_infantrys
                Russians defend with 1 aaGun, 10 artilleries, 3 infantry and 7 mech_infantrys
                    Russians roll AA dice in Slovakia Hungary : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 3 fighters, 10 infantry and 5 mech_infantrys in Slovakia Hungary, round 2 : 4/20 hits, 5.17 expected hits
                    Russians roll dice for 1 aaGun, 10 artilleries, 3 infantry and 7 mech_infantrys in Slovakia Hungary, round 2 : 5/20 hits, 6.67 expected hits
                    5 infantry owned by the Italians lost in Slovakia Hungary
                    3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Slovakia Hungary
                    Italians roll dice for 1 armour, 1 bomber, 3 fighters, 5 infantry and 5 mech_infantrys in Slovakia Hungary, round 3 : 5/15 hits, 4.33 expected hits
                    Russians roll dice for 10 artilleries and 7 mech_infantrys in Slovakia Hungary, round 3 : 3/17 hits, 5.67 expected hits
                    3 infantry owned by the Italians lost in Slovakia Hungary
                    5 mech_infantrys owned by the Russians lost in Slovakia Hungary
                    Italians roll dice for 1 armour, 1 bomber, 3 fighters, 2 infantry and 5 mech_infantrys in Slovakia Hungary, round 4 : 5/12 hits, 3.83 expected hits
                    Russians roll dice for 10 artilleries and 2 mech_infantrys in Slovakia Hungary, round 4 : 2/12 hits, 4.00 expected hits
                    2 infantry owned by the Italians lost in Slovakia Hungary
                    2 mech_infantrys owned by the Russians and 3 artilleries owned by the Russians lost in Slovakia Hungary
                    Italians roll dice for 1 armour, 1 bomber, 3 fighters and 5 mech_infantrys in Slovakia Hungary, round 5 : 5/10 hits, 3.50 expected hits
                    Russians roll dice for 7 artilleries in Slovakia Hungary, round 5 : 1/7 hits, 2.33 expected hits
                    1 mech_infantry owned by the Italians lost in Slovakia Hungary
                    5 artilleries owned by the Russians lost in Slovakia Hungary
                    Italians roll dice for 1 armour, 1 bomber, 3 fighters and 4 mech_infantrys in Slovakia Hungary, round 6 : 3/9 hits, 3.33 expected hits
                    Russians roll dice for 2 artilleries in Slovakia Hungary, round 6 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in Slovakia Hungary
                    2 artilleries owned by the Russians lost in Slovakia Hungary
                Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 44
                Casualties for Italians: 10 infantry and 2 mech_infantrys
                Casualties for Russians: 1 aaGun, 10 artilleries, 3 infantry and 7 mech_infantrys
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Slovakia Hungary to Southern Italy
            1 fighter moved from Slovakia Hungary to Western Germany
            1 fighter moved from Slovakia Hungary to Western Germany
            1 fighter moved from Slovakia Hungary to Western Germany
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.83
    Russians regular : -7.33
    Russians AA : -0.50
    

    Savegame

  • 2026

    @Avner Italians swinging a big bat!

  • 25 22

    @discalced said in L26 BM4 Avner(X) vs discalced(L+22):

    @Avner Italians swinging a big bat!

    Last satisfaction from an Italian :)

  • 2026

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
            1 aaGun and 2 infantry moved from South Australia to New South Wales
            1 carrier and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,4
            ANZAC collect 15 PUs (3 lost to blockades); end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.50
    ANZAC regular : 0.00
    

    Savegame

  • 2026

    @discalced 1 sec – gotta move the anzac transport

  • 2026

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
            1 aaGun and 2 infantry moved from South Australia to New South Wales
            1 carrier and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,4
            ANZAC collect 15 PUs (3 lost to blockades); end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.50
    ANZAC regular : 0.00
    

    Savegame

  • 25 22

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour and 21 mech_infantrys moved from Caucasus to Rostov
            1 mech_infantry moved from Germany to Romania
            1 mech_infantry moved from Germany to Romania
            2 fighters and 2 tactical_bombers moved from Northern Italy to Romania
    
        Combat - Germans
            Battle in Romania
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                    1 infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 7 armour and 21 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour and 21 mech_infantrys in Rostov, round 2 : 8/28 hits, 7.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 7 armour and 21 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 armour and 7 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
            1 bomber moved from Western Germany to Slovakia Hungary
            1 bomber moved from Western Germany to Slovakia Hungary
            1 bomber moved from Western Germany to Slovakia Hungary
            13 infantry moved from Northern Italy to Greater Southern Germany
            1 aaGun, 2 artilleries and 15 infantry moved from Holland Belgium to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            1 armour moved from Iraq to Persia
    
        Place Units - Germans
            10 infantry placed in Germany
            1 mech_infantry placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Normandy Bordeaux
            2 infantry placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,6,2,3,4,3,4,3,5,4,4,6,4
            Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.33
    

    Savegame

  • 2026

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            2 infantry moved from Eastern Poland to Romania
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/6 hits, 2.67 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 artilleries and 9 infantry moved from Baltic States to Eastern Poland
            2 armour moved from Bessarabia to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Romania to Eastern Poland
            1 infantry moved from Samara to Volgograd
            11 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Russia
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 infantry placed in Ukraine
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.67
    

    Savegame

  • 25 22

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            8 fighters and 4 tactical_bombers moved from 56 Sea Zone to Java
            1 armour and 1 mech_infantry moved from Kwangtung to Kiangsi
            1 armour and 1 mech_infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Turkmenistan to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 bomber moved from Japan to Korea
            1 bomber moved from Japan to Korea
            2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Strategic bombing raid in Korea
                    Americans roll AA dice in Korea : 0/2 hits, 0.33 expected hits
                Bombing raid in Korea rolls: 6,6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Korea causes 6 damage total. 
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Java
                Japanese attack with 8 fighters, 2 infantry and 4 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 8 fighters, 2 infantry and 4 tactical_bombers in Java, round 2 : 5/14 hits, 7.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 8 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 armour and 2 mech_infantrys
                Americans defend with 1 infantry
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Kiangsi, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Kiangsi, round 3 : 3/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            3 infantry moved from West India to Eastern Persia
            2 infantry moved from Eastern Persia to Persia
            3 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from French Indo China to Yunnan
            1 armour moved from Yunnan to India
            1 mech_infantry moved from French Indo China to Burma
            1 mech_infantry moved from French Indo China to Burma
            1 submarine moved from 56 Sea Zone to 41 Sea Zone
            1 submarine moved from 56 Sea Zone to 43 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 3 submarines and 2 transports moved from 56 Sea Zone to 37 Sea Zone
            8 fighters and 4 tactical_bombers moved from Java to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to India
            1 bomber moved from Korea to Japan
            1 bomber moved from Korea to Japan
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Malaya
            1 transport placed in 39 Sea Zone
            1 fighter and 1 infantry placed in India
            1 transport placed in 37 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            2 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,1,3,5
            Japanese collect 47 PUs (7 lost to blockades); end with 47 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -2.67
    Americans AA : -0.33
    ANZAC regular : -0.67
    

    Savegame

T-shirts, Hats, and More

Suggested Topics

  • 12
  • 84
  • 159
  • 416
  • 136
  • 92
  • 144
  • 141
Axis & Allies Boardgaming Custom Painted Miniatures

14

Online

18.1k

Users

40.9k

Topics

1.8m

Posts