UK2 buy 5inf 1atg 1tnk 2land mine 2sea mine 5supply = 33RP = 6+4+8+15.
No combat.
95dbc488-e34e-4efe-9958-a84e53ae2516-image.png
AANA_RLP_playetest4_UK2.AAM
AA North Africa - Rommel’s Last Push
UK variable initial reinforcement: 1tank 1art 1inf in Suez Canal, 1SS 2inf in Indian Ocean, 1tank 1art 1inf Atlantic Ocean
G1 purchase: 3tank 1scout 5supply = 25RP
CM assume attack MB with no loss.

AANA_RLP_playetest4_G1.AAM
UK1 purchase: 1bmb 1tnk 1atg 1art 5inf 3 land mine 2 sea mine 5 supply = 48RP = 6+4+8+15+15 (Matla supply -1)
I1 buy 1DD 2inf 1sea mine 5 supply = 17 RP = 10+6+1.
CM assume Malta 1fgt trade 1fgt, supply destroyed.
G2 buy 3tank 1mech 5supply = 25RP
No combat
UK2 buy 5inf 1atg 1tnk 2land mine 2sea mine 5supply = 33RP = 6+4+8+15.
No combat.
I2 buy 1bmb 1inf 1sea mine 5 supply = 17 RP = 10+6+1.
CM Malta convoy 1SS 1bmb attack supply, assume sea mine 0 hit, supply sunk.
Deploy bmb in Crete. 1inf 5 supply in Tripoli convoy.
Adjustment: I2 buy 1SS 1tnk instead of 1bmb
G3 buy 3tank 1mech 5supply = 25RP
No combat.

AANA_RLP_playetest4_G3.AAM
Adjustment: I2 revert back to buy 1bmb in Crete
UK3 buy 4inf 1art 2tnk 2land mine 1sea mine 5supply = 33RP = 6+4+8+15.

AANA_RLP_playetest4_UK3.AAM
revise: UK Cairo army move to MM.
I3 buy 2SS 1sea mine 5 supply = 17 RP = 10+6+1.
CM 2inf MB 1bmb Crete > Beng. Assume land mine detonate to no effect and 0 hit from UK. Italy capture Beng. 1bmb 1SS Malta convoy, assume supply destroyed.
adjustment: don’t advance into Siwa.

AANA_RLP_playetest4_I3.AAM
G4 buy 1stuka 2atg 1truck 5supply = 25RP
No combat. Deploy into Tripoli Convoy.
Adjustment:
Replace 2 x 2tnk with 2 x (1 inf 1mech 1atg) Replace 1tnk with 2inf. Then replace 3 mech with 2tnk. => imply that the correct buy was G1 2atg 1tnk 2inf, G2 2inf 2tnk 1scout, G3 3tnk 1mech.
UK4 buy 3inf 1art 1atg 1tnk 2land mine 1sea mine 5supply = 29RP = 6+8+15.
CM Tobruk all, Cairo bmb > Beng.
[dice 2d10<=2] AA gun
2d10<=2: 5, 1; Hits: 1
UK fgt down.
UK 4inf 2art 2tnk 1bmb VS G 4inf 3atg I 2inf 1art
[dice 2d10<=2] UK 2inf
[dice 4d10<=3] 2inf 2art
[dice 2d10<=4] 2tnk
[dice 1d10<=6] 1bmb
[dice 2d10<=2] I 2inf
[dice 5d10<=3] I art G 4inf
[dice 3d10<=5] 3atg
2d10<=2: 4, 5; Hits: 0
4d10<=3: 7, 8, 4, 3; Hits: 1
2d10<=4: 3, 6; Hits: 1
1d10<=6: 6; Hits: 1
2d10<=2: 6, 10; Hits: 0
5d10<=3: 6, 8, 4, 10, 9; Hits: 0
3d10<=5: 5, 5, 6; Hits: 2
UK lose 2tnk, Axis lose I 2inf 1art.
UK 4inf 2art 2tnk 1bmb VS G 4inf 3atg I 2inf 1art
[dice 2d10<=2] UK 2inf
[dice 4d10<=3] 2inf 2art
[dice 1d10<=6] 1bmb
[dice 4d10<=3] G 4inf
[dice 3d10<=5] 3atg
2d10<=2: 8, 1; Hits: 1
4d10<=3: 6, 3, 9, 3; Hits: 2
1d10<=6: 2; Hits: 1
4d10<=3: 9, 3, 5, 2; Hits: 2
3d10<=5: 8, 3, 4; Hits: 2
UK lose 4inf, G lose 4inf.
UK 2art 1bmb VS G 3atg
[dice 2d10<=3] 2inf 2art
[dice 1d10<=6] 1bmb
[dice 3d10<=5] 3atg
2d10<=3: 10, 10; Hits: 0
1d10<=6: 6; Hits: 1
3d10<=5: 8, 5, 1; Hits: 2