@pacifiersboard GL&HF
assumed no scram to 110
L26 PTV Booper (X+12) vs Stucifer (L)
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Didn’t realize the battle calculator snip was before the scramble. Still a <2% outcome, but not 0.2%.
Huge disaster for the UK though, 4 fighters, 2 destroyers and a cruiser, and still didn’t sink the Littorio
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Wow, I’m sorry, really frustrating to get diced like that. I was fortunate enough the first round against the US in SZ93, didn’t dream it would happen again. Was just hoping to take some ships to soften it up for a German Luftwaffe counterstrike.
I had never planned to hold SZ93, but a fortuitous opportunity to retreat from killing the DD in 107 started the entire sequence when UK whiffed. I thought it was a toss-up to hold against the US, which is why I stranded the Italian transports in 100. I had originally planned to cover them with the Italian CV, but then I needed that extra scramble in 93, so it they had to be sacrificed.
On the positive side, you sunk a ton of Axis transports!
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Edge outcomes happen, I don’t think I’d enjoy playing this game on low luck although sometimes I wish for it haha
The transports help a lot, if it weren’t for that I’d be around -125, as it is I’m at -100 for sz 93 + 94 I think. However one of the strengths of the Allies is they tend to be less brittle, with the US taking most of that negative TUV swing I should be ok but the UK is smarting. I was planning on the german transport being eliminated to deny Norway & the NO for another round
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Yes, if I could have picked any transport to survive, it would have been that one - lol.
You’re leaving me with a prickly situation in the Pacific though. Nice combos with US/UK.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Alexandria to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 3 fighters moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 bomber, 4 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 4 fighters and 1 infantry in Trans-Jordan, round 2 : 1/6 hits, 2.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 4 fighters moved from Trans-Jordan to Egypt 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun, 2 armour, 1 artillery and 2 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Romania to Ukraine 2 infantry moved from Tunisia to Libya 1 battleship moved from 93 Sea Zone to 97 Sea Zone Place Units - Italians 1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy 1 airfield placed in Gibraltar Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 aaGun EDIT: Adding units owned by Italians to Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -1.67 British regular : 0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 2 artilleries, 4 fighters and 9 infantry moved from New South Wales to Queensland 1 submarine moved from 59 Sea Zone to 56 Sea Zone 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to Yunnan 1 infantry moved from French West Africa to French Central Africa Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 60 Sea Zone to 43 Sea Zone 1 fighter moved from United Kingdom to Finland Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to Poland 1 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Poland 1 armour moved from Germany to Poland 1 armour moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk Germans take Smolensk from Russians 1 armour moved from Vologda to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Karelia Germans take Karelia from Russians 4 infantry moved from Leningrad to Vyborg 1 fighter moved from Western Germany to Vyborg 1 tactical_bomber moved from 116 Sea Zone to Vyborg 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 fighter moved from Gibraltar to 90 Sea Zone Combat - Germans Battle in Norway Battle in 90 Sea Zone Germans attack with 1 fighter Americans defend with 1 infantry, 1 mech_infantry and 1 transport 1 infantry owned by the Americans, 1 transport owned by the Americans and 1 mech_infantry owned by the Americans lost in 90 Sea Zone Germans win, taking Norway from British with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 infantry, 1 mech_infantry and 1 transport Battle in Poland Germans attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 marine Germans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 marine in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 marine Battle in Vyborg Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vyborg, round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 armour moved from Leningrad to Karelia 3 armour and 3 mech_infantrys moved from Leningrad to Smolensk 3 artilleries and 3 infantry moved from Northern Belarus to Smolensk 1 mech_infantry moved from Baltic States to Smolensk 1 fighter and 1 tactical_bomber moved from Poland to Ukraine 1 fighter moved from Vyborg to Leningrad 1 tactical_bomber moved from Vyborg to Leningrad 1 fighter moved from 90 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 115 Sea Zone 1 fighter moved from Gibraltar to 115 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 3 artilleries and 5 infantry moved from Eastern Poland to Northern Belarus 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 submarine moved from 116 Sea Zone to 113 Sea Zone 1 destroyer moved from 116 Sea Zone to 113 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 carrier moved from 116 Sea Zone to 115 Sea Zone 1 armour moved from Baltic States to Smolensk 1 infantry moved from Novgorod to Vologda 1 infantry moved from Baltic States to Leningrad 2 aaGuns, 1 armour, 3 artilleries and 11 infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Vologda to Smolensk 1 infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Vologda to Karelia 1 artillery and 2 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Southern France to Normandy Bordeaux Place Units - Germans 1 factory_minor placed in Leningrad 3 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Germany 1 infantry placed in Western Germany 1 carrier and 1 destroyer placed in 115 Sea Zone Turning on Edit Mode EDIT: Changing ownership of Tambov from Russians to Germans EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 Optional[PUs]; end with 60 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 65 Optional[PUs] Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 armour moved from Stalingrad to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Stalingrad 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Germans 1 armour moved from Yaroslavl to Russia Combat - Russians Non Combat Move - Russians 1 aaGun, 1 armour, 3 artilleries and 22 infantry moved from Bryansk to Russia 1 infantry moved from Kursk to Tula 1 infantry moved from Russia to Penza 1 infantry moved from Samara to Saratov 5 infantry moved from Samara to Stalingrad 1 aaGun moved from Samara to Stalingrad 2 infantry moved from Kazakhstan to Stalingrad 1 armour moved from Urals to Samara 2 mech_infantrys moved from Stalingrad to Samara 1 armour moved from Russia to Samara 2 infantry moved from Gorky to Samara 2 infantry moved from Gorky to Russia 2 aaGuns, 1 artillery and 14 infantry moved from Korea to Southern Manchuria 3 infantry moved from Siberia to Sakha 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone Place Units - Russians 3 artilleries placed in Stalingrad 2 armour placed in Urals 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 37 Optional[PUs] Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 39 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 10 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 artilleries moved from Japan to 7 Sea Zone 2 infantry moved from Kyushu to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 27 Sea Zone 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 battleship moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Wake Island to 24 Sea Zone 1 cruiser and 1 marine moved from 24 Sea Zone to 27 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from French Indo China to Shan State 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Malaya 1 infantry moved from 132 Sea Zone to Malaya 1 submarine moved from 132 Sea Zone to 43 Sea Zone 3 tactical_bombers moved from 132 Sea Zone to 43 Sea Zone 3 tactical_bombers moved from French Indo China to Malaya 1 bomber moved from French Indo China to Shan State 1 infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 2 fighters moved from French Indo China to 43 Sea Zone 1 fighter moved from Siam to 43 Sea Zone 1 bomber moved from French Indo China to 45 Sea Zone Combat - JapaneseCombat Hit Differential Summary :
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Any scrambles into SZ43 or Malaya?
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@Booper no scrambles, thanks





