Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
You can choose what side you prefer. Good luck!
@cds here is the file for starting. Try opening it in play by forum… you’ll have to enter your forum password each time. Hope it works for you!
2026-3-7-World-At-War.tsvg
HI,
I managed to get it working. But it is strange, somehow I am playing with dice, while the gamesetting seems to be on LL, which I prefer. How do I manage to get it on LL before I restart the game?
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Germans
1 Submarine moved from 3 Sea Zone to 5 Sea Zone
1 Submarine moved from 4 Sea Zone to 5 Sea Zone
1 Destroyer moved from 22 Sea Zone to 5 Sea Zone
1 Submarine moved from 16 Sea Zone to 8 Sea Zone
1 Submarine moved from 15 Sea Zone to 8 Sea Zone
1 Submarine moved from 28 Sea Zone to 8 Sea Zone
1 Submarine moved from 27 Sea Zone to 25 Sea Zone
1 Submarine moved from 29 Sea Zone to 31 Sea Zone
1 Submarine moved from 42 Sea Zone to 31 Sea Zone
1 Submarine moved from 36 Sea Zone to 31 Sea Zone
1 Submarine moved from 37 Sea Zone to 34 Sea Zone
2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 48 Sea Zone
2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
2 Infantrys moved from El Agheila to Kufra
2 Tanks moved from El Agheila to Darfur
6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
2 Artillerys, 6 Infantrys and 1 Tank moved from Rhine to Lorraine
2 Fighters moved from Hamburg to 24 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone
2 Tanks moved from Hamburg to Lorraine
2 Tanks moved from Saxony to Lorraine
1 Tank moved from Austria to Lorraine
1 Tank moved from Brandenburg to Lorraine
2 Artillerys and 4 Infantrys moved from Austria to Croatia
1 Artillery and 4 Infantrys moved from Bohemia to Hungary
1 Fighter moved from Bohemia to Croatia
2 Infantrys moved from Bohemia to Krakow
2 Artillerys and 3 Infantrys moved from Silesia to Krakow
1 Artillery, 4 Infantrys and 2 Tanks moved from Pomerania to Danzig
2 Infantrys and 1 Tank moved from East Prussia to Lithuania
1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
1 Artillery and 2 Infantrys moved from Hamburg to 22 Sea Zone
1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
1 Artillery and 2 Infantrys moved from 23 Sea Zone to Oslo
2 Infantrys moved from Saxony to Rhine
3 Infantrys moved from Hamburg to Pomerania
2 Tanks moved from Silesia to Danzig
6 Infantrys moved from Brandenburg to Silesia
2 Artillerys and 4 Infantrys moved from Berlin to Brandenburg
2 Tanks moved from Bohemia to Hungary
1 Bomber moved from Berlin to Croatia
1 Stuka moved from Berlin to Krakow
1 Tank moved from Berlin to Rhine
1 Stuka moved from Berlin to Lorraine
Purchase Units - Germans
Germans buy 6 ArmoredCars, 1 Destroyer and 5 Infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in Oslo
Germans attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Oslo, round 2 : 0/1 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Oslo, round 3 : 0/1 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Oslo
Germans roll dice for 1 Artillery and 1 Infantry in Oslo, round 4 : 0/1 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Oslo, round 5 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Oslo
Germans loses 0 PUs for violating Oslos neutrality.
Germans win, taking Oslo from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 31 Sea Zone
Germans attack with 3 Submarines
British defend with 1 Cruiser
Germans roll dice for 3 Submarines in 31 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 Cruiser owned by the British lost in 31 Sea Zone
Germans win with 3 Submarines remaining. Battle score for attacker is 12
Casualties for British: 1 Cruiser
Battle in 24 Sea Zone
Germans attack with 1 Battleship, 1 Destroyer, 2 Fighters, 1 Submarine and 1 Transport
Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Battleship, 1 Destroyer, 2 Fighters and 1 Transport in 24 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Germans
1 Transport owned by the Russians lost in 24 Sea Zone
Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Submarines in 24 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Battleship, 1 Destroyer, 2 Fighters and 1 Transport in 24 Sea Zone, round 3 : 1/1 hits, 1.67 expected hits
Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Russians lost in 24 Sea Zone
Germans roll dice for 1 Submarine in 24 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Submarine in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Battleship, 1 Destroyer, 2 Fighters and 1 Transport in 24 Sea Zone, round 4 : 1/1 hits, 1.67 expected hits
Russians roll dice for 1 Destroyer in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 24 Sea Zone
Germans win with 1 Battleship, 1 Destroyer, 2 Fighters, 1 Submarine and 1 Transport remaining. Battle score for attacker is 28
Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
Battle in 25 Sea Zone
Germans attack with 1 Submarine
Americans defend with 1 Transport
Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Transport in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 1 Transport remaining. Battle score for attacker is -7
Casualties for Germans: 1 Submarine
Battle in 34 Sea Zone
Germans attack with 1 Submarine
French defend with 1 Transport
Germans roll dice for 1 Submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the French lost in 34 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Battle in 8 Sea Zone
Germans attack with 3 Submarines
British defend with 1 Destroyer and 1 Transport
Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Germans lost in 8 Sea Zone
1 Transport owned by the British lost in 8 Sea Zone
Germans roll dice for 2 Submarines in 8 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 8 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Casualties for British: 1 Destroyer and 1 Transport
Battle in Croatia
Germans attack with 2 Artillerys, 1 Bomber, 1 Fighter and 4 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 4 Infantrys in Croatia, round 2 : 3/1 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Croatia
3 Infantrys owned by the Neutral lost in Croatia
Germans loses 0 PUs for violating Croatias neutrality.
Germans win, taking Croatia from Neutral with 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Lithuania
Germans attack with 2 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 2 Infantrys and 1 Tank in Lithuania, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans roll dice for 2 Infantrys and 1 Tank in Lithuania, round 3 : 0/1 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Lithuania, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lithuania
Germans roll dice for 1 Infantry and 1 Tank in Lithuania, round 4 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Lithuania, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lithuania
Germans roll dice for 1 Tank in Lithuania, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery in Lithuania, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Germans: 2 Infantrys
Battle in Lorraine
Germans attack with 2 Artillerys, 12 Infantrys, 1 Stuka and 9 Tanks
French defend with 3 Bunkers, 3 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys, 12 Infantrys, 1 Stuka and 9 Tanks in Lorraine, round 2 : 8/1 hits, 8.17 expected hits
Units damaged: 2 Bunkers owned by the French
French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 3/0 hits, 3.00 expected hits
3 Infantrys owned by the Germans lost in Lorraine
1 Bunker owned by the French, 1 Tank owned by the French and 3 Infantrys owned by the French lost in Lorraine
Germans roll dice for 2 Artillerys, 9 Infantrys, 1 Stuka and 9 Tanks in Lorraine, round 3 : 8/1 hits, 7.67 expected hits
French roll dice for 2 Bunkers in Lorraine, round 3 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Lorraine
2 Bunkers owned by the French lost in Lorraine
Germans win, taking Lorraine from French with 2 Artillerys, 8 Infantrys, 1 Stuka and 9 Tanks remaining. Battle score for attacker is 21
Casualties for Germans: 4 Infantrys
Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
Battle in Krakow
Germans attack with 2 Artillerys, 5 Infantrys and 1 Stuka
Neutral defend with 2 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys, 5 Infantrys and 1 Stuka in Krakow, round 2 : 3/1 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 1/1 hits, 1.17 expected hits
1 Infantry owned by the Germans lost in Krakow
1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Krakow
Germans loses 0 PUs for violating Krakows neutrality.
Germans win, taking Krakow from Neutral with 2 Artillerys, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 7
Casualties for Germans: 1 Infantry
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Darfur
Germans attack with 2 Tanks
British defend with 1 Infantry
Germans roll dice for 2 Tanks in Darfur, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Darfur
Germans win, taking Darfur from British with 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Hungary
Germans attack with 1 Artillery, 4 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Hungary, round 2 : 2/1 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Hungary
2 Infantrys owned by the Neutral lost in Hungary
Germans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Hungary, round 3 : 2/0 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Hungary
Germans loses 0 PUs for violating Hungarys neutrality.
Germans win, taking Hungary from Neutral with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Latvia
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Danzig
Germans attack with 1 Artillery, 4 Infantrys and 4 Tanks
Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
Germans roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in Danzig, round 2 : 3/1 hits, 3.17 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 2/1 hits, 1.67 expected hits
2 Infantrys owned by the Germans lost in Danzig
2 Infantrys owned by the Neutral lost in Danzig
Germans roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Danzig, round 3 : 3/1 hits, 2.83 expected hits
Neutral roll dice for 1 Bunker and 1 Tank in Danzig, round 3 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Danzig
1 Bunker owned by the Neutral and 1 Tank owned by the Neutral lost in Danzig
Germans loses 0 PUs for violating Danzigs neutrality.
Germans win, taking Danzig from Neutral with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 9
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
Non Combat Move - Germans
2 Fighters moved from 24 Sea Zone to Hamburg
1 AAGun moved from Bohemia to Krakow
1 Stuka moved from Krakow to Bohemia
1 Stuka moved from Lorraine to Bavaria
1 Fighter moved from Croatia to Campania
1 Bomber moved from Croatia to Bavaria
1 AAGun moved from Berlin to Brandenburg
1 AAGun moved from Bavaria to Lorraine
Place Units - Germans
1 Destroyer placed in 23 Sea Zone
3 ArmoredCars placed in Bavaria
3 ArmoredCars placed in Rhine
5 Infantrys placed in Hamburg
Turn Complete - Germans
Germans collect 71 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
French regular : 0.00
Russians regular : -0.83
Germans regular : -3.00
British regular : -0.17
Neutral regular : -0.50
Hi,
I hope its oke, but I changed it to LL. I have the worst luck with dice, as you can see at the first rolls I did with them. I also had the same bad dice in LL, but then its more managable.
@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Russians
1 Artillery moved from Uzbekistan to 126 Sea Zone
1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan
1 Tank moved from Georgia to Azerbaijan
1 Infantry moved from Semipalatinsk to Khobdo
1 Infantry moved from Krasnoyarsk to Khobdo
1 Tank moved from Irkutsk to Khobdo
1 Tank moved from Karaganda to Khobdo
1 Bomber moved from Sverdlovsk to Khobdo
2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone
2 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland
1 Infantry moved from N.Karelia to Lapland
Purchase Units - Russians
Russians buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Azerbaijan
Russians attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Azerbaijan, round 2 : 1/1 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Azerbaijan
1 Infantry owned by the Neutral lost in Azerbaijan
Russians loses 0 PUs for violating Azerbaijans neutrality.
Russians win, taking Azerbaijan from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Lapland
Russians attack with 3 Infantrys and 1 Tank
Finns defend with 1 Artillery and 1 Infantry
Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 1/0 hits, 1.00 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Lapland
1 Infantry owned by the Finns lost in Lapland
Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 3 : 1/1 hits, 0.83 expected hits
Finns roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lapland
1 Artillery owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Finns: 1 Artillery and 1 Infantry
Battle in Khobdo
Russians attack with 1 Bomber, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Russians roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Khobdo, round 2 : 2/0 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Khobdo
2 Infantrys owned by the Neutral lost in Khobdo
Russians loses 0 PUs for violating Khobdos neutrality.
Russians win, taking Khobdo from Neutral with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Neutral: 2 Infantrys
Non Combat Move - Russians
1 Bomber moved from Khobdo to Chimkent
1 Infantry moved from Tashkent to Chimkent
1 Artillery moved from Alma Ata to Chimkent
1 AAGun moved from Tashkent to Chimkent
1 Infantry moved from Ufa to Kuybyshev
1 Infantry moved from Kirov to Arkhangelsk
1 Infantry moved from Komi to Arkhangelsk
1 Infantry moved from S.Karelia to N.Karelia
1 Infantry moved from Vologda to S.Karelia
1 Infantry moved from Novgorod to Leningrad
1 Infantry moved from Smolensk to Novgorod
1 Infantry moved from Estonia to Leningrad
1 Infantry moved from Tula to Kursk
1 Infantry moved from Yaroslavl to Kursk
1 Tank moved from Rostov to Kursk
1 Tank moved from Penza to Kursk
1 Infantry moved from Georgia to Rostov
3 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Saratov to Rostov
2 Tanks moved from Moscow to Kursk
1 Artillery moved from Moscow to Yaroslavl
2 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Gorky to Yaroslavl
1 Infantry moved from Astrakhan to Georgia
1 Artillery moved from Kuybyshev to Saratov
1 Infantry moved from Perm to Kirov
1 Infantry moved from Okhotsk to Ayan
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Yakutsk to N.Buryat Mongolia
1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
1 Infantry moved from Zhigansk to Yakutsk
1 Artillery moved from Bulun to Zhigansk
1 Infantry moved from Khatanga to Olyokminsk
1 Infantry moved from Evenkia to Olyokminsk
1 Infantry moved from Bratsk to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Fighter moved from Sibirsky to N.Buryat Mongolia
1 Infantry moved from Sibirsky to Khatanga
1 Infantry moved from Yeniseysk to Evenkia
1 Infantry moved from Salekhard to Yeniseysk
1 Infantry moved from Surgut to Yeniseysk
1 Artillery and 1 Infantry moved from Novosibirsk to Krasnoyarsk
1 Infantry moved from Sverdlovsk to Novosibirsk
1 Fighter moved from Sverdlovsk to S.Karelia
1 Tank moved from Sverdlovsk to Krasnoyarsk
Place Units - Russians
4 Infantrys placed in Leningrad
2 Infantrys placed in Arkhangelsk
Turn Complete - Russians
Russians collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Finns regular : 1.00
Russians regular : -0.00
Neutral regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Italians
2 Artillerys and 2 Infantrys moved from Lombardy to Provence
2 Tanks moved from Venetia to Provence
2 Fighters moved from Lombardy to 47 Sea Zone
1 Battleship moved from 46 Sea Zone to 47 Sea Zone
2 Fighters moved from Rome to 47 Sea Zone
2 Tanks moved from Rome to 46 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
1 Infantry moved from Tuscany to 46 Sea Zone
1 Artillery moved from Tuscany to 50 Sea Zone
2 Infantrys moved from Venetia to 50 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
1 Infantry and 1 Tank moved from Albania to 49 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 49 Sea Zone to 47 Sea Zone
3 Infantrys and 3 Tanks moved from 47 Sea Zone to Tunis
2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
1 Infantry moved from Ghadames to S.Tunisia
1 Infantry moved from Hun to Kufra
2 Infantrys moved from Kufra to Darfur
1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria
2 Infantrys and 1 Tank moved from Italian East Africa to Kordofan
1 Fighter moved from Italian East Africa to 57 Sea Zone
1 Submarine moved from 62 Sea Zone to 57 Sea Zone
1 Tank moved from Tobruk to Darfur
1 Destroyer moved from 49 Sea Zone to 48 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
1 Artillery moved from Albania to 49 Sea Zone
1 Destroyer moved from 50 Sea Zone to 48 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk
2 Artillerys and 2 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys moved from Rome to Campania
1 Destroyer and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone
Purchase Units - Italians
Italians buy 1 Bomber, 1 Carrier and 1 Transport; Remaining resources: 1 PUs;
Combat - Italians
Battle in S.Tunisia
Italians attack with 3 Infantrys and 1 Tank
French defend with 1 Infantry
Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/0 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Tunisia
Italians win, taking S.Tunisia from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in 47 Sea Zone
Italians attack with 1 Battleship, 4 Fighters and 3 Transports
French defend with 1 Cruiser and 1 Transport
Italians roll dice for 1 Battleship, 4 Fighters and 3 Transports in 47 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone
Italians win with 1 Battleship, 4 Fighters and 3 Transports remaining. Battle score for attacker is 18
Casualties for French: 1 Cruiser and 1 Transport
Battle in 57 Sea Zone
Italians attack with 1 Fighter and 1 Submarine
British defend with 1 Destroyer and 1 Transport
Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Italians lost in 57 Sea Zone
1 Fighter owned by the Italians retreated
British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -7
Casualties for Italians: 1 Submarine
Battle in Equatoria
Italians attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Equatoria
Italians win, taking Equatoria from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Provence
Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks
French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/1 hits, 2.33 expected hits
French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 1/1 hits, 1.50 expected hits
1 Infantry owned by the Italians lost in Provence
2 Infantrys owned by the French lost in Provence
Italians roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Provence, round 3 : 2/0 hits, 2.00 expected hits
French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Italians lost in Provence
1 Tank owned by the French and 1 Infantry owned by the French lost in Provence
Italians win, taking Provence from French with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Italians: 2 Infantrys
Casualties for French: 3 Infantrys and 1 Tank
Battle in Kordofan
Italians attack with 2 Infantrys and 1 Tank
British defend with 1 Tank
Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in Kordofan
1 Tank owned by the British lost in Kordofan
Italians win, taking Kordofan from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
Casualties for Italians: 1 Infantry
Casualties for British: 1 Tank
Battle in Tunis
Italians attack with 3 Infantrys and 3 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
Italians roll dice for 3 Infantrys and 3 Tanks in Tunis, round 2 : 2/0 hits, 2.00 expected hits
French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 1/1 hits, 1.50 expected hits
1 Infantry owned by the Italians lost in Tunis
2 Infantrys owned by the French lost in Tunis
Italians roll dice for 2 Infantrys and 3 Tanks in Tunis, round 3 : 2/1 hits, 1.83 expected hits
French roll dice for 1 Artillery and 1 Fighter in Tunis, round 3 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Italians lost in Tunis
1 Fighter owned by the French and 1 Artillery owned by the French lost in Tunis
Italians win, taking Tunis from French with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Italians: 2 Infantrys
Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
Non Combat Move - Italians
1 Fighter moved from 47 Sea Zone to Rome
1 Fighter moved from 47 Sea Zone to Tobruk
2 Fighters moved from 47 Sea Zone to Tripoli
1 Fighter moved from 57 Sea Zone to Tobruk
Place Units - Italians
1 Carrier and 1 Transport placed in 46 Sea Zone
1 Bomber placed in Rome
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rome: 1 Fighter
EDIT: Adding units owned by Italians to 46 Sea Zone: 1 Fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : -1.67
Italians regular : -1.17
British regular : 0.17
Question:
Normally a plane would be added to a carrier if you build one, you have a plane stationed there. This time I didnt get asked to land one. I edited it!!!
@cds I have the options set up so you can place a fighter in a sz where you will build a new cv… you shouldn’t have to edit that.
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - French
French loses 0 PUs for violating Greenlands neutrality.
1 Artillery and 1 Infantry moved from S.French Indochina to S.Thailand
1 Artillery moved from Churchill to 1 Sea Zone
1 Infantry moved from Keewatin to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland
French take Greenland from Neutral
Purchase Units - French
French buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in S.Thailand
French attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
French win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - French
1 Infantry moved from N.French Indochina to S.French Indochina
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Tangier to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from N.Tunisia to N.Algeria
2 Infantrys moved from Normandy to Paris
1 Infantry moved from Brittany to Normandy
1 Infantry moved from Burgundy to Paris
1 Infantry moved from Orleanais to Paris
1 Infantry moved from Aquitaine to Orleanais
1 Submarine moved from 55 Sea Zone to 56 Sea Zone
Place Units - French
3 Infantrys placed in E.Morocco
2 Infantrys placed in Syria
Turn Complete - French
French collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
French regular : 0.33
Thai regular : -0.33
@cds On your Pearl Harbor attack save the destroyer until there are not attacking subs left.
@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Yamamoto
1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Panay
Yamamoto take Panay from Americans
2 Tanks moved from Kwangsi to S.French Indochina
Yamamoto take N.French Indochina from French
1 Infantry moved from Kwangsi to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from Hainan to 92 Sea Zone
2 Artillerys, 1 Destroyer, 3 Infantrys, 1 T.Boat and 2 Transports moved from 92 Sea Zone to 106 Sea Zone
1 Fighter moved from 85 Sea Zone to 106 Sea Zone
2 Artillerys moved from 106 Sea Zone to West Borneo
2 Infantrys moved from 106 Sea Zone to West Borneo
1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone
1 Tank moved from Tokyo to 85 Sea Zone
2 Infantrys moved from Tohoku to 85 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 Infantrys, 2 Submarines, 2 Tanks and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao
1 Fighter moved from Minamitori to 108 Sea Zone
1 Fighter moved from Tokyo to 107 Sea Zone
1 Bomber moved from Tokyo to 108 Sea Zone
1 Fighter moved from Rongelap to 108 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Infantry moved from Yap to Ulithi
1 Infantry moved from Rongelap to 103 Sea Zone
1 Infantry moved from Eniwetok to 103 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 103 Sea Zone to 104 Sea Zone
2 Infantrys moved from 104 Sea Zone to Tarawa
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Bomber moved from Jaluit to 91 Sea Zone
1 Artillery moved from Kwajalein to Jaluit
4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Battleship and 2 Carriers moved from 88 Sea Zone to 104 Sea Zone
2 Infantrys moved from Chubu to Kyushu
1 Infantry and 1 Tank moved from Shikoku to Kyushu
1 Artillery and 2 Infantrys moved from Tokyo to Chubu
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
1 Infantry moved from 106 Sea Zone to Mindoro
Purchase Units - Yamamoto
Yamamoto buy 2 Bombers and 2 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Submarines and 3 Transports
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 107 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 107 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 107 Sea Zone
1 Destroyer owned by the Americans lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 3 Transports remaining. Battle score for attacker is 21
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Casualties for Yamamoto: 1 Submarine
Battle in 91 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
Units damaged: 2 Battleships owned by the Americans
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
3 Submarines owned by the Yamamoto lost in 91 Sea Zone
1 Destroyer owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 Cruiser owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 3/1 hits, 2.33 expected hits
Americans roll dice for 3 Battleships in 91 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
2 Submarines owned by the Yamamoto lost in 91 Sea Zone
3 Battleships owned by the Americans lost in 91 Sea Zone
Yamamoto win with 1 Bomber, 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 45
Casualties for Yamamoto: 5 Submarines
Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
Battle in 106 Sea Zone
Yamamoto attack with 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports
British defend with 1 Submarine
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports in 106 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 Submarine owned by the British lost in 106 Sea Zone
Yamamoto win with 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 108 Sea Zone
Yamamoto attack with 1 Bomber and 2 Fighters
Dutch defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Bomber and 2 Fighters in 108 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 Transport owned by the Dutch lost in 108 Sea Zone
Yamamoto roll dice for 1 Bomber and 2 Fighters in 108 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 108 Sea Zone
Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 14
Casualties for Dutch: 1 Destroyer and 1 Transport
Battle in Mindoro
Battle in S.French Indochina
Yamamoto attack with 2 Tanks
French defend with 1 Infantry
Yamamoto roll dice for 2 Tanks in S.French Indochina, round 2 : 1/0 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.French Indochina
Yamamoto win, taking Mindoro from Americans, taking S.French Indochina from French with 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Davao
Yamamoto attack with 1 Artillery, 3 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Davao, round 2 : 2/0 hits, 2.00 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/1 hits, 1.67 expected hits
2 Infantrys owned by the Yamamoto lost in Davao
2 Infantrys owned by the Americans lost in Davao
Yamamoto roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Davao, round 3 : 2/1 hits, 1.67 expected hits
Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Davao
1 Fighter owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Kiangsi
1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Tarawa
Yamamoto attack with 2 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Tarawa, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 2 Infantrys in Tarawa, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Tarawa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Tarawa
1 Infantry owned by the British lost in Tarawa
Yamamoto win, taking Tarawa from British with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Infantry
Battle in West Borneo
Yamamoto attack with 2 Artillerys and 2 Infantrys
Dutch defend with 2 Infantrys
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 2/1 hits, 1.33 expected hits
Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in West Borneo
2 Infantrys owned by the Dutch lost in West Borneo
Yamamoto win, taking West Borneo from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 2 Infantrys
Non Combat Move - Yamamoto
1 Fighter moved from 106 Sea Zone to Bangkok
1 Bomber and 2 Fighters moved from 108 Sea Zone to Peleliu
4 Fighters moved from 91 Sea Zone to 104 Sea Zone
1 Bomber moved from 91 Sea Zone to Jaluit
Place Units - Yamamoto
2 Transports placed in 85 Sea Zone
2 Bombers placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Yamamoto regular : 1.33
Americans regular : 1.00
French regular : -0.33
Dutch regular : -0.50
British regular : 0.33
Thanks! And yes, its different from lets say G40, where as you need a destroyer to attack the subs. It has its ups and downs :)
Pearl Harbor went very well, cant complain about the rest either. I do feel a bit nervous about playing, afraid to make a mistake. Almost happened with Palawan, I landed there, then I saw my mistake and changed the landing to Mindoro.
Do you mind edit in certain cases? F.e. the scenario I described above? Ill always mention any edit I did, like with the ftr in Italy r1.
@cds I’m pretty lenient with ncm and placement edits… sometimes combat edits.
@cds why did you take the dd as a casualty first round when I had asked to keep that until there were no more attacking subs at Pearl?
Sorry, I think I misunderstood you there. I didnt know you were talking about your own casualties. You were explaining stuff in another message and I just assumed this was also some advice.
But just to be clear, in this game you can always hit back at subs without destroyer present, so why is it necessary to keep that around untill my subs are gone. Is that preventing the first strike? I always see that happen anyway. I figured the amount of dice is higher with the cruiser and battleships. I normally attack there and almost always loose more then I did now. Normally I would retreat the planes (all or 3 ftr and the bmb) This time I was more lucky and held on to the des on my side.
But I made a mistake, so you can delete the destroyer of mine as extra casualty to make up for my mistake. Hope that is oke then?!
What do you want me to do, replay that battle? and then adjust the casualty according to that outcome? Or just edit the des of mine as casualty and continue as is.
@cds I’ll just let it the way it is. But when you take the dd, any other ships are vulnerable to the surprise strike.
It’s best if you ask for OOL if you’re unsure.