Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Americans
1 Artillery, 3 Infantrys and 1 Tank moved from Peru to N.Chile
1 Bomber moved from Colombia to N.Chile
2 Transports moved from 119 Sea Zone to 99 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from W.Mexico to 99 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 99 Sea Zone to 119 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 119 Sea Zone to N.Chile
1 Infantry moved from E.Mexico to 25 Sea Zone
1 Artillery moved from South Atlantic USA to 25 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
1 Artillery and 1 Infantry moved from 26 Sea Zone to Hispaniola
1 Infantry moved from Northeast USA to 13 Sea Zone
1 Infantry moved from Washington to 13 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Cuba
1 Bomber moved from Northeast USA to Cuba
1 Infantry moved from Mindanao to Panay
Americans take Panay from Yamamoto
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Elite, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in N.Chile
Americans attack with 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks in N.Chile, round 2 : 4/1 hits, 3.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Americans lost in N.Chile
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Hispaniola
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Hispaniola
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Cuba
Americans attack with 1 Bomber and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Bomber and 2 Infantrys in Cuba, round 2 : 1/0 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Cuba
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Bomber moved from Cuba to South Atlantic USA
1 Fighter moved from Greenland to South Atlantic USA
2 Infantrys moved from Washington to Northeast USA
2 Infantrys moved from Central America to Colombia
2 Tanks moved from E.Mexico to Colombia
1 Artillery and 1 Elite moved from San Francisco to 83 Sea Zone
1 AAGun and 4 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 AAGun, 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 4 Infantrys, 2 Submarines and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
1 AAGun and 4 Infantrys moved from 88 Sea Zone to Wake
1 Fighter moved from Midway to Wake
2 Fighters moved from 88 Sea Zone to Wake
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Submarine moved from 71 Sea Zone to 78 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 78 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 1 Elite moved from 91 Sea Zone to Pearl Harbor
1 Bomber moved from N.Chile to Pearl Harbor
1 Infantry moved from North Central USA to Southwest USA
Place Units - Americans
1 Elite placed in South Atlantic USA
1 Battleship, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone
1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone
1 Adv.Fighter placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Neutral regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Americans
1 Artillery, 3 Infantrys and 1 Tank moved from Peru to N.Chile
1 Bomber moved from Colombia to N.Chile
2 Transports moved from 119 Sea Zone to 99 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from W.Mexico to 99 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 99 Sea Zone to 119 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 119 Sea Zone to N.Chile
1 Infantry moved from E.Mexico to 25 Sea Zone
1 Artillery moved from South Atlantic USA to 25 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
1 Artillery and 1 Infantry moved from 26 Sea Zone to Hispaniola
1 Infantry moved from Northeast USA to 13 Sea Zone
1 Infantry moved from Washington to 13 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Cuba
1 Bomber moved from Northeast USA to Cuba
1 Infantry moved from Mindanao to Panay
Americans take Panay from Yamamoto
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Elite, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in N.Chile
Americans attack with 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks in N.Chile, round 2 : 4/1 hits, 3.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Americans lost in N.Chile
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Hispaniola
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Hispaniola
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Cuba
Americans attack with 1 Bomber and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Bomber and 2 Infantrys in Cuba, round 2 : 1/0 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Cuba
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Bomber moved from Cuba to South Atlantic USA
1 Fighter moved from Greenland to South Atlantic USA
2 Infantrys moved from Washington to Northeast USA
2 Infantrys moved from Central America to Colombia
2 Tanks moved from E.Mexico to Colombia
1 Artillery and 1 Elite moved from San Francisco to 83 Sea Zone
1 AAGun and 4 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 AAGun, 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 4 Infantrys, 2 Submarines and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
1 AAGun and 4 Infantrys moved from 88 Sea Zone to Wake
1 Fighter moved from Midway to Wake
2 Fighters moved from 88 Sea Zone to Wake
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Submarine moved from 71 Sea Zone to 78 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 78 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 1 Elite moved from 91 Sea Zone to Pearl Harbor
1 Bomber moved from N.Chile to Pearl Harbor
1 Infantry moved from North Central USA to Southwest USA
Place Units - Americans
1 Elite placed in South Atlantic USA
1 Battleship, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone
1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone
1 Adv.Fighter placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 106 PUs; end with 106 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Ponape: 1 Artillery and 1 Infantry
EDIT: Adding units owned by Americans to Truk: 1 Artillery and 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17
Neutral regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Germans
1 Artillery and 3 Infantrys moved from Stockholm to Middle Norrland
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from East Prussia to Lithuania
4 Tanks moved from Warsaw to Vinnytsia
6 Infantrys moved from Krakow to Vinnytsia
3 Mot.Infs moved from Bavaria to Vinnytsia
1 Artillery and 3 Infantrys moved from E.Romania to Vinnytsia
1 Tank moved from Danzig to Vinnytsia
2 Artillerys, 1 Infantry and 2 Tanks moved from Serbia to Greece
1 Submarine moved from 41 Sea Zone to 43 Sea Zone
1 Submarine moved from 42 Sea Zone to 43 Sea Zone
1 Infantry and 2 Tanks moved from Mersa Matruh to 51 Sea Zone
2 Tanks moved from Kufra to Lower Egypt
1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
1 Infantry, 2 Tanks and 2 Transports moved from 51 Sea Zone to 49 Sea Zone
1 Infantry and 2 Tanks moved from 49 Sea Zone to Greece
1 Artillery and 3 Infantrys moved from Burgundy to Orleanais
2 Infantrys moved from Lorraine to Picardy
1 Artillery and 1 Infantry moved from Burgundy to Picardy
6 ArmoredCars, 4 Infantrys and 10 Tanks moved from Burgundy to Paris
1 Bomber moved from Lorraine to Picardy
4 Mot.Infs moved from Rhine to Krakow
1 Stuka moved from Krakow to Lithuania
1 Stuka moved from Danzig to Latvia
1 Artillery and 1 Infantry moved from Estonia to Latvia
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Danzig to 23 Sea Zone
1 Artillery and 2 Infantrys moved from Hamburg to Denmark
1 Artillery and 4 Infantrys moved from Bohemia to Krakow
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to Middle Norrland
2 Fighters moved from 22 Sea Zone to Denmark
2 Infantrys moved from Silesia to Danzig
2 Artillerys and 2 Infantrys moved from Silesia to Krakow
2 Artillerys and 1 Infantry moved from Warsaw to Krakow
1 Fighter moved from Tobruk to E.Romania
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 1 Cruiser, 1 Fighter, 14 Infantrys and 6 Mot.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Latvia
Germans attack with 1 Artillery, 2 Infantrys and 1 Stuka
Russians defend with 2 Infantrys
Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Latvia, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Latvia, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Latvia, round 3 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Vinnytsia
Germans attack with 1 Artillery, 9 Infantrys, 3 Mot.Infs and 5 Tanks
Russians defend with 3 Infantrys and 1 Tank
Germans roll dice for 1 Artillery, 9 Infantrys, 3 Mot.Infs and 5 Tanks in Vinnytsia, round 2 : 5/0 hits, 5.00 expected hits
Russians roll dice for 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/1 hits, 1.50 expected hits
2 Infantrys owned by the Germans lost in Vinnytsia
3 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 Artillery, 7 Infantrys, 3 Mot.Infs and 5 Tanks remaining. Battle score for attacker is 7
Casualties for Germans: 2 Infantrys
Casualties for Russians: 3 Infantrys and 1 Tank
Battle in Middle Norrland
Germans attack with 1 Artillery and 7 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Artillery and 7 Infantrys in Middle Norrland, round 2 : 2/1 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Middle Norrland
2 Infantrys owned by the Neutral lost in Middle Norrland
Germans roll dice for 1 Artillery and 6 Infantrys in Middle Norrland, round 3 : 2/1 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Orleanais
Germans attack with 1 Artillery and 3 Infantrys
French defend with 1 AAGun and 1 Infantry
Germans roll dice for 1 Artillery and 3 Infantrys in Orleanais, round 2 : 1/0 hits, 1.00 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Lower Egypt
Germans attack with 2 Tanks
British defend with 1 Infantry
Germans roll dice for 2 Tanks in Lower Egypt, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Lower Egypt
Germans win, taking Lower Egypt from British with 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Denmark
Germans attack with 1 Artillery, 2 Fighters and 2 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Denmark, round 2 : 1/1 hits, 1.50 expected hits
Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Denmark
1 Infantry owned by the Neutral lost in Denmark
Germans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Denmark, round 3 : 2/1 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Denmark, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Denmark
2 Infantrys owned by the Neutral lost in Denmark
Germans loses 0 PUs for violating Denmarks neutrality.
Germans win, taking Denmark from Neutral with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Picardy
Germans attack with 1 Artillery, 1 Bomber and 3 Infantrys
French defend with 1 Bunker
Germans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Picardy, round 2 : 2/1 hits, 1.67 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for French: 1 Bunker
Battle in Lithuania
Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Lithuania, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Paris
Germans attack with 6 ArmoredCars, 4 Infantrys and 10 Tanks
French defend with 1 Artillery, 1 Factory and 9 Infantrys
Germans roll dice for 6 ArmoredCars, 4 Infantrys and 10 Tanks in Paris, round 2 : 8/1 hits, 7.67 expected hits
French roll dice for 1 Artillery and 9 Infantrys in Paris, round 2 : 4/1 hits, 3.33 expected hits
4 Infantrys owned by the Germans lost in Paris
8 Infantrys owned by the French lost in Paris
Germans roll dice for 6 ArmoredCars and 10 Tanks in Paris, round 3 : 7/0 hits, 7.00 expected hits
French roll dice for 1 Artillery and 1 Infantry in Paris, round 3 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans lost in Paris
1 Artillery owned by the French and 1 Infantry owned by the French lost in Paris
Germans captures 47PUs while taking French capital
Germans win, taking Paris from French with 5 ArmoredCars and 10 Tanks remaining. Battle score for attacker is 10
Casualties for Germans: 1 ArmoredCar and 4 Infantrys
Casualties for French: 1 Artillery and 9 Infantrys
Battle in Greece
Germans attack with 2 Artillerys, 2 Infantrys and 4 Tanks
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys, 2 Infantrys and 4 Tanks in Greece, round 2 : 4/1 hits, 3.33 expected hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/1 hits, 2.67 expected hits
1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Greece
4 Infantrys owned by the Neutral lost in Greece
Germans roll dice for 1 Artillery and 4 Tanks in Greece, round 3 : 2/1 hits, 2.33 expected hits
Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 3 : 2/1 hits, 1.33 expected hits
1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Greece
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Greece
Germans roll dice for 3 Tanks in Greece, round 4 : 2/1 hits, 1.50 expected hits
Neutral roll dice for 1 Fighter in Greece, round 4 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in Greece
Germans loses 0 PUs for violating Greeces neutrality.
Germans win, taking Greece from Neutral with 3 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 2 Artillerys, 2 Infantrys and 1 Tank
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Non Combat Move - Germans
1 AAGun moved from Burgundy to Paris
1 AAGun moved from Lorraine to Rhine
1 AAGun moved from Silesia to Danzig
1 AAGun moved from Krakow to Vinnytsia
1 Stuka moved from Lithuania to East Prussia
1 Stuka moved from Latvia to Danzig
2 Fighters moved from Denmark to East Prussia
1 Bomber moved from Picardy to Danzig
Place Units - Germans
1 Adv.Fighter and 1 Cruiser placed in 22 Sea Zone
3 Infantrys placed in Hamburg
1 Infantry placed in Hamburg
4 Infantrys placed in Warsaw
5 Infantrys placed in Bohemia
3 Mot.Infs placed in Bavaria
1 Infantry and 3 Mot.Infs placed in Rhine
1 Fighter placed in Berlin
Turn Complete - Germans
Germans collect 108 PUs; end with 155 PUs
Combat Hit Differential Summary :
French regular : 0.17
Russians regular : 0.17
Germans regular : 1.67
British regular : -0.33
Neutral regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from Donetsk to Odessa
Russians take Odessa from Romanians
3 Infantrys moved from S.Karelia to Vyborg
1 Bomber moved from Donetsk to Vyborg
1 Artillery and 1 Elite moved from Leningrad to Latvia
1 Infantry moved from Minsk to Latvia
1 Fighter moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Vyborg
1 Tank moved from Leningrad to Vyborg
1 Infantry moved from Novgorod to Latvia
1 Infantry moved from Leningrad to Latvia
Purchase Units - Russians
Russians buy 2 Adv.Fighters, 4 Artillerys, 4 Elites, 22 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Latvia
Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Latvia, round 2 : 2/1 hits, 1.67 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/1 hits, 0.67 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Vyborg
Russians attack with 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank
Finns defend with 4 Infantrys
Russians roll dice for 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 2 : 2/0 hits, 2.00 expected hits
Finns roll dice for 4 Infantrys in Vyborg, round 2 : 1/1 hits, 1.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
2 Infantrys owned by the Finns lost in Vyborg
Russians roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 3 : 2/1 hits, 1.83 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 3 : 0/1 hits, 0.67 expected hits
2 Infantrys owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Finns: 4 Infantrys
Non Combat Move - Russians
1 Fighter moved from Vyborg to Leningrad
1 Fighter moved from Latvia to Leningrad
1 Bomber moved from Vyborg to Leningrad
1 AAGun, 1 Artillery, 1 Elite and 3 Infantrys moved from Arkhangelsk to S.Karelia
1 Tank moved from Moscow to S.Karelia
9 Infantrys moved from Moscow to Yaroslavl
1 Artillery moved from Rostov to Kursk
1 Artillery and 3 Infantrys moved from Donetsk to Kursk
1 Tank moved from Stalingrad to Kursk
4 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Saratov to Rostov
1 Tank moved from Georgia to Kursk
1 Artillery, 1 Elite and 1 Infantry moved from Georgia to Rostov
1 AAGun moved from Georgia to Rostov
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 AAGun, 1 Artillery and 1 Infantry moved from Astrakhan to Georgia
1 Artillery moved from Kuybyshev to Saratov
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from Evenkia to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 AAGun, 1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga
1 Artillery and 2 Infantrys moved from Irkutsk to Olyokminsk
1 Infantry moved from Krasnoyarsk to Irkutsk
1 Adv.Fighter moved from Sverdlovsk to Olyokminsk
1 Tank moved from Sverdlovsk to Krasnoyarsk
3 Infantrys moved from Sverdlovsk to Novosibirsk
1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 11 Sea Zone
Place Units - Russians
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
1 Adv.Fighter placed in Sverdlovsk
2 Infantrys placed in Tashkent
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Leningrad
1 Adv.Fighter, 2 Infantrys and 1 Tank placed in Arkhangelsk
4 Infantrys and 1 Tank placed in Stalingrad
1 Artillery, 1 Elite and 8 Infantrys placed in Moscow
1 Infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Finns regular : -1.00
Germans regular : -0.67
Russians regular : 0.50
@cds playing this game with low luck is a lot different than with the regular dice… not sure if I like it really. It kind of takes the fun out of rolling… no suspense or agony of defeat. lol
@captainwalker said in World at War Captain Walker vs cds:
playing this game with low luck is a lot different than with the regular dice… not sure if I like it really. It kind of takes the fun out of rolling… no suspense or agony of defeat. lol
Yes, I understand where you are coming from, there is still some dice, especially in the smaller battles. I can do without the agony ;) I have had my fair share of it. I also believe that in LL you can really play according to a strategy, without having to face sudden defeat in battles where you should be able to win, that defeat screwing up your plans in the long run.
Playing with dice kinda feels like being shot down by friendly fire, I can do without unexpected surprises :)
Goodnight!
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Italians
4 Artillerys moved from Mersa Matruh to 51 Sea Zone
4 Infantrys moved from Mersa Matruh to 51 Sea Zone
4 Artillerys, 1 Battleship, 1 Carrier, 4 Infantrys and 4 Transports moved from 51 Sea Zone to 56 Sea Zone
2 Fighters moved from 51 Sea Zone to Cairo
4 Artillerys and 4 Infantrys moved from 56 Sea Zone to Cairo
4 Tanks moved from Mersa Matruh to Cairo
1 Tank moved from New Valley to Cairo
1 Infantry moved from Tobruk to Kufra
1 Infantry moved from Mersa Matruh to New Valley
1 Infantry moved from Mersa Matruh to Kufra
1 Tank moved from El Agheila to Mersa Matruh
1 Artillery and 4 Infantrys moved from Mersa Matruh to Lower Egypt
3 Fighters moved from Mersa Matruh to Cairo
1 Bomber moved from Mersa Matruh to Cairo
3 Bombers moved from Rome to Cairo
2 Infantrys moved from Campania to 49 Sea Zone
1 Infantry moved from Tunis to N.Tunisia
Italians take N.Tunisia from French
3 Infantrys moved from Tunis to N.Tunisia
1 Tank moved from Tuscany to Campania
2 Infantrys moved from Rome to Campania
Purchase Units - Italians
Italians buy 2 Bombers, 1 Cruiser, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Cairo
Italians attack with 4 Artillerys, 4 Bombers, 5 Fighters, 4 Infantrys and 5 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 5 Tanks
British roll AA dice in Cairo : 2/1 hits, 1.50 expected hits
2 Fighters owned by the Italians lost in Cairo
Italians roll dice for 1 Battleship in Cairo, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 4 Artillerys, 4 Bombers, 3 Fighters, 4 Infantrys and 5 Tanks in Cairo, round 2 : 9/1 hits, 8.83 expected hits
British roll dice for 1 Artillery, 8 Infantrys and 5 Tanks in Cairo, round 2 : 5/1 hits, 5.50 expected hits
1 Artillery owned by the Italians and 4 Infantrys owned by the Italians lost in Cairo
1 Artillery owned by the British and 8 Infantrys owned by the British lost in Cairo
Italians roll dice for 3 Artillerys, 4 Bombers, 3 Fighters and 5 Tanks in Cairo, round 3 : 7/1 hits, 7.17 expected hits
British roll dice for 5 Tanks in Cairo, round 3 : 3/1 hits, 2.50 expected hits
3 Artillerys owned by the Italians lost in Cairo
5 Tanks owned by the British lost in Cairo
Italians win, taking Cairo from British with 4 Bombers, 3 Fighters and 5 Tanks remaining. Battle score for attacker is 5
Casualties for Italians: 4 Artillerys, 2 Fighters and 4 Infantrys
Casualties for British: 1 Artillery, 8 Infantrys and 5 Tanks
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Bomber moved from Cairo to Campania
3 Bombers moved from Cairo to Lower Egypt
3 Fighters moved from Cairo to Lower Egypt
1 Infantry moved from New Valley to Lower Egypt
EDIT: 1 Infantry moved from Kufra to Lower Egypt
EDIT: 2 Infantrys moved from 49 Sea Zone to Campania
1 Fighter moved from Lower Egypt to 56 Sea Zone
Place Units - Italians
1 Cruiser and 1 Transport placed in 43 Sea Zone
2 Infantrys placed in Provence
2 Bombers placed in Rome
1 Infantry placed in Lombardy
2 Infantrys placed in Tunis
Turn Complete - Italians
Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British AA : 0.50
British regular : 0.00
I think I might have made a mistake with 1 inf (edit) I am not at home right now, so will check on it later.
I have looked it over here, seems to be oke.
TripleA Turn Summary for game: World At War
Game History
Round: 3
Non Combat Move - French
1 Elite moved from Churchill to 1 Sea Zone
1 Cruiser and 1 Elite moved from 1 Sea Zone to 2 Sea Zone
1 Elite moved from 2 Sea Zone to Greenland
1 Infantry moved from French Somaliland to Italian East Africa
1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
Turn Complete - French
French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Got my combat moves, non combat figured out, only problem that remains is my purchase. I dont think I can go in a pissing match with the U.S. I cant spend the same as they do, at least not yet.
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Yamamoto
1 B.Transport moved from 84 Sea Zone to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Infantry moved from Iturup to 75 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 85 Sea Zone
1 Cruiser moved from 84 Sea Zone to 85 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Artillery and 3 Infantrys moved from 85 Sea Zone to Kyushu
1 Transport moved from 111 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from Kyushu to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
Yamamoto take Mindanao from Americans
1 Artillery moved from Woleai to 108 Sea Zone
1 Carrier moved from 108 Sea Zone to 93 Sea Zone
1 Artillery and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
1 Marine moved from Davao to 107 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
1 Infantry moved from Flores to 112 Sea Zone
1 Artillery, 1 Infantry and 1 Marine moved from 112 Sea Zone to Merauke
1 Fighter moved from 108 Sea Zone to Merauke
1 Tank moved from West Papua to Milne Bay
Yamamoto take Milne Bay from Anzac
1 Tank moved from Milne Bay to Port Moresby
2 Artillerys and 2 Infantrys moved from West Papua to Port Moresby
1 Infantry moved from Tabiteuea to 109 Sea Zone
1 Infantry and 1 Transport moved from 109 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
1 Fighter moved from 108 Sea Zone to Port Moresby
2 Fighters moved from Woleai to Port Moresby
2 Fighters moved from 109 Sea Zone to Port Moresby
2 Bombers moved from Davao to Port Moresby
1 Transport moved from 109 Sea Zone to 102 Sea Zone
1 Infantry moved from Kusaie to 102 Sea Zone
1 Infantry and 1 Transport moved from 102 Sea Zone to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to West Papua
2 Battleships, 2 Carriers, 1 Destroyer and 1 Submarine moved from 109 Sea Zone to 101 Sea Zone
1 Destroyer moved from 111 Sea Zone to 93 Sea Zone
1 Destroyer moved from 110 Sea Zone to 93 Sea Zone
3 Tanks moved from Banjarmasin to 110 Sea Zone
3 Tanks and 3 Transports moved from 110 Sea Zone to 67 Sea Zone
1 Tank moved from Soembawa to Java
Yamamoto take Lombok from Dutch
1 Tank moved from Flores to 111 Sea Zone
1 Tank and 1 Transport moved from 111 Sea Zone to 67 Sea Zone
3 Bombers and 2 Fighters moved from East And South Borneo to Broome
1 Fighter and 4 Tanks moved from 67 Sea Zone to Broome
2 Bombers moved from Davao to Broome
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Bombers, 1 Carrier, 1 Elite, 5 Infantrys and 4 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Port Moresby
Yamamoto attack with 2 Artillerys, 2 Bombers, 5 Fighters, 2 Infantrys and 1 Tank
Anzac defend with 1 AAGun, 1 Factory, 5 Infantrys and 3 Tanks
Anzac roll AA dice in Port Moresby : 1/1 hits, 1.17 expected hits
1 Fighter owned by the Yamamoto lost in Port Moresby
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 4 Fighters, 2 Infantrys and 1 Tank in Port Moresby, round 2 : 4/1 hits, 4.50 expected hits
Anzac roll dice for 5 Infantrys and 3 Tanks in Port Moresby, round 2 : 3/1 hits, 3.17 expected hits
1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Port Moresby
4 Infantrys owned by the Anzac lost in Port Moresby
Yamamoto roll dice for 1 Artillery, 2 Bombers, 4 Fighters and 1 Tank in Port Moresby, round 3 : 3/1 hits, 3.50 expected hits
Anzac roll dice for 1 Infantry and 3 Tanks in Port Moresby, round 3 : 1/1 hits, 1.83 expected hits
1 Artillery owned by the Yamamoto lost in Port Moresby
1 Infantry owned by the Anzac and 2 Tanks owned by the Anzac lost in Port Moresby
Yamamoto roll dice for 2 Bombers, 4 Fighters and 1 Tank in Port Moresby, round 4 : 3/1 hits, 3.17 expected hits
Anzac roll dice for 1 Tank in Port Moresby, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Anzac lost in Port Moresby
Yamamoto win, taking Port Moresby from Anzac with 2 Bombers, 4 Fighters and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 2 Artillerys, 1 Fighter and 2 Infantrys
Casualties for Anzac: 5 Infantrys and 3 Tanks
Battle in Merauke
Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine
Dutch defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine in Merauke, round 2 : 2/1 hits, 1.50 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Merauke, round 2 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Merauke
1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Merauke
Yamamoto win, taking Merauke from Dutch with 1 Artillery, 1 Fighter and 1 Marine remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Infantry and 1 Tank
Battle in Broome
Yamamoto attack with 5 Bombers, 3 Fighters and 4 Tanks
Anzac defend with 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 Tank
Anzac roll AA dice in Broome : 1/1 hits, 1.33 expected hits
1 Bomber owned by the Yamamoto lost in Broome
Yamamoto roll dice for 4 Bombers, 3 Fighters and 4 Tanks in Broome, round 2 : 6/1 hits, 5.67 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker, 5 Infantrys and 1 Tank in Broome, round 2 : 3/1 hits, 2.67 expected hits
3 Tanks owned by the Yamamoto lost in Broome
5 Infantrys owned by the Anzac lost in Broome
Yamamoto roll dice for 4 Bombers, 3 Fighters and 1 Tank in Broome, round 3 : 4/1 hits, 4.17 expected hits
Anzac roll dice for 1 Bunker and 1 Tank in Broome, round 3 : 1/0 hits, 1.00 expected hits
1 Fighter owned by the Yamamoto lost in Broome
1 Tank owned by the Anzac and 1 Bunker owned by the Anzac lost in Broome
Yamamoto win, taking Broome from Anzac with 4 Bombers, 2 Fighters and 1 Tank remaining. Battle score for attacker is -16
Casualties for Yamamoto: 1 Bomber, 1 Fighter and 3 Tanks
Casualties for Anzac: 1 Bunker, 5 Infantrys and 1 Tank
Non Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Bombers moved from Broome to West Papua
2 Bombers moved from Port Moresby to West Papua
EDIT: 1 Bomber moved from Broome to West Papua
1 Bomber moved from Broome to Flores
1 Fighter moved from Broome to West Papua
1 Fighter moved from Broome to 67 Sea Zone
1 Fighter moved from Merauke to West Papua
4 Fighters moved from Port Moresby to West Papua
1 Tank moved from Kwangtung to Shanghai
1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
Place Units - Yamamoto
1 Carrier and 4 Submarines placed in 85 Sea Zone
1 Adv.Fighter placed in 85 Sea Zone
2 Bombers placed in Tokyo
3 Infantrys placed in Banjarmasin
1 Elite and 2 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50
Anzac regular : -1.17
Anzac AA : -0.50
Dutch regular : 0.17
Lots of figuring out, this game is taking a lot of time, once you get deeper and deeper into it.
But its nice, reminds me of chess a bit, placing pieces and planning ahead.
I lost a bomber in Broome, but it choose one with more movement, so I edited that. I already feel the AA choosing my casualties is a bit riduculous, but its part of the game. Hope you agree with my edit.
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Chinese
1 Infantry moved from Chahar to Shantung
Chinese take Shantung from Hisaichi
1 Artillery, 1 Fighter and 1 Infantry moved from Hupeh to Hunan
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys, 2 Marines and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 2 : 1/0 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 3 : 1/0 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
1 Infantry moved from Hupeh to Kweichow
2 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Lanchow to Szechwan
2 Tanks moved from Gobi Altai to Shensi
1 AAGun, 1 Artillery and 2 Infantrys moved from Gobi Altai to Ningsia
4 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from E.Qinghai to Ningsia
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
3 Tanks moved from Urumqi to Gobi Altai
1 Adv.Fighter moved from Urumqi to Shensi
1 Fighter moved from Hunan to Shensi
2 Tanks moved from Chahar to Shensi
1 Infantry moved from Shensi to Hupeh
1 Tank moved from Hupeh to Shensi
Place Units - Chinese
2 Artillerys, 2 Infantrys and 2 Marines placed in Hsining
1 Adv.Fighter and 3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Hisaichi
1 unit repaired.
1 Tank moved from Kiangsi to 92 Sea Zone
1 Tank moved from Kwangsi to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 B.Transport and 1 Infantry moved from 92 Sea Zone to 106 Sea Zone
2 Tanks moved from British Borneo to 106 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 106 Sea Zone to 110 Sea Zone
1 Infantry and 2 Tanks moved from 110 Sea Zone to Malaya
2 Artillerys and 2 Infantrys moved from Bangkok to Malaya
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Infantrys and 2 Tanks moved from 110 Sea Zone to Malaya
1 Tank moved from N.French Indochina to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya
1 Bomber moved from West Papua to Malaya
1 Infantry moved from British Borneo to 106 Sea Zone
1 Fighter moved from Bangkok to Malaya
2 Infantrys moved from Kiangsi to 92 Sea Zone
1 Infantry moved from Kwangsi to 92 Sea Zone
1 Fighter moved from West Papua to Saipan
1 ArmoredCar moved from Hong Kong to Hunan
1 Artillery and 1 Infantry moved from Kwangsi to Hunan
1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
1 Fighter moved from Bangkok to 85 Sea Zone
4 ArmoredCars moved from Changchun to Vladivostok
1 Tank moved from Liaoning to Vladivostok
3 ArmoredCars moved from Changchun to Liaoning
2 Tanks moved from Peking to Shantung
2 Infantrys and 1 Tank moved from Anhwei to Shansi
1 Infantry moved from Peking to Shantung
1 Artillery and 2 Infantrys moved from Chita to N.Buryat Mongolia
1 Infantry moved from Ayan to Chita
1 Artillery moved from Ayan to Heilungchiang
1 Infantry moved from Peking to Chahar
1 Infantry moved from Peking to Chahar
1 Tank moved from Hulunbuir to Chahar
1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 2 Submarines moved from 67 Sea Zone to 114 Sea Zone
1 Destroyer moved from 105 Sea Zone to 67 Sea Zone
2 Transports moved from 105 Sea Zone to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Samar
Hisaichi take Samar from Americans
2 Infantrys and 1 Transport moved from 92 Sea Zone to 101 Sea Zone
2 Infantrys moved from 101 Sea Zone to Saipan
1 Artillery moved from N.French Indochina to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
1 Infantry moved from N.French Indochina to Hunan
Purchase Units - Hisaichi
Hisaichi buy 10 ArmoredCars, 1 Carrier, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hunan
Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Hunan, round 3 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vladivostok
Hisaichi attack with 4 ArmoredCars and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 4 ArmoredCars and 1 Tank in Vladivostok, round 2 : 1/1 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 4 ArmoredCars and 1 Tank in Vladivostok, round 3 : 1/1 hits, 1.83 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 4 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Malaya
Hisaichi attack with 3 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 5 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank; Chinese defend with 2 Tanks
British roll AA dice in Malaya : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 5 Tanks in Malaya, round 2 : 7/1 hits, 6.17 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 1 Fighter, 6 Infantrys and 3 Tanks in Malaya, round 2 : 4/1 hits, 4.50 expected hits
4 Infantrys owned by the Hisaichi lost in Malaya
6 Infantrys owned by the British lost in Malaya
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 5 Tanks in Malaya, round 3 : 6/1 hits, 5.50 expected hits
British roll dice for 1 Bunker, 1 Fighter and 3 Tanks in Malaya, round 3 : 2/1 hits, 2.50 expected hits
2 Infantrys owned by the Hisaichi lost in Malaya
1 Fighter owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British and 2 Tanks owned by the Chinese lost in Malaya
Hisaichi win, taking Malaya from British with 3 Artillerys, 1 Bomber, 1 Fighter, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 29
Casualties for Hisaichi: 6 Infantrys
Casualties for British: 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank
Casualties for Chinese: 2 Tanks
Battle in Shantung
Hisaichi attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 2 Tanks in Shantung, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 114 Sea Zone
Hisaichi attack with 1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines; Yamamoto loiter and taunt
Anzac defend with 1 Transport
Hisaichi roll dice for 2 Submarines in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Transport owned by the Anzac lost in 114 Sea Zone
Hisaichi win with 1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Non Combat Move - Hisaichi
1 Fighter moved from Malaya to 92 Sea Zone
1 Bomber moved from Malaya to Bangkok
Place Units - Hisaichi
1 Carrier placed in 92 Sea Zone
1 Fighter placed in 92 Sea Zone
4 ArmoredCars placed in Hong Kong
6 ArmoredCars and 2 Infantrys placed in Changchun
Hisaichi undo move 4.
Hisaichi undo move 3.
2 ArmoredCars and 2 Infantrys placed in Hong Kong
8 ArmoredCars placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
British AA : -0.33
Russians regular : -1.33
British regular : -1.00
Hisaichi regular : -0.00
Goodnight
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - British
1 Submarine moved from 115 Sea Zone to 108 Sea Zone
1 Artillery moved from Baluchistan to 58 Sea Zone
1 Artillery, 1 Cruiser and 1 Transport moved from 58 Sea Zone to 68 Sea Zone
1 Artillery moved from 68 Sea Zone to Mozambique
1 Infantry moved from Rhodesia to Mozambique
2 Tanks moved from Cape Town to Mozambique
1 Infantry moved from N.Thailand to S.French Indochina
French take S.French Indochina from Yamamoto
Purchase Units - British
British buy 2 Artillerys, 1 Bomber, 1 Carrier, 1 Elite, 11 Infantrys, 2 Submarines, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in 108 Sea Zone
British attack with 1 Submarine
Yamamoto defend with 1 Transport
British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Yamamoto lost in 108 Sea Zone
British win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Mozambique
British attack with 1 Artillery, 1 Infantry and 2 Tanks
Neutral defend with 1 Infantry
British roll dice for 1 Cruiser in Mozambique, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 AAGun moved from Rhodesia to Kenya
1 Infantry moved from Kenya to Italian East Africa
1 Infantry moved from Equatoria to Italian East Africa
1 Infantry moved from Kordofan to Italian East Africa
1 Artillery and 2 Infantrys moved from Rajputana to Baluchistan
5 Infantrys moved from Delhi to Bihar
1 Destroyer and 1 Transport moved from 59 Sea Zone to 68 Sea Zone
1 Submarine moved from 58 Sea Zone to 68 Sea Zone
2 Fighters moved from French Equatorial Africa to Italian East Africa
1 Artillery and 1 Infantry moved from Munster to 18 Sea Zone
1 Infantry moved from Munster to 18 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry, 2 Submarines and 1 Transport moved from 18 Sea Zone to 11 Sea Zone
1 Artillery and 1 Infantry moved from 11 Sea Zone to Manchester
1 Infantry moved from 18 Sea Zone to Wales
1 Bomber moved from Dublin to Manchester
2 Tanks moved from Munster to Northern Ireland
1 Tank moved from Iceland to 9 Sea Zone
1 Destroyer, 1 Tank and 1 Transport moved from 9 Sea Zone to 11 Sea Zone
1 Tank moved from 11 Sea Zone to Manchester
2 Fighters moved from Manchester to 11 Sea Zone
1 Infantry moved from Burma to N.Thailand
1 Infantry moved from Assam to Burma
1 Artillery and 1 Infantry moved from Assam to Yunnan
1 Tank moved from Assam to Yunnan
1 Tank moved from Assam to Burma
1 Infantry moved from Assam to Burma
1 Infantry moved from Assam to Yunnan
1 Destroyer, 2 Infantrys and 1 Transport moved from 79 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
1 Infantry moved from British Guiana to Suriname
Place Units - British
1 Carrier and 2 Submarines placed in 11 Sea Zone
1 Bomber placed in Manchester
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi
2 Infantrys placed in Bombay
1 Artillery and 4 Infantrys placed in Madras
2 Tanks placed in Cape Town
1 Transport placed in 2 Sea Zone
3 Infantrys placed in Wales
Turn Complete - British
British collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
British regular : 1.17
TripleA Turn Summary for game: World At War
Game History
Round: 3
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Place Units - Anzac
1 Adv.Fighter, 3 Infantrys and 2 Tanks placed in Canberra
2 Infantrys placed in Wellington
2 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 2 PUs;
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :