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World at War Captain Walker vs cds

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    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Russians
            2 Infantrys moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Fighter moved from S.Karelia to Latvia
            1 Infantry moved from Minsk to Lithuania
                  Russians take Lithuania from Germans
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Bomber moved from Chimkent to Vinnytsia
            1 Infantry moved from Donetsk to Vinnytsia
            1 Infantry moved from Kiev to Vinnytsia
            1 Tank moved from Kursk to Vinnytsia
            1 Infantry moved from Odessa to Vinnytsia
            1 Tank moved from Lapland to Vyborg
            1 Infantry moved from S.Karelia to Vyborg
            1 Infantry moved from N.Karelia to Vyborg
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 4 Artillerys, 4 Elites, 25 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 2 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Russians attack with 2 Infantrys and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/1 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Vinnytsia
                Russians attack with 1 Bomber, 3 Infantrys and 1 Tank
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/1 hits, 1.67 expected hits
                    Germans roll dice for 2 Infantrys in Vinnytsia, round 2 : 0/1 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Germans with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Russians
            1 Bomber moved from Vinnytsia to Donetsk
            5 Infantrys moved from Rostov to Donetsk
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Kursk to Kiev
            1 Artillery and 2 Infantrys moved from Yaroslavl to Kursk
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to N.Karelia
            2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Yaroslavl to S.Karelia
            2 Fighters moved from Latvia to Leningrad
            1 Artillery moved from Crimea to Donetsk
            1 Artillery moved from Saratov to Rostov
            1 Infantry moved from Kuybyshev to Saratov
            1 Artillery moved from Azerbaijan to Astrakhan
            1 Tank moved from Azerbaijan to Georgia
            1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 Artillery moved from Chimkent to Kuybyshev
            1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Infantry moved from Kirov to Arkhangelsk
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Artillery, 1 Fighter and 1 Infantry moved from N.Buryat Mongolia to Olyokminsk
            1 Infantry moved from Khatanga to Olyokminsk
            1 Artillery moved from Zhigansk to Olyokminsk
            1 Infantry moved from Kolyma to Okhotsk
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Kamchatka to Koryakia
            1 Infantry moved from Khobdo to Irkutsk
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
            2 Tanks moved from Khobdo to Olyokminsk
            1 Tank moved from Krasnoyarsk to Olyokminsk
            1 Infantry moved from Evenkia to Olyokminsk
            2 Infantrys moved from Yeniseysk to Evenkia
            1 Infantry moved from Novosibirsk to Krasnoyarsk
    
        Place Units - Russians
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Leningrad
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            4 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
            1 Adv.Fighter, 3 Infantrys and 1 Tank placed in Sverdlovsk
            1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
            2 Infantrys placed in Tashkent
            9 Infantrys and 1 Tank placed in Moscow
    
        Turn Complete - Russians
            Russians collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.33
    Germans regular : -1.00
    Russians regular : 0.50
    

    Savegame


  • @captainwalker

    Do you have a OOL for sz56?!

    Attacking with 2 trans, 1 sub, 3 des, 5 ftr, 1 bmb

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    @cds french sub, transports, first. Keep one destroyer until no subs are left in you attack. Otherwise max defense… keep fighters for last.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Italians
            3 Artillerys and 3 Infantrys moved from Tobruk to Mersa Matruh
            2 Fighters moved from Tobruk to 56 Sea Zone
            2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys moved from Darfur to New Valley
            1 Tank moved from Kordofan to New Valley
            2 Fighters moved from Tripoli to 56 Sea Zone
            3 Destroyers, 1 Submarine and 2 Transports moved from 48 Sea Zone to 56 Sea Zone
            1 Fighter moved from 46 Sea Zone to 56 Sea Zone
            1 Bomber moved from Rome to 56 Sea Zone
            3 Tanks moved from Tunis to 47 Sea Zone
            1 Infantry moved from Tunis to 47 Sea Zone
            2 Infantrys moved from S.Tunisia to 47 Sea Zone
            1 Battleship, 3 Infantrys, 3 Tanks and 3 Transports moved from 47 Sea Zone to 51 Sea Zone
            1 Carrier moved from 46 Sea Zone to 51 Sea Zone
            2 Artillerys and 1 Tank moved from Provence to Languedoc
            1 Tank moved from Provence to Tuscany
            1 Tank moved from S.Tunisia to El Agheila
            2 Infantrys moved from Sicily to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            5 Infantrys and 3 Tanks moved from 51 Sea Zone to Mersa Matruh
            1 Artillery and 2 Infantrys moved from Equatoria to Italian East Africa
            1 Infantry moved from Kordofan to Italian East Africa
    
        Purchase Units - Italians
            Italians buy 3 Bombers and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in New Valley
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 2 : 1/1 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in New Valley
                    1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Languedoc
                Italians attack with 2 Artillerys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys and 1 Tank in Languedoc, round 2 : 1/1 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Languedoc
                    1 Infantry owned by the French lost in Languedoc
                Italians win, taking Languedoc from French with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Artillery
                Casualties for French: 1 Infantry
            Battle in Italian East Africa
                Italians attack with 1 Artillery and 3 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 1 Artillery and 3 Infantrys in Italian East Africa, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Italian East Africa
                    Italians roll dice for 1 Artillery and 3 Infantrys in Italian East Africa, round 3 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Artillery in Italian East Africa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Italian East Africa
                    1 Artillery owned by the British lost in Italian East Africa
                Italians win, taking Italian East Africa from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in 56 Sea Zone
                Italians attack with 1 Bomber, 3 Destroyers, 5 Fighters, 1 Submarine and 2 Transports
                British defend with 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters and 3 Transports; French defend with 1 Submarine
                    Italians roll dice for 1 Submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Bomber, 3 Destroyers, 5 Fighters and 2 Transports in 56 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits
                    British roll dice for 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters and 3 Transports in 56 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits
                    1 Submarine owned by the Italians and 2 Transports owned by the Italians lost in 56 Sea Zone
                    1 Submarine owned by the French and 3 Transports owned by the British lost in 56 Sea Zone
                    Italians roll dice for 1 Bomber, 3 Destroyers and 5 Fighters in 56 Sea Zone, round 3 : 3/1 hits, 3.33 expected hits
                    British roll dice for 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters in 56 Sea Zone, round 3 : 2/1 hits, 2.67 expected hits
                    2 Destroyers owned by the Italians lost in 56 Sea Zone
                    1 Carrier owned by the British and 2 Destroyers owned by the British lost in 56 Sea Zone
                    Italians roll dice for 1 Bomber, 1 Destroyer and 5 Fighters in 56 Sea Zone, round 4 : 3/1 hits, 2.67 expected hits
                    British roll dice for 1 Cruiser and 2 Fighters in 56 Sea Zone, round 4 : 1/1 hits, 1.50 expected hits
                    1 Destroyer owned by the Italians lost in 56 Sea Zone
                    2 Fighters owned by the British and 1 Cruiser owned by the British lost in 56 Sea Zone
                Italians win with 1 Bomber and 5 Fighters remaining. Battle score for attacker is 40
                Casualties for Italians: 3 Destroyers, 1 Submarine and 2 Transports
                Casualties for British: 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters and 3 Transports
                Casualties for French: 1 Submarine
    
        Non Combat Move - Italians
            2 Fighters moved from 56 Sea Zone to 51 Sea Zone
            3 Fighters moved from 56 Sea Zone to Mersa Matruh
            1 Bomber moved from 56 Sea Zone to Mersa Matruh
            1 Tank moved from Darfur to Mersa Matruh
            1 AAGun moved from Provence to Languedoc
            1 AAGun moved from Lombardy to Provence
    
        Place Units - Italians
            3 Bombers placed in Rome
            4 Infantrys placed in Tunis
            2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : 0.33
    British regular : -1.00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Cruiser, 1 Elite, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Orleanais to Aquitaine
            1 Infantry moved from Normandy to Orleanais
            1 AAGun moved from Normandy to Brittany
            1 AAGun moved from Paris to Orleanais
            1 Fighter moved from Paris to Manchester
    
        Place Units - French
            1 Cruiser placed in 1 Sea Zone
            1 Elite placed in Churchill
            1 Adv.Fighter and 1 Tank placed in Syria
            3 Infantrys and 1 Tank placed in E.Morocco
            3 Infantrys placed in Normandy
            3 Infantrys placed in Paris
    
        Turn Complete - French
            French collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            2 Tanks moved from Kyushu to 85 Sea Zone
            2 Infantrys moved from Chubu to 85 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa
            1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Flores
                  Yamamoto take Flores from Dutch
            1 Bomber moved from Peleliu to Banjarmasin
            2 Artillerys and 1 Infantry moved from West Borneo to Banjarmasin
            2 Tanks moved from S.French Indochina to 106 Sea Zone
            2 Tanks and 2 Transports moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from Mindoro to 111 Sea Zone
            1 Infantry moved from Panay to 111 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Artillery and 1 Tank moved from Kiangsi to Kwangtung
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
            2 Tanks moved from Davao to 107 Sea Zone
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Fighter moved from Bangkok to Banjarmasin
            2 Bombers moved from Tokyo to Banjarmasin
            1 Artillery and 1 Infantry moved from Jaluit to 104 Sea Zone
            1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters, 1 Infantry and 1 Transport moved from 104 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to West Papua
            1 Bomber moved from Jaluit to Hollandia
            1 Fighter moved from 107 Sea Zone to Soembawa
            1 Fighter moved from 107 Sea Zone to Banjarmasin
            1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
            1 Tank and 2 Transports moved from 107 Sea Zone to 108 Sea Zone
            1 Artillery moved from Chubu to Kyushu
            2 Fighters moved from Peleliu to Hollandia
            1 Fighter moved from 109 Sea Zone to Hollandia
            1 Artillery and 1 Infantry moved from Woleai to 108 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Battleship moved from 107 Sea Zone to 109 Sea Zone
            1 Infantry moved from Tarawa to Tabiteuea
                  Yamamoto take Tabiteuea from British
            1 Fighter moved from 109 Sea Zone to Hollandia
            2 Fighters moved from 109 Sea Zone to West Papua
            1 Infantry, 1 Tank and 1 Transport moved from 108 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 108 Sea Zone to West Papua
            1 Infantry and 1 Tank moved from 109 Sea Zone to West Papua
            1 Destroyer and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
            1 Carrier and 1 Submarine moved from 107 Sea Zone to 108 Sea Zone
            1 Submarine moved from 108 Sea Zone to 109 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 3 Bombers, 1 Cruiser and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kwangtung
                Yamamoto attack with 1 Artillery and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Kwangtung
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Artillery
                Casualties for Chinese: 1 Infantry
            Battle in West Papua
                Yamamoto attack with 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank
                Anzac defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 2 Battleships in West Papua, round 2 : 2/1 hits, 1.33 expected hits
                    2 Infantrys owned by the Anzac lost in West Papua
                    Yamamoto roll dice for 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in West Papua, round 2 : 2/1 hits, 2.67 expected hits
                    Anzac roll dice for 1 Artillery in West Papua, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in West Papua
                    1 Artillery owned by the Anzac lost in West Papua
                Yamamoto win, taking West Papua from Anzac with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Artillery and 2 Infantrys
                Casualties for Yamamoto: 1 Infantry
            Battle in Soembawa
                Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Soembawa, round 2 : 1/0 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Soembawa
                    1 Infantry owned by the Dutch lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in Hollandia
                Yamamoto attack with 1 Bomber, 4 Fighters and 1 Infantry
                Dutch defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Bomber, 4 Fighters and 1 Infantry in Hollandia, round 2 : 2/1 hits, 2.17 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Hollandia
                    1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Hollandia
                Yamamoto win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Artillery and 1 Infantry
            Battle in Banjarmasin
                Yamamoto attack with 2 Artillerys, 3 Bombers, 2 Fighters, 4 Infantrys and 3 Tanks
                Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 6 Infantrys and 1 Tank
                    Dutch roll AA dice in Banjarmasin : 0/1 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Artillerys, 3 Bombers, 2 Fighters, 4 Infantrys and 3 Tanks in Banjarmasin, round 2 : 6/1 hits, 5.83 expected hits
                    Dutch roll dice for 3 Fighters, 6 Infantrys and 1 Tank in Banjarmasin, round 2 : 4/0 hits, 4.00 expected hits
                    4 Infantrys owned by the Yamamoto lost in Banjarmasin
                    6 Infantrys owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 2 Artillerys, 3 Bombers, 2 Fighters and 3 Tanks in Banjarmasin, round 3 : 5/1 hits, 4.83 expected hits
                    Dutch roll dice for 3 Fighters and 1 Tank in Banjarmasin, round 3 : 2/0 hits, 2.00 expected hits
                    2 Artillerys owned by the Yamamoto lost in Banjarmasin
                    1 Fighter owned by the Dutch, 2 Fighters owned by the Anzac and 1 Tank owned by the Dutch lost in Banjarmasin
                Yamamoto captures 22PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 3 Bombers, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 25
                Casualties for Yamamoto: 2 Artillerys and 4 Infantrys
                Casualties for Dutch: 1 Fighter, 6 Infantrys and 1 Tank
                Casualties for Anzac: 2 Fighters
    
        Non Combat Move - Yamamoto
            3 Bombers moved from Banjarmasin to East And South Borneo
            1 Fighter moved from Soembawa to 111 Sea Zone
            2 Fighters moved from Banjarmasin to East And South Borneo
            2 Fighters moved from Hollandia to 109 Sea Zone
            2 Fighters moved from Hollandia to 108 Sea Zone
            2 Fighters moved from West Papua to 109 Sea Zone
            1 Bomber moved from Hollandia to Davao
    
        Place Units - Yamamoto
            1 B.Transport and 1 Cruiser placed in 84 Sea Zone
            3 Bombers and 1 Marine placed in Davao
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Davao: 1 Artillery
            EDIT: Adding units owned by Yamamoto to Woleai: 1 Artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 109 Sea Zone: 2 Fighters
            EDIT: Adding units owned by Yamamoto to Woleai: 2 Fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 71 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Yamamoto regular : 0.33
    Anzac regular : 0.67
    Dutch AA : -0.83
    Dutch regular : 1.00
    

    Savegame


  • @captainwalker

    Goodnight

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    @cds goodnight… see you tomorrow

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from Shansi to Chahar
            2 Infantrys and 1 Tank moved from Suiyuan to Chahar
            1 Fighter moved from Shensi to Chahar
            1 Tank moved from Shensi to Chahar
            1 Infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Yamamoto
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Tank moved from W.Qinghai to Gobi Altai
            1 Artillery moved from E.Qinghai to Gobi Altai
            1 Tank moved from E.Qinghai to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Gobi Altai
                Chinese attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/0 hits, 2.00 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Gobi Altai
                    2 Infantrys owned by the Neutral lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Chahar
                Chinese attack with 1 Fighter, 3 Infantrys and 2 Tanks
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Chahar, round 2 : 2/1 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    2 Infantrys owned by the Hisaichi lost in Chahar
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Chahar, round 3 : 1/1 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Chinese
            1 Infantry moved from Hupeh to Hunan
            1 Infantry moved from Shensi to Shansi
            2 Tanks moved from N.Thailand to Malaya
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Lanchow to Shensi
            2 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Qinghai to Lanchow
            1 Fighter moved from Chahar to Hupeh
            1 AAGun moved from E.Sinkiang to Gobi Altai
            1 AAGun and 6 Infantrys moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 42 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Neutral regular : 0.33
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry and 2 Tanks moved from East And South Borneo to British Borneo
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to British Borneo
            1 Fighter moved from West Borneo to 67 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 105 Sea Zone
            2 Submarines moved from 110 Sea Zone to 67 Sea Zone
            1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 111 Sea Zone to 67 Sea Zone
            1 Destroyer and 1 Submarine moved from 93 Sea Zone to 67 Sea Zone
            1 Bomber moved from Bangkok to 67 Sea Zone
            2 Fighters moved from West Borneo to British Borneo
            2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 105 Sea Zone
            2 Artillerys and 2 Infantrys moved from 105 Sea Zone to Bangkok
            3 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Tank moved from Changchun to 84 Sea Zone
            1 Tank moved from Formosa to 84 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            2 Mech.Infs moved from Changchun to Peking
            1 Tank moved from Changchun to Liaoning
            1 Artillery moved from Khabarovsk to Ayan
            5 Tanks moved from Ayan to Hulunbuir
            1 Tank moved from Khabarovsk to Hulunbuir
            2 Tanks moved from Chita to Hulunbuir
            2 Infantrys moved from Shanghai to Hunan
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Kiangsi
            1 Artillery moved from Shanghai to Hunan
            1 Tank moved from Shantung to Kiangsi
            2 Infantrys and 1 Tank moved from Shantung to Anhwei
            2 Tanks moved from Hulunbuir to Peking
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to N.French Indochina
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi
            2 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
    
        Purchase Units - Hisaichi
            Hisaichi buy 8 ArmoredCars, 1 B.Transport, 1 Destroyer and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 67 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Submarines; Yamamoto loiter and taunt
                Anzac defend with 1 Carrier, 2 Destroyers, 1 Submarine and 1 Transport; Dutch defend with 1 Submarine
                    Hisaichi roll dice for 4 Submarines in 67 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                    Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 2 : 3/1 hits, 2.50 expected hits
                    Anzac roll dice for 1 Carrier, 2 Destroyers and 1 Transport in 67 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                    2 Submarines owned by the Hisaichi lost in 67 Sea Zone
                    1 Transport owned by the Anzac, 1 Submarine owned by the Dutch, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone
                    Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 3 : 3/1 hits, 2.50 expected hits
                    Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac lost in 67 Sea Zone
                Hisaichi win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 1 Fighter and 2 Submarines remaining. Battle score for attacker is 36
                Casualties for Hisaichi: 2 Submarines
                Casualties for Dutch: 1 Submarine
                Casualties for Anzac: 1 Carrier, 2 Destroyers, 1 Submarine and 1 Transport
            Battle in Hunan
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hunan
                    1 Infantry owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 0/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 3 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kwangsi
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 1/1 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Kwangsi
                Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in N.French Indochina
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 2/1 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kiangsi
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in British Borneo
                Hisaichi attack with 2 Fighters, 2 Infantrys and 2 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in British Borneo, round 2 : 2/0 hits, 2.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in British Borneo
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in British Borneo
                Hisaichi win, taking British Borneo from British with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from British Borneo to Bangkok
            1 Fighter moved from 67 Sea Zone to West Papua
            1 Bomber moved from 67 Sea Zone to West Papua
    
        Place Units - Hisaichi
            1 B.Transport placed in 92 Sea Zone
            1 Destroyer placed in 84 Sea Zone
            1 ArmoredCar and 4 Infantrys placed in Hong Kong
            7 ArmoredCars placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    French regular : -0.33
    Anzac regular : 0.67
    British regular : 0.33
    Hisaichi regular : 1.00
    

    Savegame


  • @captainwalker

    I kept one of the dd till the end, seeing I had a couple of subs still. For the rest I think I used the right OOL in sz67.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - British
            1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Fighter moved from Greenland to Iceland
            1 Bomber moved from Greenland to Munster
            2 Infantrys and 1 Tank moved from Dublin to Munster
            1 Tank moved from Northern Ireland to Munster
            2 Fighters moved from Northern Ireland to Munster
            1 Artillery moved from Wales to 18 Sea Zone
            1 Artillery moved from 18 Sea Zone to Munster
            1 Fighter moved from E.Morocco to 42 Sea Zone
            1 Artillery and 1 Infantry moved from Nubia to Italian East Africa
            1 Infantry moved from French Equatorial Africa to Darfur
                  British take Darfur from Germans
            1 Infantry moved from Nubia to Kordofan
                  British take Kordofan from Italians
            1 Infantry moved from Kenya to Equatoria
                  British take Equatoria from Italians
            2 Fighters moved from Lower Egypt to Italian East Africa
            1 Infantry moved from Lower Egypt to 57 Sea Zone
            1 Cruiser, 1 Infantry, 1 Submarine and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry and 1 Tank moved from Iraq to 58 Sea Zone
            2 Infantrys and 1 Tank moved from 58 Sea Zone to Italian East Africa
    
        Purchase Units - British
            British buy 1 Carrier, 2 Destroyers, 15 Infantrys, 1 Submarine, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 Fighter
                Germans defend with 2 Submarines
                    British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 42 Sea Zone
                1 Fighter owned by the British retreated
                Germans win with 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Italian East Africa
                British attack with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank
                Italians defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Cruiser in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Italian East Africa, round 2 : 2/1 hits, 2.17 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Italian East Africa, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Italian East Africa
                    2 Infantrys owned by the Italians lost in Italian East Africa
                    British roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Italian East Africa, round 3 : 2/0 hits, 2.00 expected hits
                    Italians roll dice for 1 Artillery in Italian East Africa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Italian East Africa
                    1 Artillery owned by the Italians lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Artillery and 2 Infantrys
            Battle in Munster
                British attack with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                    British roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks in Munster, round 2 : 3/1 hits, 3.17 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Iceland
                British attack with 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Iceland, round 2 : 1/0 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Iceland
                    1 Infantry owned by the Neutral lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from Iceland to 18 Sea Zone
            1 Fighter moved from Munster to 18 Sea Zone
            1 Bomber moved from Munster to Dublin
            1 Fighter moved from Munster to Manchester
            1 Fighter moved from 42 Sea Zone to E.Morocco
            1 Infantry moved from Lower Egypt to Nubia
            1 Artillery and 2 Tanks moved from Lower Egypt to Cairo
            2 Fighters moved from Italian East Africa to French Equatorial Africa
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from Rhodesia to Kenya
            1 AAGun and 1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 71 Sea Zone to 74 Sea Zone
            1 Infantry moved from Yukon to 74 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 74 Sea Zone to 79 Sea Zone
            1 Submarine moved from 120 Sea Zone to 115 Sea Zone
            1 Infantry moved from Assam to Yunnan
            1 AAGun and 2 Infantrys moved from Bihar to Assam
            1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys moved from Madras to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 Infantry moved from Hyderabad to 60 Sea Zone
            2 Artillerys and 2 Infantrys moved from 60 Sea Zone to Assam
            1 Infantry moved from Ontario to Quebec
    
        Place Units - British
            1 Carrier, 1 Destroyer and 1 Submarine placed in 18 Sea Zone
            1 Destroyer and 1 Transport placed in 59 Sea Zone
            4 Infantrys and 2 Tanks placed in Cairo
            2 Tanks placed in Cape Town
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Neutral regular : 0.33
    British regular : 0.17
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Purchase Units - Anzac
            Anzac buy 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Infantry and 1 Tank moved from Western Australia to Broome
            1 Submarine moved from 70 Sea Zone to 122 Sea Zone
            1 Infantry moved from Tasmania to 122 Sea Zone
            1 Infantry moved from Wellington to 122 Sea Zone
            2 Infantrys and 1 Transport moved from 122 Sea Zone to 114 Sea Zone
            2 Infantrys moved from 114 Sea Zone to Port Moresby
            1 Infantry moved from Northern Territory to Townsville
    
        Place Units - Anzac
            1 Infantry and 2 Tanks placed in Port Moresby
            3 Infantrys placed in Townsville
            3 Infantrys placed in Broome
            6 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Finns
            3 Infantrys moved from Oulu to Vyborg
            1 Transport moved from 22 Sea Zone to 24 Sea Zone
            1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Fighter moved from Danzig to Vyborg
            3 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 5 Infantrys
                Russians defend with 2 Infantrys and 1 Tank
                    Finns roll dice for 1 Fighter and 5 Infantrys in Vyborg, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/1 hits, 1.17 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    1 Infantry owned by the Russians lost in Vyborg
                    Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Vyborg, round 3 : 0/1 hits, 0.83 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 4 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Vyborg, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 7
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 2 Infantrys and 1 Tank
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Helsinki
    
        Place Units - Finns
            2 Artillerys and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from Helsinki: 1 Fighter
            EDIT: Adding units owned by Finns to Danzig: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Finns regular : -0.17
    Russians regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Romanians
            3 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from E.Romania to Odessa
                  Romanians take Odessa from Russians
            1 Tank moved from Odessa to E.Romania
            1 Artillery and 2 Infantrys moved from E.Romania to Bulgaria
            1 Fighter moved from E.Romania to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Bulgaria, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Bulgaria to Danzig
    
        Place Units - Romanians
            2 Artillerys and 2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.17
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Artillery and 1 Tank moved from Manila to 106 Sea Zone
            1 Artillery, 1 Tank and 2 Transports moved from 106 Sea Zone to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Java
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand
            1 Fighter moved from Mindoro to S.Thailand
            1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                French defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/1 hits, 1.67 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                    1 Infantry owned by the French lost in S.Thailand
                    Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 1/1 hits, 1.33 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in S.Thailand
                Thai win, taking S.Thailand from French with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Infantry
                Casualties for French: 1 Artillery and 1 Infantry
            Battle in Java
                Thai attack with 1 Artillery, 2 Infantrys and 1 Tank
                Anzac defend with 1 Infantry and 1 Tank
                    Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Java, round 2 : 1/1 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Java, round 2 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Thai lost in Java
                    1 Infantry owned by the Anzac lost in Java
                    Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 3 : 1/1 hits, 1.17 expected hits
                    Dutch roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac lost in Java
                Thai win, taking Java from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Thai: 1 Infantry
                Casualties for Anzac: 1 Infantry and 1 Tank
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Thai regular : -1.50
    Dutch regular : -0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Artillery, 3 Infantrys and 1 Tank moved from Peru to N.Chile
            1 Bomber moved from Colombia to N.Chile
            2 Transports moved from 119 Sea Zone to 99 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from W.Mexico to 99 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 99 Sea Zone to 119 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 119 Sea Zone to N.Chile
            1 Infantry moved from E.Mexico to 25 Sea Zone
            1 Artillery moved from South Atlantic USA to 25 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            1 Artillery and 1 Infantry moved from 26 Sea Zone to Hispaniola
            1 Infantry moved from Northeast USA to 13 Sea Zone
            1 Infantry moved from Washington to 13 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Cuba
            1 Bomber moved from Northeast USA to Cuba
            1 Infantry moved from Mindanao to Panay
                  Americans take Panay from Yamamoto
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Elite, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in N.Chile
                Americans attack with 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks in N.Chile, round 2 : 4/1 hits, 3.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in N.Chile
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Hispaniola
                Americans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Hispaniola
                    1 Infantry owned by the Neutral lost in Hispaniola
                Americans loses 0 PUs for violating Hispaniolas neutrality.
                Americans win, taking Hispaniola from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Cuba
                Americans attack with 1 Bomber and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Bomber and 2 Infantrys in Cuba, round 2 : 1/0 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Cuba
                    1 Infantry owned by the Neutral lost in Cuba
                Americans loses 0 PUs for violating Cubas neutrality.
                Americans win, taking Cuba from Neutral with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from Cuba to South Atlantic USA
            1 Fighter moved from Greenland to South Atlantic USA
            2 Infantrys moved from Washington to Northeast USA
            2 Infantrys moved from Central America to Colombia
            2 Tanks moved from E.Mexico to Colombia
            1 Artillery and 1 Elite moved from San Francisco to 83 Sea Zone
            1 AAGun and 4 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 AAGun, 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 4 Infantrys, 2 Submarines and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
            1 AAGun and 4 Infantrys moved from 88 Sea Zone to Wake
            1 Fighter moved from Midway to Wake
            2 Fighters moved from 88 Sea Zone to Wake
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Submarine moved from 71 Sea Zone to 78 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 78 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Elite moved from 91 Sea Zone to Pearl Harbor
            1 Bomber moved from N.Chile to Pearl Harbor
            1 Infantry moved from North Central USA to Southwest USA
    
        Place Units - Americans
            1 Elite placed in South Atlantic USA
            1 Battleship, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone
            1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone
            1 Adv.Fighter placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Neutral regular : 1.00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Artillery, 3 Infantrys and 1 Tank moved from Peru to N.Chile
            1 Bomber moved from Colombia to N.Chile
            2 Transports moved from 119 Sea Zone to 99 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from W.Mexico to 99 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 99 Sea Zone to 119 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 119 Sea Zone to N.Chile
            1 Infantry moved from E.Mexico to 25 Sea Zone
            1 Artillery moved from South Atlantic USA to 25 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            1 Artillery and 1 Infantry moved from 26 Sea Zone to Hispaniola
            1 Infantry moved from Northeast USA to 13 Sea Zone
            1 Infantry moved from Washington to 13 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Cuba
            1 Bomber moved from Northeast USA to Cuba
            1 Infantry moved from Mindanao to Panay
                  Americans take Panay from Yamamoto
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Elite, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in N.Chile
                Americans attack with 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks in N.Chile, round 2 : 4/1 hits, 3.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in N.Chile
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Hispaniola
                Americans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Hispaniola
                    1 Infantry owned by the Neutral lost in Hispaniola
                Americans loses 0 PUs for violating Hispaniolas neutrality.
                Americans win, taking Hispaniola from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Cuba
                Americans attack with 1 Bomber and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Bomber and 2 Infantrys in Cuba, round 2 : 1/0 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Cuba
                    1 Infantry owned by the Neutral lost in Cuba
                Americans loses 0 PUs for violating Cubas neutrality.
                Americans win, taking Cuba from Neutral with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from Cuba to South Atlantic USA
            1 Fighter moved from Greenland to South Atlantic USA
            2 Infantrys moved from Washington to Northeast USA
            2 Infantrys moved from Central America to Colombia
            2 Tanks moved from E.Mexico to Colombia
            1 Artillery and 1 Elite moved from San Francisco to 83 Sea Zone
            1 AAGun and 4 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 AAGun, 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 4 Infantrys, 2 Submarines and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
            1 AAGun and 4 Infantrys moved from 88 Sea Zone to Wake
            1 Fighter moved from Midway to Wake
            2 Fighters moved from 88 Sea Zone to Wake
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Submarine moved from 71 Sea Zone to 78 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 78 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Elite moved from 91 Sea Zone to Pearl Harbor
            1 Bomber moved from N.Chile to Pearl Harbor
            1 Infantry moved from North Central USA to Southwest USA
    
        Place Units - Americans
            1 Elite placed in South Atlantic USA
            1 Battleship, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone
            1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone
            1 Adv.Fighter placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 106 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Ponape: 1 Artillery and 1 Infantry
            EDIT: Adding units owned by Americans to Truk: 1 Artillery and 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Neutral regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Artillery and 3 Infantrys moved from Stockholm to Middle Norrland
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from East Prussia to Lithuania
            4 Tanks moved from Warsaw to Vinnytsia
            6 Infantrys moved from Krakow to Vinnytsia
            3 Mot.Infs moved from Bavaria to Vinnytsia
            1 Artillery and 3 Infantrys moved from E.Romania to Vinnytsia
            1 Tank moved from Danzig to Vinnytsia
            2 Artillerys, 1 Infantry and 2 Tanks moved from Serbia to Greece
            1 Submarine moved from 41 Sea Zone to 43 Sea Zone
            1 Submarine moved from 42 Sea Zone to 43 Sea Zone
            1 Infantry and 2 Tanks moved from Mersa Matruh to 51 Sea Zone
            2 Tanks moved from Kufra to Lower Egypt
            1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry, 2 Tanks and 2 Transports moved from 51 Sea Zone to 49 Sea Zone
            1 Infantry and 2 Tanks moved from 49 Sea Zone to Greece
            1 Artillery and 3 Infantrys moved from Burgundy to Orleanais
            2 Infantrys moved from Lorraine to Picardy
            1 Artillery and 1 Infantry moved from Burgundy to Picardy
            6 ArmoredCars, 4 Infantrys and 10 Tanks moved from Burgundy to Paris
            1 Bomber moved from Lorraine to Picardy
            4 Mot.Infs moved from Rhine to Krakow
            1 Stuka moved from Krakow to Lithuania
            1 Stuka moved from Danzig to Latvia
            1 Artillery and 1 Infantry moved from Estonia to Latvia
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Danzig to 23 Sea Zone
            1 Artillery and 2 Infantrys moved from Hamburg to Denmark
            1 Artillery and 4 Infantrys moved from Bohemia to Krakow
            4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to Middle Norrland
            2 Fighters moved from 22 Sea Zone to Denmark
            2 Infantrys moved from Silesia to Danzig
            2 Artillerys and 2 Infantrys moved from Silesia to Krakow
            2 Artillerys and 1 Infantry moved from Warsaw to Krakow
            1 Fighter moved from Tobruk to E.Romania
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 1 Cruiser, 1 Fighter, 14 Infantrys and 6 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Latvia
                Germans attack with 1 Artillery, 2 Infantrys and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Latvia, round 2 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Latvia, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Latvia, round 3 : 2/1 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Vinnytsia
                Germans attack with 1 Artillery, 9 Infantrys, 3 Mot.Infs and 5 Tanks
                Russians defend with 3 Infantrys and 1 Tank
                    Germans roll dice for 1 Artillery, 9 Infantrys, 3 Mot.Infs and 5 Tanks in Vinnytsia, round 2 : 5/0 hits, 5.00 expected hits
                    Russians roll dice for 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/1 hits, 1.50 expected hits
                    2 Infantrys owned by the Germans lost in Vinnytsia
                    3 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 1 Artillery, 7 Infantrys, 3 Mot.Infs and 5 Tanks remaining. Battle score for attacker is 7
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 3 Infantrys and 1 Tank
            Battle in Middle Norrland
                Germans attack with 1 Artillery and 7 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery and 7 Infantrys in Middle Norrland, round 2 : 2/1 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Middle Norrland
                    2 Infantrys owned by the Neutral lost in Middle Norrland
                    Germans roll dice for 1 Artillery and 6 Infantrys in Middle Norrland, round 3 : 2/1 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Middle Norrland
                Germans loses 0 PUs for violating Middle Norrlands neutrality.
                Germans win, taking Middle Norrland from Neutral with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Orleanais
                Germans attack with 1 Artillery and 3 Infantrys
                French defend with 1 AAGun and 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in Orleanais, round 2 : 1/0 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Lower Egypt
                Germans attack with 2 Tanks
                British defend with 1 Infantry
                    Germans roll dice for 2 Tanks in Lower Egypt, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                Germans win, taking Lower Egypt from British with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Denmark
                Germans attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Denmark, round 2 : 1/1 hits, 1.50 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Denmark
                    1 Infantry owned by the Neutral lost in Denmark
                    Germans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Denmark, round 3 : 2/1 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Denmark, round 3 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Denmark
                    2 Infantrys owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in Picardy
                Germans attack with 1 Artillery, 1 Bomber and 3 Infantrys
                French defend with 1 Bunker
                    Germans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Picardy, round 2 : 2/1 hits, 1.67 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in Lithuania
                Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Lithuania, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Paris
                Germans attack with 6 ArmoredCars, 4 Infantrys and 10 Tanks
                French defend with 1 Artillery, 1 Factory and 9 Infantrys
                    Germans roll dice for 6 ArmoredCars, 4 Infantrys and 10 Tanks in Paris, round 2 : 8/1 hits, 7.67 expected hits
                    French roll dice for 1 Artillery and 9 Infantrys in Paris, round 2 : 4/1 hits, 3.33 expected hits
                    4 Infantrys owned by the Germans lost in Paris
                    8 Infantrys owned by the French lost in Paris
                    Germans roll dice for 6 ArmoredCars and 10 Tanks in Paris, round 3 : 7/0 hits, 7.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Paris, round 3 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Germans lost in Paris
                    1 Artillery owned by the French and 1 Infantry owned by the French lost in Paris
                Germans captures 47PUs while taking French capital
                Germans win, taking Paris from French with 5 ArmoredCars and 10 Tanks remaining. Battle score for attacker is 10
                Casualties for Germans: 1 ArmoredCar and 4 Infantrys
                Casualties for French: 1 Artillery and 9 Infantrys
            Battle in Greece
                Germans attack with 2 Artillerys, 2 Infantrys and 4 Tanks
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Germans roll dice for 2 Artillerys, 2 Infantrys and 4 Tanks in Greece, round 2 : 4/1 hits, 3.33 expected hits
                    Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/1 hits, 2.67 expected hits
                    1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Greece
                    4 Infantrys owned by the Neutral lost in Greece
                    Germans roll dice for 1 Artillery and 4 Tanks in Greece, round 3 : 2/1 hits, 2.33 expected hits
                    Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 3 : 2/1 hits, 1.33 expected hits
                    1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Greece
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Greece
                    Germans roll dice for 3 Tanks in Greece, round 4 : 2/1 hits, 1.50 expected hits
                    Neutral roll dice for 1 Fighter in Greece, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Neutral lost in Greece
                Germans loses 0 PUs for violating Greeces neutrality.
                Germans win, taking Greece from Neutral with 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Artillerys, 2 Infantrys and 1 Tank
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
    
        Non Combat Move - Germans
            1 AAGun moved from Burgundy to Paris
            1 AAGun moved from Lorraine to Rhine
            1 AAGun moved from Silesia to Danzig
            1 AAGun moved from Krakow to Vinnytsia
            1 Stuka moved from Lithuania to East Prussia
            1 Stuka moved from Latvia to Danzig
            2 Fighters moved from Denmark to East Prussia
            1 Bomber moved from Picardy to Danzig
    
        Place Units - Germans
            1 Adv.Fighter and 1 Cruiser placed in 22 Sea Zone
            3 Infantrys placed in Hamburg
            1 Infantry placed in Hamburg
            4 Infantrys placed in Warsaw
            5 Infantrys placed in Bohemia
            3 Mot.Infs placed in Bavaria
            1 Infantry and 3 Mot.Infs placed in Rhine
            1 Fighter placed in Berlin
    
        Turn Complete - Germans
            Germans collect 108 PUs; end with 155 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Russians regular : 0.17
    Germans regular : 1.67
    British regular : -0.33
    Neutral regular : 0.50
    

    Savegame

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