this is not going to work.
World at War Captain Walker vs cds
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@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Russians 1 Artillery moved from Uzbekistan to 126 Sea Zone 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan 1 Tank moved from Georgia to Azerbaijan 1 Infantry moved from Semipalatinsk to Khobdo 1 Infantry moved from Krasnoyarsk to Khobdo 1 Tank moved from Irkutsk to Khobdo 1 Tank moved from Karaganda to Khobdo 1 Bomber moved from Sverdlovsk to Khobdo 2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone 2 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland 1 Infantry moved from N.Karelia to Lapland Purchase Units - Russians Russians buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Azerbaijan Russians attack with 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Azerbaijan, round 2 : 1/1 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Azerbaijan 1 Infantry owned by the Neutral lost in Azerbaijan Russians loses 0 PUs for violating Azerbaijans neutrality. Russians win, taking Azerbaijan from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Lapland Russians attack with 3 Infantrys and 1 Tank Finns defend with 1 Artillery and 1 Infantry Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 1/0 hits, 1.00 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Lapland 1 Infantry owned by the Finns lost in Lapland Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 3 : 1/1 hits, 0.83 expected hits Finns roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland 1 Artillery owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Finns: 1 Artillery and 1 Infantry Battle in Khobdo Russians attack with 1 Bomber, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Russians roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Khobdo, round 2 : 2/0 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Khobdo 2 Infantrys owned by the Neutral lost in Khobdo Russians loses 0 PUs for violating Khobdos neutrality. Russians win, taking Khobdo from Neutral with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - Russians 1 Bomber moved from Khobdo to Chimkent 1 Infantry moved from Tashkent to Chimkent 1 Artillery moved from Alma Ata to Chimkent 1 AAGun moved from Tashkent to Chimkent 1 Infantry moved from Ufa to Kuybyshev 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Komi to Arkhangelsk 1 Infantry moved from S.Karelia to N.Karelia 1 Infantry moved from Vologda to S.Karelia 1 Infantry moved from Novgorod to Leningrad 1 Infantry moved from Smolensk to Novgorod 1 Infantry moved from Estonia to Leningrad 1 Infantry moved from Tula to Kursk 1 Infantry moved from Yaroslavl to Kursk 1 Tank moved from Rostov to Kursk 1 Tank moved from Penza to Kursk 1 Infantry moved from Georgia to Rostov 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Saratov to Rostov 2 Tanks moved from Moscow to Kursk 1 Artillery moved from Moscow to Yaroslavl 2 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Gorky to Yaroslavl 1 Infantry moved from Astrakhan to Georgia 1 Artillery moved from Kuybyshev to Saratov 1 Infantry moved from Perm to Kirov 1 Infantry moved from Okhotsk to Ayan 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Infantry moved from Zhigansk to Yakutsk 1 Artillery moved from Bulun to Zhigansk 1 Infantry moved from Khatanga to Olyokminsk 1 Infantry moved from Evenkia to Olyokminsk 1 Infantry moved from Bratsk to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Fighter moved from Sibirsky to N.Buryat Mongolia 1 Infantry moved from Sibirsky to Khatanga 1 Infantry moved from Yeniseysk to Evenkia 1 Infantry moved from Salekhard to Yeniseysk 1 Infantry moved from Surgut to Yeniseysk 1 Artillery and 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Infantry moved from Sverdlovsk to Novosibirsk 1 Fighter moved from Sverdlovsk to S.Karelia 1 Tank moved from Sverdlovsk to Krasnoyarsk Place Units - Russians 4 Infantrys placed in Leningrad 2 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Finns regular : 1.00 Russians regular : -0.00 Neutral regular : 1.00 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Italians 2 Artillerys and 2 Infantrys moved from Lombardy to Provence 2 Tanks moved from Venetia to Provence 2 Fighters moved from Lombardy to 47 Sea Zone 1 Battleship moved from 46 Sea Zone to 47 Sea Zone 2 Fighters moved from Rome to 47 Sea Zone 2 Tanks moved from Rome to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 1 Infantry moved from Tuscany to 46 Sea Zone 1 Artillery moved from Tuscany to 50 Sea Zone 2 Infantrys moved from Venetia to 50 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 1 Infantry and 1 Tank moved from Albania to 49 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 49 Sea Zone to 47 Sea Zone 3 Infantrys and 3 Tanks moved from 47 Sea Zone to Tunis 2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia 1 Infantry moved from Ghadames to S.Tunisia 1 Infantry moved from Hun to Kufra 2 Infantrys moved from Kufra to Darfur 1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria 2 Infantrys and 1 Tank moved from Italian East Africa to Kordofan 1 Fighter moved from Italian East Africa to 57 Sea Zone 1 Submarine moved from 62 Sea Zone to 57 Sea Zone 1 Tank moved from Tobruk to Darfur 1 Destroyer moved from 49 Sea Zone to 48 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone 1 Artillery moved from Albania to 49 Sea Zone 1 Destroyer moved from 50 Sea Zone to 48 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 49 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk 2 Artillerys and 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys moved from Rome to Campania 1 Destroyer and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone Purchase Units - Italians Italians buy 1 Bomber, 1 Carrier and 1 Transport; Remaining resources: 1 PUs; Combat - Italians Battle in S.Tunisia Italians attack with 3 Infantrys and 1 Tank French defend with 1 Infantry Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Tunisia Italians win, taking S.Tunisia from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 47 Sea Zone Italians attack with 1 Battleship, 4 Fighters and 3 Transports French defend with 1 Cruiser and 1 Transport Italians roll dice for 1 Battleship, 4 Fighters and 3 Transports in 47 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone Italians win with 1 Battleship, 4 Fighters and 3 Transports remaining. Battle score for attacker is 18 Casualties for French: 1 Cruiser and 1 Transport Battle in 57 Sea Zone Italians attack with 1 Fighter and 1 Submarine British defend with 1 Destroyer and 1 Transport Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Italians lost in 57 Sea Zone 1 Fighter owned by the Italians retreated British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -7 Casualties for Italians: 1 Submarine Battle in Equatoria Italians attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Equatoria Italians win, taking Equatoria from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Provence Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/1 hits, 2.33 expected hits French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 1/1 hits, 1.50 expected hits 1 Infantry owned by the Italians lost in Provence 2 Infantrys owned by the French lost in Provence Italians roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Provence, round 3 : 2/0 hits, 2.00 expected hits French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Italians lost in Provence 1 Tank owned by the French and 1 Infantry owned by the French lost in Provence Italians win, taking Provence from French with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Italians: 2 Infantrys Casualties for French: 3 Infantrys and 1 Tank Battle in Kordofan Italians attack with 2 Infantrys and 1 Tank British defend with 1 Tank Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Kordofan 1 Tank owned by the British lost in Kordofan Italians win, taking Kordofan from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Battle in Tunis Italians attack with 3 Infantrys and 3 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys Italians roll dice for 3 Infantrys and 3 Tanks in Tunis, round 2 : 2/0 hits, 2.00 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 1/1 hits, 1.50 expected hits 1 Infantry owned by the Italians lost in Tunis 2 Infantrys owned by the French lost in Tunis Italians roll dice for 2 Infantrys and 3 Tanks in Tunis, round 3 : 2/1 hits, 1.83 expected hits French roll dice for 1 Artillery and 1 Fighter in Tunis, round 3 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Italians lost in Tunis 1 Fighter owned by the French and 1 Artillery owned by the French lost in Tunis Italians win, taking Tunis from French with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 12 Casualties for Italians: 2 Infantrys Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys Non Combat Move - Italians 1 Fighter moved from 47 Sea Zone to Rome 1 Fighter moved from 47 Sea Zone to Tobruk 2 Fighters moved from 47 Sea Zone to Tripoli 1 Fighter moved from 57 Sea Zone to Tobruk Place Units - Italians 1 Carrier and 1 Transport placed in 46 Sea Zone 1 Bomber placed in Rome Turning on Edit Mode EDIT: Removing units owned by Italians from Rome: 1 Fighter EDIT: Adding units owned by Italians to 46 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 53 PUs; end with 54 PUsCombat Hit Differential Summary :
French regular : -1.67 Italians regular : -1.17 British regular : 0.17 -
Question:
Normally a plane would be added to a carrier if you build one, you have a plane stationed there. This time I didnt get asked to land one. I edited it!!!
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@cds I have the options set up so you can place a fighter in a sz where you will build a new cv… you shouldn’t have to edit that.
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - French French loses 0 PUs for violating Greenlands neutrality. 1 Artillery and 1 Infantry moved from S.French Indochina to S.Thailand 1 Artillery moved from Churchill to 1 Sea Zone 1 Infantry moved from Keewatin to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland French take Greenland from Neutral Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in S.Thailand French attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.67 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand French win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - French 1 Infantry moved from N.French Indochina to S.French Indochina 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from N.Tunisia to N.Algeria 2 Infantrys moved from Normandy to Paris 1 Infantry moved from Brittany to Normandy 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Orleanais to Paris 1 Infantry moved from Aquitaine to Orleanais 1 Submarine moved from 55 Sea Zone to 56 Sea Zone Place Units - French 3 Infantrys placed in E.Morocco 2 Infantrys placed in Syria Turn Complete - French French collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
French regular : 0.33 Thai regular : -0.33 -
@cds On your Pearl Harbor attack save the destroyer until there are not attacking subs left.
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@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Yamamoto 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Yamamoto take Panay from Americans 2 Tanks moved from Kwangsi to S.French Indochina Yamamoto take N.French Indochina from French 1 Infantry moved from Kwangsi to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from Hainan to 92 Sea Zone 2 Artillerys, 1 Destroyer, 3 Infantrys, 1 T.Boat and 2 Transports moved from 92 Sea Zone to 106 Sea Zone 1 Fighter moved from 85 Sea Zone to 106 Sea Zone 2 Artillerys moved from 106 Sea Zone to West Borneo 2 Infantrys moved from 106 Sea Zone to West Borneo 1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone 1 Tank moved from Tokyo to 85 Sea Zone 2 Infantrys moved from Tohoku to 85 Sea Zone 1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 Infantrys, 2 Submarines, 2 Tanks and 3 Transports moved from 85 Sea Zone to 107 Sea Zone 1 Artillery, 3 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao 1 Fighter moved from Minamitori to 108 Sea Zone 1 Fighter moved from Tokyo to 107 Sea Zone 1 Bomber moved from Tokyo to 108 Sea Zone 1 Fighter moved from Rongelap to 108 Sea Zone 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Infantry moved from Yap to Ulithi 1 Infantry moved from Rongelap to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 103 Sea Zone to 104 Sea Zone 2 Infantrys moved from 104 Sea Zone to Tarawa 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Artillery moved from Kwajalein to Jaluit 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Destroyer moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Battleship and 2 Carriers moved from 88 Sea Zone to 104 Sea Zone 2 Infantrys moved from Chubu to Kyushu 1 Infantry and 1 Tank moved from Shikoku to Kyushu 1 Artillery and 2 Infantrys moved from Tokyo to Chubu 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Infantry moved from 106 Sea Zone to Mindoro Purchase Units - Yamamoto Yamamoto buy 2 Bombers and 2 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 107 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Submarines and 3 Transports Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 107 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 107 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 107 Sea Zone 1 Destroyer owned by the Americans lost in 107 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 3 Transports remaining. Battle score for attacker is 21 Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Yamamoto: 1 Submarine Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Units damaged: 2 Battleships owned by the Americans Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits 3 Submarines owned by the Yamamoto lost in 91 Sea Zone 1 Destroyer owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 3/1 hits, 2.33 expected hits Americans roll dice for 3 Battleships in 91 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits 2 Submarines owned by the Yamamoto lost in 91 Sea Zone 3 Battleships owned by the Americans lost in 91 Sea Zone Yamamoto win with 1 Bomber, 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 45 Casualties for Yamamoto: 5 Submarines Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Battle in 106 Sea Zone Yamamoto attack with 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports in 106 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the British lost in 106 Sea Zone Yamamoto win with 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 108 Sea Zone Yamamoto attack with 1 Bomber and 2 Fighters Dutch defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Bomber and 2 Fighters in 108 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 Transport owned by the Dutch lost in 108 Sea Zone Yamamoto roll dice for 1 Bomber and 2 Fighters in 108 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 108 Sea Zone Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 14 Casualties for Dutch: 1 Destroyer and 1 Transport Battle in Mindoro Battle in S.French Indochina Yamamoto attack with 2 Tanks French defend with 1 Infantry Yamamoto roll dice for 2 Tanks in S.French Indochina, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.French Indochina Yamamoto win, taking Mindoro from Americans, taking S.French Indochina from French with 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Davao Yamamoto attack with 1 Artillery, 3 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Davao, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/1 hits, 1.67 expected hits 2 Infantrys owned by the Yamamoto lost in Davao 2 Infantrys owned by the Americans lost in Davao Yamamoto roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Davao, round 3 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Davao 1 Fighter owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 11 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Kiangsi 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Tarawa Yamamoto attack with 2 Infantrys British defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Tarawa, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in Tarawa, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Tarawa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Tarawa 1 Infantry owned by the British lost in Tarawa Yamamoto win, taking Tarawa from British with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Battle in West Borneo Yamamoto attack with 2 Artillerys and 2 Infantrys Dutch defend with 2 Infantrys Yamamoto roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 2/1 hits, 1.33 expected hits Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in West Borneo 2 Infantrys owned by the Dutch lost in West Borneo Yamamoto win, taking West Borneo from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 2 Infantrys Non Combat Move - Yamamoto 1 Fighter moved from 106 Sea Zone to Bangkok 1 Bomber and 2 Fighters moved from 108 Sea Zone to Peleliu 4 Fighters moved from 91 Sea Zone to 104 Sea Zone 1 Bomber moved from 91 Sea Zone to Jaluit Place Units - Yamamoto 2 Transports placed in 85 Sea Zone 2 Bombers placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Yamamoto regular : 1.33 Americans regular : 1.00 French regular : -0.33 Dutch regular : -0.50 British regular : 0.33 -
Thanks! And yes, its different from lets say G40, where as you need a destroyer to attack the subs. It has its ups and downs :)
Pearl Harbor went very well, cant complain about the rest either. I do feel a bit nervous about playing, afraid to make a mistake. Almost happened with Palawan, I landed there, then I saw my mistake and changed the landing to Mindoro.
Do you mind edit in certain cases? F.e. the scenario I described above? Ill always mention any edit I did, like with the ftr in Italy r1.
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@cds I’m pretty lenient with ncm and placement edits… sometimes combat edits.
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@cds why did you take the dd as a casualty first round when I had asked to keep that until there were no more attacking subs at Pearl?
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Sorry, I think I misunderstood you there. I didnt know you were talking about your own casualties. You were explaining stuff in another message and I just assumed this was also some advice.
But just to be clear, in this game you can always hit back at subs without destroyer present, so why is it necessary to keep that around untill my subs are gone. Is that preventing the first strike? I always see that happen anyway. I figured the amount of dice is higher with the cruiser and battleships. I normally attack there and almost always loose more then I did now. Normally I would retreat the planes (all or 3 ftr and the bmb) This time I was more lucky and held on to the des on my side.
But I made a mistake, so you can delete the destroyer of mine as extra casualty to make up for my mistake. Hope that is oke then?!
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What do you want me to do, replay that battle? and then adjust the casualty according to that outcome? Or just edit the des of mine as casualty and continue as is.
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@cds I’ll just let it the way it is. But when you take the dd, any other ships are vulnerable to the surprise strike.
It’s best if you ask for OOL if you’re unsure. -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Chinese 1 Infantry and 1 Tank moved from Yunnan to N.Thailand 1 Tank moved from Szechwan to N.Thailand 1 Infantry moved from Kweichow to N.French Indochina French take N.French Indochina from Yamamoto 1 Artillery and 1 Infantry moved from Hunan to Kwangsi Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Kwangsi Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi 1 Infantry owned by the Yamamoto lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in N.Thailand Chinese attack with 1 Infantry and 2 Tanks Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/1 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in N.Thailand Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 3 : 1/1 hits, 1.17 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Thailand 1 Artillery owned by the Thai lost in N.Thailand Chinese win, taking N.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Tank moved from Shanghai to Hupeh 1 Infantry moved from Anhwei to Hunan 2 Infantrys moved from Lanchow to Shensi 1 Infantry moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Shensi 1 Infantry moved from E.Qinghai to Lanchow 1 Infantry moved from W.Qinghai to E.Qinghai 1 Fighter moved from Hsining to Shensi 1 Tank moved from Hsining to E.Qinghai 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 1 Tank moved from C.Sinkiang to W.Qinghai 1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Chinese regular : -0.00 Thai regular : 0.00 -
Will do that (ask for OOL, when in doubt)
I have played online a few times, the opponent always removed the des first, also the engine makes the choice for the des. So kinda figured it was the way to go.
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Kirin to Khabarovsk 1 Tank moved from Changchun to Khabarovsk 3 Infantrys moved from Heilungchiang to Ayan 1 Tank moved from Heilungchiang to Ayan 3 Tanks moved from Liaoning to Ayan 3 Infantrys moved from Hulunbuir to Chita 1 Artillery moved from Hulunbuir to Chita 2 Tanks moved from Peking to Chita 2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from Korea to 84 Sea Zone 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Artillery and 2 Infantrys moved from Shantung to Shanghai 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone 1 Destroyer, 2 Infantrys, 2 Submarines, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to East And South Borneo 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 84 Sea Zone 4 Artillerys, 7 Infantrys, 1 T.Boat and 5 Transports moved from 84 Sea Zone to 92 Sea Zone 4 Artillerys and 7 Infantrys moved from 92 Sea Zone to Hong Kong 1 Tank moved from Kirin to Ayan 3 Infantrys moved from Liaoning to Peking Purchase Units - Hisaichi Hisaichi buy 4 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Chita, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi lost in 110 Sea Zone 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer, 1 Fighter, 2 Submarines and 2 Transports remaining. Battle score for attacker is 13 Casualties for Hisaichi: 1 Fighter Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in 111 Sea Zone Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine Dutch defend with 1 Destroyer Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 111 Sea Zone Hisaichi win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Destroyer Battle in Ayan Hisaichi attack with 3 Infantrys and 5 Tanks Russians defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 3 Infantrys and 5 Tanks in Ayan, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker and 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Khabarovsk Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Hong Kong Hisaichi attack with 4 Artillerys and 7 Infantrys British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Hisaichi roll dice for 4 Artillerys and 7 Infantrys in Hong Kong, round 2 : 3/1 hits, 3.17 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/1 hits, 1.83 expected hits 2 Infantrys owned by the Hisaichi lost in Hong Kong 3 Infantrys owned by the British lost in Hong Kong Hisaichi roll dice for 4 Artillerys and 5 Infantrys in Hong Kong, round 3 : 3/1 hits, 2.83 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Hong Kong 1 Tank owned by the British and 1 Artillery owned by the British lost in Hong Kong Hisaichi win, taking Hong Kong from British with 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 9 Casualties for Hisaichi: 3 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in East And South Borneo Hisaichi attack with 2 Infantrys and 2 Tanks Dutch defend with 1 Infantry and 1 Tank Hisaichi roll dice for 2 Infantrys and 2 Tanks in East And South Borneo, round 2 : 2/1 hits, 1.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in East And South Borneo, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in East And South Borneo 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in East And South Borneo Hisaichi win, taking East And South Borneo from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Infantry and 1 Tank Non Combat Move - Hisaichi 1 Bomber moved from 110 Sea Zone to Bangkok 1 Fighter moved from 110 Sea Zone to West Borneo 1 Fighter moved from Peking to West Borneo 1 Fighter moved from Changchun to West Borneo Place Units - Hisaichi 4 Infantrys, 2 Mech.Infs and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Russians regular : 1.67 British regular : 0.33 Dutch regular : 0.00 Hisaichi regular : 1.00 -
@cds The group of guys I play this game with online don’t do low luck and they all keep the dd until the subs are gone. I’m not sure if it really matters in LL since I’m not really familiar with playing that way.
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - British 1 Fighter moved from Montreal to 8 Sea Zone 1 Bomber moved from London to 8 Sea Zone 1 Fighter moved from Gibraltar to 31 Sea Zone 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Tank moved from Manchester to 18 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys and 1 Tank moved from 18 Sea Zone to Dublin 1 Fighter moved from Wales to Dublin 2 Fighters moved from London to Dublin 1 Infantry moved from British Somaliland to Italian East Africa British take Italian East Africa from Italians 1 Tank moved from Nubia to Kufra 2 Infantrys moved from New Valley to Kufra 1 Infantry moved from Mersa Matruh to Kufra 1 Fighter moved from Lower Egypt to Kufra Purchase Units - British British buy 1 Carrier and 3 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 8 Sea Zone British attack with 1 Bomber and 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Bomber and 1 Fighter in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone 1 Bomber owned by the British and 1 Fighter owned by the British retreated Germans win with 1 Submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 3 Submarines British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone 1 Fighter owned by the British retreated Germans win with 2 Submarines remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Kufra British attack with 1 Fighter, 3 Infantrys and 1 Tank Germans defend with 2 Infantrys; Italians defend with 1 Infantry British roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Kufra, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 3 Infantrys in Kufra, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the British lost in Kufra 1 Infantry owned by the Italians lost in Kufra British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kufra, round 3 : 1/1 hits, 1.17 expected hits Italians roll dice for 2 Infantrys in Kufra, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Kufra 1 Infantry owned by the Germans lost in Kufra British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kufra, round 4 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Kufra, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kufra British win, taking Kufra from Italians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Italians: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Dublin British attack with 3 Fighters, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Battleship in Dublin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Dublin British roll dice for 3 Fighters, 2 Infantrys and 1 Tank in Dublin, round 2 : 2/1 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Dublin 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 3 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for British: 1 Infantry Non Combat Move - British 1 Fighter moved from Dublin to Manchester 2 Fighters moved from Dublin to Northern Ireland 1 Infantry moved from Northern Ireland to Dublin 1 Infantry moved from Scotland to Manchester 1 Fighter moved from 8 Sea Zone to Greenland 1 Bomber moved from 8 Sea Zone to Greenland 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry and 1 Tank moved from 2 Sea Zone to Greenland 1 Fighter moved from 31 Sea Zone to E.Morocco 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Artillery moved from Kenya to Italian East Africa 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 AAGun and 1 Infantry moved from Cape Town to South Africa 1 Destroyer and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Cyprus to 55 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from Cyprus to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 2 Infantrys moved from Cairo to Lower Egypt 1 Infantry and 1 Tank moved from Palestine to Lower Egypt 1 Fighter moved from Malta to 56 Sea Zone 1 Fighter moved from Trucial Coast to 56 Sea Zone 1 Cruiser and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Submarine moved from 59 Sea Zone to 58 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 2 Infantrys moved from 57 Sea Zone to Nubia 1 Tank moved from Cairo to Lower Egypt 1 Infantry moved from Burma to N.Thailand 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Fighter moved from Madras to Malaya 4 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Tank moved from Hyderabad to Assam 1 AAGun and 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Punjab to Bihar 1 Infantry moved from Rajputana to Hyderabad 1 Artillery and 2 Infantrys moved from Bombay to Rajputana 1 Submarine moved from 115 Sea Zone to 120 Sea Zone 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Tank moved from Ontario to Montreal 1 Infantry moved from Canadian Prairies to Ontario 1 Fighter moved from Kufra to Lower Egypt 2 Infantrys moved from London to Manchester 3 Infantrys moved from London to Wales 1 Tank moved from Manchester to Northern Ireland 1 Tank moved from London to Manchester Place Units - British 1 Carrier placed in 56 Sea Zone 3 Infantrys placed in Cairo Turn Complete - British British collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Neutral regular : 0.33 British regular : 0.67





