@VictoryFirst I’ll try out the edit mode next time!
World at War Captain Walker vs cds
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Had the worst dice ever I believe, so I was kinda upset about it. Hadnt post it after I played it because I was angry :) Oh well its gonna be one of those games I guess.
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Chinese 1 Infantry and 1 Tank moved from Yunnan to N.Thailand 1 Tank moved from Szechwan to N.Thailand 1 Artillery and 1 Infantry moved from Hunan to Kwangsi 1 Infantry moved from Kweichow to N.French Indochina French take N.French Indochina from Yamamoto 1 Infantry moved from W.Qinghai to Gobi Altai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Tank moved from C.Sinkiang to Gobi Altai 1 Tank moved from Hsining to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Thailand Chinese attack with 1 Infantry and 2 Tanks Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/1 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in N.Thailand Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 3 : 1/1 hits, 1.17 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in N.Thailand Chinese win, taking N.Thailand from Thai with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Battle in Gobi Altai Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/1 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Gobi Altai 2 Infantrys owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Kwangsi Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Tank moved from Shanghai to Hupeh 1 Infantry moved from Anhwei to Hunan 1 Artillery moved from Shensi to Suiyuan 2 Infantrys moved from Lanchow to Szechwan 1 Tank moved from Ningsia to Hupeh 1 Infantry moved from Ningsia to Shensi 1 Infantry moved from E.Qinghai to Lanchow 1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Gobi Altai to Shensi 1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : 0.33 Thai regular : -1.00 Neutral regular : 0.33 -
TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 1 Destroyer, 2 Infantrys, 2 Submarines, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to East And South Borneo 1 Bomber moved from Changchun to 110 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to Hong Kong 2 Artillerys moved from 92 Sea Zone to Hong Kong 3 Infantrys moved from Korea to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Hong Kong 2 Infantrys and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 2 Infantrys moved from 93 Sea Zone to Mindanao 1 Fighter moved from Peking to Mindanao 1 Fighter moved from Changchun to Mindanao 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Shantung to Anhwei 1 Artillery and 1 Infantry moved from Peking to Chahar 2 Tanks moved from Peking to Chita 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 1 Tank moved from Liaoning to Chita 2 Tanks moved from Liaoning to Khabarovsk 3 Infantrys and 1 Tank moved from Heilungchiang to Khabarovsk 1 Artillery, 2 Infantrys and 1 Tank moved from Kirin to Vladivostok 1 Tank moved from Changchun to Vladivostok 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 2 Infantrys and 1 Tank moved from Shantung to Shanghai 1 Tank moved from Shantung to Shanghai 1 Infantry moved from Peking to Shantung 1 Infantry moved from Shantung to Shanghai 3 Infantrys moved from Liaoning to Peking Purchase Units - Hisaichi Hisaichi buy 1 Factory and 7 Infantrys; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 3 Infantrys and 3 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Chita, round 2 : 2/1 hits, 2.50 expected hits Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Anhwei Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 3 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 2 Tanks in Shanghai, round 2 : 2/1 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hong Kong Hisaichi attack with 4 Artillerys and 5 Infantrys British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Hisaichi roll dice for 4 Artillerys and 5 Infantrys in Hong Kong, round 2 : 3/1 hits, 2.83 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/1 hits, 1.83 expected hits 2 Infantrys owned by the Hisaichi lost in Hong Kong 3 Infantrys owned by the British lost in Hong Kong Hisaichi roll dice for 4 Artillerys and 3 Infantrys in Hong Kong, round 3 : 3/1 hits, 2.33 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 0/1 hits, 0.83 expected hits 1 Tank owned by the British and 1 Artillery owned by the British lost in Hong Kong Hisaichi win, taking Hong Kong from British with 4 Artillerys and 3 Infantrys remaining. Battle score for attacker is 11 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in 111 Sea Zone Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine Dutch defend with 1 Destroyer Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 111 Sea Zone Hisaichi win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Destroyer Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Bomber owned by the Hisaichi lost in 110 Sea Zone 1 Transport owned by the Dutch and 1 Submarine owned by the Dutch lost in 110 Sea Zone Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Bomber Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Khabarovsk Hisaichi attack with 3 Infantrys and 3 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 3 Infantrys and 3 Tanks in Khabarovsk, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Vladivostok Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 1/1 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Vladivostok, round 3 : 1/1 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Mindanao Hisaichi attack with 2 Fighters and 2 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 2 Infantrys in Mindanao, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Hisaichi win, taking Mindanao from Americans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in East And South Borneo Hisaichi attack with 2 Infantrys and 2 Tanks Dutch defend with 1 Infantry and 1 Tank Hisaichi roll dice for 2 Infantrys and 2 Tanks in East And South Borneo, round 2 : 1/1 hits, 1.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in East And South Borneo, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in East And South Borneo 1 Infantry owned by the Dutch lost in East And South Borneo Hisaichi roll dice for 1 Infantry and 2 Tanks in East And South Borneo, round 3 : 1/1 hits, 1.17 expected hits Dutch roll dice for 1 Tank in East And South Borneo, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in East And South Borneo 1 Tank owned by the Dutch lost in East And South Borneo Hisaichi win, taking East And South Borneo from Dutch with 2 Tanks remaining. Battle score for attacker is 3 Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 1 Infantry and 1 Tank Non Combat Move - Hisaichi 2 Fighters moved from 110 Sea Zone to West Borneo 2 Fighters moved from Mindanao to 111 Sea Zone Place Units - Hisaichi 1 Factory placed in Heilungchiang 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : -0.33 Russians regular : -1.00 Dutch regular : 0.17 British regular : -0.67 Hisaichi regular : -2.17 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - British 1 Bomber moved from London to 8 Sea Zone 1 Fighter moved from Montreal to 8 Sea Zone 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys and 1 Tank moved from 18 Sea Zone to Dublin 1 Infantry moved from Northern Ireland to Dublin 1 Fighter moved from Wales to Dublin 2 Fighters moved from London to Dublin 1 Fighter moved from Gibraltar to 31 Sea Zone 1 Infantry moved from British Somaliland to Italian East Africa British take Italian East Africa from Italians 1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Infantry and 1 Tank moved from Iraq to W.Iran 1 Tank moved from Palestine to W.Iran 1 Fighter moved from Trucial Coast to W.Iran 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Infantry moved from Palestine to 56 Sea Zone 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to W.Iran 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry and 1 Transport moved from 55 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Nubia 1 Infantry moved from Lower Egypt to New Valley 1 Tank moved from Cairo to New Valley 1 Tank moved from Cairo to Nubia 1 Fighter moved from Lower Egypt to New Valley 1 Artillery and 1 Infantry moved from British Borneo to East And South Borneo Purchase Units - British British buy 10 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 3 Submarines British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone 1 Fighter owned by the British retreated Germans win with 2 Submarines remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 8 Sea Zone British attack with 1 Bomber and 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Bomber and 1 Fighter in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone 1 Bomber owned by the British and 1 Fighter owned by the British retreated Germans win with 1 Submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in W.Iran British attack with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits British roll dice for 2 Cruisers in W.Iran, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in W.Iran, round 2 : 3/1 hits, 2.50 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/1 hits, 1.83 expected hits 2 Infantrys owned by the British lost in W.Iran 3 Infantrys owned by the Neutral lost in W.Iran British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in W.Iran, round 3 : 2/1 hits, 2.17 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the British lost in W.Iran 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 3 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in East And South Borneo British attack with 1 Artillery and 1 Infantry Hisaichi defend with 2 Tanks British roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Tanks in East And South Borneo, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the British lost in East And South Borneo British roll dice for 1 Artillery in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tanks in East And South Borneo, round 3 : 1/0 hits, 1.00 expected hits 1 Artillery owned by the British lost in East And South Borneo Hisaichi win with 2 Tanks remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 1 Infantry Battle in Dublin British attack with 3 Fighters, 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Battleship in Dublin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Dublin British roll dice for 3 Fighters, 3 Infantrys and 1 Tank in Dublin, round 2 : 2/0 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Dublin 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for British: 1 Infantry Battle in New Valley British attack with 1 Fighter, 1 Infantry and 1 Tank Italians defend with 1 Tank British roll dice for 1 Fighter, 1 Infantry and 1 Tank in New Valley, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 Tank in New Valley, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in New Valley British win, taking New Valley from Italians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Italians: 1 Tank Battle in Nubia British attack with 1 Infantry and 1 Tank Italians defend with 1 Artillery British roll dice for 1 Infantry and 1 Tank in Nubia, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 Artillery in Nubia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tank in Nubia, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 Artillery in Nubia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Nubia 1 Artillery owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery Non Combat Move - British 1 Destroyer moved from 55 Sea Zone to 51 Sea Zone 1 Fighter moved from Cyprus to Cairo 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Submarine moved from 59 Sea Zone to 57 Sea Zone 1 Fighter moved from W.Iran to Syria 1 Fighter moved from New Valley to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 1 Artillery moved from Kenya to Italian East Africa 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 AAGun and 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Fighter moved from 31 Sea Zone to E.Morocco 1 Fighter moved from Dublin to Manchester 2 Fighters moved from Dublin to Northern Ireland 1 Tank moved from Manchester to Northern Ireland 1 Tank moved from London to Manchester 3 Infantrys moved from London to Manchester 2 Infantrys moved from London to Wales 1 Bomber and 1 Fighter moved from 8 Sea Zone to Greenland 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Infantry and 1 Tank moved from Quebec to Montreal 1 Tank moved from Ontario to Montreal 1 Infantry moved from Canadian Prairies to British Columbia 1 Submarine moved from 115 Sea Zone to 114 Sea Zone 1 Artillery moved from Madras to 60 Sea Zone 1 Tank moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Artillery, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya 1 Fighter moved from Madras to Malaya 1 Infantry moved from Burma to N.Thailand 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Infantry moved from Punjab to Bihar 1 Tank moved from Delhi to Assam 1 AAGun and 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Rajputana to Hyderabad 1 Infantry moved from Mysore to Hyderabad Place Units - British 6 Infantrys placed in Cairo 2 Infantrys placed in Bombay 2 Infantrys placed in Madras Turn Complete - British British collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Neutral AA : -0.17 Neutral regular : 0.67 British regular : 0.00 Hisaichi regular : 0.00 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Transport moved from 114 Sea Zone to 120 Sea Zone 1 Infantry moved from North New Zealand to 120 Sea Zone 1 Infantry moved from South New Zealand to Wellington 1 Infantry moved from Queensland to 120 Sea Zone 2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 1 AAGun, 3 Infantrys and 1 Tank moved from Port Moresby to West Papua 1 Infantry moved from Milne Bay to West Papua 2 Infantrys moved from 114 Sea Zone to West Papua 1 Submarine moved from 113 Sea Zone to 114 Sea Zone 1 Fighter moved from Townsville to 114 Sea Zone 1 Tank moved from Townsville to Western Australia 1 Infantry moved from Northern Territory to Western Australia 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone 1 Submarine moved from 123 Sea Zone to 120 Sea Zone Place Units - Anzac 1 Transport placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Artillery moved from Java to Sumatra 1 Submarine moved from 67 Sea Zone to 114 Sea Zone 1 Infantry and 1 Tank moved from Merauke to West Papua 1 Artillery and 1 Infantry moved from Hollandia to West Papua Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Finns 1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from Lapland to Murmansk 1 Infantry moved from Oulu to Lapland 1 Infantry moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere 1 Tank moved from Helsinki to Tampere Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Murmansk Finns attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Murmansk Finns win, taking Murmansk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Helsinki to Tampere Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Finns regular : 0.33 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Infantry and 1 Tank moved from Bucharest to E.Romania 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 4 Infantrys and 1 Tank Russians defend with 1 Artillery Romanians roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 Artillery in E.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Romanians Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians regular : -0.17 Russians regular : -0.33 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Thai 1 Tank moved from Bangkok to 105 Sea Zone 1 Fighter moved from Bangkok to Manila 1 Artillery moved from Bangkok to 105 Sea Zone 3 Infantrys moved from Bangkok to 105 Sea Zone 1 Artillery, 3 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 105 Sea Zone to 106 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank moved from 106 Sea Zone to Manila 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from S.Thailand to Bangkok Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Manila Thai attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys Thai roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Manila, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/1 hits, 1.50 expected hits 2 Infantrys owned by the Thai lost in Manila 2 Infantrys owned by the Americans lost in Manila Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Manila, round 3 : 2/1 hits, 1.50 expected hits Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 3 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Thai lost in Manila 1 Fighter owned by the Americans and 1 Artillery owned by the Americans lost in Manila Thai win, taking Manila from Americans with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 10 Casualties for Thai: 3 Infantrys Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys Non Combat Move - Thai 1 Fighter moved from Manila to Mindoro Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Thai regular : 0.67 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Americans 1 Fighter moved from Washington to 8 Sea Zone 1 Bomber moved from South Central USA to 8 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Bomber moved from North Central USA to 25 Sea Zone 1 Tank moved from South Atlantic USA to E.Mexico 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 1 Infantry and 1 Tank moved from 100 Sea Zone to Central America 1 Artillery and 1 Infantry moved from 100 Sea Zone to Peru 2 Infantrys moved from Colombia to Peru 1 Infantry moved from Colombia to Central America 1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico 1 Infantry moved from San Francisco to W.Mexico 1 Artillery moved from San Francisco to W.Mexico 1 Tank moved from San Francisco to W.Mexico 1 Tank moved from San Francisco to E.Mexico Purchase Units - Americans Americans buy 1 Battleship, 2 Cruisers and 3 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in 91 Sea Zone Americans attack with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines Yamamoto defend with 1 Destroyer and 1 Submarine Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 91 Sea Zone 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer and 1 Submarine Battle in 25 Sea Zone Americans attack with 1 Bomber Germans defend with 1 Submarine Americans roll dice for 1 Bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 25 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 8 Sea Zone Americans attack with 1 Bomber and 1 Fighter Germans defend with 1 Submarine Americans roll dice for 1 Bomber and 1 Fighter in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in W.Mexico Americans attack with 2 Artillerys, 3 Infantrys and 2 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/1 hits, 2.50 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Americans lost in W.Mexico 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in Peru Americans attack with 1 Artillery and 3 Infantrys Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery and 3 Infantrys in Peru, round 2 : 1/0 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Peru Americans roll dice for 1 Artillery and 3 Infantrys in Peru, round 3 : 1/0 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 1 Infantry Battle in E.Mexico Americans attack with 1 Infantry and 3 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 2/1 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in E.Mexico 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 3 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 2 Infantrys and 1 Tank in Central America, round 2 : 1/1 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Central America 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Bomber moved from 25 Sea Zone to Colombia 1 Infantry moved from North Central USA to Southwest USA 1 Infantry moved from Northeast USA to South Atlantic USA 1 Bomber and 1 Fighter moved from 91 Sea Zone to Pearl Harbor 2 Transports moved from 99 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 3 Infantrys and 2 Transports moved from 98 Sea Zone to 91 Sea Zone 1 Artillery moved from Oahu to Pearl Harbor 3 Infantrys moved from 91 Sea Zone to Pearl Harbor 1 Destroyer and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Fighter moved from 8 Sea Zone to Greenland 1 Bomber moved from 8 Sea Zone to South Atlantic USA Place Units - Americans 1 Battleship and 1 Cruiser placed in 91 Sea Zone 1 Cruiser placed in 13 Sea Zone 2 Infantrys placed in South Atlantic USA 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : 2.00 Neutral regular : 0.50 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 2 Submarines moved from 31 Sea Zone to 34 Sea Zone 2 Tanks moved from Darfur to Nubia 2 Infantrys moved from Kufra to New Valley 1 Tank moved from Tobruk to New Valley 2 Infantrys moved from Tobruk to Mersa Matruh 1 Tank moved from Tobruk to New Valley 2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Fighter moved from Campania to 51 Sea Zone 1 Stuka moved from Tuscany to 51 Sea Zone 2 Artillerys and 2 Infantrys moved from Croatia to Serbia 2 Tanks moved from Hungary to Serbia 1 Artillery and 3 Infantrys moved from Hungary to Krakow 2 Infantrys moved from Krakow to Vinnytsia 1 Stuka moved from East Prussia to Vinnytsia 2 Artillerys and 2 Infantrys moved from Krakow to Brest 2 Tanks moved from Krakow to Warsaw 2 Infantrys moved from East Prussia to Lithuania 2 Fighters moved from East Prussia to Lithuania 1 Bomber moved from East Prussia to Estonia 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery moved from Danzig to 23 Sea Zone 2 Infantrys moved from Pomerania to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia 1 Destroyer moved from 23 Sea Zone to 22 Sea Zone 1 Destroyer and 2 Submarines moved from 5 Sea Zone to 22 Sea Zone 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone 2 ArmoredCars moved from Bohemia to Warsaw 1 Tank moved from East Prussia to Warsaw 1 Tank moved from Silesia to Warsaw 1 Artillery and 1 Infantry moved from Danzig to Warsaw 1 Artillery and 2 Infantrys moved from Danzig to Brest 2 Infantrys moved from Danzig to East Prussia 3 Infantrys moved from Pomerania to Danzig 6 Infantrys moved from Silesia to Krakow 2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania 3 ArmoredCars moved from Rhine to Burgundy 3 ArmoredCars moved from Bavaria to Burgundy 2 Artillerys, 8 Infantrys and 11 Tanks moved from Lorraine to Burgundy Purchase Units - Germans Germans buy 1 Factory, 5 Infantrys, 2 Stukas and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Vinnytsia Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Vinnytsia, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Serbia Germans attack with 2 Artillerys, 2 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Serbia, round 2 : 2/1 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Serbia 2 Infantrys owned by the Neutral lost in Serbia Germans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Serbia, round 3 : 2/0 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Serbia Germans loses 0 PUs for violating Serbias neutrality. Germans win, taking Serbia from Neutral with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Brest Germans attack with 3 Artillerys and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 3 Artillerys and 4 Infantrys in Brest, round 2 : 3/1 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Brest 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Nubia Germans attack with 2 Tanks British defend with 1 Tank Germans roll dice for 2 Tanks in Nubia, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 Tank in Nubia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Nubia Germans win, taking Nubia from British with 2 Tanks remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Lithuania Germans attack with 2 Fighters and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 2 Fighters and 2 Infantrys in Lithuania, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Lithuania 1 Infantry owned by the Russians lost in Lithuania Germans roll dice for 2 Fighters and 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Lithuania, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Estonia Germans attack with 1 Bomber and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Estonia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Bomber and 1 Infantry in Estonia, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia 1 Infantry owned by the Russians lost in Estonia Germans win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Warsaw Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 4 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 4 Tanks in Warsaw, round 2 : 4/1 hits, 3.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Warsaw 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 2 ArmoredCars, 1 Artillery and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Burgundy Germans attack with 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 11 Tanks French defend with 1 Infantry Germans roll dice for 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 11 Tanks in Burgundy, round 2 : 10/1 hits, 9.83 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 11 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in New Valley Germans attack with 2 Infantrys and 2 Tanks British defend with 1 Infantry and 1 Tank Germans roll dice for 2 Infantrys and 2 Tanks in New Valley, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in New Valley 1 Infantry owned by the British lost in New Valley Germans roll dice for 1 Infantry and 2 Tanks in New Valley, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 1 Tank in New Valley, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in New Valley Germans win, taking New Valley from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry and 1 Tank Battle in Mersa Matruh Germans attack with 2 Infantrys British defend with 1 Infantry Germans roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Germans win, taking Mersa Matruh from British with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 34 Sea Zone Germans attack with 2 Submarines French defend with 1 Transport Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 Submarines in 34 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits French roll dice for 1 Transport in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Germans lost in 34 Sea Zone Germans roll dice for 1 Submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Transport in 34 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 34 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Transport owned by the French lost in 34 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is -1 Casualties for Germans: 1 Submarine Casualties for French: 1 Transport Battle in 51 Sea Zone Germans attack with 1 Destroyer, 1 Fighter, 1 Stuka and 2 Transports; Italians loiter and taunt British defend with 1 Destroyer; French defend with 1 Submarine French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer, 1 Fighter, 1 Stuka and 2 Transports in 51 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans lost in 51 Sea Zone 1 Submarine owned by the French lost in 51 Sea Zone Germans roll dice for 1 Fighter, 1 Stuka and 2 Transports in 51 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits French roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Germans lost in 51 Sea Zone 1 Destroyer owned by the British lost in 51 Sea Zone Germans win with 1 Stuka and 2 Transports remaining. Battle score for attacker is -1 Casualties for Germans: 1 Destroyer and 1 Fighter Casualties for French: 1 Submarine Casualties for British: 1 Destroyer Non Combat Move - Germans 1 Stuka moved from 51 Sea Zone to Tobruk 1 Stuka moved from Vinnytsia to Krakow 2 Fighters moved from Lithuania to East Prussia 1 Bomber moved from Estonia to Brandenburg 1 AAGun moved from Brandenburg to Pomerania 1 AAGun moved from Krakow to Brest 1 AAGun moved from Lorraine to Burgundy Place Units - Germans 1 Factory placed in Danzig 5 Tanks placed in Bohemia 5 Infantrys placed in Hamburg 2 Stukas placed in Bavaria Turn Complete - Germans Germans collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
French regular : 1.17 Russians regular : 0.00 Germans regular : 0.17 British regular : -1.17 Neutral regular : -0.33 -
Pretty lucky in Mersa Matuh, thought I had send 1 arm 2 inf there, but it were only 2 inf. Lucky they hit immediately.





