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L26 Tincanofthesea (L +46) vs. Discalced (X)


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Combat Move - Russians
            1 armour and 2 mech_infantrys moved from Caucasus to Bryansk
            1 fighter and 2 tactical_bombers moved from Novosibirsk to Bryansk
            1 armour moved from Caucasus to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 2 tactical_bombers; Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 3/7 hits, 3.17 expected hits
                    Italians roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 2 : 1/4 hits, 1.83 expected hits
                    1 mech_infantry owned by the Russians lost in Bryansk
                    1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the Germans and 1 armour owned by the Italians lost in Bryansk
                    Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 3 : 2/6 hits, 3.00 expected hits
                    Italians roll dice for 1 tactical_bomber in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Germans: 2 tactical_bombers
    
        Non Combat Move - Russians
            1 fighter and 2 tactical_bombers moved from Bryansk to Rostov
            2 aaGuns and 17 infantry moved from Novosibirsk to Samara
            1 armour moved from Tsinghai to Samara
            1 infantry moved from Suiyuyan to Kansu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Russians regular : -1.17
    

    Savegame


  • @discalced Was hoping to kill a few more Nazi’s in Russia haha, good dicing


  • @TinCanoftheSea said in L26 Tincanofthesea (L +46) vs. Discalced (X):

    @discalced Was hoping to kill a few more Nazi’s in Russia haha, good dicing

    when your AA took out 4 fighters before a single combat roll, i thought i was doomed.

  • 2026

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 factory_minors, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from French Indo China to Kwangsi
            1 mech_infantry moved from Kwangtung to Hunan
                  Japanese take Hunan from Chinese
            2 infantry moved from Shan State to Burma
            1 artillery and 2 infantry moved from Shan State to Yunnan
            1 artillery moved from Celebes to 44 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 battleship moved from 44 Sea Zone to 45 Sea Zone
            2 fighters moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 fighter moved from Kwangtung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            2 bombers moved from French Indo China to Anhwe
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Kwangsi
                Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Dutch New Guinea from ANZAC, taking Kwangsi from Chinese with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 bombers, 1 fighter and 3 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 3 infantry in Anhwe, round 2 : 3/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
            2 bombers moved from Anhwe to French Indo China
            1 fighter moved from Anhwe to Kiangsu
            2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            1 armour and 2 mech_infantrys moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
            3 destroyers and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            1 armour and 2 mech_infantrys placed in Malaya
            1 factory_minor placed in Kwangtung
            1 factory_minor placed in Kiangsu
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.33
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 4 bombers and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers, 2 destroyers and 1 submarine moved from 63 Sea Zone to 45 Sea Zone
            1 fighter and 2 tactical_bombers moved from Queensland to 45 Sea Zone
            2 fighters moved from Western Australia to 45 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 2 destroyers, 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 45 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                    1 submarine owned by the Americans and 2 carriers owned by the Americans lost in 45 Sea Zone
                    Americans roll dice for 2 destroyers, 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 45 Sea Zone, round 3 : 0/7 hits, 3.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 45 Sea Zone
                    Americans roll dice for 2 destroyers, 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 4 : 2/7 hits, 3.50 expected hits
                    Japanese roll dice for 2 battleships, 1 fighter and 2 transports in 45 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 45 Sea Zone
                    1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 45 Sea Zone
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 45 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Americans lost in 45 Sea Zone
                    2 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Americans: 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
            1 battleship, 1 carrier, 3 cruisers, 1 tactical_bomber and 7 transports moved from 95 Sea Zone to 92 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from Novosibirsk to Samara
            1 bomber moved from Scotland to Samara
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            4 artilleries and 3 infantry placed in Central United States
            4 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 2 infantry moved from Hopei to Anhwe
            1 artillery and 1 infantry moved from Kweichow to Hunan
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                    1 mech_infantry owned by the Japanese lost in Hunan
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 artillery and 8 infantry moved from Kweichow to Shensi
            1 fighter moved from Yunnan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Jehol
            3 infantry placed in Shensi
            Chinese undo move 2.
            2 infantry placed in Shensi
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Libya
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 battleship moved from 95 Sea Zone to 96 Sea Zone
            2 armour moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Libya
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Libya, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Libya
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Libya to 97 Sea Zone
            1 carrier and 2 cruisers moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from Caucasus to Tambov
            1 armour moved from Caucasus to Rostov
            1 fighter moved from Persia to Rostov
            1 fighter moved from Persia to Rostov
            1 fighter moved from Persia to Samara
            1 fighter moved from India to Samara
            1 fighter and 1 tactical_bomber moved from Burma to India
            3 transports moved from 95 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 artillery and 2 infantry placed in Egypt
            2 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -1.17
    Italians regular : 0.33
    Japanese regular : 0.33
    British regular : 3.00
    

    Savegame


  • @discalced Sheesh, guess I missed that, rolled great after that then to make up


  • Looking at the hit statistics, I think that is the highest score I’ve ever seen the AA guns be, and definitely the lowest I’ve seen regular, that’s bonkers

  • 2026

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,4,3,3,3,4,5,4,3,1
            Italians collect 3 PUs (10 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New Guinea to Dutch New Guinea
            2 fighters moved from Western Australia to Dutch New Guinea
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            1 cruiser moved from 56 Sea Zone to 54 Sea Zone
            2 fighters moved from Western Australia to India
            1 fighter and 2 mech_infantrys moved from New South Wales to Western Australia
            1 aaGun moved from South Australia to Western Australia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            4 infantry moved from Tunisia to Libya
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 0.67
    

    Savegame

  • 2026

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 5 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            2 armour moved from Russia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Smolensk to Urals
            1 mech_infantry moved from Vologda to Urals
            1 armour moved from Russia to Urals
            2 artilleries moved from Russia to Tambov
            1 bomber and 1 tactical_bomber moved from Novgorod to Bryansk
            1 bomber moved from Novgorod to Tambov
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 armour and 1 mech_infantry
                    Germans roll dice for 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 1.83 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 armour and 1 mech_infantry
            Battle in Tambov
                Germans attack with 2 artilleries and 1 bomber
                British defend with 1 armour
                    Germans roll dice for 2 artilleries and 1 bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Tambov
                Germans win, taking Tambov from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 bomber moved from Tambov to Russia
            1 bomber moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 tactical_bomber moved from Western Germany to Ukraine
            1 infantry moved from Smolensk to Russia
            7 mech_infantrys moved from Northern Italy to Southern Italy
            5 mech_infantrys moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Ukraine
            2 fighters and 1 tactical_bomber placed in Russia
            Germans undo move 1.
            1 fighter and 2 infantry placed in Ukraine
            2 fighters and 2 mech_infantrys placed in Western Germany
            1 artillery and 2 infantry placed in France
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,4,1,1,3,5,3,1,4,1
            Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 62 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.83
    Germans regular : 1.83
    

    Savegame

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