Use second save, forgot to move sub in 126
L26 Tincanofthesea (L +46) vs. Discalced (X)
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 11 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to Northern Territory Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Syria to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1.17 ANZAC regular : -1.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 1 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Romania to Bessarabia 1 bomber moved from Southern Italy to Eastern Poland 1 bomber moved from Southern Italy to Baltic States 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 battleship moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 2 infantry moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 2 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Eastern Poland Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 4 artilleries and 4 infantry moved from Poland to Eastern Poland 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Normandy Bordeaux to France 3 artilleries moved from Southern France to France 1 aaGun moved from Western Germany to France 6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 115 Sea Zone to Poland 1 tactical_bomber moved from 115 Sea Zone to Poland 1 bomber moved from Eastern Poland to Western Germany 1 bomber moved from Baltic States to Germany 3 artilleries moved from Romania to Bessarabia 1 armour moved from Romania to Eastern Poland 16 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 7 infantry moved from Romania to Eastern Poland Place Units - Germans 9 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 51 Optional[PUs]Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Shensi to Kweichow 2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow Combat - Russians Battle in Kweichow Russians attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan 1 armour moved from Shensi to Yunnan 2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 fighter moved from Caucasus to Yunnan 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 2 infantry moved from Novgorod to Archangel 3 infantry moved from Belarus to Bryansk 3 infantry moved from Ukraine to Bryansk 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 3 artilleries and 2 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Belarus Place Units - Russians 3 mech_infantrys placed in Volgograd 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 40 Optional[PUs]Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.50 -
@discalced I cannot blitz through Northwest Persia since I took control of it this turn correct? Looks like TripleA allows that but if I remember right I can’t do that, if so I’d like to edit that. Can’t believe I forgot to move my British infantry there
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@TinCanoftheSea I believe re: blitzing that, when a territory will change ownership as a result of the blitz, “the complete move must occur during the combat move phase.” Because the pro-allied territories can only change ownership in non-combat move phase, I do not believe that it is possible to blitz through them.
But I am not a rules expert.
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 armour moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from French Indo China to Korea 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from 44 Sea Zone to Borneo 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter moved from French Indo China to 41 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 4 infantry moved from Anhwe to Hunan 4 fighters and 2 tactical_bombers moved from Kwangtung to Hunan 1 battleship moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 38 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone -
for this J3 combat, you have unprotected transports in SZ43. You also have land units in Borneo. I moved a fighter and a cruiser into SZ43. I want to use the fighter to attack the unprotected transport, and the cruiser to conduct a coastal bombardment. I believe this is possible?
TripleA asks “do you want to attack transports?” and if I respond “Yes” then it uses both the fighter and the cruiser to attack. But I only want to use the fighter, so that the cruiser can conduct the bombardment.
Assuming this aligns with the rules, and TripleA has a technical limitation that prevents it, can I just remove the transport (since it would be killed by fighter) and use the cruiser to bombard?
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@TinCanoftheSea said in L26 Tincanofthesea (L +46) vs. Discalced (X):
@discalced I cannot blitz through Northwest Persia since I took control of it this turn correct? Looks like TripleA allows that but if I remember right I can’t do that, if so I’d like to edit that. Can’t believe I forgot to move my British infantry there
from the TripleA game notes:
- (PE) You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 armour moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from French Indo China to Korea 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from 44 Sea Zone to Borneo 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter moved from French Indo China to 41 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 4 infantry moved from Anhwe to Hunan 4 fighters and 2 tactical_bombers moved from Kwangtung to Hunan 1 battleship moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 38 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 38 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 cruiser Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 1 cruiser in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone 1 cruiser owned by the British lost in 38 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for British: 1 cruiser Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Hunan Japanese attack with 4 fighters, 4 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 4 infantry and 2 tactical_bombers in Hunan, round 2 : 6/10 hits, 4.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Korea Japanese attack with 2 bombers and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Borneo Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 4/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Borneo 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Shan State 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Shan State 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 4 fighters and 2 tactical_bombers moved from Hunan to French Indo China 1 fighter moved from 41 Sea Zone to Shan State 2 bombers moved from Korea to Japan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei 4 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Kwangsi to French Indo China 2 artilleries and 6 infantry moved from French Indo China to Shan State 1 carrier moved from 44 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to Kwangsi 2 artilleries and 1 infantry moved from Anhwe to Kiangsi Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : 1.50 UK_Pacific regular : 1.33 ANZAC regular : 0.67 British regular : 0.50 -
@discalced said in L26 Tincanofthesea (L +46) vs. Discalced (X):
for this J3 combat, you have unprotected transports in SZ43. You also have land units in Borneo. I moved a fighter and a cruiser into SZ43. I want to use the fighter to attack the unprotected transport, and the cruiser to conduct a coastal bombardment. I believe this is possible?
TripleA asks “do you want to attack transports?” and if I respond “Yes” then it uses both the fighter and the cruiser to attack. But I only want to use the fighter, so that the cruiser can conduct the bombardment.
Assuming this aligns with the rules, and TripleA has a technical limitation that prevents it, can I just remove the transport (since it would be killed by fighter) and use the cruiser to bombard?
I don’t think what I wanted to do is possible based on the rules. Seems like any unit present in a sea zone must participate in a naval battle. I moved the cruiser out before combat.
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@discalced Yeah that would not be a legal move, in order to bombard you’d have to ignore the transport, one of those many weird details
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to Queensland 3 fighters moved from Queensland to Western Australia 1 carrier, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to Central United States 2 artilleries, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 88 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 cruiser and 1 destroyer moved from 90 Sea Zone to 91 Sea Zone 1 bomber moved from Malta to Russia Place Units - Americans 3 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 15 infantry moved from Yunnan to Kweichow 1 infantry moved from Shensi to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British British creates battle in territory 106 Sea Zone Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Malta to Russia 3 fighters moved from Scotland to Nenetsia 1 aaGun and 2 infantry moved from Scotland to United Kingdom 2 artilleries moved from Alexandria to Egypt 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Tanganyika Territory to Kenya 3 infantry moved from Eastern Persia to West India 1 infantry moved from West India to India 1 aaGun and 2 infantry moved from Burma to India 2 fighters and 1 tactical_bomber moved from Yunnan to India Place Units - British 1 transport placed in 71 Sea Zone 1 transport placed in 98 Sea Zone 1 fighter placed in Persia 2 infantry placed in Egypt 1 artillery placed in Union of South Africa British undo move 5. British undo move 1. 1 transport placed in 71 Sea Zone British undo move 1. 1 transport placed in 71 Sea Zone 1 artillery placed in Egypt Turn Complete - British British collect 30 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 aaGun and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 aaGun and 3 infantryCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -1.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Yugoslavia to Northern Italy 1 armour moved from Romania to Western Ukraine 1 mech_infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Southern Italy to Western Germany Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Northern Territory to Western Australia 1 infantry moved from South Australia to Western Australia 3 fighters moved from Queensland to Western Australia 1 cruiser moved from 54 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to South Australia 1 aaGun and 1 artillery moved from Queensland to South Australia 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 airfield placed in Western Australia 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from Scotland to Nenetsia 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians 2 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 bomber moved from Germany to Belarus 1 infantry moved from Eastern Poland to Belarus Combat - Germans Battle in Belarus Germans attack with 2 bombers and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 11 armour, 5 artilleries, 9 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Poland to Western Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Belarus to Germany 11 armour moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine 1 submarine moved from 113 Sea Zone to 125 Sea Zone 5 infantry moved from Bessarabia to Western Ukraine 1 aaGun, 5 artilleries and 12 infantry moved from Bessarabia to Ukraine 5 mech_infantrys moved from Western Ukraine to Ukraine 1 aaGun moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 1 infantry moved from Karelia to Novgorod 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to Western Ukraine 2 mech_infantrys moved from Western Ukraine to Ukraine Place Units - Germans 1 artillery and 2 infantry placed in France 1 fighter, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 57 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 3 PUs; Combat Move - Russians 2 infantry moved from Archangel to Novgorod 2 fighters moved from Russia to Novgorod 1 mech_infantry moved from Kweichow to Hunan 1 armour and 1 mech_infantry moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 1 tactical_bomber moved from Yunnan to Hunan 6 infantry moved from Timguska to Kansu 1 fighter moved from Yunnan to Kansu Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Hunan Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 4 infantry Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Japanese lost in Hunan Russians win, taking Hunan from Japanese with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Battle in Kansu Russians attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 0/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 6 infantry in Kansu, round 3 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq Russians attack with 2 armour and 2 mech_infantrys Neutral_Axis defend with 3 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 3 : 0/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 4 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Hunan to Kweichow 1 armour moved from Yunnan to Kweichow 1 fighter moved from Kansu to Novosibirsk 9 infantry moved from Bryansk to Russia 1 aaGun and 1 infantry moved from Bryansk to Russia 1 fighter moved from Yunnan to Novosibirsk 3 mech_infantrys moved from Volgograd to Russia 4 infantry moved from Bryansk to Rostov 3 infantry moved from Bryansk to Rostov 1 infantry moved from Yenisey to Timguska 2 aaGuns and 11 infantry moved from Yenisey to Timguska 2 aaGuns moved from Archangel to Vologda 1 aaGun, 6 artilleries and 11 infantry moved from Bryansk to Russia 2 fighters moved from Novgorod to Vologda Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
Japanese regular : -2.00 Germans regular : -0.67 Russians regular : 0.00 Neutral_Axis regular : -1.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 2 artilleries and 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Hunan 2 bombers moved from Japan to Hunan 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Hunan Japanese attack with 2 artilleries, 2 bombers and 2 infantry Russians defend with 1 armour and 2 mech_infantrys Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Hunan, round 2 : 0/6 hits, 2.67 expected hits Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Hunan, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 3 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan 2 mech_infantrys owned by the Russians lost in Hunan Japanese roll dice for 1 artillery and 2 bombers in Hunan, round 4 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 armour in Hunan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Japanese 2 bombers moved from Hunan to French Indo China 1 aaGun and 3 infantry moved from Anhwe to Kiangsu 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Kwangtung to Kiangsu 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 armour and 3 infantry moved from French Indo China to Shan State 1 fighter moved from Japan to French Indo China 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to French Indo China 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour moved from Borneo to 43 Sea Zone 1 armour and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 1 infantry moved from Chahar to Hopei 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 tactical_bomber placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in French Indo China 1 factory_minor placed in Kwangtung Japanese undo move 4. 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.17 Japanese regular : -2.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 2 artilleries and 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Hunan 2 bombers moved from Japan to Hunan 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Hunan Japanese attack with 2 artilleries, 2 bombers and 2 infantry Russians defend with 1 armour and 2 mech_infantrys Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Hunan, round 2 : 0/6 hits, 2.67 expected hits Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Hunan, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 3 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan 2 mech_infantrys owned by the Russians lost in Hunan Japanese roll dice for 1 artillery and 2 bombers in Hunan, round 4 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 armour in Hunan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Japanese 2 bombers moved from Hunan to French Indo China 1 aaGun and 3 infantry moved from Anhwe to Kiangsu 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Kwangtung to Kiangsu 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 armour and 3 infantry moved from French Indo China to Shan State 1 fighter moved from Japan to French Indo China 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to French Indo China 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour moved from Borneo to 43 Sea Zone 1 armour and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 1 infantry moved from Chahar to Hopei 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 transport moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 tactical_bomber placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in French Indo China 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.17 Japanese regular : -2.67 -
@TinCanoftheSea if not too late, i updated ncm to bring transport down from sz6





