Scramble SZ97?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 11 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.17
ANZAC regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Eastern Poland
1 bomber moved from Southern Italy to Baltic States
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 battleship moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in Bessarabia
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 2 armour, 4 artilleries and 4 infantry moved from Poland to Eastern Poland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Normandy Bordeaux to France
3 artilleries moved from Southern France to France
1 aaGun moved from Western Germany to France
6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from 115 Sea Zone to Poland
1 tactical_bomber moved from 115 Sea Zone to Poland
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from Baltic States to Germany
3 artilleries moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
16 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
7 infantry moved from Romania to Eastern Poland
Place Units - Germans
9 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 51 Optional[PUs]
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
Combat - Russians
Battle in Kweichow
Russians attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 armour moved from Shensi to Yunnan
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 fighter moved from Caucasus to Yunnan
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 2 infantry moved from Novgorod to Archangel
3 infantry moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
3 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
Place Units - Russians
3 mech_infantrys placed in Volgograd
1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 40 Optional[PUs]
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 0.50
@discalced I cannot blitz through Northwest Persia since I took control of it this turn correct? Looks like TripleA allows that but if I remember right I can’t do that, if so I’d like to edit that. Can’t believe I forgot to move my British infantry there
@TinCanoftheSea I believe re: blitzing that, when a territory will change ownership as a result of the blitz, “the complete move must occur during the combat move phase.” Because the pro-allied territories can only change ownership in non-combat move phase, I do not believe that it is possible to blitz through them.
But I am not a rules expert.
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Celebes to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Korea
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Borneo
1 tactical_bomber moved from 44 Sea Zone to Borneo
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
4 infantry moved from Anhwe to Hunan
4 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 38 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
for this J3 combat, you have unprotected transports in SZ43. You also have land units in Borneo. I moved a fighter and a cruiser into SZ43. I want to use the fighter to attack the unprotected transport, and the cruiser to conduct a coastal bombardment. I believe this is possible?
TripleA asks “do you want to attack transports?” and if I respond “Yes” then it uses both the fighter and the cruiser to attack. But I only want to use the fighter, so that the cruiser can conduct the bombardment.
Assuming this aligns with the rules, and TripleA has a technical limitation that prevents it, can I just remove the transport (since it would be killed by fighter) and use the cruiser to bombard?
@TinCanoftheSea said in L26 Tincanofthesea (L +46) vs. Discalced (X):
@discalced I cannot blitz through Northwest Persia since I took control of it this turn correct? Looks like TripleA allows that but if I remember right I can’t do that, if so I’d like to edit that. Can’t believe I forgot to move my British infantry there
from the TripleA game notes:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Celebes to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Korea
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Borneo
1 tactical_bomber moved from 44 Sea Zone to Borneo
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
4 infantry moved from Anhwe to Hunan
4 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 38 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 38 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
British roll dice for 1 cruiser in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
1 cruiser owned by the British lost in 38 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 4 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 4 infantry and 2 tactical_bombers in Hunan, round 2 : 6/10 hits, 4.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Borneo
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 4/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Borneo
2 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Shan State
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Shan State
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from Hunan to French Indo China
1 fighter moved from 41 Sea Zone to Shan State
2 bombers moved from Korea to Japan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
4 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Kwangtung
1 infantry moved from Kwangsi to French Indo China
2 artilleries and 6 infantry moved from French Indo China to Shan State
1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 1 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : 1.50
UK_Pacific regular : 1.33
ANZAC regular : 0.67
British regular : 0.50
@discalced said in L26 Tincanofthesea (L +46) vs. Discalced (X):
for this J3 combat, you have unprotected transports in SZ43. You also have land units in Borneo. I moved a fighter and a cruiser into SZ43. I want to use the fighter to attack the unprotected transport, and the cruiser to conduct a coastal bombardment. I believe this is possible?
TripleA asks “do you want to attack transports?” and if I respond “Yes” then it uses both the fighter and the cruiser to attack. But I only want to use the fighter, so that the cruiser can conduct the bombardment.
Assuming this aligns with the rules, and TripleA has a technical limitation that prevents it, can I just remove the transport (since it would be killed by fighter) and use the cruiser to bombard?
I don’t think what I wanted to do is possible based on the rules. Seems like any unit present in a sea zone must participate in a naval battle. I moved the cruiser out before combat.
@discalced Yeah that would not be a legal move, in order to bombard you’d have to ignore the transport, one of those many weird details
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
2 fighters moved from Hawaiian Islands to Queensland
3 fighters moved from Queensland to Western Australia
1 carrier, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to Central United States
2 artilleries, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 90 Sea Zone to 91 Sea Zone
1 bomber moved from Malta to Russia
Place Units - Americans
3 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 15 infantry moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
British creates battle in territory 106 Sea Zone
Non Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to Russia
3 fighters moved from Scotland to Nenetsia
1 aaGun and 2 infantry moved from Scotland to United Kingdom
2 artilleries moved from Alexandria to Egypt
1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
3 infantry moved from Eastern Persia to West India
1 infantry moved from West India to India
1 aaGun and 2 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
Place Units - British
1 transport placed in 71 Sea Zone
1 transport placed in 98 Sea Zone
1 fighter placed in Persia
2 infantry placed in Egypt
1 artillery placed in Union of South Africa
British undo move 5.
British undo move 1.
1 transport placed in 71 Sea Zone
British undo move 1.
1 transport placed in 71 Sea Zone
1 artillery placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 aaGun and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 aaGun and 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Western Germany
Place Units - Italians
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northern Territory to Western Australia
1 infantry moved from South Australia to Western Australia
3 fighters moved from Queensland to Western Australia
1 cruiser moved from 54 Sea Zone to 56 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to South Australia
1 aaGun and 1 artillery moved from Queensland to South Australia
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 airfield placed in Western Australia
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Scotland to Nenetsia
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Germany to Belarus
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 11 armour, 5 artilleries, 9 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Belarus to Germany
11 armour moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
1 submarine moved from 113 Sea Zone to 125 Sea Zone
5 infantry moved from Bessarabia to Western Ukraine
1 aaGun, 5 artilleries and 12 infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Western Ukraine to Ukraine
1 aaGun moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 infantry moved from Karelia to Novgorod
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Southern Italy to Western Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in France
1 fighter, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 57 Optional[PUs]
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Novgorod
2 fighters moved from Russia to Novgorod
1 mech_infantry moved from Kweichow to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 tactical_bomber moved from Yunnan to Hunan
6 infantry moved from Timguska to Kansu
1 fighter moved from Yunnan to Kansu
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Hunan
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 4 infantry
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Japanese lost in Hunan
Russians win, taking Hunan from Japanese with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Battle in Kansu
Russians attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 6 infantry in Kansu, round 3 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
Russians attack with 2 armour and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 3 : 0/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 4 : 1/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Hunan to Kweichow
1 armour moved from Yunnan to Kweichow
1 fighter moved from Kansu to Novosibirsk
9 infantry moved from Bryansk to Russia
1 aaGun and 1 infantry moved from Bryansk to Russia
1 fighter moved from Yunnan to Novosibirsk
3 mech_infantrys moved from Volgograd to Russia
4 infantry moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
1 infantry moved from Yenisey to Timguska
2 aaGuns and 11 infantry moved from Yenisey to Timguska
2 aaGuns moved from Archangel to Vologda
1 aaGun, 6 artilleries and 11 infantry moved from Bryansk to Russia
2 fighters moved from Novgorod to Vologda
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -2.00
Germans regular : -0.67
Russians regular : 0.00
Neutral_Axis regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 artilleries and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hunan
2 bombers moved from Japan to Hunan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Russians defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Hunan, round 2 : 0/6 hits, 2.67 expected hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Hunan, round 3 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 3 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
2 mech_infantrys owned by the Russians lost in Hunan
Japanese roll dice for 1 artillery and 2 bombers in Hunan, round 4 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 armour in Hunan, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Japanese
2 bombers moved from Hunan to French Indo China
1 aaGun and 3 infantry moved from Anhwe to Kiangsu
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Kwangtung to Kiangsu
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 armour and 3 infantry moved from French Indo China to Shan State
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to French Indo China
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
1 infantry moved from Chahar to Hopei
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
1 factory_minor placed in Kwangtung
Japanese undo move 4.
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.17
Japanese regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 artilleries and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hunan
2 bombers moved from Japan to Hunan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Russians defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Hunan, round 2 : 0/6 hits, 2.67 expected hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Hunan, round 3 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 3 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
2 mech_infantrys owned by the Russians lost in Hunan
Japanese roll dice for 1 artillery and 2 bombers in Hunan, round 4 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 armour in Hunan, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Japanese
2 bombers moved from Hunan to French Indo China
1 aaGun and 3 infantry moved from Anhwe to Kiangsu
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Kwangtung to Kiangsu
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 armour and 3 infantry moved from French Indo China to Shan State
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to French Indo China
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
1 infantry moved from Chahar to Hopei
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 transport moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.17
Japanese regular : -2.67
@TinCanoftheSea if not too late, i updated ncm to bring transport down from sz6
@discalced said in L26 Tincanofthesea (L +46) vs. Discalced (X):
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 2 artilleries and 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Hunan 2 bombers moved from Japan to Hunan 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Hunan Japanese attack with 2 artilleries, 2 bombers and 2 infantry Russians defend with 1 armour and 2 mech_infantrys Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Hunan, round 2 : 0/6 hits, 2.67 expected hits Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Hunan, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 3 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan 2 mech_infantrys owned by the Russians lost in Hunan Japanese roll dice for 1 artillery and 2 bombers in Hunan, round 4 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 armour in Hunan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Japanese 2 bombers moved from Hunan to French Indo China 1 aaGun and 3 infantry moved from Anhwe to Kiangsu 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Kwangtung to Kiangsu 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 armour and 3 infantry moved from French Indo China to Shan State 1 fighter moved from Japan to French Indo China 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to French Indo China 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour moved from Borneo to 43 Sea Zone 1 armour and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 1 infantry moved from Chahar to Hopei 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 transport moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 tactical_bomber placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in French Indo China 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.17 Japanese regular : -2.67
@TinCanoftheSea bump