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  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Italians
            1 Carrier moved from 46 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 55 Sea Zone
            2 Fighters moved from Tobruk to 55 Sea Zone
            3 Tanks moved from Tunis to 47 Sea Zone
            1 Infantry moved from Tunis to N.Tunisia
                  Italians take N.Tunisia from French
            2 Infantrys moved from S.Tunisia to 47 Sea Zone
            1 Infantry moved from Sicily to 47 Sea Zone
            1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Tank moved from S.Tunisia to 47 Sea Zone
            1 Infantry moved from Sicily to 47 Sea Zone
            1 Infantry moved from S.Tunisia to S.Algeria
                  Italians take S.Algeria from French
            1 Fighter moved from Tripoli to Mersa Matruh
            3 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh
            1 Infantry moved from Kufra to New Valley
                  Italians take New Valley from British
            2 Infantrys moved from Kufra to Mersa Matruh
            1 Artillery and 1 Infantry moved from Equatoria to Italian East Africa
            1 Tank moved from Kordofan to Kufra
                  Italians take Darfur from British
            1 Battleship moved from 47 Sea Zone to 51 Sea Zone
            2 Destroyers moved from 48 Sea Zone to 51 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 47 Sea Zone to 51 Sea Zone
            3 Tanks moved from 51 Sea Zone to Mersa Matruh
            1 Infantry, 1 Tank and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
            1 Infantry and 1 Tank moved from 48 Sea Zone to Tobruk
            1 Fighter moved from 46 Sea Zone to Mersa Matruh
            1 Bomber moved from Rome to Mersa Matruh
            1 Tank moved from Provence to Languedoc
                  Italians take Languedoc from French
            1 Tank moved from Languedoc to Provence
            3 Infantrys moved from 51 Sea Zone to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 3 Bombers and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 55 Sea Zone
                Italians attack with 1 Destroyer and 2 Fighters
                British defend with 1 Destroyer
                    Italians roll dice for 1 Destroyer and 2 Fighters in 55 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 55 Sea Zone
                Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Italian East Africa
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Italian East Africa
                Italians win, taking Italian East Africa from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from 55 Sea Zone to 51 Sea Zone
    
        Place Units - Italians
            2 ArmoredCars and 1 Tank placed in Provence
            3 Bombers placed in Rome
    
        Turn Complete - Italians
            Italians collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -1.00
    

    Savegame

  • 2026 25 24 23 22 19 18

    @cds What is this ridiculous division of the Japanese giving them more money than the US?


  • @crockett36 How can anyone defend that historically?

  • 2026 25 24 23 22 19 18

    TripleA Manual Gamesave Post: French round 2

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 2
    
        Combat Move - French
            3 Infantrys moved from Normandy to Orleanais
            6 Infantrys moved from Paris to Orleanais
            1 Infantry moved from Paris to Orleanais
            1 Infantry moved from N.Algeria to E.Morocco
            1 Infantry moved from French Equatorial Africa to Darfur
                  British take Darfur from Italians
            2 Infantrys and 1 Transport moved from 38 Sea Zone to 68 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 7 Sea Zone to 9 Sea Zone
            1 Infantry moved from Canadian Prairies to Keewatin
            1 Artillery and 2 Infantrys moved from S.French Indochina to N.French Indochina
                  French take N.French Indochina from Yamamoto
            1 Infantry moved from Syria to Palestine
            3 Infantrys moved from Syria to Palestine
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Destroyer, 13 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
            1 AAGun moved from Churchill to Keewatin
            1 AAGun moved from Paris to Orleanais
            1 AAGun moved from Syria to Palestine
    
        Place Units - French
            8 Infantrys placed in Paris
            3 Infantrys placed in Normandy
            1 Adv.Fighter and 2 Infantrys placed in E.Morocco
            1 Destroyer placed in 41 Sea Zone
            1 Transport placed in 1 Sea Zone
    
        Turn Complete - French
            French collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 Obviously playability is the answer.


  • @crockett36

    I think you underestimate the strenght the Allies forces in Asia have. Furthermore the first round we all start with a small economy and after expansion you get a better economy. You missed out on attacking the neutrals in South America, which would have given you extra income. There are no political disadvantages in that, unlike G40.


  • @crockett36

    Thats indeed how you have to look at it. Even with more money then the major power (u.s) its still a matter of how to defeat tons of opponente on the other side. You have uk/china/dutch/anzac/russia and us vs hisaichi and Yamamoto. Nearly impossible to win, if the one playing Allies plays them well.


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Artillery and 1 Infantry moved from Chubu to 85 Sea Zone
            1 Tank moved from Kyushu to 85 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores
                  Yamamoto take Flores from Dutch
            1 Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from Panay to 111 Sea Zone
            1 Infantry moved from Mindoro to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Banjarmasin
            2 Artillerys and 1 Infantry moved from West Borneo to Banjarmasin
            1 Fighter moved from Bangkok to Banjarmasin
            1 Bomber moved from Peleliu to Banjarmasin
            2 Bombers moved from Tokyo to Banjarmasin
            1 Transport moved from 106 Sea Zone to 93 Sea Zone
            1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Mindanao
            2 Tanks moved from Davao to 107 Sea Zone
            1 Artillery moved from Davao to 107 Sea Zone
            1 Artillery, 2 Tanks and 3 Transports moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Infantry moved from Peleliu to 108 Sea Zone
            1 Infantry moved from Woleai to 108 Sea Zone
            1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 108 Sea Zone to 109 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from 109 Sea Zone to West Papua
            1 Artillery and 1 Infantry moved from Jaluit to 104 Sea Zone
            1 Infantry moved from Tarawa to Tabiteuea
            1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Nauru
            1 Fighter moved from 104 Sea Zone to Nauru
            1 Battleship moved from 104 Sea Zone to 109 Sea Zone
            1 Battleship moved from 107 Sea Zone to 109 Sea Zone
            1 Fighter moved from 104 Sea Zone to Tabiteuea
            1 Bomber moved from Jaluit to Tabiteuea
            2 Fighters moved from 104 Sea Zone to Tonga
            2 Carriers and 1 Destroyer moved from 104 Sea Zone to 109 Sea Zone
            1 Infantry moved from Chubu to Kyushu
            1 Artillery moved from Kiangsi to Kwangtung
            1 Tank moved from Kiangsi to Hunan
                  Yamamoto take Hunan from Chinese
            1 Tank moved from Hunan to Kwangtung
            1 Infantry moved from 93 Sea Zone to Mindanao
            1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Mindanao
            1 Fighter moved from Peleliu to Soembawa
            2 Fighters moved from 107 Sea Zone to Banjarmasin
            1 Carrier moved from 107 Sea Zone to 111 Sea Zone
            2 Submarines moved from 107 Sea Zone to 109 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 93 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 Bombers, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Nauru
                Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 1 Infantry; Americans defend with 1 Fighter
                    Yamamoto roll dice for 2 Battleships in Nauru, round 2 : 1/1 hits, 1.33 expected hits
                    1 Infantry owned by the British lost in Nauru
                    Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Nauru, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Fighter in Nauru, round 2 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in Nauru
                Yamamoto win, taking Nauru from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 Infantry
                Casualties for Americans: 1 Fighter
            Battle in Tonga
                Yamamoto attack with 2 Fighters
                Americans defend with 1 Bomber
                    Yamamoto roll dice for 2 Fighters in Tonga, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 Bomber in Tonga, round 2 : 0/1 hits, 0.17 expected hits
                    1 Bomber owned by the Americans lost in Tonga
                Yamamoto win with 2 Fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 1 Bomber
            Battle in West Papua
                Yamamoto attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Anzac defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in West Papua, round 2 : 2/0 hits, 2.00 expected hits
                    Anzac roll dice for 1 Artillery and 1 Infantry in West Papua, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in West Papua
                Yamamoto win, taking West Papua from Anzac with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Artillery and 1 Infantry
            Battle in Soembawa
                Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Soembawa, round 2 : 1/0 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Kwangtung
                Yamamoto attack with 1 Artillery and 1 Tank
                Chinese defend with 1 Tank
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Tabiteuea
                Yamamoto attack with 1 Bomber, 1 Fighter and 1 Infantry
                Americans defend with 1 Fighter
                    Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Tabiteuea, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 Fighter in Tabiteuea, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Tabiteuea
                    1 Fighter owned by the Americans lost in Tabiteuea
                Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Fighter
            Battle in Mindanao
                Yamamoto attack with 3 Infantrys and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 3 Infantrys and 1 Tank in Mindanao, round 2 : 1/0 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindanao
                    1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Banjarmasin
                Yamamoto attack with 2 Artillerys, 3 Bombers, 3 Fighters and 3 Infantrys
                Dutch defend with 1 AAGun, 1 Factory, 6 Infantrys and 1 Tank
                    Dutch roll AA dice in Banjarmasin : 1/0 hits, 1.00 expected hits
                    1 Fighter owned by the Yamamoto lost in Banjarmasin
                    Yamamoto roll dice for 2 Artillerys, 3 Bombers, 2 Fighters and 3 Infantrys in Banjarmasin, round 2 : 4/1 hits, 4.17 expected hits
                    Dutch roll dice for 6 Infantrys and 1 Tank in Banjarmasin, round 2 : 3/1 hits, 2.50 expected hits
                    3 Infantrys owned by the Yamamoto lost in Banjarmasin
                    4 Infantrys owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 2 Artillerys, 3 Bombers and 2 Fighters in Banjarmasin, round 3 : 3/1 hits, 3.33 expected hits
                    Dutch roll dice for 2 Infantrys and 1 Tank in Banjarmasin, round 3 : 1/1 hits, 1.17 expected hits
                    1 Artillery owned by the Yamamoto lost in Banjarmasin
                    2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                Yamamoto captures 22PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 1 Artillery, 3 Bombers and 2 Fighters remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Artillery, 1 Fighter and 3 Infantrys
                Casualties for Dutch: 6 Infantrys and 1 Tank
    
        Non Combat Move - Yamamoto
            3 Bombers moved from Banjarmasin to East And South Borneo
            1 Fighter moved from Soembawa to 111 Sea Zone
            2 Fighters moved from Banjarmasin to East And South Borneo
            1 Fighter moved from Nauru to 109 Sea Zone
            2 Fighters moved from Tonga to 109 Sea Zone
            1 Fighter moved from Tabiteuea to 109 Sea Zone
            1 Bomber moved from Tabiteuea to Woleai
            1 Fighter moved from 109 Sea Zone to Woleai
    
        Place Units - Yamamoto
            4 Bombers placed in Davao
            1 Elite and 3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Yamamoto regular : -0.50
    Americans regular : 0.67
    Anzac regular : -0.67
    Dutch AA : 0.00
    Dutch regular : -0.00
    British regular : -0.17
    

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Yamamoto
            1 Artillery moved from Anhwei to Shanghai
                  Chinese take Shanghai from Hisaichi
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Shensi to Shansi
                  Chinese take Shansi from Hisaichi
            1 Fighter moved from Hupeh to Chahar
            3 Tanks moved from Hupeh to Suiyuan
            1 Infantry moved from Hupeh to Anhwei
            1 Tank moved from Ningsia to Suiyuan
            1 Infantry moved from Lanchow to Szechwan
            1 Tank moved from W.Qinghai to Ningsia
            1 Artillery moved from E.Qinghai to Lanchow
            4 Infantrys moved from E.Qinghai to Lanchow
            3 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from W.Qinghai to E.Qinghai
            2 Infantrys moved from E.Sinkiang to W.Qinghai
            3 Infantrys moved from Urumqi to E.Sinkiang
            3 Infantrys moved from Shensi to Shansi
            1 Tank moved from Anhwei to Kweichow
    
        Purchase Units - Chinese
            Chinese buy 6 ArmoredCars, 1 Elite and 2 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 1 Infantry in Chahar, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 1 Infantry in Chahar, round 3 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Chahar to Suiyuan
    
        Place Units - Chinese
            6 ArmoredCars placed in Hsining
            Chinese undo move 1.
            2 Fighters placed in Hsining
            4 ArmoredCars placed in Hsining
            2 ArmoredCars and 1 Elite placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Hisaichi regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry moved from Peking to Chahar
            1 Infantry moved from Peking to Shantung
            1 Artillery and 1 Infantry moved from Shantung to Shanghai
            4 Tanks moved from Shantung to Shanghai
            1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
            1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to British Borneo
            1 Infantry and 2 Tanks moved from East And South Borneo to British Borneo
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 92 Sea Zone to 107 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 107 Sea Zone to Hollandia
            1 Carrier moved from 111 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 106 Sea Zone
            3 Fighters moved from West Borneo to 113 Sea Zone
            1 Fighter moved from West Borneo to 67 Sea Zone
            1 Artillery and 1 Infantry moved from Kwangsi to Hunan
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Artillerys moved from Changchun to 84 Sea Zone
            2 Marines moved from Changchun to 84 Sea Zone
            2 Artillerys, 2 Marines and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            2 Artillerys and 2 Marines moved from 92 Sea Zone to N.French Indochina
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Marine moved from Changchun to 84 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Marine moved from 92 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            2 Transports moved from 110 Sea Zone to 92 Sea Zone
            2 Artillerys moved from Hong Kong to 92 Sea Zone
            2 Artillerys moved from 92 Sea Zone to N.French Indochina
            1 Artillery and 1 Marine moved from Changchun to Kirin
            1 Artillery and 1 Infantry moved from Khabarovsk to Vladivostok
            1 Tank moved from Khabarovsk to Vladivostok
            2 Tanks moved from Ayan to Vladivostok
            1 Infantry and 1 Tank moved from Ayan to Chita
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hunan
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery, 1 Infantry and 3 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Vladivostok, round 2 : 3/1 hits, 2.17 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in British Borneo
                Hisaichi attack with 2 Infantrys and 2 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in British Borneo, round 2 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in British Borneo
                    1 Infantry owned by the British lost in British Borneo
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in British Borneo, round 3 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 Artillery in British Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in British Borneo
                Hisaichi win, taking British Borneo from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in 67 Sea Zone
                Hisaichi attack with 1 Fighter
                Dutch defend with 1 Submarine
                    Hisaichi roll dice for 1 Fighter in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Submarine owned by the Dutch submerged
            Battle in 113 Sea Zone
                Hisaichi attack with 3 Fighters
                British defend with 1 Submarine
                    Hisaichi roll dice for 3 Fighters in 113 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 113 Sea Zone
                Hisaichi winHisaichi win with 1 Fighter remaining with 3 Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in N.French Indochina
                Hisaichi attack with 4 Artillerys and 2 Marines
                French defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 4 Artillerys and 2 Marines in N.French Indochina, round 2 : 2/1 hits, 2.67 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits
                    1 Artillery owned by the Hisaichi lost in N.French Indochina
                    2 Infantrys owned by the French lost in N.French Indochina
                    Hisaichi roll dice for 3 Artillerys and 2 Marines in N.French Indochina, round 3 : 2/1 hits, 2.33 expected hits
                    French roll dice for 1 Artillery in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in N.French Indochina
                    1 Artillery owned by the French lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 2 Artillerys and 2 Marines remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 2 Artillerys
                Casualties for French: 1 Artillery and 2 Infantrys
            Battle in Shanghai
                Hisaichi attack with 1 Artillery, 1 Infantry and 4 Tanks
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Shanghai, round 2 : 3/1 hits, 2.67 expected hits
                    Chinese roll dice for 1 Artillery in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in Hollandia
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Dutch defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 1/1 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Hollandia
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 3 : 1/1 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hollandia
                    1 Artillery owned by the Dutch lost in Hollandia
                Hisaichi win, taking Hollandia from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            3 Fighters moved from 113 Sea Zone to West Papua
            1 Fighter moved from 67 Sea Zone to West Papua
            1 AAGun moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Factory placed in Heilungchiang
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hong Kong
            6 ArmoredCars and 2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    French regular : 0.67
    Russians regular : 0.50
    Dutch regular : 0.00
    British regular : 0.00
    Hisaichi regular : -1.00
    

    Savegame

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