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Casualty selection?
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
2 tactical_bombers moved from Alexandria to 80 Sea Zone
1 fighter moved from Alexandria to Persia
Combat - British
Battle in Iraq
British attack with 2 artilleries and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 3/3 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 infantry
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by British from Union of South Africa: 1 artillery
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Neutral_Axis regular : 1.00
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 armour moved from Albania to Romania
1 infantry moved from Albania to Greece
2 infantry moved from Southern France to France
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Archangel
2 artilleries and 2 infantry moved from Samara to Novosibirsk
5 infantry moved from Sakha to Amur
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 fighter moved from Russia to Archangel
3 mech_infantrys moved from Volgograd to Sikang
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
1 armour moved from Russia to Novosibirsk
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour and 2 fighters
Germans defend with 1 armour
Russians roll dice for 1 armour and 2 fighters in Archangel, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Archangel
Russians roll dice for 2 fighters in Archangel, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 fighters in Archangel, round 4 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
2 aaGuns moved from Vologda to Smolensk
1 armour moved from Russia to Bryansk
1 fighter moved from Bessarabia to Ukraine
2 aaGuns moved from Bryansk to Ukraine
4 artilleries and 4 infantry moved from Bryansk to Ukraine
Place Units - Russians
3 infantry placed in Ukraine
1 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
Russians regular : -3.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 63 Sea Zone
4 infantry moved from 63 Sea Zone to New Zealand
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to Szechwan
3 bombers moved from Japan to Szechwan
1 infantry moved from Shensi to Szechwan
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to Hawaiian Islands
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in India causes 6 damage total.
Battle in New Zealand
Japanese attack with 4 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 4 infantry in New Zealand, round 2 : 0/4 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Japanese roll dice for 3 infantry in New Zealand, round 3 : 0/3 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in New Zealand, round 4 : 0/3 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Japanese roll dice for 2 infantry in New Zealand, round 5 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in New Zealand, round 6 : 1/2 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Hawaiian Islands, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 3 bombers, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers, 1 fighter and 1 infantry in Szechwan, round 2 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Szechwan to Burma
1 tactical_bomber moved from India to Burma
3 bombers moved from Szechwan to Shensi
1 infantry moved from Kansu to Shensi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Caroline Islands to Burma
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 63 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 63 Sea Zone
1 carrier moved from 25 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Manchuria to Korea
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 artilleries, 2 fighters and 3 infantry placed in Japan
1 factory_minor placed in Malaya
1 airfield placed in Shensi
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : 0.33
UK_Pacific AA : -0.17
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 63 Sea Zone
4 infantry moved from 63 Sea Zone to New Zealand
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to Szechwan
3 bombers moved from Japan to Szechwan
1 infantry moved from Shensi to Szechwan
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to Hawaiian Islands
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in India causes 6 damage total.
Battle in New Zealand
Japanese attack with 4 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 4 infantry in New Zealand, round 2 : 0/4 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Japanese roll dice for 3 infantry in New Zealand, round 3 : 0/3 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in New Zealand, round 4 : 0/3 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Japanese roll dice for 2 infantry in New Zealand, round 5 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in New Zealand, round 6 : 1/2 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Hawaiian Islands, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 3 bombers, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers, 1 fighter and 1 infantry in Szechwan, round 2 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Szechwan to Burma
1 tactical_bomber moved from India to Burma
3 bombers moved from Szechwan to Shensi
1 infantry moved from Kansu to Shensi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Caroline Islands to Burma
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 63 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 63 Sea Zone
1 carrier moved from 25 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Manchuria to Korea
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 artilleries, 2 fighters and 3 infantry placed in Japan
1 factory_minor placed in Malaya
1 airfield placed in Shensi
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 fighter
EDIT: Adding units owned by Japanese to Shensi: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : 0.33
UK_Pacific AA : -0.17
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 airfield, 5 artilleries, 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 aaGuns
EDIT: Adding units owned by Russians to Russia: 2 aaGuns
EDIT: Turning off Edit Mode
1 infantry moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Romania to Western Ukraine
1 bomber moved from Romania to Belarus
1 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Western Germany
1 bomber moved from Belarus to Western Germany
4 infantry moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Yugoslavia to Bulgaria
1 armour moved from Romania to Bulgaria
4 armour moved from Eastern Poland to Bulgaria
5 armour and 2 mech_infantrys moved from Baltic States to Romania
1 fighter and 1 tactical_bomber moved from Yugoslavia to France
1 fighter moved from Southern Italy to France
1 fighter and 1 tactical_bomber moved from Romania to France
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Eastern Poland to Western Germany
2 fighters moved from Western Germany to Holland Belgium
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from France to Western Germany
1 fighter moved from France to Western Germany
1 tactical_bomber moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from France to Western Germany
2 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from France to Holland Belgium
2 infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
3 transports moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
1 airfield placed in Holland Belgium
5 artilleries and 2 bombers placed in Western Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 31 PUs;
British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
1 fighter moved from Persia to India
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 74 Sea Zone
Place Units - British
1 artillery and 9 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by British to 39 Sea Zone: 2 transports
EDIT: Adding units owned by British to India: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 aaGuns
EDIT: Adding units owned by Russians to Smolensk: 2 aaGuns
EDIT: Turning off Edit Mode
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Bulgaria
1 infantry moved from Greece to Bulgaria
1 armour moved from Romania to Bulgaria
1 aaGun and 2 infantry moved from Northern Italy to France
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 armour; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 fighters moved from Russia to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
4 artilleries and 8 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
5 artilleries and 9 infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Western Ukraine
1 armour moved from Russia to Belarus
2 mech_infantrys moved from Russia to Western Ukraine
2 mech_infantrys moved from Russia to Belarus
1 armour, 2 artilleries and 2 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry and 3 mech_infantrys moved from Sikang to Szechwan
Combat - Russians
Battle in Eastern Poland
Russians attack with 3 fighters
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 3 fighters in Eastern Poland, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Russians lost in Eastern Poland
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 fighter
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Belarus
Russians attack with 1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys in Belarus, round 2 : 6/17 hits, 4.83 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 5 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 7/17 hits, 4.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 5 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Szechwan
Russians attack with 3 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 infantry and 3 mech_infantrys in Szechwan, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry and 3 mech_infantrys in Szechwan, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Smolensk to Belarus
2 fighters moved from Eastern Poland to Ukraine
2 aaGuns moved from Ukraine to Western Ukraine
5 infantry moved from Amur to Siberia
Place Units - Russians
5 armour placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : 1.17
Russians regular : 2.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 battleship, 2 carriers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Central America
1 fighter moved from Shensi to Malaya
1 tactical_bomber moved from Burma to Malaya
2 bombers moved from Shensi to Bessarabia
2 infantry moved from Shensi to Suiyuyan
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Siberia
1 bomber moved from Burma to Suiyuyan
1 bomber moved from Shensi to Suiyuyan
1 artillery moved from Korea to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Siberia
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 13 Sea Zone
1 carrier moved from 31 Sea Zone to 12 Sea Zone
1 carrier moved from 63 Sea Zone to 27 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
2 fighters moved from 63 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Central America
Battle in Brazil
Battle in Siberia
Japanese attack with 4 artilleries and 4 infantry
Russians defend with 5 infantry
Japanese roll dice for 1 battleship in Siberia, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 4 artilleries and 4 infantry in Siberia, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 5 infantry in Siberia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Siberia
3 infantry owned by the Russians lost in Siberia
Japanese roll dice for 4 artilleries and 2 infantry in Siberia, round 3 : 1/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Siberia
1 infantry owned by the Russians lost in Siberia
Japanese roll dice for 4 artilleries and 1 infantry in Siberia, round 4 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Central America from Americans, taking Brazil from Americans, taking Siberia from Russians with 4 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for Russians: 5 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 0/4 hits, 1.67 expected hits
Chinese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 armour in Suiyuyan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Bessarabia
Japanese attack with 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 2 bombers in Bessarabia, round 2 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Bessarabia to Greece
1 bomber moved from Suiyuyan to Greece
1 bomber moved from Suiyuyan to Shensi
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 armour moved from Burma to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
4 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
3 artilleries and 6 infantry moved from Burma to Shan State
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 31 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Korea to Amur
Place Units - Japanese
1 battleship and 2 carriers placed in 37 Sea Zone
1 airfield placed in Malaya
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,1,6,6,3,4
Japanese collect 68 PUs (1 lost to blockades); end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -2.50
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter and 13 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 airfield, 4 artilleries, 1 bomber and 7 infantry
Chinese roll dice for 1 fighter and 13 infantry in Shensi, round 2 : 1/14 hits, 2.67 expected hits
Japanese roll dice for 4 artilleries, 1 bomber and 7 infantry in Shensi, round 2 : 4/12 hits, 3.83 expected hits
4 infantry owned by the Chinese lost in Shensi
1 bomber owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 3 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 4 artilleries and 7 infantry in Shensi, round 3 : 2/11 hits, 3.67 expected hits
2 infantry owned by the Chinese lost in Shensi
2 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 4 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 4 artilleries and 5 infantry in Shensi, round 4 : 4/9 hits, 3.00 expected hits
4 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 5 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 4 artilleries and 4 infantry in Shensi, round 5 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 4 artilleries and 4 infantry in Shensi, round 6 : 2/8 hits, 2.67 expected hits
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 4 artilleries and 4 infantry remaining. Battle score for attacker is -28
Casualties for Chinese: 1 fighter and 13 infantry
Casualties for Japanese: 1 bomber and 3 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -4.00
Japanese regular : -1.83
— Preceding Game was 6 Round Allied win against X+13 —
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 4 infantry moved from Rostov to Ukraine
1 artillery and 4 infantry moved from Russia to Smolensk
3 armour moved from Urals to Smolensk
1 fighter moved from Urals to Belarus
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Russia to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 armour and 1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
3 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
4 infantry moved from Archangel to Belarus
1 armour moved from Archangel to Belarus
1 artillery and 2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/12 hits, 3.67 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/6 hits, 2.50 expected hits
3 infantry owned by the Russians lost in Ukraine
2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Ukraine, round 3 : 1/9 hits, 3.17 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 2/4 hits, 1.83 expected hits
2 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Ukraine, round 4 : 4/7 hits, 2.83 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine, round 4 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 5 infantry and 1 mech_infantry
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Smolensk
Russians attack with 3 armour, 1 artillery and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Russians lost in Smolensk
2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 3 armour, 1 artillery and 2 infantry in Smolensk, round 3 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians lost in Smolensk
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 3 armour and 1 artillery in Smolensk, round 4 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in Smolensk, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians lost in Smolensk
1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Battle in Belarus
Russians attack with 1 armour, 2 artilleries, 1 fighter and 7 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 7 infantry in Belarus, round 2 : 1/11 hits, 3.17 expected hits
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Belarus, round 3 : 3/10 hits, 3.00 expected hits
Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians lost in Belarus
2 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour and 3 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Belarus to Novgorod
2 aaGuns moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Siberia to Sakha
1 fighter moved from Ukraine to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
3 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : -6.83