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  • 2026 25 24 23

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            5 infantry moved from Sakha to Siberia
            1 artillery moved from Bryansk to Belarus
            1 mech_infantry moved from Russia to Belarus
            2 mech_infantrys moved from Russia to Archangel
            1 artillery moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Russia to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Archangel
            1 mech_infantry moved from Ukraine to Belarus
    
        Combat - Russians
            Battle in Siberia
                Russians attack with 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 5 infantry in Siberia, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                    1 infantry owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 artilleries and 2 mech_infantrys
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                    2 mech_infantrys owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 artillery and 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Archangel
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Ukraine
            1 aaGun moved from Bryansk to Belarus
            1 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
            2 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Hopei
    
        Place Units - Russians
            3 fighters placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : 0.67
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 8 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
            2 infantry moved from Sumatra to 41 Sea Zone
            1 infantry moved from South Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery and 6 infantry moved from New South Wales to Victoria
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
            1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand
            2 fighters and 2 tactical_bombers moved from 63 Sea Zone to New Zealand
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            1 bomber moved from Western Australia to Shan State
            2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 armour and 2 artilleries moved from French Indo China to Yunnan
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Anhwe to Hopei
            2 artilleries moved from Kweichow to Hopei
            3 armour, 1 infantry and 4 mech_infantrys moved from Kweichow to Szechwan
            1 carrier, 3 destroyers and 2 fighters moved from 6 Sea Zone to 4 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 1 Sea Zone
            2 artilleries and 2 infantry moved from 1 Sea Zone to British Columbia
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 fighter moved from Japan to 4 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone
    
        Combat - Japanese
            Battle in West India
            Battle in Alaska
            Battle in 63 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                Americans defend with 1 destroyer and 2 transports
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 63 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 63 Sea Zone
                    1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 63 Sea Zone
                Japanese win, taking West India from UK_Pacific, taking Alaska from Americans, taking 63 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 2 transports
            Battle in 4 Sea Zone
                Japanese attack with 1 carrier, 3 destroyers and 3 fighters
                Americans defend with 1 carrier, 2 destroyers, 2 fighters, 7 submarines and 1 transport
                    Japanese roll dice for 1 carrier, 3 destroyers and 3 fighters in 4 Sea Zone, round 2 : 5/6 hits, 2.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 7 submarines in 4 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 4 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 4 Sea Zone
                    4 submarines owned by the Americans lost in 4 Sea Zone
                3 submarines owned by the Americans submerged
                    Japanese roll dice for 3 fighters in 4 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 4 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
                    2 fighters owned by the Japanese lost in 4 Sea Zone
                    1 carrier owned by the Americans lost in 4 Sea Zone
                    Japanese roll dice for 1 fighter in 4 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 destroyers, 2 fighters and 1 transport in 4 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits
                    1 fighter owned by the Japanese lost in 4 Sea Zone
                    1 destroyer owned by the Americans lost in 4 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -22
                Casualties for Japanese: 1 carrier, 3 destroyers and 3 fighters
                Casualties for Americans: 1 carrier, 1 destroyer and 4 submarines
            Battle in New Zealand
                Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 armour, 1 harbour and 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in New Zealand, round 2 : 2/9 hits, 3.50 expected hits
                    Americans roll dice for 1 armour and 3 infantry in New Zealand, round 2 : 3/4 hits, 1.50 expected hits
                    3 infantry owned by the Japanese lost in New Zealand
                    2 infantry owned by the Americans lost in New Zealand
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in New Zealand, round 3 : 5/6 hits, 3.00 expected hits
                    Americans roll dice for 1 armour and 1 infantry in New Zealand, round 3 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in New Zealand
                Japanese win, taking New Zealand from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 1 armour and 3 infantry
            Battle in Victoria
                Japanese attack with 1 artillery and 6 infantry
                Americans defend with 1 bomber
                    Japanese roll dice for 1 artillery and 6 infantry in Victoria, round 2 : 1/7 hits, 1.50 expected hits
                    ANZAC roll dice for 1 bomber in Victoria, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Victoria
                Japanese win, taking Victoria from ANZAC with 1 artillery and 6 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in Hopei
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Hopei
                    1 infantry owned by the Russians lost in Hopei
                    Japanese roll dice for 2 artilleries in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 artillery in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 2 artilleries and 2 infantry
                British defend with 1 armour, 1 artillery and 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
            Battle in Shan State
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese lost in Shan State
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 bomber
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 3 armour, 1 infantry and 4 mech_infantrys
                Chinese defend with 1 infantry; Russians defend with 1 armour, 2 infantry and 2 mech_infantrys
                    Japanese roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Szechwan, round 2 : 1/8 hits, 2.33 expected hits
                    Chinese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Szechwan, round 2 : 4/6 hits, 2.17 expected hits
                    1 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Szechwan
                    1 infantry owned by the Russians lost in Szechwan
                    Japanese roll dice for 3 armour and 1 mech_infantry in Szechwan, round 3 : 0/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Szechwan, round 3 : 3/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese lost in Szechwan
                    Japanese roll dice for 1 armour in Szechwan, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Szechwan, round 4 : 2/5 hits, 1.83 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                Chinese win with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -34
                Casualties for Japanese: 3 armour, 1 infantry and 4 mech_infantrys
                Casualties for Russians: 1 infantry
            Battle in British Columbia
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in British Columbia, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                    Japanese roll dice for 2 artilleries and 1 infantry in British Columbia, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 2 infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in British Columbia
                    Japanese roll dice for 2 artilleries and 1 infantry in British Columbia, round 4 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in British Columbia, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in British Columbia, round 5 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in British Columbia, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in British Columbia, round 6 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in British Columbia, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in British Columbia
                Japanese win, taking British Columbia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
                2 fighters owned by the Americans forced to land in Soviet Far East
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Queensland to Malaya
            1 fighter moved from New Zealand to 63 Sea Zone
            1 fighter and 2 tactical_bombers moved from New Zealand to 63 Sea Zone
    
        Place Units - Japanese
            3 fighters placed in French Indo China
            5 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 4.33
    Americans regular : 3.50
    Japanese regular : -2.00
    UK_Pacific regular : 0.67
    ANZAC regular : -0.17
    British regular : -1.33
    

    Savegame

  • 2026 25 24 23

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Suiyuyan to Hopei
            8 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour, 2 artilleries and 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Chinese lost in Yunnan
                Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -6
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Hopei
                Chinese attack with 10 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : 0.33
    

    Savegame

  • 2026 25 24 23

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Suiyuyan to Hopei
            8 infantry moved from Shensi to Hopei
            EDIT: 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            EDIT: 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            EDIT: 4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            EDIT: 1 fighter moved from Gibraltar to United Kingdom
            EDIT: 1 cruiser moved from 125 Sea Zone to 110 Sea Zone
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 10 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 10 infantry in Hopei, round 2 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour, 2 artilleries and 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
                    1 fighter owned by the Chinese lost in Yunnan
                    1 artillery owned by the Japanese lost in Yunnan
                Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -6
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 1 airfield and 6 destroyers; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            3 armour and 3 mech_infantrys moved from Bessarabia to Belarus
            5 infantry moved from Finland to Sweden
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 armour moved from Karelia to Sweden
            2 fighters and 1 tactical_bomber moved from Western Germany to Sweden
            1 fighter moved from 112 Sea Zone to Sweden
            7 artilleries moved from Bessarabia to Western Ukraine
            2 armour and 3 mech_infantrys moved from Bessarabia to Yugoslavia
            3 mech_infantrys moved from Romania to Albania
            1 mech_infantry moved from Romania to Albania
            2 mech_infantrys moved from Romania to Greece
            2 mech_infantrys moved from Romania to Greece
            1 armour moved from Bessarabia to Yugoslavia
            1 armour and 2 mech_infantrys moved from Bessarabia to Western Ukraine
            1 armour and 3 mech_infantrys moved from Bessarabia to Belarus
            1 artillery and 5 infantry moved from Normandy Bordeaux to Spain
            3 armour moved from Holland Belgium to Spain
    
        Combat - Germans
            Battle in Spain
                Germans attack with 3 armour, 1 artillery and 5 infantry
                Neutral_True defend with 6 infantry
                    Germans roll dice for 3 armour, 1 artillery and 5 infantry in Spain, round 2 : 3/9 hits, 2.83 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans lost in Spain
                    3 infantry owned by the Neutral_True lost in Spain
                    Germans roll dice for 3 armour, 1 artillery and 4 infantry in Spain, round 3 : 4/8 hits, 2.67 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Spain
                    3 infantry owned by the Neutral_True lost in Spain
                Germans win, taking Spain from Neutral_True with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 4 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Belarus
                Germans attack with 4 armour and 6 mech_infantrys
                Russians defend with 1 aaGun, 1 artillery and 2 mech_infantrys
                    Germans roll dice for 4 armour and 6 mech_infantrys in Belarus, round 2 : 2/10 hits, 3.00 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                    1 mech_infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus
                    Germans roll dice for 4 armour and 5 mech_infantrys in Belarus, round 3 : 2/9 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 aaGun, 1 artillery and 2 mech_infantrys
            Battle in Archangel
                Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 bomber; Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 3/7 hits, 3.33 expected hits
                    Russians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    2 mech_infantrys owned by the Russians and 1 bomber owned by the Americans lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
                Casualties for Americans: 1 bomber
            Battle in Western Ukraine
                Germans attack with 1 armour, 7 artilleries and 2 mech_infantrys
                Russians defend with 1 artillery and 1 mech_infantry
                    Germans roll dice for 1 armour, 7 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 1/10 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 1 armour, 7 artilleries and 2 mech_infantrys in Western Ukraine, round 3 : 4/10 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 7 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 artillery and 1 mech_infantry
            Battle in Sweden
                Germans attack with 1 armour, 3 fighters, 5 infantry and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Germans roll dice for 1 armour, 3 fighters, 5 infantry and 1 tactical_bomber in Sweden, round 2 : 5/10 hits, 3.50 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans lost in Sweden
                    5 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber in Sweden, round 3 : 3/8 hits, 3.17 expected hits
                    Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Sweden
                Germans win, taking Sweden from Neutral_True with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Germans
            3 infantry moved from France to Normandy Bordeaux
            8 infantry moved from Western Germany to Holland Belgium
            1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Sweden to Holland Belgium
            1 bomber moved from Archangel to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Archangel to Norway
            1 fighter moved from Sweden to Western Germany
            1 aaGun moved from Finland to Norway
    
        Place Units - Germans
            1 airfield placed in Holland Belgium
            6 destroyers placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : -1.33
    Neutral_True regular : 0.67
    

    Savegame

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