@newpaintbrush:
@cyan:
i would personaly not use a fighter in egypt. to take ukraine you have to use the 4inf from the balkans and eastern europe with 1 tank the balkans. you will lose 3 infantry so that is 12ipc versus their 15ipc there is no way to attack the 4inf/1art/1tank in west russia. i would send 3inf from norway. thats an ipc gain of 4ipc because you both will lose one infantry. so your up 7ipc+the 6 from capturing ukraine. russia was up 31 ipc but 31-13=18 so b the end of G1 russia will always be up
option 1:westrussia and ukrain attack 18ipc advantage for russia
option 2:only westrussia 4 ipc advantage.
option 3:belorussia and west russia is 13ipc advantage.
so on the economic level ukraine is teh best with an addtional 5ipc gain. i also like where the units are palced out at the end of the turn too.
I totally do not understand your post at all. You would send 3 inf from Norway to Karelia, and gain 4 IPC? But 3 inf only have a 42% chance of destroying a single opponent on the first turn, so using 1/3 * 3 as your calculation is incorrect to subtract 1 from Germany’s IPC gain is incorrect. Please take the time to explain yourself for future posts!
I also seriously think that a habit of assuming “you will lose 3 infantry” is bad. The SINGLE most likely outcome in a game is not going to happen maybe 80+% of the time, because there are any number of outcomes that each have distinctly lesser probabilitiies of happening, but that cumulatively outweigh that single “most probable” outcome. That is my second point.
3infantry vs. 1infantry will mostly win. each infanry atttack on a one so 3times 1 is 3. then you divide and get 1/2. russian infantry divend on a 2 or 1/3. russia will probablly miss and germany will mostly hit the infantry this or nest round. 1/3+1/3=2/3. 1/2 chance of not killing the russian * 1/3 chance of kiiling on the second round or 1/6+1/3 from killing prevously roud =1/2 so you should kill a german infantry half the time in the whole battle. ;et say russia didnot get the kit but germany rolled aone 1st turn. you know go -3ipc. so now that is a 15 ipc advantage. really should be 16.5 ipc.
karelia is worth 2ipc so when you take it from russia that is -2 for russia and +2 for germany. that is how i got the four.
“This is a very extreme example because fighters are normally used with infantry shields, or to attack enemy naval units, and for their ranged threat. But it DOES illustrate my point. Although I agree that early IPC gains are important, I believe that preserving valuable forces for later use and having the correct mixture is ALSO important.”
that is why you lose 3ipc for an infantry death and 4for artilery and 10 for fighters.
“I also seriously think that a habit of assuming “you will lose 3 infantry” is bad. The SINGLE most likely outcome in a game is not going to happen maybe 80+% of the time, because there are any number of outcomes that each have distinctly lesser probabilitiies of happening, but that cumulatively outweigh that single “most probable” outcome. That is my second point.”
your right but the easiest way to predict something is use the outcome with the highest probabilty. ets say 4inf +1 tank attack 3tanks. you will mostly kill two tank and the rusians 2 infantry. then 2inf 1tankVS1tank. my bad i ran thsi through a probailt calcultor for aa and it said 1 extra inf should die.
so you are up a 13.5ipc asvantage which is almost identical to belrussia option. thanks for helping find my mistake in the ukraine option. so i ges all i proved was don’t only attack westrussia but another terrotory too. so i guess it is which option yiu personally like best to do. for me this is ukraine. i don’t like leaving karelia empty and i get to maybe cause a medeterian assult fail for germany nest turn beacuse of the fighter.