0% for April

L26 PtV surfer (Allies) vs AetV (Axis+11)

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from 56 Sea Zone to Dutch New Guinea
            1 destroyer moved from 36 Sea Zone to 47 Sea Zone
            5 fighters moved from Caroline Islands to 47 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 47 Sea Zone
            6 tactical_bombers moved from 56 Sea Zone to Dutch New Guinea
            6 fighters moved from 56 Sea Zone to Dutch New Guinea
            2 bombers moved from Caroline Islands to Guam
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
    
        Combat - Japanese
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 6 fighters and 6 tactical_bombers
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 6 fighters and 6 tactical_bombers in Dutch New Guinea, round 2 : 7/13 hits, 7,33 expected hits
                    Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                    1 artillery owned by the Americans lost in Dutch New Guinea
                Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery
                Casualties for Americans: 1 artillery
            Battle in Guam
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 airfield and 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Guam, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Guam
                    Japanese roll dice for 2 bombers and 2 infantry in Guam, round 3 : 2/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 47 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 47 Sea Zone
                Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            6 fighters and 6 tactical_bombers moved from Dutch New Guinea to 43 Sea Zone
            5 fighters and 1 tactical_bomber moved from 47 Sea Zone to Caroline Islands
            2 artilleries, 2 battleships, 6 carriers, 3 cruisers, 2 destroyers, 1 infantry, 3 marines, 5 submarines and 3 transports moved from 56 Sea Zone to 43 Sea Zone
            2 artilleries, 1 infantry and 3 marines moved from 43 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Caroline Islands
            1 carrier and 2 submarines moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 132 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Korea to Southern Manchuria
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 armour moved from Hopei to Szechwan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Gilbert Islands to Caroline Islands
            2 bombers moved from Guam to French Indo China
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
            2 fighters placed in Japan
            2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : -0,50
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            2 fighters moved from 55 Sea Zone to 47 Sea Zone
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
            1 fighter moved from 55 Sea Zone to 47 Sea Zone
            3 fighters moved from 55 Sea Zone to 56 Sea Zone
            3 fighters moved from 93 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from United Kingdom to 113 Sea Zone
    
        Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 113 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 47 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 47 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 47 Sea Zone to 55 Sea Zone
            7 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 transport moved from 101 Sea Zone to 83 Sea Zone
            1 aaGun and 1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            1 aaGun and 1 infantry moved from 101 Sea Zone to Greece
            1 submarine moved from 81 Sea Zone to 78 Sea Zone
            3 fighters moved from 113 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 27 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Greece
            1 fighter and 4 infantry placed in Eastern United States
            2 transports placed in 104 Sea Zone
            1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,3,6
            Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 4x harbour; Remaining resources: 44 PUs; 
            British buy 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            1 fighter moved from Eastern India to Shan State
            1 infantry moved from Bulgaria to Romania
                  British take Romania from Germans
            2 infantry moved from Greece to Albania
            1 bomber and 3 fighters moved from Greece to Albania
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Albania
                British attack with 1 bomber, 3 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 3 fighters and 2 infantry in Albania, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Albania
                    1 infantry owned by the Italians lost in Albania
                British win, taking Albania from Italians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber and 3 fighters moved from Albania to Greece
            2 transports moved from 101 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from Tobruk to 98 Sea Zone
            2 transports moved from 101 Sea Zone to 100 Sea Zone
            1 artillery and 3 infantry moved from Egypt to 100 Sea Zone
            1 cruiser moved from 101 Sea Zone to 100 Sea Zone
            1 marine moved from Egypt to 100 Sea Zone
            1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 100 Sea Zone to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 101 Sea Zone
            2 artilleries, 6 infantry and 1 marine moved from 101 Sea Zone to Greece
            1 transport moved from 93 Sea Zone to 84 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 112 Sea Zone to 93 Sea Zone
            1 destroyer moved from 83 Sea Zone to 101 Sea Zone
            1 submarine moved from 73 Sea Zone to 83 Sea Zone
            1 submarine moved from 93 Sea Zone to 94 Sea Zone
            1 submarine moved from 94 Sea Zone to 96 Sea Zone
            3 infantry moved from Central India to Eastern India
            3 infantry moved from Baluchistan to Central India
            2 infantry moved from Southern Persia to Baluchistan
            1 infantry moved from Southern Persia to Northwest Persia
            2 armour and 2 mech_infantrys moved from Southern Caucasus to Southern Persia
            1 fighter moved from Shan State to Eastern India
            2 aaGuns, 1 armour, 4 artilleries, 22 infantry, 1 marine and 1 mech_infantry moved from Burma to Eastern India
            4 infantry moved from Greece to Bulgaria
            1 aaGun moved from Greece to Bulgaria
            1 infantry moved from Bulgaria to Greece
    
        Place Units - British
            3 infantry placed in Egypt
            3 infantry placed in Southern Persia
            2 infantry placed in Union of South Africa
            1 submarine placed in 113 Sea Zone
            1 submarine placed in 112 Sea Zone
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,6,2
            British collect 42 PUs (1 lost to blockades); end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.83
    Italians regular : 0.67
    Japanese regular : -1.00
    Germans regular : -0.33
    British regular : 0.83
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 1 infantry moved from Bryansk to Smolensk
            1 armour moved from Bryansk to Tula
                  Italians take Tula from Russians
            1 armour moved from Tula to Kursk
            1 armour moved from Bryansk to Smolensk
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 19 18 17 16

    do you want to scramble?


  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 1 infantry moved from Bryansk to Smolensk
            1 armour moved from Bryansk to Tula
                  Italians take Tula from Russians
            1 armour moved from Tula to Kursk
            1 armour moved from Bryansk to Smolensk
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 1 armour, 2 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Smolensk, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 artillery placed in Northern Italy
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    Russians regular : -0,33
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 64 Sea Zone to 55 Sea Zone
            2 infantry moved from Southern Persia to Baluchistan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 82 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Rostov
            3 fighters moved from Bryansk to Russia
            1 fighter moved from Leningrad to Russia
            1 bomber moved from Ukraine to Russia
            1 infantry moved from Novgorod to Yaroslavl
            3 tactical_bombers moved from Bryansk to Yaroslavl
            2 tactical_bombers moved from Leningrad to Yaroslavl
            1 fighter moved from Ukraine to Rostov
            1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Yugoslavia to Romania
            3 mech_infantrys moved from Germany to Romania
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • scramble and intercept option.

  • 2026 25 24 23 22 21 20

    No scramble or intercept.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Rostov
            3 fighters moved from Bryansk to Russia
            1 fighter moved from Leningrad to Russia
            1 bomber moved from Ukraine to Russia
            1 infantry moved from Novgorod to Yaroslavl
            3 tactical_bombers moved from Bryansk to Yaroslavl
            2 tactical_bombers moved from Leningrad to Yaroslavl
            1 fighter moved from Ukraine to Rostov
            1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Yugoslavia to Romania
            3 mech_infantrys moved from Germany to Romania
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits
                1 bomber owned by the Germans killed by AA in Russia
                Bombing raid in Russia causes 0 damage total. 
            Battle in Romania
                Germans attack with 1 armour, 4 artilleries, 2 infantry and 4 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 4 artilleries, 2 infantry and 4 mech_infantrys in Romania, round 2 : 3/11 hits, 3,67 expected hits
                    British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Romania
                Germans win, taking Romania from British with 1 armour, 4 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Yaroslavl
                Germans attack with 1 infantry and 5 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 5 tactical_bombers in Yaroslavl, round 2 : 4/6 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            4 fighters moved from Russia to Smolensk
            5 tactical_bombers moved from Yaroslavl to Smolensk
            2 artilleries and 2 infantry moved from Novgorod to Smolensk
            1 aaGun, 13 armour, 11 artilleries, 29 infantry and 13 mech_infantrys moved from Bryansk to Smolensk
            1 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
            1 aaGun moved from Yugoslavia to Romania
            1 mech_infantry moved from Western Germany to Northern Italy
            2 infantry moved from Finland to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Leningrad
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Bryansk to Smolensk
            13 armour and 9 mech_infantrys moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 fighter moved from Rostov to Smolensk
    
        Place Units - Germans
            3 armour placed in Leningrad
            3 mech_infantrys placed in Ukraine
            6 infantry placed in Germany
            1 fighter and 2 infantry placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,1
            Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 Optional[PUs]; end with 60 Optional[PUs]
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 65 Optional[PUs]
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : -0,67
    British regular : -0,33
    Russians AA : 0,83
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tula
                  Russians take Tula from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 artillery and 7 infantry moved from Kazakhstan to Samara
            1 infantry moved from Stalingrad to Samara
            3 infantry moved from Urals to Samara
            1 armour moved from Samara to Urals
    
        Place Units - Russians
            6 infantry placed in Russia
            1 armour, 1 infantry and 1 mech_infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            10 infantry moved from Malaya to Shan State
            1 artillery and 11 infantry moved from French Indo China to Shan State
            1 infantry moved from Yunnan to Shan State
            2 bombers moved from French Indo China to Shan State
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
            1 infantry moved from 9 Sea Zone to Aleutian Islands
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers and 22 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 22 infantry in Shan State, round 2 : 1/25 hits, 5,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery, 2 bombers and 21 infantry in Shan State, round 3 : 4/24 hits, 5,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Aleutian Islands from Americans, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 21 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shan State to French Indo China
            1 destroyer moved from 42 Sea Zone to 56 Sea Zone
            3 armour and 1 mech_infantry moved from Szechwan to Eastern Sinkiang
            1 artillery moved from Inner Mongolia to Kansu
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Guam to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kiangsu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 aaGun and 14 infantry moved from Southern Manchuria to Korea
            1 carrier, 1 destroyer and 2 submarines moved from 21 Sea Zone to 43 Sea Zone
            2 fighters moved from Japan to Caroline Islands
            1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 21 Sea Zone
    
        Place Units - Japanese
            2 infantry placed in Malaya
            1 destroyer placed in 132 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 carrier, 1 destroyer and 2 submarines placed in 7 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -5,17
    UK_Pacific regular : 0,00
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Combat Move - British
            2 battleships, 1 carrier, 4 cruisers, 4 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 99 Sea Zone
            3 fighters moved from Greece to 99 Sea Zone
            1 bomber moved from Greece to 99 Sea Zone
            2 fighters moved from United Kingdom to 99 Sea Zone
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 83 Sea Zone to 99 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    @aequitas-et-veritas It’s a 100% loser and extra TUV loss, but since it is the Italian fleet. I’m saving the game here in case you want to scramble, and we can play it. (It’s the only UK attack)

    But pressing on assuming that you won’t.

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 8 carriers, 2 cruisers, 8 destroyers, 13 fighters, 9 submarines and 2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in 56 Sea Zone
                British loiter and taunt; Americans attack with 1 battleship, 8 carriers, 2 cruisers, 8 destroyers, 12 fighters, 10 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 10 submarines in 56 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 battleship, 8 carriers, 2 cruisers, 8 destroyers, 12 fighters, 10 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 1 infantry and 2 transports moved from 55 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Northern Australia
            1 artillery, 1 infantry and 2 marines moved from Queensland to Northern Australia
            1 submarine moved from 47 Sea Zone to 56 Sea Zone
            1 fighter moved from Hawaiian Islands to 56 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Eastern United States to 27 Sea Zone
            1 fighter moved from 27 Sea Zone to Hawaiian Islands
            1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from Greece to Bulgaria
            1 submarine moved from 113 Sea Zone to 108 Sea Zone
            4 infantry moved from Eastern United States to 104 Sea Zone
            4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            4 infantry moved from 93 Sea Zone to Morocco
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 artillery and 5 infantry moved from Morocco to Algeria
            1 cruiser and 1 transport moved from 101 Sea Zone to 94 Sea Zone
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            1 submarine moved from 78 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to Greece
    
        Place Units - Americans
            1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
            1 armour, 1 infantry and 1 mech_infantry placed in Greece
            1 carrier and 3 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,4,5
            Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 battleships, 1 carrier, 4 cruisers, 4 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 99 Sea Zone
            3 fighters moved from Greece to 99 Sea Zone
            1 bomber moved from Greece to 99 Sea Zone
            2 fighters moved from United Kingdom to 99 Sea Zone
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 83 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 2 battleships, 1 bomber, 1 carrier, 4 cruisers, 4 destroyers, 7 fighters and 5 submarines
                Italians defend with 1 battleship, 1 carrier, 1 destroyer and 1 submarine
                    British roll dice for 5 submarines in 99 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    British roll dice for 2 battleships, 1 bomber, 1 carrier, 4 cruisers, 4 destroyers and 7 fighters in 99 Sea Zone, round 2 : 7/18 hits, 8.67 expected hits
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 1 carrier and 1 destroyer in 99 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 2 battleships, 1 bomber, 1 carrier, 4 cruisers, 4 destroyers, 7 fighters and 5 submarines remaining. Battle score for attacker is 48
                Casualties for Italians: 1 battleship, 1 carrier, 1 destroyer and 1 submarine
    
        Non Combat Move - British
            2 transports moved from 101 Sea Zone to 100 Sea Zone
            4 infantry moved from Egypt to 100 Sea Zone
            5 artilleries, 9 infantry and 1 marine moved from Greece to Bulgaria
            1 infantry moved from Albania to Bulgaria
            4 infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone
            4 infantry moved from 99 Sea Zone to Greece
            1 transport moved from 101 Sea Zone to 94 Sea Zone
            1 transport moved from 101 Sea Zone to 83 Sea Zone
            2 infantry moved from Union of South Africa to 73 Sea Zone
            1 transport moved from 84 Sea Zone to 73 Sea Zone
            2 armour, 3 infantry and 2 mech_infantrys moved from Southern Persia to Northwest Persia
            3 infantry moved from Central India to Baluchistan
            1 aaGun and 4 infantry moved from Burma to Eastern India
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Northern Australia
            1 submarine moved from 113 Sea Zone to 93 Sea Zone
            1 submarine moved from 112 Sea Zone to 93 Sea Zone
            1 bomber and 5 fighters moved from 99 Sea Zone to Greece
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            3 infantry placed in Southern Persia
            1 fighter and 1 tactical_bomber placed in United Kingdom
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : -0.33
    Italians regular : -0.33
    Japanese regular : 0.33
    British regular : -1.33
    

    Savegame

T-shirts, Hats, and More

Suggested Topics

  • 7
  • 40
  • 17
  • 137
  • 130
  • 166
  • 122
  • 237
Axis & Allies Boardgaming Custom Painted Miniatures

10

Online

18.1k

Users

40.9k

Topics

1.8m

Posts