@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
2 Infantrys moved from Belgium to Picardy
3 Infantrys moved from Lorraine to Picardy
2 Stukas moved from Burgundy to Picardy
4 Infantrys moved from Rhine to Netherlands
1 Artillery moved from Hamburg to Netherlands
1 Bomber moved from Hamburg to Netherlands
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 2 Cruisers, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland
2 Fighters moved from Helsinki to Lapland
1 Artillery moved from Brest to Minsk
1 Artillery moved from Brest to Lithuania
2 Infantrys moved from East Prussia to Lithuania
2 Infantrys moved from Brest to Minsk
1 Artillery and 3 Infantrys moved from Vinnytsia to Kiev
1 Fighter moved from Danzig to Kiev
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Carrier, 4 Elites, 1 Factory, 15 Infantrys, 1 Mech.Inf, 1 Mot.Inf, 1 Stuka and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Kiev
Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Kiev, round 2 : 3/5 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Lithuania
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Lapland
Germans attack with 1 Artillery, 2 Fighters and 3 Infantrys
Russians defend with 1 Artillery, 1 Infantry and 1 Tank
Germans roll dice for 1 Battleship and 2 Cruisers in Lapland, round 2 : 0/3 hits, 1.67 expected hits
Germans roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Lapland, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Germans lost in Lapland
1 Infantry owned by the Russians lost in Lapland
Germans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lapland, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Germans lost in Lapland
Germans roll dice for 1 Artillery and 2 Fighters in Lapland, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Lapland, round 4 : 2/2 hits, 0.83 expected hits
1 Fighter owned by the Germans and 1 Artillery owned by the Germans lost in Lapland
1 Artillery owned by the Russians lost in Lapland
1 Fighter owned by the Germans retreated
Russians win with 1 Tank remaining. Battle score for attacker is -12
Casualties for Germans: 1 Artillery, 1 Fighter and 3 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Minsk
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Netherlands
Germans attack with 1 Artillery, 1 Bomber and 4 Infantrys
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Netherlands, round 2 : 2/6 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 3/4 hits, 1.33 expected hits
3 Infantrys owned by the Germans lost in Netherlands
2 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Netherlands, round 3 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Netherlands
1 Infantry owned by the Neutral lost in Netherlands
1 Bomber owned by the Germans retreated
Neutral win with 1 Artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 Artillery and 4 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Picardy
Germans attack with 5 Infantrys and 2 Stukas
French defend with 1 Bunker
Germans roll dice for 5 Infantrys and 2 Stukas in Picardy, round 2 : 2/7 hits, 2.17 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans lost in Picardy
1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for French: 1 Bunker
Non Combat Move - Germans
2 Stukas moved from Picardy to Paris
1 Infantry moved from Orleanais to Brittany
1 Bomber moved from Netherlands to Hamburg
3 Infantrys moved from Berlin to Saxony
1 Fighter moved from Lapland to Helsinki
1 Fighter moved from Kiev to Vinnytsia
5 Tanks moved from Brest to Vinnytsia
1 Artillery and 4 Infantrys moved from Krakow to Vinnytsia
1 Infantry moved from East Prussia to Latvia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Latvia
2 ArmoredCars and 2 Tanks moved from Bohemia to Vinnytsia
1 Infantry moved from Bohemia to Krakow
2 Infantrys moved from Brest to Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
1 Stuka moved from Bavaria to Vinnytsia
1 Submarine moved from 23 Sea Zone to 21 Sea Zone
Place Units - Germans
1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
1 Carrier placed in 23 Sea Zone
2 Adv.Fighters placed in 23 Sea Zone
3 Infantrys placed in Hamburg
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Mech.Inf, 1 Mot.Inf and 1 Stuka placed in Bavaria
1 Factory placed in Danzig
2 Artillerys, 2 Elites and 4 Infantrys placed in Paris
4 Infantrys placed in Rhine
Turn Complete - Germans
Germans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
French regular : 0.50
Russians regular : 1.83
Germans regular : -1.00
Neutral regular : 3.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 Destroyer, 1 Elite, 10 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Italians
1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Tunis to N.Tunisia
1 AAGun moved from Tunis to N.Tunisia
2 Cruisers moved from 47 Sea Zone to 48 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Hun to El Agheila
2 Infantrys moved from Campania to 48 Sea Zone
3 Transports moved from 47 Sea Zone to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
1 Artillery moved from Campania to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Infantry moved from Campania to 46 Sea Zone
2 Artillerys, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Tank moved from Malta to 48 Sea Zone
2 Artillerys, 5 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 47 Sea Zone to 48 Sea Zone
Place Units - Italians
2 Infantrys placed in Provence
1 Elite, 2 Infantrys and 1 Tank placed in Tunis
1 Destroyer, 2 Submarines and 1 Transport placed in 44 Sea Zone
6 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Yamamoto
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Artillery moved from Manila to 93 Sea Zone
1 Elite moved from Mindoro to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 Artillery, 1 Battleship, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 93 Sea Zone to 110 Sea Zone
2 Infantrys moved from Mindanao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Transport moved from 110 Sea Zone to 106 Sea Zone
1 Infantry moved from Palawan to 106 Sea Zone
1 Infantry moved from British Borneo to 106 Sea Zone
2 Infantrys and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
2 Elites and 2 Infantrys moved from Hong Kong to 92 Sea Zone
1 Infantry moved from Kwangtung to 92 Sea Zone
1 B.Transport, 1 Cruiser, 2 Elites and 3 Infantrys moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from N.French Indochina to S.French Indochina
Yamamoto take S.French Indochina from French
2 Artillerys, 2 Elites, 2 Infantrys, 1 Marine and 3 Tanks moved from West Borneo to Banjarmasin
1 Artillery, 3 Elites, 2 Fighters and 8 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Fighter moved from Manila to Banjarmasin
2 Bombers moved from Hong Kong to N.Thailand
1 Tank moved from Kwangsi to N.Thailand
1 Tank moved from Hunan to N.Thailand
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 1 Factory and 7 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in N.Thailand
Yamamoto attack with 2 Bombers and 2 Tanks
British defend with 2 Tanks
Yamamoto roll dice for 2 Bombers and 2 Tanks in N.Thailand, round 2 : 1/4 hits, 2.33 expected hits
British roll dice for 2 Tanks in N.Thailand, round 2 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Yamamoto lost in N.Thailand
1 Tank owned by the British lost in N.Thailand
Yamamoto roll dice for 2 Bombers and 1 Tank in N.Thailand, round 3 : 1/3 hits, 1.83 expected hits
British roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in N.Thailand
1 Tank owned by the British lost in N.Thailand
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Tanks
Casualties for British: 2 Tanks
Battle in Banjarmasin
Yamamoto attack with 3 Artillerys, 5 Elites, 3 Fighters, 10 Infantrys, 1 Marine and 3 Tanks
Anzac defend with 1 Fighter; Dutch defend with 1 AAGun, 4 Adv.Fighters, 1 Factory, 1 Fighter, 9 Infantrys and 4 Tanks
Dutch roll AA dice in Banjarmasin : 1/3 hits, 0.50 expected hits
1 Fighter owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 2 Battleships and 2 Cruisers in Banjarmasin, round 2 : 3/4 hits, 2.33 expected hits
3 Infantrys owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 3 Artillerys, 5 Elites, 2 Fighters, 10 Infantrys, 1 Marine and 3 Tanks in Banjarmasin, round 2 : 10/24 hits, 7.50 expected hits
Dutch roll dice for 4 Adv.Fighters, 2 Fighters, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 13/16 hits, 7.67 expected hits
3 Elites owned by the Yamamoto and 10 Infantrys owned by the Yamamoto lost in Banjarmasin
6 Infantrys owned by the Dutch and 4 Tanks owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 3 Artillerys, 2 Elites, 2 Fighters, 1 Marine and 3 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.83 expected hits
Dutch roll dice for 4 Adv.Fighters and 2 Fighters in Banjarmasin, round 3 : 3/6 hits, 3.67 expected hits
2 Elites owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Banjarmasin
1 Fighter owned by the Dutch, 1 Fighter owned by the Anzac and 3 Adv.Fighters owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 2 Artillerys, 2 Fighters, 1 Marine and 3 Tanks in Banjarmasin, round 4 : 4/8 hits, 3.50 expected hits
Dutch roll dice for 1 Adv.Fighter in Banjarmasin, round 4 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto lost in Banjarmasin
1 Adv.Fighter owned by the Dutch lost in Banjarmasin
Yamamoto captures 26PUs while taking Dutch capital
Yamamoto win, taking Banjarmasin from Dutch with 1 Artillery, 2 Fighters, 1 Marine and 3 Tanks remaining. Battle score for attacker is 43
Casualties for Yamamoto: 2 Artillerys, 5 Elites, 1 Fighter and 10 Infantrys
Casualties for Dutch: 4 Adv.Fighters, 1 Fighter, 9 Infantrys and 4 Tanks
Casualties for Anzac: 1 Fighter
Non Combat Move - Yamamoto
2 Fighters moved from Banjarmasin to 110 Sea Zone
1 Carrier, 2 Destroyers and 2 Fighters moved from 93 Sea Zone to 85 Sea Zone
1 Destroyer moved from 92 Sea Zone to 85 Sea Zone
1 Artillery and 1 Infantry moved from Hunan to N.French Indochina
1 Infantry moved from Shanghai to Hunan
1 Artillery and 2 Infantrys moved from Tokyo to 84 Sea Zone
1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shanghai
1 Adv.Fighter moved from Tokyo to 85 Sea Zone
2 Bombers moved from N.Thailand to Hong Kong
Place Units - Yamamoto
1 Adv.Fighter, 1 Carrier and 1 Destroyer placed in 85 Sea Zone
1 Factory placed in Chubu
1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong
1 Artillery and 3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 101 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67
Dutch AA : 0.50
Dutch regular : 5.00
British regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Hisaichi
1 Fighter moved from Heilungchiang to Ayan
1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan
2 Infantrys moved from Heilungchiang to Chita
1 Tank moved from Heilungchiang to Chita
1 Fighter moved from Heilungchiang to Ayan
1 Elite and 1 Infantry moved from Peking to Chahar
1 Infantry and 1 Tank moved from Shantung to Anhwei
1 Artillery moved from Peking to Chahar
1 Cruiser moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Hisaichi take Flores from Dutch
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to East And South Borneo
1 Adv.Fighter moved from Davao to East And South Borneo
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java
1 Bomber moved from Malaya to Java
3 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Artillery and 2 Infantrys moved from Malaya to 105 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
Hisaichi take Lombok from Dutch
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
1 Infantry moved from Malaya to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in East And South Borneo
Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in East And South Borneo, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in East And South Borneo, round 2 : 1/3 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in East And South Borneo
Hisaichi win, taking East And South Borneo from Dutch with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Java
Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys
Anzac defend with 2 Infantrys; Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys in Java, round 2 : 2/8 hits, 3.00 expected hits
Dutch roll dice for 3 Infantrys in Java, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Java
1 Infantry owned by the Anzac and 1 Infantry owned by the Dutch lost in Java
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Java, round 3 : 1/7 hits, 2.83 expected hits
Dutch roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Java
Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 2 Infantrys
Casualties for Dutch: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Infantry and 1 Tank
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Chahar
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite and 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Ayan
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
1 Infantry owned by the Russians lost in Ayan
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 3 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Chita
Hisaichi attack with 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 Tank in Chita, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Chita, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 Elite moved from Liaoning to Heilungchiang
1 Artillery moved from Liaoning to Heilungchiang
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung
2 Tanks moved from Peking to Shantung
2 Infantrys moved from Liaoning to Peking
1 Tank moved from Changchun to Heilungchiang
1 Adv.Fighter moved from Java to 110 Sea Zone
1 Bomber and 1 Fighter moved from Java to Malaya
1 Adv.Fighter moved from East And South Borneo to 110 Sea Zone
1 Destroyer moved from 111 Sea Zone to 84 Sea Zone
2 Transports moved from 107 Sea Zone to 84 Sea Zone
2 Fighters moved from Ayan to Heilungchiang
Place Units - Hisaichi
1 Carrier placed in 84 Sea Zone
1 Elite and 5 Infantrys placed in Malaya
1 Artillery and 3 Infantrys placed in Liaoning
1 Artillery and 3 Infantrys placed in Changchun
2 Adv.Fighters placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Russians regular : 0.33
Dutch regular : -0.67
Hisaichi regular : -2.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Finns
1 Infantry moved from Oulu to Lapland
Finns take Lapland from Russians
Purchase Units - Finns
Finns buy 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Oulu
4 Infantrys moved from Helsinki to Tampere
1 Tank moved from Kotka to Tampere
Place Units - Finns
4 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Romanians
1 Fighter moved from E.Romania to Bulgaria
1 Artillery and 1 Elite moved from E.Romania to Bulgaria
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Artillery, 1 Elite and 1 Fighter
Russians defend with 1 Artillery
Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Non Combat Move - Romanians
1 Fighter moved from Bulgaria to E.Romania
1 Artillery and 1 Infantry moved from E.Romania to Odessa
1 Tank moved from Bucharest to Odessa
2 Elites and 1 Infantry moved from Bucharest to E.Romania
Place Units - Romanians
1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians regular : -0.17
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Thai
1 Artillery and 2 Infantrys moved from S.Thailand to N.Thailand
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
3 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Thai regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Germans
2 Elites moved from Paris to Orleanais
2 Stukas moved from Paris to Orleanais
4 Infantrys moved from Paris to Orleanais
1 Fighter moved from Helsinki to Latvia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Oslo to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 2 Cruisers, 5 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 5 Infantrys moved from 24 Sea Zone to Latvia
1 Adv.Fighter moved from 23 Sea Zone to Latvia
1 Bomber moved from Hamburg to Latvia
1 Elite moved from Vinnytsia to Kiev
1 Artillery moved from Vinnytsia to Kiev
1 Elite moved from Brest to Minsk
2 Infantrys moved from Brest to Minsk
1 Artillery moved from Brest to Minsk
1 Stuka moved from Vinnytsia to Minsk
1 Fighter moved from Vinnytsia to Kiev
3 Infantrys moved from Vinnytsia to Kiev
1 Adv.Fighter moved from 23 Sea Zone to Latvia
Purchase Units - Germans
Germans buy 4 ArmoredCars, 4 Artillerys, 2 Bunkers, 3 Elites, 1 Factory, 13 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Latvia
Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys
Russians defend with 5 Infantrys
Germans roll dice for 1 Battleship and 2 Cruisers in Latvia, round 2 : 2/3 hits, 1.67 expected hits
2 Infantrys owned by the Russians lost in Latvia
Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys in Latvia, round 2 : 4/10 hits, 3.33 expected hits
Russians roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Latvia
3 Infantrys owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 5 Infantrys
Casualties for Germans: 1 Infantry
Battle in Kiev
Germans attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Kiev, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans lost in Kiev
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Kiev, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 2/3 hits, 1.00 expected hits
1 Fighter owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 1 Artillery and 1 Elite in Kiev, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 1 Artillery and 1 Elite in Kiev, round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Kiev, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is -6
Casualties for Germans: 1 Fighter and 3 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Orleanais
Germans attack with 2 Elites, 4 Infantrys and 2 Stukas
British defend with 1 Artillery and 1 Infantry
Germans roll dice for 2 Elites, 4 Infantrys and 2 Stukas in Orleanais, round 2 : 2/8 hits, 2.67 expected hits
French roll dice for 1 Artillery and 1 Infantry in Orleanais, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Orleanais
Germans win, taking Orleanais from French with 2 Elites, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Minsk
Germans attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Minsk
2 Infantrys owned by the Russians lost in Minsk
Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka in Minsk, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Non Combat Move - Germans
1 Stuka moved from Minsk to Vinnytsia
1 Infantry moved from Krakow to Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
2 Adv.Fighters moved from Latvia to 23 Sea Zone
1 Fighter moved from Latvia to Helsinki
1 Bomber moved from Latvia to Hamburg
3 Infantrys moved from Saxony to Hamburg
4 Infantrys moved from Rhine to Belgium
2 Stukas moved from Orleanais to Paris
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
1 Mech.Inf, 1 Mot.Inf and 1 Stuka moved from Bavaria to Vinnytsia
Place Units - Germans
1 Bunker placed in Picardy
1 Bunker placed in Belgium
1 Factory placed in Hungary
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
1 Artillery, 1 Elite and 4 Infantrys placed in Hamburg
2 ArmoredCars, 1 Artillery and 5 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
French regular : -0.67
Russians regular : 1.67
Germans regular : -0.83
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Germans
2 Elites moved from Paris to Orleanais
2 Stukas moved from Paris to Orleanais
4 Infantrys moved from Paris to Orleanais
1 Fighter moved from Helsinki to Latvia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Oslo to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 2 Cruisers, 5 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 5 Infantrys moved from 24 Sea Zone to Latvia
1 Adv.Fighter moved from 23 Sea Zone to Latvia
1 Bomber moved from Hamburg to Latvia
1 Elite moved from Vinnytsia to Kiev
1 Artillery moved from Vinnytsia to Kiev
1 Elite moved from Brest to Minsk
2 Infantrys moved from Brest to Minsk
1 Artillery moved from Brest to Minsk
1 Stuka moved from Vinnytsia to Minsk
1 Fighter moved from Vinnytsia to Kiev
3 Infantrys moved from Vinnytsia to Kiev
1 Adv.Fighter moved from 23 Sea Zone to Latvia
Purchase Units - Germans
Germans buy 4 ArmoredCars, 4 Artillerys, 2 Bunkers, 3 Elites, 1 Factory, 13 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Latvia
Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys
Russians defend with 5 Infantrys
Germans roll dice for 1 Battleship and 2 Cruisers in Latvia, round 2 : 2/3 hits, 1.67 expected hits
2 Infantrys owned by the Russians lost in Latvia
Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys in Latvia, round 2 : 4/10 hits, 3.33 expected hits
Russians roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Latvia
3 Infantrys owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 5 Infantrys
Casualties for Germans: 1 Infantry
Battle in Kiev
Germans attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Kiev, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans lost in Kiev
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Kiev, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 2/3 hits, 1.00 expected hits
1 Fighter owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 1 Artillery and 1 Elite in Kiev, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 1 Artillery and 1 Elite in Kiev, round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Kiev, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is -6
Casualties for Germans: 1 Fighter and 3 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Orleanais
Germans attack with 2 Elites, 4 Infantrys and 2 Stukas
British defend with 1 Artillery and 1 Infantry
Germans roll dice for 2 Elites, 4 Infantrys and 2 Stukas in Orleanais, round 2 : 2/8 hits, 2.67 expected hits
French roll dice for 1 Artillery and 1 Infantry in Orleanais, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Orleanais
Germans win, taking Orleanais from French with 2 Elites, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Minsk
Germans attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Minsk
2 Infantrys owned by the Russians lost in Minsk
Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka in Minsk, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Non Combat Move - Germans
1 Stuka moved from Minsk to Vinnytsia
1 Infantry moved from Krakow to Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
2 Adv.Fighters moved from Latvia to 23 Sea Zone
1 Fighter moved from Latvia to Helsinki
1 Bomber moved from Latvia to Hamburg
3 Infantrys moved from Saxony to Hamburg
4 Infantrys moved from Rhine to Belgium
2 Stukas moved from Orleanais to Paris
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
1 Mech.Inf, 1 Mot.Inf and 1 Stuka moved from Bavaria to Vinnytsia
Place Units - Germans
1 Bunker placed in Picardy
1 Bunker placed in Belgium
1 Factory placed in Hungary
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
1 Artillery, 1 Elite and 4 Infantrys placed in Hamburg
2 ArmoredCars, 1 Artillery and 5 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 105 PUs; end with 105 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 43 Sea Zone: 1 Destroyer, 3 Submarines and 2 Transports
EDIT: Removing units owned by Italians from 43 Sea Zone: 1 Artillery, 2 Infantrys and 1 Tank
EDIT: Adding units owned by Germans to 42 Sea Zone: 1 Destroyer, 3 Submarines and 2 Transports
EDIT: Adding units owned by Italians to 42 Sea Zone: 1 Artillery, 2 Infantrys and 1 Tank
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.67
Russians regular : 1.67
Germans regular : -0.83
@dawgoneit I think you’re up in our team game…
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Italians
1 Artillery, 1 Elite and 2 Infantrys moved from N.Tunisia to N.Algeria
2 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
1 Artillery moved from 42 Sea Zone to N.Algeria
2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone
1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
2 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
1 Tank moved from Tunis to N.Algeria
1 Artillery and 2 Infantrys moved from El Agheila to Hun
1 Artillery and 2 Infantrys moved from El Agheila to Kufra
1 Tank moved from El Agheila to Hun
1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
1 Cruiser moved from 48 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Cruiser and 1 Infantry moved from 46 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Tobruk
1 Fighter moved from El Agheila to Kufra
2 Fighters moved from 48 Sea Zone to Tobruk
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Destroyer, 7 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Kufra
Italians attack with 1 Artillery, 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kufra, round 2 : 0/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kufra, round 3 : 1/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Kufra, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Kufra
1 Infantry owned by the British lost in Kufra
Italians win, taking Kufra from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in N.Algeria
Italians attack with 2 Artillerys, 1 Elite, 6 Infantrys and 3 Tanks
French defend with 1 Infantry
Italians roll dice for 1 Cruiser in N.Algeria, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 Artillerys, 1 Elite, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 3/12 hits, 3.83 expected hits
French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Algeria
Italians win, taking N.Algeria from French with 2 Artillerys, 1 Elite, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Tobruk
Italians attack with 1 Artillery, 2 Fighters and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Italians roll dice for 1 Battleship and 2 Cruisers in Tobruk, round 2 : 2/3 hits, 1.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Hun
Italians attack with 1 Artillery, 2 Infantrys and 1 Tank
British defend with 2 Infantrys
Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hun, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 2 Infantrys in Hun, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the British lost in Hun
Italians win, taking Hun from British with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Non Combat Move - Italians
1 Fighter moved from Kufra to El Agheila
2 Fighters moved from Tobruk to 48 Sea Zone
1 AAGun moved from N.Tunisia to N.Algeria
1 Elite and 2 Infantrys moved from Tunis to N.Tunisia
3 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Artillery moved from Campania to 46 Sea Zone
5 Infantrys moved from Rome to 46 Sea Zone
1 Artillery, 5 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Artillery and 5 Infantrys moved from 48 Sea Zone to El Agheila
Place Units - Italians
1 Destroyer and 2 Submarines placed in 44 Sea Zone
2 Infantrys and 2 Tanks placed in Tunis
1 Artillery and 3 Infantrys placed in Provence
Italians undo move 3.
1 Artillery and 2 Infantrys placed in Provence
1 Artillery and 3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -1.67
British regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Yamamoto
1 Infantry moved from Truk to Ponape
Yamamoto take Ponape from Americans
1 Infantry moved from N.French Indochina to Yunnan
Yamamoto take Yunnan from Chinese
2 Infantrys moved from Shanghai to Hunan
1 Bomber moved from Hong Kong to Hunan
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Minamitori
2 Adv.Fighters moved from 85 Sea Zone to Minamitori
2 Fighters moved from 85 Sea Zone to Minamitori
1 Bomber moved from Hong Kong to 76 Sea Zone
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 Battleship, 1 Destroyer, 1 Elite, 13 Infantrys, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 1 Bomber and 1 Destroyer
Americans defend with 1 Transport
Yamamoto roll dice for 1 Bomber and 1 Destroyer in 76 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Minamitori
Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 1 Infantry in Minamitori, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Minamitori
Yamamoto win, taking Minamitori from Americans with 2 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Hunan
Yamamoto attack with 1 Bomber and 2 Infantrys
Chinese defend with 1 Artillery
Yamamoto roll dice for 1 Bomber and 2 Infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hunan
1 Artillery owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery
Non Combat Move - Yamamoto
1 Bomber moved from Hunan to Hong Kong
1 Infantry moved from S.French Indochina to N.French Indochina
1 Artillery and 2 Infantrys moved from Tokyo to 84 Sea Zone
1 Artillery moved from Shanghai to Kiangsi
1 Elite moved from Hong Kong to Kiangsi
4 Infantrys moved from Hong Kong to Kwangtung
1 Artillery moved from Hong Kong to Kwangtung
1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shanghai
2 Battleships and 2 Cruisers moved from 110 Sea Zone to 107 Sea Zone
1 Destroyer moved from 110 Sea Zone to 107 Sea Zone
4 Transports moved from 110 Sea Zone to 107 Sea Zone
1 Carrier moved from 85 Sea Zone to 107 Sea Zone
2 Destroyers moved from 85 Sea Zone to 107 Sea Zone
2 Fighters moved from 110 Sea Zone to 107 Sea Zone
2 Adv.Fighters moved from Minamitori to 85 Sea Zone
2 Fighters moved from Minamitori to Iwo Jima
1 Bomber moved from 76 Sea Zone to Tokyo
Place Units - Yamamoto
1 Elite, 3 Infantrys and 2 Tanks placed in Hong Kong
1 Adv.Fighter placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
4 Infantrys placed in Chubu
1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone
1 Adv.Fighter and 3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Yamamoto regular : 1.17
Americans regular : -0.50
@dawgoneit US is up in our team game… Germany is anxious to go!