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World at War captain walker(axis) vs dawgoneit

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Yamamoto round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Yamamoto
            4 Artillerys, 2 Elites, 12 Infantrys and 4 Tanks moved from Hunan to Hupeh
            1 Bomber moved from Hong Kong to Hupeh
            1 Bomber moved from Tokyo to Hupeh
            1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
            5 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone
            3 Fighters moved from 85 Sea Zone to 76 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer, 13 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 76 Sea Zone
                Yamamoto attack with 5 Adv.Fighters, 3 Fighters and 1 T.Boat
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 5 Adv.Fighters, 3 Fighters and 1 T.Boat in 76 Sea Zone, round 2 : 2/9 hits, 3.83 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 5 Adv.Fighters, 3 Fighters and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Hupeh
                Yamamoto attack with 4 Artillerys, 2 Bombers, 2 Elites, 12 Infantrys and 4 Tanks
                Chinese defend with 2 Adv.Fighters, 1 ArmoredCar, 1 Factory, 5 Fighters, 2 Infantrys and 9 Tanks
                    Yamamoto roll dice for 4 Artillerys, 2 Bombers, 2 Elites, 12 Infantrys and 4 Tanks in Hupeh, round 2 : 5/24 hits, 8.00 expected hits
                    Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar, 5 Fighters, 2 Infantrys and 9 Tanks in Hupeh, round 2 : 11/19 hits, 9.17 expected hits
                    11 Infantrys owned by the Yamamoto lost in Hupeh
                    2 Tanks owned by the Chinese, 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Hupeh
                    Yamamoto roll dice for 4 Artillerys, 2 Bombers, 2 Elites, 1 Infantry and 4 Tanks in Hupeh, round 3 : 6/13 hits, 6.00 expected hits
                    Chinese roll dice for 2 Adv.Fighters, 5 Fighters and 7 Tanks in Hupeh, round 3 : 6/14 hits, 7.33 expected hits
                    2 Elites owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hupeh
                    6 Tanks owned by the Chinese lost in Hupeh
                    Yamamoto roll dice for 1 Artillery, 2 Bombers and 4 Tanks in Hupeh, round 4 : 5/7 hits, 3.67 expected hits
                    Chinese roll dice for 2 Adv.Fighters, 5 Fighters and 1 Tank in Hupeh, round 4 : 3/8 hits, 4.33 expected hits
                    1 Artillery owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Hupeh
                    1 Tank owned by the Chinese and 4 Fighters owned by the Chinese lost in Hupeh
                    Yamamoto roll dice for 2 Bombers and 2 Tanks in Hupeh, round 5 : 3/4 hits, 2.33 expected hits
                    Chinese roll dice for 2 Adv.Fighters and 1 Fighter in Hupeh, round 5 : 2/3 hits, 1.83 expected hits
                    1 Bomber owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Hupeh
                2 Adv.Fighters owned by the Chinese and 1 Fighter owned by the Chinese lost in Hupeh
                Yamamoto win, taking Hupeh from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is 38
                Casualties for Yamamoto: 4 Artillerys, 1 Bomber, 2 Elites, 12 Infantrys and 3 Tanks
                Casualties for Chinese: 2 Adv.Fighters, 1 ArmoredCar, 5 Fighters, 2 Infantrys and 9 Tanks
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Hupeh to Hong Kong
            1 Artillery, 1 Elite and 1 Infantry moved from Shanghai to Anhwei
            1 Infantry moved from Kwangtung to Hunan
            3 Infantrys moved from N.French Indochina to Hunan
            1 Tank moved from Hong Kong to Hunan
            1 Artillery and 2 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Artillery and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
            2 Infantrys moved from Hong Kong to Kwangtung
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from Chubu to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shanghai
            5 Adv.Fighters and 3 Fighters moved from 76 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Destroyer and 1 Submarine placed in 85 Sea Zone
            5 Infantrys and 1 Tank placed in Hong Kong
            1 Cruiser placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            2 Infantrys placed in Chubu
            1 Adv.Fighter and 3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Yamamoto regular : -2.83
    Americans regular : -0.33
    

    Savegame



  • @captainwalker said in World at War captain walker(axis) vs dawgoneit:

    @dawgoneit good to see you back… you doing ok?

    I’m ok. just a lot of schit going on.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Hisaichi round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Hisaichi
            1 Adv.Fighter and 1 Fighter moved from Heilungchiang to Chita
            2 Infantrys moved from Heilungchiang to Chita
            2 Infantrys moved from Heilungchiang to Ayan
            2 Adv.Fighters moved from 84 Sea Zone to Ayan
            1 Artillery and 1 Elite moved from Chahar to Suiyuan
            1 Adv.Fighter moved from Peking to Suiyuan
            1 Artillery and 5 Infantrys moved from Shantung to Shansi
            1 Cruiser and 2 Transports moved from 111 Sea Zone to 107 Sea Zone
            5 Infantrys moved from Davao to 107 Sea Zone
            1 Cruiser, 5 Infantrys and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
            2 Adv.Fighters and 5 Infantrys moved from 111 Sea Zone to Flores
            1 Artillery and 1 Elite moved from Soembawa to Flores
            1 Bomber moved from Malaya to Flores
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Battleship, 2 Elites, 15 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Flores
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 5 Infantrys
                Anzac defend with 1 Artillery and 4 Infantrys; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 2 Cruisers in Flores, round 2 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 5 Infantrys in Flores, round 2 : 4/10 hits, 3.33 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Artillery, 1 Bunker and 4 Infantrys in Flores, round 2 : 4/6 hits, 2.17 expected hits
                    4 Infantrys owned by the Hisaichi lost in Flores
                    3 Infantrys owned by the Anzac lost in Flores
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Flores, round 3 : 4/6 hits, 2.67 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Flores, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Flores
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Flores
                Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 5 Infantrys
                Casualties for Anzac: 1 Artillery and 4 Infantrys
                Casualties for Dutch: 1 Bunker
            Battle in Chita
                Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Chita, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Suiyuan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 1 Elite
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Suiyuan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Suiyuan, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in Suiyuan
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 1 Elite
            Battle in Shansi
                Hisaichi attack with 1 Artillery and 5 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 5 Infantrys in Shansi, round 2 : 3/6 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from Suiyuan to Peking
            1 Artillery, 1 Elite and 1 Infantry moved from Peking to Chahar
            1 Infantry moved from Liaoning to Heilungchiang
            1 Artillery, 1 Elite and 1 Infantry moved from Liaoning to Peking
            2 Infantrys moved from Changchun to Kirin
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Peking
            1 Adv.Fighter and 1 Fighter moved from Chita to Heilungchiang
            2 Adv.Fighters moved from Ayan to 84 Sea Zone
            2 Adv.Fighters moved from Flores to 111 Sea Zone
            9 Infantrys moved from Malaya to S.Thailand
            1 Bomber moved from Flores to Banjarmasin
    
        Place Units - Hisaichi
            1 Battleship placed in 84 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            3 Infantrys placed in Heilungchiang
            1 Artillery, 1 Elite and 2 Infantrys placed in Davao
            6 Infantrys placed in Malaya
            2 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 71 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Russians regular : 0.00
    Dutch regular : 1.67
    Hisaichi regular : 1.50
    

    Savegame


  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Finns
            2 Infantrys moved from Tampere to Helsinki
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Finns
            2 Infantrys moved from Tampere to Helsinki
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Romanians
            1 Elite moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
            1 Artillery moved from Vinnytsia to Donetsk
            2 ArmoredCars moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Infantrys, 1 Mot.Inf and 1 Tank; Remaining resources: 2 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Fighter
                Russians defend with 2 Infantrys
                    Romanians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to E.Romania
            1 Artillery and 1 Elite moved from E.Romania to Odessa
            1 Artillery moved from E.Romania to Vinnytsia
            1 Artillery and 1 Elite moved from Bulgaria to E.Romania
            2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia
    
        Place Units - Romanians
            2 Infantrys, 1 Mot.Inf and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.17
    Russians regular : -0.67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Thai
            1 Artillery and 1 Elite moved from S.Thailand to N.Thailand
            2 Infantrys moved from S.Thailand to N.Thailand
            1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand
    
        Purchase Units - Thai
            Thai buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 2 Artillerys, 1 Elite and 3 Infantrys
                British defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                    Thai roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in N.Thailand, round 2 : 2/6 hits, 1.83 expected hits
                    British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/4 hits, 1.17 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                    1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in N.Thailand
                    Thai roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in N.Thailand, round 3 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Thai: 2 Infantrys
                Casualties for British: 1 ArmoredCar, 1 Artillery and 2 Infantrys
    
        Non Combat Move - Thai
            5 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.50
    British regular : 0.17
    

    Savegame


  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Germans
            3 Infantrys moved from Lorraine to Burgundy
            1 Stuka moved from Rhine to Burgundy
            4 Infantrys moved from Rhine to Netherlands
            1 Artillery and 1 Elite moved from Hamburg to Netherlands
            2 Adv.Fighters moved from 23 Sea Zone to Netherlands
            1 Bomber moved from Hamburg to Netherlands
            1 Fighter moved from Paris to Burgundy
            1 Elite moved from Paris to Orleanais
            1 Stuka moved from Paris to Orleanais
            2 Infantrys moved from Paris to Orleanais
            1 Tank moved from Aquitaine to Provence
                  Germans take Languedoc from French
            1 Infantry moved from Aquitaine to Brittany
                  Germans take Brittany from French
            4 ArmoredCars, 4 Artillerys, 2 Elites, 27 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks moved from Kiev to Kursk
            2 ArmoredCars and 2 Tanks moved from Vinnytsia to Rostov
            1 ArmoredCar moved from Crimea to Rostov
            2 Infantrys moved from Brest to Minsk
            1 Infantry moved from Brest to Minsk
            2 Stukas moved from Vinnytsia to Minsk
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 6 Artillerys, 4 Elites, 24 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 4 Infantrys
                British defend with 4 Infantrys
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 4 Infantrys in Netherlands, round 2 : 3/9 hits, 3.17 expected hits
                    British roll dice for 4 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                    3 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Netherlands, round 3 : 2/7 hits, 2.83 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for British: 4 Infantrys
            Battle in Minsk
                Germans attack with 3 Infantrys and 2 Stukas
                Russians defend with 1 Tank
                    Germans roll dice for 3 Infantrys and 2 Stukas in Minsk, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Tank in Minsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in Burgundy
                Germans attack with 1 Fighter, 3 Infantrys and 1 Stuka
                British defend with 1 ArmoredCar
                    Germans roll dice for 1 Fighter, 3 Infantrys and 1 Stuka in Burgundy, round 2 : 1/5 hits, 1.50 expected hits
                    French roll dice for 1 ArmoredCar in Burgundy, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in Burgundy
                Germans win, taking Burgundy from French with 1 Fighter, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Provence
                Germans attack with 1 Tank
                British defend with 1 Mech.Inf; French defend with 1 AAGun and 1 Factory
                    Germans roll dice for 1 Tank in Provence, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Mech.Inf in Provence, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Provence
                Germans win, taking Provence from French with 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 Mech.Inf
            Battle in Rostov
                Germans attack with 3 ArmoredCars and 2 Tanks
                Russians defend with 1 AAGun and 5 Infantrys
                    Germans roll dice for 3 ArmoredCars and 2 Tanks in Rostov, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 5 Infantrys in Rostov, round 2 : 4/5 hits, 1.67 expected hits
                    3 ArmoredCars owned by the Germans and 1 Tank owned by the Germans lost in Rostov
                    1 Infantry owned by the Russians lost in Rostov
                1 Tank owned by the Germans retreated to Donetsk
                Russians win with 4 Infantrys remaining. Battle score for attacker is -15
                Casualties for Germans: 3 ArmoredCars and 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Orleanais
                Germans attack with 1 Elite, 2 Infantrys and 1 Stuka
                French defend with 1 Elite
                    Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Orleanais, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 Elite in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Orleanais, round 3 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Elite in Orleanais, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 3
                Casualties for French: 1 Elite
            Battle in Kursk
                Germans attack with 4 ArmoredCars, 4 Artillerys, 2 Elites, 27 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks
                Russians defend with 1 AAGun, 4 Adv.Fighters, 3 Bunkers, 1 Factory, 9 HeavyTanks, 9 Infantrys and 11 Tanks
                    Germans roll dice for 4 ArmoredCars, 4 Artillerys, 2 Elites, 27 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks in Kursk, round 2 : 16/60 hits, 19.67 expected hits
                Units damaged: 3 Bunkers owned by the Russians
                    Russians roll dice for 4 Adv.Fighters, 3 Bunkers, 9 HeavyTanks, 9 Infantrys and 11 Tanks in Kursk, round 2 : 18/36 hits, 18.67 expected hits
                    18 Infantrys owned by the Germans lost in Kursk
                    9 Infantrys owned by the Russians and 4 Tanks owned by the Russians lost in Kursk
                    Germans roll dice for 4 ArmoredCars, 4 Artillerys, 2 Elites, 9 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks in Kursk, round 3 : 15/42 hits, 16.67 expected hits
                    Russians roll dice for 4 Adv.Fighters, 3 Bunkers, 9 HeavyTanks and 7 Tanks in Kursk, round 3 : 17/23 hits, 13.67 expected hits
                    4 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Germans, 2 Elites owned by the Germans, 1 Artillery owned by the Germans and 9 Infantrys owned by the Germans lost in Kursk
                    3 Bunkers owned by the Russians, 5 HeavyTanks owned by the Russians and 7 Tanks owned by the Russians lost in Kursk
                    Germans roll dice for 3 Artillerys, 1 Mech.Inf and 21 Tanks in Kursk, round 4 : 11/25 hits, 11.83 expected hits
                    Russians roll dice for 4 Adv.Fighters and 4 HeavyTanks in Kursk, round 4 : 7/8 hits, 5.33 expected hits
                    3 Artillerys owned by the Germans, 1 Mech.Inf owned by the Germans and 3 Tanks owned by the Germans lost in Kursk
                4 Adv.Fighters owned by the Russians and 4 HeavyTanks owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 18 Tanks remaining. Battle score for attacker is 76
                Casualties for Germans: 4 ArmoredCars, 4 Artillerys, 2 Elites, 27 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 3 Tanks
                Casualties for Russians: 4 Adv.Fighters, 3 Bunkers, 9 HeavyTanks, 9 Infantrys and 11 Tanks
    
        Non Combat Move - Germans
            1 Artillery, 1 Elite and 6 Infantrys moved from Vinnytsia to Donetsk
            1 Infantry moved from Danzig to East Prussia
            5 Infantrys moved from Krakow to Vinnytsia
            4 Infantrys moved from Hungary to Krakow
            2 Infantrys moved from Danzig to Brest
            4 Infantrys moved from Warsaw to Brest
            2 ArmoredCars and 3 Tanks moved from Bohemia to Brest
            1 Stuka moved from Orleanais to Paris
            1 Fighter moved from Burgundy to Paris
            1 Stuka moved from Burgundy to Paris
            2 Adv.Fighters moved from Netherlands to 23 Sea Zone
            1 Bomber moved from Netherlands to Hamburg
            3 Infantrys moved from Bavaria to Lorraine
            1 Infantry moved from Berlin to Saxony
            1 Tank moved from Hamburg to Rhine
            3 Infantrys moved from Hamburg to Netherlands
            2 Stukas moved from Minsk to Kiev
            1 Infantry moved from Brest to Lithuania
            3 Infantrys moved from Brest to Kiev
    
        Place Units - Germans
            2 Artillerys and 2 Elites placed in Vinnytsia
            3 Infantrys placed in Danzig
            4 Infantrys placed in Warsaw
            4 Infantrys placed in Hungary
            2 ArmoredCars and 3 Tanks placed in Bohemia
            2 Artillerys, 2 Elites and 4 Infantrys placed in Paris
            2 ArmoredCars and 4 Infantrys placed in Hamburg
            1 Artillery and 3 Infantrys placed in Rhine
            1 Artillery and 2 Infantrys placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.17
    Russians regular : 6.17
    Germans regular : -9.67
    British regular : 0.33
    

    Savegame


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