0%

World at War captain walker(axis) vs dawgoneit


  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 Infantry moved from Truk to Ponape
                  Yamamoto take Ponape from Americans
            1 Infantry moved from N.French Indochina to Yunnan
                  Yamamoto take Yunnan from Chinese
            2 Infantrys moved from Shanghai to Hunan
            1 Bomber moved from Hong Kong to Hunan
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry and 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Minamitori
            2 Adv.Fighters moved from 85 Sea Zone to Minamitori
            2 Fighters moved from 85 Sea Zone to Minamitori
            1 Bomber moved from Hong Kong to 76 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Battleship, 1 Destroyer, 1 Elite, 13 Infantrys, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in 76 Sea Zone
                Yamamoto attack with 1 Bomber and 1 Destroyer
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Bomber and 1 Destroyer in 76 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in Minamitori
                Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 1 Infantry in Minamitori, round 2 : 3/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 2 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Hunan
                Yamamoto attack with 1 Bomber and 2 Infantrys
                Chinese defend with 1 Artillery
                    Yamamoto roll dice for 1 Bomber and 2 Infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hunan
                    1 Artillery owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Artillery
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Hunan to Hong Kong
            1 Infantry moved from S.French Indochina to N.French Indochina
            1 Artillery and 2 Infantrys moved from Tokyo to 84 Sea Zone
            1 Artillery moved from Shanghai to Kiangsi
            1 Elite moved from Hong Kong to Kiangsi
            4 Infantrys moved from Hong Kong to Kwangtung
            1 Artillery moved from Hong Kong to Kwangtung
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shanghai
            2 Battleships and 2 Cruisers moved from 110 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 107 Sea Zone
            4 Transports moved from 110 Sea Zone to 107 Sea Zone
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            2 Destroyers moved from 85 Sea Zone to 107 Sea Zone
            2 Fighters moved from 110 Sea Zone to 107 Sea Zone
            2 Adv.Fighters moved from Minamitori to 85 Sea Zone
            2 Fighters moved from Minamitori to Iwo Jima
            1 Bomber moved from 76 Sea Zone to Tokyo
    
        Place Units - Yamamoto
            1 Elite, 3 Infantrys and 2 Tanks placed in Hong Kong
            1 Adv.Fighter placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            4 Infantrys placed in Chubu
            1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone
            1 Adv.Fighter and 3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 74 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Yamamoto regular : 1.17
    Americans regular : -0.50
    

    Savegame


  • @dawgoneit US is up in our team game… Germany is anxious to go!



  • US turn is done in our team game


  • @dawgoneit thanks… I’ve already done Germany!

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            2 Adv.Fighters moved from 84 Sea Zone to Ayan
            1 Elite and 1 Infantry moved from Heilungchiang to Ayan
            1 Artillery and 1 Tank moved from Heilungchiang to Chita
            2 Fighters moved from Heilungchiang to Chita
            1 Tank moved from Shantung to Shansi
                  Hisaichi take Shansi from Chinese
            1 Tank moved from Shansi to Chahar
            1 Artillery and 1 Infantry moved from Shantung to Chahar
            1 Tank moved from Shantung to Chahar
            1 Artillery moved from Mindanao to 111 Sea Zone
            2 Infantrys moved from East And South Borneo to 111 Sea Zone
            1 Artillery and 2 Infantrys moved from 111 Sea Zone to Soembawa
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Malaya to 110 Sea Zone
            2 Infantrys moved from Malaya to 110 Sea Zone
            1 Bomber and 1 Fighter moved from Malaya to Java
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Java
            2 Adv.Fighters moved from 110 Sea Zone to Java
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 2 Elites, 1 Factory and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 2 Adv.Fighters, 1 Elite and 1 Infantry
                Russians defend with 1 Artillery
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Elite and 1 Infantry in Ayan, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Chahar, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 2/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chahar
                    1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 2 Tanks remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in Chita
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Tank in Chita, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 2/2 hits, 0.67 expected hits
                    1 Fighter owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 1 Artillery and 1 Fighter
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Java
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank
                Anzac defend with 1 Artillery, 4 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Java, round 2 : 4/10 hits, 3.83 expected hits
                    Dutch roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    1 Artillery owned by the Anzac and 3 Infantrys owned by the Anzac lost in Java
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Java, round 3 : 3/9 hits, 3.67 expected hits
                    Dutch roll dice for 1 Tank in Java, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    1 Tank owned by the Anzac lost in Java
                Hisaichi win, taking Java from Dutch with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 13
                Casualties for Anzac: 1 Artillery, 4 Infantrys and 1 Tank
                Casualties for Hisaichi: 2 Infantrys
            Battle in Soembawa
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Anzac defend with 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Soembawa, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac lost in Soembawa
                Hisaichi win, taking Soembawa from Dutch with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Carrier moved from 110 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from Java to 111 Sea Zone
            1 Bomber and 1 Fighter moved from Java to Malaya
            2 Submarines moved from 111 Sea Zone to 107 Sea Zone
            1 Destroyer and 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone
            2 Adv.Fighters moved from Ayan to 84 Sea Zone
            1 Artillery and 3 Infantrys moved from Liaoning to Heilungchiang
            2 Infantrys moved from Peking to Hulunbuir
            1 Fighter moved from Chita to Heilungchiang
            1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Peking
    
        Place Units - Hisaichi
            1 Factory placed in Heilungchiang
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Cruiser placed in 84 Sea Zone
            1 Artillery, 1 Elite and 4 Infantrys placed in Malaya
            1 Adv.Fighter and 3 Infantrys placed in Davao
            Hisaichi undo move 5.
            3 Infantrys placed in Davao
            1 Adv.Fighter placed in Changchun
            Hisaichi undo move 4.
            1 Artillery, 1 Elite and 2 Infantrys placed in Malaya
            2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Russians regular : 1.00
    Dutch regular : -0.33
    Hisaichi regular : 2.67
    

    Savegame


  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Vyborg
                  Finns take Vyborg from Russians
            1 Artillery and 1 Infantry moved from Tampere to Kotka
            1 Elite moved from Tampere to Kotka
            1 Tank moved from Helsinki to Oulu
            3 Infantrys moved from Tampere to Oulu
            1 Fighter moved from Tampere to Oulu
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kotka
                Finns attack with 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kotka, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Kotka
                    Finns roll dice for 1 Artillery and 1 Elite in Kotka, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Oulu
                Finns attack with 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Oulu, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                    1 Infantry owned by the Russians lost in Oulu
                    Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Oulu, round 3 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                    1 Infantry owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Oulu to Tampere
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.33
    Russians regular : 1.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Artillery and 2 Infantrys moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Odessa
            1 Infantry moved from E.Romania to Bulgaria
            2 Elites moved from E.Romania to Odessa
            1 Artillery and 1 Elite moved from Bulgaria to E.Romania
            2 Tanks moved from Bucharest to Odessa
            1 Elite and 1 Infantry moved from Bucharest to E.Romania
            1 Artillery, 2 Infantrys and 2 Tanks moved from Odessa to Vinnytsia
    
        Place Units - Romanians
            2 Artillerys and 2 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.17
    Russians regular : -0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Infantry moved from N.Thailand to N.French Indochina
            1 Tank moved from S.Thailand to N.French Indochina
            1 Artillery moved from N.Thailand to Burma
            2 Infantrys moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.French Indochina
                Thai attack with 1 Infantry and 1 Tank
                British defend with 1 ArmoredCar
                    Thai roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in N.French Indochina
                Thai win, taking N.French Indochina from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Burma
                Thai attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 3/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            3 Infantrys moved from S.Thailand to N.Thailand
            4 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.17
    Thai regular : 2.50
    British regular : -0.33
    

    Savegame

T-shirts, Hats, and More

Suggested Topics

  • 31
  • 49
  • 104
  • 47
  • 106
  • 118
  • 116
  • 250
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

18.0k

Users

40.8k

Topics

1.8m

Posts