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World at War captain walker(axis) vs dawgoneit

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            2 Infantrys moved from Belgium to Picardy
            3 Infantrys moved from Lorraine to Picardy
            2 Stukas moved from Burgundy to Picardy
            4 Infantrys moved from Rhine to Netherlands
            1 Artillery moved from Hamburg to Netherlands
            1 Bomber moved from Hamburg to Netherlands
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 2 Cruisers, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland
            2 Fighters moved from Helsinki to Lapland
            1 Artillery moved from Brest to Minsk
            1 Artillery moved from Brest to Lithuania
            2 Infantrys moved from East Prussia to Lithuania
            2 Infantrys moved from Brest to Minsk
            1 Artillery and 3 Infantrys moved from Vinnytsia to Kiev
            1 Fighter moved from Danzig to Kiev
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Carrier, 4 Elites, 1 Factory, 15 Infantrys, 1 Mech.Inf, 1 Mot.Inf, 1 Stuka and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Kiev
                Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Kiev, round 2 : 3/5 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Lithuania
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Lapland
                Germans attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Russians defend with 1 Artillery, 1 Infantry and 1 Tank
                    Germans roll dice for 1 Battleship and 2 Cruisers in Lapland, round 2 : 0/3 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Lapland, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Germans lost in Lapland
                    1 Infantry owned by the Russians lost in Lapland
                    Germans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lapland, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans lost in Lapland
                    Germans roll dice for 1 Artillery and 2 Fighters in Lapland, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Tank in Lapland, round 4 : 2/2 hits, 0.83 expected hits
                    1 Fighter owned by the Germans and 1 Artillery owned by the Germans lost in Lapland
                    1 Artillery owned by the Russians lost in Lapland
                1 Fighter owned by the Germans retreated
                Russians win with 1 Tank remaining. Battle score for attacker is -12
                Casualties for Germans: 1 Artillery, 1 Fighter and 3 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Netherlands
                Germans attack with 1 Artillery, 1 Bomber and 4 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Netherlands, round 2 : 2/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 3/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Germans lost in Netherlands
                    2 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Netherlands, round 3 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Netherlands
                    1 Infantry owned by the Neutral lost in Netherlands
                1 Bomber owned by the Germans retreated
                Neutral win with 1 Artillery remaining. Battle score for attacker is -6
                Casualties for Germans: 1 Artillery and 4 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in Picardy
                Germans attack with 5 Infantrys and 2 Stukas
                French defend with 1 Bunker
                    Germans roll dice for 5 Infantrys and 2 Stukas in Picardy, round 2 : 2/7 hits, 2.17 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Bunker
    
        Non Combat Move - Germans
            2 Stukas moved from Picardy to Paris
            1 Infantry moved from Orleanais to Brittany
            1 Bomber moved from Netherlands to Hamburg
            3 Infantrys moved from Berlin to Saxony
            1 Fighter moved from Lapland to Helsinki
            1 Fighter moved from Kiev to Vinnytsia
            5 Tanks moved from Brest to Vinnytsia
            1 Artillery and 4 Infantrys moved from Krakow to Vinnytsia
            1 Infantry moved from East Prussia to Latvia
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Latvia
            2 ArmoredCars and 2 Tanks moved from Bohemia to Vinnytsia
            1 Infantry moved from Bohemia to Krakow
            2 Infantrys moved from Brest to Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
            1 Stuka moved from Bavaria to Vinnytsia
            1 Submarine moved from 23 Sea Zone to 21 Sea Zone
    
        Place Units - Germans
            1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            1 Carrier placed in 23 Sea Zone
            2 Adv.Fighters placed in 23 Sea Zone
            3 Infantrys placed in Hamburg
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Mech.Inf, 1 Mot.Inf and 1 Stuka placed in Bavaria
            1 Factory placed in Danzig
            2 Artillerys, 2 Elites and 4 Infantrys placed in Paris
            4 Infantrys placed in Rhine
    
        Turn Complete - Germans
            Germans collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Russians regular : 1.83
    Germans regular : -1.00
    Neutral regular : 3.00
    

    Savegame


  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 Destroyer, 1 Elite, 10 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Italians
            1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from Tunis to N.Tunisia
            1 AAGun moved from Tunis to N.Tunisia
            2 Cruisers moved from 47 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Hun to El Agheila
            2 Infantrys moved from Campania to 48 Sea Zone
            3 Transports moved from 47 Sea Zone to 46 Sea Zone
            1 Artillery moved from Rome to 46 Sea Zone
            1 Artillery moved from Campania to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Infantry moved from Campania to 46 Sea Zone
            2 Artillerys, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Tank moved from Malta to 48 Sea Zone
            2 Artillerys, 5 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
            1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 47 Sea Zone to 48 Sea Zone
    
        Place Units - Italians
            2 Infantrys placed in Provence
            1 Elite, 2 Infantrys and 1 Tank placed in Tunis
            1 Destroyer, 2 Submarines and 1 Transport placed in 44 Sea Zone
            6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Artillery moved from Manila to 93 Sea Zone
            1 Elite moved from Mindoro to 93 Sea Zone
            1 Infantry moved from Samar to 93 Sea Zone
            1 Artillery, 1 Battleship, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 93 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Mindanao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 106 Sea Zone
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry moved from British Borneo to 106 Sea Zone
            2 Infantrys and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            2 Elites and 2 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Kwangtung to 92 Sea Zone
            1 B.Transport, 1 Cruiser, 2 Elites and 3 Infantrys moved from 92 Sea Zone to 110 Sea Zone
            1 Infantry moved from N.French Indochina to S.French Indochina
                  Yamamoto take S.French Indochina from French
            2 Artillerys, 2 Elites, 2 Infantrys, 1 Marine and 3 Tanks moved from West Borneo to Banjarmasin
            1 Artillery, 3 Elites, 2 Fighters and 8 Infantrys moved from 110 Sea Zone to Banjarmasin
            1 Fighter moved from Manila to Banjarmasin
            2 Bombers moved from Hong Kong to N.Thailand
            1 Tank moved from Kwangsi to N.Thailand
            1 Tank moved from Hunan to N.Thailand
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 1 Factory and 7 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in N.Thailand
                Yamamoto attack with 2 Bombers and 2 Tanks
                British defend with 2 Tanks
                    Yamamoto roll dice for 2 Bombers and 2 Tanks in N.Thailand, round 2 : 1/4 hits, 2.33 expected hits
                    British roll dice for 2 Tanks in N.Thailand, round 2 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Yamamoto lost in N.Thailand
                    1 Tank owned by the British lost in N.Thailand
                    Yamamoto roll dice for 2 Bombers and 1 Tank in N.Thailand, round 3 : 1/3 hits, 1.83 expected hits
                    British roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in N.Thailand
                    1 Tank owned by the British lost in N.Thailand
                Yamamoto win with 2 Bombers remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 2 Tanks
                Casualties for British: 2 Tanks
            Battle in Banjarmasin
                Yamamoto attack with 3 Artillerys, 5 Elites, 3 Fighters, 10 Infantrys, 1 Marine and 3 Tanks
                Anzac defend with 1 Fighter; Dutch defend with 1 AAGun, 4 Adv.Fighters, 1 Factory, 1 Fighter, 9 Infantrys and 4 Tanks
                    Dutch roll AA dice in Banjarmasin : 1/3 hits, 0.50 expected hits
                    1 Fighter owned by the Yamamoto lost in Banjarmasin
                    Yamamoto roll dice for 2 Battleships and 2 Cruisers in Banjarmasin, round 2 : 3/4 hits, 2.33 expected hits
                    3 Infantrys owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 3 Artillerys, 5 Elites, 2 Fighters, 10 Infantrys, 1 Marine and 3 Tanks in Banjarmasin, round 2 : 10/24 hits, 7.50 expected hits
                    Dutch roll dice for 4 Adv.Fighters, 2 Fighters, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 13/16 hits, 7.67 expected hits
                    3 Elites owned by the Yamamoto and 10 Infantrys owned by the Yamamoto lost in Banjarmasin
                    6 Infantrys owned by the Dutch and 4 Tanks owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 3 Artillerys, 2 Elites, 2 Fighters, 1 Marine and 3 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.83 expected hits
                    Dutch roll dice for 4 Adv.Fighters and 2 Fighters in Banjarmasin, round 3 : 3/6 hits, 3.67 expected hits
                    2 Elites owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Banjarmasin
                    1 Fighter owned by the Dutch, 1 Fighter owned by the Anzac and 3 Adv.Fighters owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 2 Artillerys, 2 Fighters, 1 Marine and 3 Tanks in Banjarmasin, round 4 : 4/8 hits, 3.50 expected hits
                    Dutch roll dice for 1 Adv.Fighter in Banjarmasin, round 4 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto lost in Banjarmasin
                1 Adv.Fighter owned by the Dutch lost in Banjarmasin
                Yamamoto captures 26PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 1 Artillery, 2 Fighters, 1 Marine and 3 Tanks remaining. Battle score for attacker is 43
                Casualties for Yamamoto: 2 Artillerys, 5 Elites, 1 Fighter and 10 Infantrys
                Casualties for Dutch: 4 Adv.Fighters, 1 Fighter, 9 Infantrys and 4 Tanks
                Casualties for Anzac: 1 Fighter
    
        Non Combat Move - Yamamoto
            2 Fighters moved from Banjarmasin to 110 Sea Zone
            1 Carrier, 2 Destroyers and 2 Fighters moved from 93 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Infantry moved from Hunan to N.French Indochina
            1 Infantry moved from Shanghai to Hunan
            1 Artillery and 2 Infantrys moved from Tokyo to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shanghai
            1 Adv.Fighter moved from Tokyo to 85 Sea Zone
            2 Bombers moved from N.Thailand to Hong Kong
    
        Place Units - Yamamoto
            1 Adv.Fighter, 1 Carrier and 1 Destroyer placed in 85 Sea Zone
            1 Factory placed in Chubu
            1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong
            1 Artillery and 3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 74 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.67
    Dutch AA : 0.50
    Dutch regular : 5.00
    British regular : 0.50
    

    Savegame


  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Fighter moved from Heilungchiang to Ayan
            1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan
            2 Infantrys moved from Heilungchiang to Chita
            1 Tank moved from Heilungchiang to Chita
            1 Fighter moved from Heilungchiang to Ayan
            1 Elite and 1 Infantry moved from Peking to Chahar
            1 Infantry and 1 Tank moved from Shantung to Anhwei
            1 Artillery moved from Peking to Chahar
            1 Cruiser moved from 111 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Cruiser and 1 Infantry moved from 107 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Hisaichi take Flores from Dutch
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to East And South Borneo
            1 Adv.Fighter moved from Davao to East And South Borneo
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java
            1 Bomber moved from Malaya to Java
            3 Transports moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery and 2 Infantrys moved from Malaya to 105 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Lombok
                  Hisaichi take Lombok from Dutch
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            1 Infantry moved from Malaya to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in East And South Borneo
                Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in East And South Borneo, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in East And South Borneo, round 2 : 1/3 hits, 0.83 expected hits
                    Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in East And South Borneo
                Hisaichi win, taking East And South Borneo from Dutch with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Java
                Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys
                Anzac defend with 2 Infantrys; Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys in Java, round 2 : 2/8 hits, 3.00 expected hits
                    Dutch roll dice for 3 Infantrys in Java, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Dutch lost in Java
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Java, round 3 : 1/7 hits, 2.83 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 2 Infantrys
                Casualties for Dutch: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Chahar
                    2 Infantrys owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Elite and 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 Infantry owned by the Russians lost in Ayan
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Chita
                Hisaichi attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Chita, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Chita, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Elite moved from Liaoning to Heilungchiang
            1 Artillery moved from Liaoning to Heilungchiang
            1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung
            2 Tanks moved from Peking to Shantung
            2 Infantrys moved from Liaoning to Peking
            1 Tank moved from Changchun to Heilungchiang
            1 Adv.Fighter moved from Java to 110 Sea Zone
            1 Bomber and 1 Fighter moved from Java to Malaya
            1 Adv.Fighter moved from East And South Borneo to 110 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 84 Sea Zone
            2 Transports moved from 107 Sea Zone to 84 Sea Zone
            2 Fighters moved from Ayan to Heilungchiang
    
        Place Units - Hisaichi
            1 Carrier placed in 84 Sea Zone
            1 Elite and 5 Infantrys placed in Malaya
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Artillery and 3 Infantrys placed in Changchun
            2 Adv.Fighters placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Russians regular : 0.33
    Dutch regular : -0.67
    Hisaichi regular : -2.00
    

    Savegame


  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from Oulu to Lapland
                  Finns take Lapland from Russians
    
        Purchase Units - Finns
            Finns buy 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Oulu
            4 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Kotka to Tampere
    
        Place Units - Finns
            4 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Fighter moved from E.Romania to Bulgaria
            1 Artillery and 1 Elite moved from E.Romania to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Artillery, 1 Elite and 1 Fighter
                Russians defend with 1 Artillery
                    Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Romanians
            1 Fighter moved from Bulgaria to E.Romania
            1 Artillery and 1 Infantry moved from E.Romania to Odessa
            1 Tank moved from Bucharest to Odessa
            2 Elites and 1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.17
    Russians regular : -0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Artillery and 2 Infantrys moved from S.Thailand to N.Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            3 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.67
    British regular : -0.67
    

    Savegame

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