Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Hisaichi
1 Artillery moved from Khabarovsk to Ayan
2 Infantrys moved from Heilungchiang to Ayan
2 Fighters moved from Heilungchiang to Ayan
1 Infantry moved from Chita to Ayan
1 Artillery moved from Shantung to Chahar
1 Infantry moved from Shantung to Anhwei
Hisaichi take Anhwei from Chinese
1 Infantry moved from Shantung to Shansi
Hisaichi take Shansi from Chinese
1 Infantry moved from Peking to Chahar
1 Tank moved from Shanghai to Chahar
2 Fighters moved from 110 Sea Zone to 61 Sea Zone
1 Bomber moved from Bangkok to 61 Sea Zone
1 Cruiser moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Hisaichi take Soembawa from Dutch
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
Hisaichi take East And South Borneo from Dutch
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 61 Sea Zone
Hisaichi attack with 1 Bomber and 2 Fighters
British defend with 2 Transports
Hisaichi roll dice for 1 Bomber and 2 Fighters in 61 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 Transports in 61 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Hisaichi lost in 61 Sea Zone
1 Transport owned by the British lost in 61 Sea Zone
Hisaichi roll dice for 1 Bomber and 1 Fighter in 61 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 Transport in 61 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 61 Sea Zone
Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Fighter
Casualties for British: 2 Transports
Battle in Ayan
Hisaichi attack with 1 Artillery, 2 Fighters and 3 Infantrys
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Ayan, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chahar, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chahar, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from Ayan to Heilungchiang
1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang
1 Infantry moved from Liaoning to Heilungchiang
1 Artillery, 1 Elite and 1 Infantry moved from Liaoning to Peking
1 Infantry and 1 Tank moved from Changchun to 84 Sea Zone
1 Infantry and 1 Tank moved from 84 Sea Zone to Shantung
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 111 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Malaya
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
2 Transports moved from 110 Sea Zone to 107 Sea Zone
2 Artillerys and 1 Infantry moved from Davao to Mindanao
1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
1 Submarine moved from 110 Sea Zone to 111 Sea Zone
1 Fighter moved from 61 Sea Zone to 110 Sea Zone
1 Bomber moved from 61 Sea Zone to Malaya
1 Adv.Fighter moved from Davao to 110 Sea Zone
Place Units - Hisaichi
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Factory placed in Malaya
1 Destroyer placed in 84 Sea Zone
1 Adv.Fighter and 3 Infantrys placed in Davao
1 Artillery, 1 Infantry and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Russians regular : -0.67
British regular : 0.50
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Fighter moved from Helsinki to Vyborg
1 Infantry moved from Kotka to Vyborg
1 Artillery moved from Helsinki to 24 Sea Zone
1 Artillery moved from 24 Sea Zone to Vyborg
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Infantry moved from Tampere to Oulu
1 Artillery and 1 Elite moved from Helsinki to Tampere
1 Fighter moved from Vyborg to Tampere
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Odessa to Donetsk
1 Fighter moved from E.Romania to Donetsk
Purchase Units - Romanians
Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Odessa
3 Infantrys moved from E.Romania to Odessa
1 Artillery moved from Bucharest to E.Romania
1 Artillery, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
1 Fighter moved from Odessa to E.Romania
Place Units - Romanians
2 Elites, 1 Infantry and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Thai
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Artillery and 1 Elite moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Fighter moved from Bangkok to East And South Borneo
1 Artillery and 1 Elite moved from 110 Sea Zone to East And South Borneo
3 Infantrys moved from Bangkok to S.Thailand
1 Artillery moved from Bangkok to S.Thailand
1 Tank moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery, 4 Infantrys and 1 Tank
British defend with 1 Artillery
Thai roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.Thailand, round 2 : 3/6 hits, 1.67 expected hits
British roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in East And South Borneo
Thai attack with 1 Artillery, 1 Elite and 1 Fighter
Dutch defend with 2 Infantrys
Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in East And South Borneo, round 2 : 1/3 hits, 1.17 expected hits
Dutch roll dice for 2 Infantrys in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Thai lost in East And South Borneo
1 Infantry owned by the Dutch lost in East And South Borneo
Thai roll dice for 1 Artillery and 1 Elite in East And South Borneo, round 3 : 0/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Thai lost in East And South Borneo
Thai roll dice for 1 Artillery in East And South Borneo, round 4 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in East And South Borneo
Dutch win with 1 Infantry remaining. Battle score for attacker is -13
Casualties for Thai: 1 Artillery, 1 Elite and 1 Fighter
Casualties for Dutch: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Thai regular : -0.00
Dutch regular : 1.67
British regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
2 Infantrys moved from Belgium to Picardy
3 Infantrys moved from Lorraine to Picardy
2 Stukas moved from Burgundy to Picardy
4 Infantrys moved from Rhine to Netherlands
1 Artillery moved from Hamburg to Netherlands
1 Bomber moved from Hamburg to Netherlands
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 2 Cruisers, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland
2 Fighters moved from Helsinki to Lapland
1 Artillery moved from Brest to Minsk
1 Artillery moved from Brest to Lithuania
2 Infantrys moved from East Prussia to Lithuania
2 Infantrys moved from Brest to Minsk
1 Artillery and 3 Infantrys moved from Vinnytsia to Kiev
1 Fighter moved from Danzig to Kiev
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Carrier, 4 Elites, 1 Factory, 15 Infantrys, 1 Mech.Inf, 1 Mot.Inf, 1 Stuka and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Kiev
Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Kiev, round 2 : 3/5 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Lithuania
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Lapland
Germans attack with 1 Artillery, 2 Fighters and 3 Infantrys
Russians defend with 1 Artillery, 1 Infantry and 1 Tank
Germans roll dice for 1 Battleship and 2 Cruisers in Lapland, round 2 : 0/3 hits, 1.67 expected hits
Germans roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Lapland, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Germans lost in Lapland
1 Infantry owned by the Russians lost in Lapland
Germans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lapland, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Germans lost in Lapland
Germans roll dice for 1 Artillery and 2 Fighters in Lapland, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Lapland, round 4 : 2/2 hits, 0.83 expected hits
1 Fighter owned by the Germans and 1 Artillery owned by the Germans lost in Lapland
1 Artillery owned by the Russians lost in Lapland
1 Fighter owned by the Germans retreated
Russians win with 1 Tank remaining. Battle score for attacker is -12
Casualties for Germans: 1 Artillery, 1 Fighter and 3 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Minsk
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Netherlands
Germans attack with 1 Artillery, 1 Bomber and 4 Infantrys
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Netherlands, round 2 : 2/6 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 3/4 hits, 1.33 expected hits
3 Infantrys owned by the Germans lost in Netherlands
2 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Netherlands, round 3 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Netherlands
1 Infantry owned by the Neutral lost in Netherlands
1 Bomber owned by the Germans retreated
Neutral win with 1 Artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 Artillery and 4 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Picardy
Germans attack with 5 Infantrys and 2 Stukas
French defend with 1 Bunker
Germans roll dice for 5 Infantrys and 2 Stukas in Picardy, round 2 : 2/7 hits, 2.17 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans lost in Picardy
1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for French: 1 Bunker
Non Combat Move - Germans
2 Stukas moved from Picardy to Paris
1 Infantry moved from Orleanais to Brittany
1 Bomber moved from Netherlands to Hamburg
3 Infantrys moved from Berlin to Saxony
1 Fighter moved from Lapland to Helsinki
1 Fighter moved from Kiev to Vinnytsia
5 Tanks moved from Brest to Vinnytsia
1 Artillery and 4 Infantrys moved from Krakow to Vinnytsia
1 Infantry moved from East Prussia to Latvia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Latvia
2 ArmoredCars and 2 Tanks moved from Bohemia to Vinnytsia
1 Infantry moved from Bohemia to Krakow
2 Infantrys moved from Brest to Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
1 Stuka moved from Bavaria to Vinnytsia
1 Submarine moved from 23 Sea Zone to 21 Sea Zone
Place Units - Germans
1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
1 Carrier placed in 23 Sea Zone
2 Adv.Fighters placed in 23 Sea Zone
3 Infantrys placed in Hamburg
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Mech.Inf, 1 Mot.Inf and 1 Stuka placed in Bavaria
1 Factory placed in Danzig
2 Artillerys, 2 Elites and 4 Infantrys placed in Paris
4 Infantrys placed in Rhine
Turn Complete - Germans
Germans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
French regular : 0.50
Russians regular : 1.83
Germans regular : -1.00
Neutral regular : 3.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 Destroyer, 1 Elite, 10 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Italians
1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Tunis to N.Tunisia
1 AAGun moved from Tunis to N.Tunisia
2 Cruisers moved from 47 Sea Zone to 48 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Hun to El Agheila
2 Infantrys moved from Campania to 48 Sea Zone
3 Transports moved from 47 Sea Zone to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
1 Artillery moved from Campania to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Infantry moved from Campania to 46 Sea Zone
2 Artillerys, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Tank moved from Malta to 48 Sea Zone
2 Artillerys, 5 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 47 Sea Zone to 48 Sea Zone
Place Units - Italians
2 Infantrys placed in Provence
1 Elite, 2 Infantrys and 1 Tank placed in Tunis
1 Destroyer, 2 Submarines and 1 Transport placed in 44 Sea Zone
6 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Yamamoto
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Artillery moved from Manila to 93 Sea Zone
1 Elite moved from Mindoro to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 Artillery, 1 Battleship, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 93 Sea Zone to 110 Sea Zone
2 Infantrys moved from Mindanao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Transport moved from 110 Sea Zone to 106 Sea Zone
1 Infantry moved from Palawan to 106 Sea Zone
1 Infantry moved from British Borneo to 106 Sea Zone
2 Infantrys and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
2 Elites and 2 Infantrys moved from Hong Kong to 92 Sea Zone
1 Infantry moved from Kwangtung to 92 Sea Zone
1 B.Transport, 1 Cruiser, 2 Elites and 3 Infantrys moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from N.French Indochina to S.French Indochina
Yamamoto take S.French Indochina from French
2 Artillerys, 2 Elites, 2 Infantrys, 1 Marine and 3 Tanks moved from West Borneo to Banjarmasin
1 Artillery, 3 Elites, 2 Fighters and 8 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Fighter moved from Manila to Banjarmasin
2 Bombers moved from Hong Kong to N.Thailand
1 Tank moved from Kwangsi to N.Thailand
1 Tank moved from Hunan to N.Thailand
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 1 Factory and 7 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in N.Thailand
Yamamoto attack with 2 Bombers and 2 Tanks
British defend with 2 Tanks
Yamamoto roll dice for 2 Bombers and 2 Tanks in N.Thailand, round 2 : 1/4 hits, 2.33 expected hits
British roll dice for 2 Tanks in N.Thailand, round 2 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Yamamoto lost in N.Thailand
1 Tank owned by the British lost in N.Thailand
Yamamoto roll dice for 2 Bombers and 1 Tank in N.Thailand, round 3 : 1/3 hits, 1.83 expected hits
British roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in N.Thailand
1 Tank owned by the British lost in N.Thailand
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Tanks
Casualties for British: 2 Tanks
Battle in Banjarmasin
Yamamoto attack with 3 Artillerys, 5 Elites, 3 Fighters, 10 Infantrys, 1 Marine and 3 Tanks
Anzac defend with 1 Fighter; Dutch defend with 1 AAGun, 4 Adv.Fighters, 1 Factory, 1 Fighter, 9 Infantrys and 4 Tanks
Dutch roll AA dice in Banjarmasin : 1/3 hits, 0.50 expected hits
1 Fighter owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 2 Battleships and 2 Cruisers in Banjarmasin, round 2 : 3/4 hits, 2.33 expected hits
3 Infantrys owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 3 Artillerys, 5 Elites, 2 Fighters, 10 Infantrys, 1 Marine and 3 Tanks in Banjarmasin, round 2 : 10/24 hits, 7.50 expected hits
Dutch roll dice for 4 Adv.Fighters, 2 Fighters, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 13/16 hits, 7.67 expected hits
3 Elites owned by the Yamamoto and 10 Infantrys owned by the Yamamoto lost in Banjarmasin
6 Infantrys owned by the Dutch and 4 Tanks owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 3 Artillerys, 2 Elites, 2 Fighters, 1 Marine and 3 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.83 expected hits
Dutch roll dice for 4 Adv.Fighters and 2 Fighters in Banjarmasin, round 3 : 3/6 hits, 3.67 expected hits
2 Elites owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Banjarmasin
1 Fighter owned by the Dutch, 1 Fighter owned by the Anzac and 3 Adv.Fighters owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 2 Artillerys, 2 Fighters, 1 Marine and 3 Tanks in Banjarmasin, round 4 : 4/8 hits, 3.50 expected hits
Dutch roll dice for 1 Adv.Fighter in Banjarmasin, round 4 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto lost in Banjarmasin
1 Adv.Fighter owned by the Dutch lost in Banjarmasin
Yamamoto captures 26PUs while taking Dutch capital
Yamamoto win, taking Banjarmasin from Dutch with 1 Artillery, 2 Fighters, 1 Marine and 3 Tanks remaining. Battle score for attacker is 43
Casualties for Yamamoto: 2 Artillerys, 5 Elites, 1 Fighter and 10 Infantrys
Casualties for Dutch: 4 Adv.Fighters, 1 Fighter, 9 Infantrys and 4 Tanks
Casualties for Anzac: 1 Fighter
Non Combat Move - Yamamoto
2 Fighters moved from Banjarmasin to 110 Sea Zone
1 Carrier, 2 Destroyers and 2 Fighters moved from 93 Sea Zone to 85 Sea Zone
1 Destroyer moved from 92 Sea Zone to 85 Sea Zone
1 Artillery and 1 Infantry moved from Hunan to N.French Indochina
1 Infantry moved from Shanghai to Hunan
1 Artillery and 2 Infantrys moved from Tokyo to 84 Sea Zone
1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shanghai
1 Adv.Fighter moved from Tokyo to 85 Sea Zone
2 Bombers moved from N.Thailand to Hong Kong
Place Units - Yamamoto
1 Adv.Fighter, 1 Carrier and 1 Destroyer placed in 85 Sea Zone
1 Factory placed in Chubu
1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong
1 Artillery and 3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 101 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67
Dutch AA : 0.50
Dutch regular : 5.00
British regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Hisaichi
1 Fighter moved from Heilungchiang to Ayan
1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan
2 Infantrys moved from Heilungchiang to Chita
1 Tank moved from Heilungchiang to Chita
1 Fighter moved from Heilungchiang to Ayan
1 Elite and 1 Infantry moved from Peking to Chahar
1 Infantry and 1 Tank moved from Shantung to Anhwei
1 Artillery moved from Peking to Chahar
1 Cruiser moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Hisaichi take Flores from Dutch
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to East And South Borneo
1 Adv.Fighter moved from Davao to East And South Borneo
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java
1 Bomber moved from Malaya to Java
3 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Artillery and 2 Infantrys moved from Malaya to 105 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
Hisaichi take Lombok from Dutch
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
1 Infantry moved from Malaya to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in East And South Borneo
Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in East And South Borneo, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in East And South Borneo, round 2 : 1/3 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in East And South Borneo
Hisaichi win, taking East And South Borneo from Dutch with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Java
Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys
Anzac defend with 2 Infantrys; Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys in Java, round 2 : 2/8 hits, 3.00 expected hits
Dutch roll dice for 3 Infantrys in Java, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Java
1 Infantry owned by the Anzac and 1 Infantry owned by the Dutch lost in Java
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Java, round 3 : 1/7 hits, 2.83 expected hits
Dutch roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Java
Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 2 Infantrys
Casualties for Dutch: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Infantry and 1 Tank
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Chahar
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite and 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Ayan
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
1 Infantry owned by the Russians lost in Ayan
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 3 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Chita
Hisaichi attack with 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 Tank in Chita, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Chita, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 Elite moved from Liaoning to Heilungchiang
1 Artillery moved from Liaoning to Heilungchiang
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung
2 Tanks moved from Peking to Shantung
2 Infantrys moved from Liaoning to Peking
1 Tank moved from Changchun to Heilungchiang
1 Adv.Fighter moved from Java to 110 Sea Zone
1 Bomber and 1 Fighter moved from Java to Malaya
1 Adv.Fighter moved from East And South Borneo to 110 Sea Zone
1 Destroyer moved from 111 Sea Zone to 84 Sea Zone
2 Transports moved from 107 Sea Zone to 84 Sea Zone
2 Fighters moved from Ayan to Heilungchiang
Place Units - Hisaichi
1 Carrier placed in 84 Sea Zone
1 Elite and 5 Infantrys placed in Malaya
1 Artillery and 3 Infantrys placed in Liaoning
1 Artillery and 3 Infantrys placed in Changchun
2 Adv.Fighters placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Russians regular : 0.33
Dutch regular : -0.67
Hisaichi regular : -2.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Finns
1 Infantry moved from Oulu to Lapland
Finns take Lapland from Russians
Purchase Units - Finns
Finns buy 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Oulu
4 Infantrys moved from Helsinki to Tampere
1 Tank moved from Kotka to Tampere
Place Units - Finns
4 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Romanians
1 Fighter moved from E.Romania to Bulgaria
1 Artillery and 1 Elite moved from E.Romania to Bulgaria
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Artillery, 1 Elite and 1 Fighter
Russians defend with 1 Artillery
Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Non Combat Move - Romanians
1 Fighter moved from Bulgaria to E.Romania
1 Artillery and 1 Infantry moved from E.Romania to Odessa
1 Tank moved from Bucharest to Odessa
2 Elites and 1 Infantry moved from Bucharest to E.Romania
Place Units - Romanians
1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians regular : -0.17
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Thai
1 Artillery and 2 Infantrys moved from S.Thailand to N.Thailand
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
3 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Thai regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Germans
2 Elites moved from Paris to Orleanais
2 Stukas moved from Paris to Orleanais
4 Infantrys moved from Paris to Orleanais
1 Fighter moved from Helsinki to Latvia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Oslo to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 2 Cruisers, 5 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 5 Infantrys moved from 24 Sea Zone to Latvia
1 Adv.Fighter moved from 23 Sea Zone to Latvia
1 Bomber moved from Hamburg to Latvia
1 Elite moved from Vinnytsia to Kiev
1 Artillery moved from Vinnytsia to Kiev
1 Elite moved from Brest to Minsk
2 Infantrys moved from Brest to Minsk
1 Artillery moved from Brest to Minsk
1 Stuka moved from Vinnytsia to Minsk
1 Fighter moved from Vinnytsia to Kiev
3 Infantrys moved from Vinnytsia to Kiev
1 Adv.Fighter moved from 23 Sea Zone to Latvia
Purchase Units - Germans
Germans buy 4 ArmoredCars, 4 Artillerys, 2 Bunkers, 3 Elites, 1 Factory, 13 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Latvia
Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys
Russians defend with 5 Infantrys
Germans roll dice for 1 Battleship and 2 Cruisers in Latvia, round 2 : 2/3 hits, 1.67 expected hits
2 Infantrys owned by the Russians lost in Latvia
Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys in Latvia, round 2 : 4/10 hits, 3.33 expected hits
Russians roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Latvia
3 Infantrys owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 5 Infantrys
Casualties for Germans: 1 Infantry
Battle in Kiev
Germans attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Kiev, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans lost in Kiev
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Kiev, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 2/3 hits, 1.00 expected hits
1 Fighter owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 1 Artillery and 1 Elite in Kiev, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 1 Artillery and 1 Elite in Kiev, round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Kiev, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is -6
Casualties for Germans: 1 Fighter and 3 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Orleanais
Germans attack with 2 Elites, 4 Infantrys and 2 Stukas
British defend with 1 Artillery and 1 Infantry
Germans roll dice for 2 Elites, 4 Infantrys and 2 Stukas in Orleanais, round 2 : 2/8 hits, 2.67 expected hits
French roll dice for 1 Artillery and 1 Infantry in Orleanais, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Orleanais
Germans win, taking Orleanais from French with 2 Elites, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Minsk
Germans attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Minsk
2 Infantrys owned by the Russians lost in Minsk
Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka in Minsk, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Non Combat Move - Germans
1 Stuka moved from Minsk to Vinnytsia
1 Infantry moved from Krakow to Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
2 Adv.Fighters moved from Latvia to 23 Sea Zone
1 Fighter moved from Latvia to Helsinki
1 Bomber moved from Latvia to Hamburg
3 Infantrys moved from Saxony to Hamburg
4 Infantrys moved from Rhine to Belgium
2 Stukas moved from Orleanais to Paris
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
1 Mech.Inf, 1 Mot.Inf and 1 Stuka moved from Bavaria to Vinnytsia
Place Units - Germans
1 Bunker placed in Picardy
1 Bunker placed in Belgium
1 Factory placed in Hungary
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
1 Artillery, 1 Elite and 4 Infantrys placed in Hamburg
2 ArmoredCars, 1 Artillery and 5 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
French regular : -0.67
Russians regular : 1.67
Germans regular : -0.83