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World at War captain walker(axis) vs dawgoneit

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    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            2 Infantrys moved from Belgium to Picardy
            3 Infantrys moved from Lorraine to Picardy
            2 Stukas moved from Burgundy to Picardy
            4 Infantrys moved from Rhine to Netherlands
            1 Artillery moved from Hamburg to Netherlands
            1 Bomber moved from Hamburg to Netherlands
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 2 Cruisers, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland
            2 Fighters moved from Helsinki to Lapland
            1 Artillery moved from Brest to Minsk
            1 Artillery moved from Brest to Lithuania
            2 Infantrys moved from East Prussia to Lithuania
            2 Infantrys moved from Brest to Minsk
            1 Artillery and 3 Infantrys moved from Vinnytsia to Kiev
            1 Fighter moved from Danzig to Kiev
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Carrier, 4 Elites, 1 Factory, 15 Infantrys, 1 Mech.Inf, 1 Mot.Inf, 1 Stuka and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Kiev
                Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Kiev, round 2 : 3/5 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Lithuania
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Lapland
                Germans attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Russians defend with 1 Artillery, 1 Infantry and 1 Tank
                    Germans roll dice for 1 Battleship and 2 Cruisers in Lapland, round 2 : 0/3 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Lapland, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Germans lost in Lapland
                    1 Infantry owned by the Russians lost in Lapland
                    Germans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lapland, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans lost in Lapland
                    Germans roll dice for 1 Artillery and 2 Fighters in Lapland, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Tank in Lapland, round 4 : 2/2 hits, 0.83 expected hits
                    1 Fighter owned by the Germans and 1 Artillery owned by the Germans lost in Lapland
                    1 Artillery owned by the Russians lost in Lapland
                1 Fighter owned by the Germans retreated
                Russians win with 1 Tank remaining. Battle score for attacker is -12
                Casualties for Germans: 1 Artillery, 1 Fighter and 3 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Netherlands
                Germans attack with 1 Artillery, 1 Bomber and 4 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Netherlands, round 2 : 2/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 3/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Germans lost in Netherlands
                    2 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Netherlands, round 3 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Netherlands
                    1 Infantry owned by the Neutral lost in Netherlands
                1 Bomber owned by the Germans retreated
                Neutral win with 1 Artillery remaining. Battle score for attacker is -6
                Casualties for Germans: 1 Artillery and 4 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in Picardy
                Germans attack with 5 Infantrys and 2 Stukas
                French defend with 1 Bunker
                    Germans roll dice for 5 Infantrys and 2 Stukas in Picardy, round 2 : 2/7 hits, 2.17 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Bunker
    
        Non Combat Move - Germans
            2 Stukas moved from Picardy to Paris
            1 Infantry moved from Orleanais to Brittany
            1 Bomber moved from Netherlands to Hamburg
            3 Infantrys moved from Berlin to Saxony
            1 Fighter moved from Lapland to Helsinki
            1 Fighter moved from Kiev to Vinnytsia
            5 Tanks moved from Brest to Vinnytsia
            1 Artillery and 4 Infantrys moved from Krakow to Vinnytsia
            1 Infantry moved from East Prussia to Latvia
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Latvia
            2 ArmoredCars and 2 Tanks moved from Bohemia to Vinnytsia
            1 Infantry moved from Bohemia to Krakow
            2 Infantrys moved from Brest to Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
            1 Stuka moved from Bavaria to Vinnytsia
            1 Submarine moved from 23 Sea Zone to 21 Sea Zone
    
        Place Units - Germans
            1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            1 Carrier placed in 23 Sea Zone
            2 Adv.Fighters placed in 23 Sea Zone
            3 Infantrys placed in Hamburg
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Mech.Inf, 1 Mot.Inf and 1 Stuka placed in Bavaria
            1 Factory placed in Danzig
            2 Artillerys, 2 Elites and 4 Infantrys placed in Paris
            4 Infantrys placed in Rhine
    
        Turn Complete - Germans
            Germans collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Russians regular : 1.83
    Germans regular : -1.00
    Neutral regular : 3.00
    

    Savegame


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 Destroyer, 1 Elite, 10 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Italians
            1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from Tunis to N.Tunisia
            1 AAGun moved from Tunis to N.Tunisia
            2 Cruisers moved from 47 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Hun to El Agheila
            2 Infantrys moved from Campania to 48 Sea Zone
            3 Transports moved from 47 Sea Zone to 46 Sea Zone
            1 Artillery moved from Rome to 46 Sea Zone
            1 Artillery moved from Campania to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Infantry moved from Campania to 46 Sea Zone
            2 Artillerys, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Tank moved from Malta to 48 Sea Zone
            2 Artillerys, 5 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
            1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 47 Sea Zone to 48 Sea Zone
    
        Place Units - Italians
            2 Infantrys placed in Provence
            1 Elite, 2 Infantrys and 1 Tank placed in Tunis
            1 Destroyer, 2 Submarines and 1 Transport placed in 44 Sea Zone
            6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

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