@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Yamamoto
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Bomber moved from Jaluit to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Artillery moved from Kwajalein to 103 Sea Zone
1 Infantry moved from Eniwetok to 103 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 103 Sea Zone to 87 Sea Zone
1 Artillery and 1 Infantry moved from 87 Sea Zone to Wake
1 Battleship moved from 88 Sea Zone to 87 Sea Zone
1 Fighter moved from Minamitori to Wake
1 Fighter moved from Rongelap to Wake
1 Infantry moved from Hainan to 92 Sea Zone
1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone
1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Mindoro
2 Transports moved from 92 Sea Zone to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 84 Sea Zone
1 Infantry moved from Tohoku to 84 Sea Zone
1 Carrier, 1 Destroyer, 2 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
1 Fighter moved from Tokyo to 107 Sea Zone
1 Artillery and 1 Tank moved from Tokyo to 85 Sea Zone
1 Tank moved from Shikoku to 85 Sea Zone
2 Infantrys moved from Chubu to 85 Sea Zone
1 Infantry moved from Shikoku to 85 Sea Zone
1 Artillery, 1 Battleship, 3 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Artillerys, 5 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung
1 Bomber moved from Tokyo to Kiangsi
1 Infantry moved from Yap to Ulithi
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 106 Sea Zone
Yamamoto attack with 1 Destroyer and 2 T.Boats
British defend with 1 Submarine
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the British lost in 106 Sea Zone
Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 107 Sea Zone
Yamamoto attack with 1 Carrier, 1 Destroyer, 3 Fighters and 2 Submarines
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 2 : 2/5 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Yamamoto lost in 107 Sea Zone
2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 3 : 2/5 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 107 Sea Zone
1 Destroyer owned by the Americans lost in 107 Sea Zone
Yamamoto win with 1 Carrier, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 14
Casualties for Yamamoto: 2 Submarines
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Battle in 91 Sea Zone
Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 Battleship owned by the Americans
Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Units damaged: 2 Battleships owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
3 Fighters owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Bomber and 1 Fighter in 91 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
2 Submarines owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone
2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Bomber in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the Yamamoto lost in 91 Sea Zone
1 Destroyer owned by the Americans and 1 Battleship owned by the Americans lost in 91 Sea Zone
Yamamoto win with 1 Bomber and 2 Submarines remaining. Battle score for attacker is 27
Casualties for Yamamoto: 4 Fighters and 3 Submarines
Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
Battle in Wake
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Wake
1 Infantry owned by the Americans lost in Wake
2 Fighters owned by the Yamamoto retreated
Americans win with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Hong Kong
Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in Hong Kong
Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 2/10 hits, 3.33 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto lost in Hong Kong
2 Infantrys owned by the British lost in Hong Kong
Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Hong Kong, round 3 : 3/9 hits, 3.17 expected hits
British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Hong Kong
1 Tank owned by the British and 1 Artillery owned by the British lost in Hong Kong
Yamamoto win, taking Hong Kong from British with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for Yamamoto: 2 Infantrys
Battle in Kwangtung
Yamamoto attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kwangtung
Yamamoto roll dice for 2 Tanks in Kwangtung, round 3 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Mindoro
Non Combat Move - Yamamoto
1 Bomber moved from Kiangsi to Tokyo
2 Carriers and 1 Destroyer moved from 88 Sea Zone to 87 Sea Zone
2 Fighters moved from Wake to 87 Sea Zone
1 Fighter moved from 107 Sea Zone to Peleliu
1 Bomber moved from 91 Sea Zone to Kwajalein
1 Infantry moved from Jaluit to Kwajalein
Place Units - Yamamoto
1 Cruiser, 1 Destroyer and 1 Transport placed in 85 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : -1.17
Americans regular : 2.17
British regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Hisaichi
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
2 Artillerys and 1 Tank moved from Changchun to 84 Sea Zone
3 Infantrys moved from Korea to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Panay
Hisaichi take Panay from Americans
2 Artillerys, 1 Battleship, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 107 Sea Zone
2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone
2 Artillerys, 5 Infantrys and 3 Tanks moved from 107 Sea Zone to Davao
1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
1 Bomber moved from Changchun to 110 Sea Zone
2 Fighters moved from 84 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Kirin to Vladivostok
1 Tank moved from Kirin to Vladivostok
1 Fighter moved from Changchun to Khabarovsk
1 Infantry moved from Kirin to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
1 Tank moved from Liaoning to Chita
1 Tank moved from Liaoning to Khabarovsk
2 Infantrys and 1 Tank moved from Heilungchiang to Ayan
1 Tank moved from Liaoning to Ayan
1 Artillery and 2 Infantrys moved from Peking to Chahar
1 Fighter moved from Peking to Ayan
1 Artillery and 1 Infantry moved from Shantung to Shansi
1 Infantry moved from Shantung to Anhwei
1 Infantry moved from Shantung to Shanghai
1 Tank moved from Peking to Shanghai
1 Tank moved from Shantung to Anhwei
1 Infantry moved from Shantung to Shanghai
1 Tank moved from Peking to Chita
1 Tank moved from Shantung to Anhwei
2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 93 Sea Zone
2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Mindanao
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 110 Sea Zone
Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines
Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Submarine owned by the Hisaichi lost in 110 Sea Zone
1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Davao
Hisaichi attack with 2 Artillerys, 5 Infantrys and 3 Tanks
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi roll dice for 1 Battleship in Davao, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Davao, round 2 : 4/10 hits, 3.33 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Hisaichi lost in Davao
1 Fighter owned by the Americans, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
Hisaichi win, taking Davao from Americans with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 2 Infantrys
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Anhwei
Hisaichi attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 2 Tanks in Anhwei, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Fighter, 2 Infantrys and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Ayan, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Vladivostok
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vladivostok, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Vladivostok
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Khabarovsk
Hisaichi attack with 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Khabarovsk, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Bunker
Battle in Chahar
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 4 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Shanghai
Hisaichi attack with 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 Tank in Shanghai, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shanghai
Hisaichi roll dice for 1 Infantry and 1 Tank in Shanghai, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shanghai
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Mindanao
Hisaichi attack with 2 Artillerys and 2 Infantrys
Americans defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Hisaichi win, taking Mindanao from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Shansi
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chita
Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Chita, round 2 : 4/6 hits, 2.00 expected hits
Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Non Combat Move - Hisaichi
1 Infantry moved from Liaoning to Peking
2 Infantrys moved from Liaoning to Heilungchiang
1 Fighter moved from Ayan to Heilungchiang
1 Fighter moved from Khabarovsk to Heilungchiang
1 AAGun and 1 Infantry moved from Changchun to Kirin
1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 92 Sea Zone
2 Fighters moved from 110 Sea Zone to 106 Sea Zone
1 Bomber moved from 110 Sea Zone to Bangkok
1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone
1 Carrier, 1 Destroyer and 1 Submarine moved from 92 Sea Zone to 106 Sea Zone
Place Units - Hisaichi
1 Factory placed in Liaoning
2 Artillerys and 4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.00
Russians regular : 0.00
Dutch regular : 0.17
Hisaichi regular : 2.83
TripleA Turn Summary for game: World At War
Game History
Round: 1
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Finns
1 Infantry moved from Tampere to Oulu
3 Infantrys moved from Helsinki to Tampere
1 Tank moved from Helsinki to Oulu
1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Romanians
1 Artillery moved from Bulgaria to E.Romania
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/7 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from E.Romania to Bucharest
Place Units - Romanians
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Russians regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Thai
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to West Borneo
1 Infantry moved from Bangkok to S.Thailand
1 Artillery moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 110 Sea Zone
Thai attack with 1 Destroyer, 1 Submarine and 1 Transport
Anzac defend with 1 Submarine
Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac lost in 110 Sea Zone
Thai win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in West Borneo
Battle in S.Thailand
Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
French defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.17 expected hits
French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the French and 1 Infantry owned by the French lost in S.Thailand
Thai win, taking West Borneo from Dutch, taking S.Thailand from French with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for French: 1 Artillery and 1 Infantry
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
French regular : -0.67
Anzac regular : -0.33
Thai regular : 1.17
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
3 ArmoredCars moved from Bavaria to Burgundy
2 Artillerys, 8 Infantrys and 8 Tanks moved from Lorraine to Burgundy
1 ArmoredCar and 1 Tank moved from Rhine to Burgundy
3 Infantrys moved from Rhine to Belgium
2 Stukas moved from Rhine to Belgium
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
Germans take Latvia from Russians
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland
1 Bomber moved from Hamburg to Lapland
1 Artillery, 2 Infantrys and 1 Tank moved from Danzig to East Prussia
1 Artillery and 3 Tanks moved from Danzig to Warsaw
1 Tank moved from Hungary to Vinnytsia
1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
1 Artillery, 5 Infantrys and 2 Tanks moved from Krakow to Warsaw
1 Fighter moved from Bohemia to East Prussia
2 Fighters moved from Helsinki to Lapland
1 Tank moved from Languedoc to Aquitaine
Germans take Aquitaine from French
1 Tank moved from Aquitaine to Brittany
Germans take Brittany from French
1 Tank moved from Languedoc to Burgundy
Purchase Units - Germans
Germans buy 2 Artillerys, 1 Cruiser, 2 Destroyers, 7 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in Lapland
Germans attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys
Russians defend with 3 Infantrys and 1 Tank
Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Lapland, round 2 : 5/7 hits, 2.33 expected hits
Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Germans lost in Lapland
3 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 Infantrys
Casualties for Russians: 3 Infantrys and 1 Tank
Battle in East Prussia
Germans attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in East Prussia, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in East Prussia
Germans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in East Prussia, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in East Prussia
Germans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in East Prussia, round 4 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in East Prussia, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Vinnytsia
Germans attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Burgundy
Germans attack with 4 ArmoredCars, 2 Artillerys, 8 Infantrys and 10 Tanks
French defend with 2 Infantrys
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 8 Infantrys and 10 Tanks in Burgundy, round 2 : 11/24 hits, 8.67 expected hits
French roll dice for 2 Infantrys in Burgundy, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 8 Infantrys and 10 Tanks remaining. Battle score for attacker is 4
Casualties for French: 2 Infantrys
Battle in Belgium
Germans attack with 3 Infantrys and 2 Stukas
Neutral defend with 3 Infantrys
Germans roll dice for 3 Infantrys and 2 Stukas in Belgium, round 2 : 3/5 hits, 1.83 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Belgium
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Warsaw
Germans attack with 2 Artillerys, 5 Infantrys and 5 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in Warsaw, round 2 : 2/12 hits, 4.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Warsaw
2 Infantrys owned by the Neutral lost in Warsaw
Germans roll dice for 2 Artillerys, 4 Infantrys and 5 Tanks in Warsaw, round 3 : 7/11 hits, 4.17 expected hits
Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 2 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Germans
1 Fighter moved from East Prussia to Danzig
6 Infantrys moved from Pomerania to Danzig
2 Artillerys, 4 Infantrys and 1 Tank moved from Hungary to Krakow
2 Fighters moved from Lapland to Helsinki
1 Bomber moved from Lapland to Hamburg
2 Submarines moved from 5 Sea Zone to 22 Sea Zone
2 Artillerys and 4 Infantrys moved from Saxony to Hamburg
2 Infantrys moved from El Agheila to Kufra
1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
2 Submarines moved from 34 Sea Zone to 41 Sea Zone
1 Submarine moved from 31 Sea Zone to 41 Sea Zone
2 Stukas moved from Belgium to Rhine
1 AAGun moved from Bohemia to Krakow
Place Units - Germans
1 Cruiser and 2 Destroyers placed in 22 Sea Zone
2 Mech.Infs placed in Bavaria
1 Artillery and 3 Infantrys placed in Rhine
1 Artillery and 4 Infantrys placed in Bohemia
1 Tank placed in Bavaria
Turn Complete - Germans
Germans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
French regular : -0.67
Russians regular : -0.50
Germans regular : 3.50
Neutral regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
1 Destroyer moved from 50 Sea Zone to 48 Sea Zone
1 Infantry moved from S.Tunisia to Tunis
Italians take Tunis from French
1 Battleship, 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone
1 Transport moved from 47 Sea Zone to 46 Sea Zone
2 Infantrys moved from Sicily to 46 Sea Zone
2 Infantrys moved from 46 Sea Zone to N.Tunisia
Italians take N.Tunisia from French
1 Transport moved from 50 Sea Zone to 48 Sea Zone
2 Fighters moved from Sicily to 48 Sea Zone
1 Transport moved from 47 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from Croatia to 50 Sea Zone
1 Artillery, 1 Cruiser, 1 Infantry and 1 Transport moved from 50 Sea Zone to 49 Sea Zone
1 Artillery and 1 Infantry moved from 49 Sea Zone to Campania
1 Tank moved from Rome to Campania
1 Artillery and 1 Elite moved from Rome to Campania
1 Artillery and 1 Infantry moved from Rome to Campania
1 Infantry moved from Rome to Campania
1 Infantry moved from Rome to Campania
1 Fighter moved from Kufra to 48 Sea Zone
1 Artillery moved from Kordofan to Equatoria
1 Infantry moved from Darfur to Equatoria
1 Infantry moved from Tobruk to Mersa Matruh
Italians take Mersa Matruh from British
Purchase Units - Italians
Italians buy 1 Carrier, 1 Cruiser, 1 Destroyer, 8 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in 48 Sea Zone
Italians attack with 1 Battleship, 3 Destroyers, 3 Fighters, 1 Submarine and 2 Transports
British defend with 1 Cruiser and 2 Transports
Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 3 Destroyers, 3 Fighters and 2 Transports in 48 Sea Zone, round 2 : 1/7 hits, 2.67 expected hits
British roll dice for 1 Cruiser and 2 Transports in 48 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
Units damaged: 1 Battleship owned by the Italians
1 Transport owned by the British lost in 48 Sea Zone
Italians roll dice for 1 Submarine in 48 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Transport owned by the British lost in 48 Sea Zone
Italians roll dice for 1 Battleship, 3 Destroyers, 3 Fighters and 2 Transports in 48 Sea Zone, round 3 : 1/7 hits, 2.67 expected hits
British roll dice for 1 Cruiser in 48 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 Cruiser owned by the British lost in 48 Sea Zone
Italians win with 1 Battleship, 3 Destroyers, 3 Fighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 24
Casualties for British: 1 Cruiser and 2 Transports
Battle in Equatoria
Italians attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Equatoria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Equatoria, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Equatoria, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 6 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Equatoria, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 7 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Equatoria, round 7 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Equatoria
Italians roll dice for 1 Artillery in Equatoria, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Equatoria, round 8 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery in Equatoria, round 9 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Equatoria, round 9 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Equatoria
1 Infantry owned by the British lost in Equatoria
British win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 Artillery and 1 Infantry
Casualties for British: 1 Infantry
Battle in Campania
Italians attack with 3 Artillerys, 1 Elite, 4 Infantrys and 1 Tank
British defend with 3 Infantrys and 1 Tank
Italians roll dice for 1 Cruiser in Campania, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in Campania
Italians roll dice for 3 Artillerys, 1 Elite, 4 Infantrys and 1 Tank in Campania, round 2 : 2/9 hits, 3.00 expected hits
British roll dice for 2 Infantrys and 1 Tank in Campania, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Italians lost in Campania
2 Infantrys owned by the British lost in Campania
Italians roll dice for 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Campania, round 3 : 4/8 hits, 2.83 expected hits
British roll dice for 1 Tank in Campania, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in Campania
1 Tank owned by the British lost in Campania
Italians win, taking Campania from British with 3 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for British: 3 Infantrys and 1 Tank
Casualties for Italians: 2 Infantrys
Non Combat Move - Italians
2 Fighters moved from 48 Sea Zone to 46 Sea Zone
1 Fighter moved from 48 Sea Zone to Tobruk
1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Tobruk
1 Tank moved from Darfur to Kufra
Place Units - Italians
1 Carrier, 1 Cruiser, 1 Destroyer and 1 Transport placed in 46 Sea Zone
2 Infantrys placed in Provence
6 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians regular : -6.00
British regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Yamamoto
1 Battleship moved from 87 Sea Zone to 86 Sea Zone
2 Fighters moved from 87 Sea Zone to Minamitori
1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 86 Sea Zone to Minamitori
2 Fighters moved from 107 Sea Zone to 113 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
1 Artillery and 3 Infantrys moved from 92 Sea Zone to Kwangsi
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Tank moved from 92 Sea Zone to S.French Indochina
Yamamoto take S.French Indochina from French
1 Infantry moved from 92 Sea Zone to S.French Indochina
1 Tank moved from Kwangtung to Kwangsi
1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Hunan
1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Yamamoto take N.French Indochina from French
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Artillery moved from Tokyo to 84 Sea Zone
1 Infantry moved from Tohoku to 84 Sea Zone
1 Bomber moved from Tokyo to Manila
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Manila
2 Tanks moved from Hong Kong to Kwangsi
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 B.Transport, 1 Destroyer, 2 Elites, 3 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 1 Battleship, 1 Cruiser and 1 Transport
Dutch defend with 1 Transport
Yamamoto roll dice for 1 Battleship, 1 Cruiser and 1 Transport in 86 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Dutch roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Dutch lost in 86 Sea Zone
Yamamoto win with 1 Battleship, 1 Cruiser and 1 Transport remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in 113 Sea Zone
Yamamoto attack with 2 Fighters
British defend with 1 Submarine
Yamamoto roll dice for 2 Fighters in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 Fighters owned by the Yamamoto retreated
Battle in Manila
Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Manila, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Manila, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Manila, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Manila
1 Infantry owned by the Americans lost in Manila
Yamamoto winBritish win with 1 Submarine remaining, taking Manila from Americans with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Kwangsi
Yamamoto attack with 1 Artillery, 3 Infantrys and 3 Tanks
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Kwangsi, round 2 : 3/7 hits, 2.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Kwangsi
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Minamitori
Yamamoto attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
Dutch defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Minamitori, round 2 : 2/5 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Minamitori
Yamamoto win, taking Minamitori from Dutch with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Artillery and 1 Infantry
Battle in Hunan
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hunan
Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Hunan
Yamamoto roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto lost in Hunan
1 Infantry owned by the Chinese lost in Hunan
Chinese win with no units remaining. Battle score for attacker is -9
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
2 Infantrys moved from Hong Kong to Kiangsi
1 Artillery moved from Hong Kong to Kiangsi
1 Artillery moved from Hainan to 92 Sea Zone
1 Artillery moved from 92 Sea Zone to N.French Indochina
1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
1 Carrier and 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
2 Fighters moved from 113 Sea Zone to 110 Sea Zone
1 Bomber moved from Manila to Hong Kong
1 Fighter moved from Peleliu to Saipan
1 Carrier and 2 Destroyers moved from 87 Sea Zone to 86 Sea Zone
1 Carrier and 1 Transport moved from 87 Sea Zone to 85 Sea Zone
1 Destroyer moved from 85 Sea Zone to 92 Sea Zone
1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
2 Fighters moved from Minamitori to 86 Sea Zone
Place Units - Yamamoto
2 Elites, 3 Infantrys and 1 Marine placed in Hong Kong
1 B.Transport placed in 84 Sea Zone
2 Adv.Fighters, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Yamamoto regular : -3.83
Americans regular : 0.33
Dutch regular : 0.17
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Yamamoto
1 Battleship moved from 87 Sea Zone to 86 Sea Zone
2 Fighters moved from 87 Sea Zone to Minamitori
1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 86 Sea Zone to Minamitori
2 Fighters moved from 107 Sea Zone to 113 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
1 Artillery and 3 Infantrys moved from 92 Sea Zone to Kwangsi
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Tank moved from 92 Sea Zone to S.French Indochina
Yamamoto take S.French Indochina from French
1 Infantry moved from 92 Sea Zone to S.French Indochina
1 Tank moved from Kwangtung to Kwangsi
1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Hunan
1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Yamamoto take N.French Indochina from French
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Artillery moved from Tokyo to 84 Sea Zone
1 Infantry moved from Tohoku to 84 Sea Zone
1 Bomber moved from Tokyo to Manila
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Manila
2 Tanks moved from Hong Kong to Kwangsi
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 B.Transport, 1 Destroyer, 2 Elites, 3 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 1 Battleship, 1 Cruiser and 1 Transport
Dutch defend with 1 Transport
Yamamoto roll dice for 1 Battleship, 1 Cruiser and 1 Transport in 86 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Dutch roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Dutch lost in 86 Sea Zone
Yamamoto win with 1 Battleship, 1 Cruiser and 1 Transport remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in 113 Sea Zone
Yamamoto attack with 2 Fighters
British defend with 1 Submarine
Yamamoto roll dice for 2 Fighters in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 Fighters owned by the Yamamoto retreated
Battle in Manila
Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Manila, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Manila, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Manila, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Manila
1 Infantry owned by the Americans lost in Manila
Yamamoto winBritish win with 1 Submarine remaining, taking Manila from Americans with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Kwangsi
Yamamoto attack with 1 Artillery, 3 Infantrys and 3 Tanks
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Kwangsi, round 2 : 3/7 hits, 2.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Kwangsi
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Minamitori
Yamamoto attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
Dutch defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Minamitori, round 2 : 2/5 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Minamitori
Yamamoto win, taking Minamitori from Dutch with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Artillery and 1 Infantry
Battle in Hunan
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hunan
Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Hunan
Yamamoto roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto lost in Hunan
1 Infantry owned by the Chinese lost in Hunan
Chinese win with no units remaining. Battle score for attacker is -9
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
2 Infantrys moved from Hong Kong to Kiangsi
1 Artillery moved from Hong Kong to Kiangsi
1 Artillery moved from Hainan to 92 Sea Zone
1 Artillery moved from 92 Sea Zone to N.French Indochina
1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
1 Carrier and 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
2 Fighters moved from 113 Sea Zone to 110 Sea Zone
1 Bomber moved from Manila to Hong Kong
1 Fighter moved from Peleliu to Saipan
1 Carrier and 2 Destroyers moved from 87 Sea Zone to 86 Sea Zone
1 Carrier and 1 Transport moved from 87 Sea Zone to 85 Sea Zone
1 Destroyer moved from 85 Sea Zone to 92 Sea Zone
1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
2 Fighters moved from Minamitori to 86 Sea Zone
Place Units - Yamamoto
2 Elites, 3 Infantrys and 1 Marine placed in Hong Kong
1 B.Transport placed in 84 Sea Zone
2 Adv.Fighters, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Kwajalein: 1 Bomber
EDIT: Adding units owned by Yamamoto to Davao: 1 Bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.33
Yamamoto regular : -3.83
Americans regular : 0.33
Dutch regular : 0.17
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Hisaichi
3 Infantrys and 3 Tanks moved from Davao to 107 Sea Zone
1 Artillery and 1 Infantry moved from Mindanao to 107 Sea Zone
1 Artillery, 1 Battleship, 4 Infantrys, 3 Tanks and 4 Transports moved from 107 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 110 Sea Zone
2 Fighters moved from 106 Sea Zone to Malaya
1 Bomber moved from Bangkok to Malaya
1 Artillery, 5 Infantrys and 4 Tanks moved from 110 Sea Zone to Malaya
1 Artillery and 1 Infantry moved from Chita to N.Buryat Mongolia
2 Fighters moved from Heilungchiang to N.Buryat Mongolia
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Elite, 7 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Malaya
Hisaichi attack with 1 Artillery, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks
British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank
British roll AA dice in Malaya : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the British
Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks in Malaya, round 2 : 4/13 hits, 4.67 expected hits
British roll dice for 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank in Malaya, round 2 : 4/8 hits, 3.00 expected hits
4 Infantrys owned by the Hisaichi lost in Malaya
4 Infantrys owned by the British lost in Malaya
Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 1 Infantry and 4 Tanks in Malaya, round 3 : 5/9 hits, 4.00 expected hits
British roll dice for 2 Artillerys, 1 Bunker and 1 Tank in Malaya, round 3 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Hisaichi lost in Malaya
1 Bunker owned by the British, 1 Tank owned by the British and 2 Artillerys owned by the British lost in Malaya
Hisaichi win, taking Malaya from British with 1 Artillery, 1 Bomber, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 17
Casualties for Hisaichi: 5 Infantrys
Casualties for British: 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in N.Buryat Mongolia, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
1 Infantry owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from N.Buryat Mongolia to Heilungchiang
1 Infantry and 2 Tanks moved from Ayan to Heilungchiang
1 AAGun moved from Kirin to Liaoning
1 Infantry moved from Kirin to Heilungchiang
1 Tank moved from Chita to Peking
1 Tank moved from Chita to Peking
1 Tank moved from Vladivostok to Heilungchiang
1 Tank moved from Khabarovsk to Heilungchiang
1 Artillery moved from Vladivostok to Khabarovsk
1 T.Boat and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 Artillery moved from 84 Sea Zone to Shantung
1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone
1 Carrier, 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
2 Fighters moved from Malaya to 110 Sea Zone
1 Bomber moved from Malaya to Bangkok
2 Infantrys moved from Changchun to Kirin
1 Artillery moved from Changchun to Kirin
Place Units - Hisaichi
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Cruiser and 1 Transport placed in 84 Sea Zone
1 Adv.Fighter and 3 Infantrys placed in Davao
1 Artillery, 2 Infantrys and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
British AA : -0.50
Russians regular : 0.67
British regular : 0.33
Hisaichi regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Finns
1 Tank moved from Oulu to Kotka
2 Infantrys moved from Tampere to Kotka
1 Infantry moved from Tampere to Kotka
1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
1 Fighter moved from Helsinki to Vyborg
Purchase Units - Finns
Finns buy 2 Artillerys and 1 Elite; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kotka
Finns attack with 3 Infantrys and 1 Tank
Russians defend with 2 Infantrys
Finns roll dice for 3 Infantrys and 1 Tank in Kotka, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Kotka, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Kotka
Finns roll dice for 2 Infantrys and 1 Tank in Kotka, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Kotka, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kotka
Finns roll dice for 2 Infantrys and 1 Tank in Kotka, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kotka, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Kotka
Finns roll dice for 1 Infantry and 1 Tank in Kotka, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Kotka, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Finns: 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Vyborg
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
1 Fighter owned by the Finns retreated
Russians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Finns: 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Vyborg to Helsinki
1 Infantry moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys and 1 Elite placed in Helsinki
Turn Complete - Finns
Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns regular : -3.17
Russians regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Romanians
2 Artillerys, 3 Infantrys and 1 Tank moved from E.Romania to Odessa
Romanians take Odessa from Russians
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Non Combat Move - Romanians
1 AAGun, 1 Fighter and 3 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Thai
2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
British defend with 1 Artillery, 4 Infantrys and 2 Tanks
Thai roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in S.Thailand, round 2 : 3/8 hits, 2.50 expected hits
British roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in S.Thailand, round 2 : 2/7 hits, 2.67 expected hits
2 Infantrys owned by the Thai lost in S.Thailand
3 Infantrys owned by the British lost in S.Thailand
Thai roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in S.Thailand, round 3 : 1/6 hits, 2.17 expected hits
British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in S.Thailand, round 3 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Thai lost in S.Thailand
1 Infantry owned by the British lost in S.Thailand
1 Fighter owned by the Thai retreated
1 Tank owned by the Thai and 2 Artillerys owned by the Thai retreated to Bangkok
British win with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Thai: 4 Infantrys
Casualties for British: 4 Infantrys
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
1 Elite and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Thai regular : -0.67
British regular : -0.33