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World at War captain walker(axis) vs dawgoneit


  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Finns
            2 Infantrys moved from Tampere to Helsinki
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Finns
            2 Infantrys moved from Tampere to Helsinki
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Romanians
            1 Elite moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
            1 Artillery moved from Vinnytsia to Donetsk
            2 ArmoredCars moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Infantrys, 1 Mot.Inf and 1 Tank; Remaining resources: 2 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Fighter
                Russians defend with 2 Infantrys
                    Romanians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to E.Romania
            1 Artillery and 1 Elite moved from E.Romania to Odessa
            1 Artillery moved from E.Romania to Vinnytsia
            1 Artillery and 1 Elite moved from Bulgaria to E.Romania
            2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia
    
        Place Units - Romanians
            2 Infantrys, 1 Mot.Inf and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.17
    Russians regular : -0.67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Thai
            1 Artillery and 1 Elite moved from S.Thailand to N.Thailand
            2 Infantrys moved from S.Thailand to N.Thailand
            1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand
    
        Purchase Units - Thai
            Thai buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 2 Artillerys, 1 Elite and 3 Infantrys
                British defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                    Thai roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in N.Thailand, round 2 : 2/6 hits, 1.83 expected hits
                    British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/4 hits, 1.17 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                    1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in N.Thailand
                    Thai roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in N.Thailand, round 3 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Thai: 2 Infantrys
                Casualties for British: 1 ArmoredCar, 1 Artillery and 2 Infantrys
    
        Non Combat Move - Thai
            5 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.50
    British regular : 0.17
    

    Savegame


  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Germans
            3 Infantrys moved from Lorraine to Burgundy
            1 Stuka moved from Rhine to Burgundy
            4 Infantrys moved from Rhine to Netherlands
            1 Artillery and 1 Elite moved from Hamburg to Netherlands
            2 Adv.Fighters moved from 23 Sea Zone to Netherlands
            1 Bomber moved from Hamburg to Netherlands
            1 Fighter moved from Paris to Burgundy
            1 Elite moved from Paris to Orleanais
            1 Stuka moved from Paris to Orleanais
            2 Infantrys moved from Paris to Orleanais
            1 Tank moved from Aquitaine to Provence
                  Germans take Languedoc from French
            1 Infantry moved from Aquitaine to Brittany
                  Germans take Brittany from French
            4 ArmoredCars, 4 Artillerys, 2 Elites, 27 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks moved from Kiev to Kursk
            2 ArmoredCars and 2 Tanks moved from Vinnytsia to Rostov
            1 ArmoredCar moved from Crimea to Rostov
            2 Infantrys moved from Brest to Minsk
            1 Infantry moved from Brest to Minsk
            2 Stukas moved from Vinnytsia to Minsk
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 6 Artillerys, 4 Elites, 24 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 4 Infantrys
                British defend with 4 Infantrys
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 4 Infantrys in Netherlands, round 2 : 3/9 hits, 3.17 expected hits
                    British roll dice for 4 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                    3 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Netherlands, round 3 : 2/7 hits, 2.83 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for British: 4 Infantrys
            Battle in Minsk
                Germans attack with 3 Infantrys and 2 Stukas
                Russians defend with 1 Tank
                    Germans roll dice for 3 Infantrys and 2 Stukas in Minsk, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Tank in Minsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in Burgundy
                Germans attack with 1 Fighter, 3 Infantrys and 1 Stuka
                British defend with 1 ArmoredCar
                    Germans roll dice for 1 Fighter, 3 Infantrys and 1 Stuka in Burgundy, round 2 : 1/5 hits, 1.50 expected hits
                    French roll dice for 1 ArmoredCar in Burgundy, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in Burgundy
                Germans win, taking Burgundy from French with 1 Fighter, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Provence
                Germans attack with 1 Tank
                British defend with 1 Mech.Inf; French defend with 1 AAGun and 1 Factory
                    Germans roll dice for 1 Tank in Provence, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Mech.Inf in Provence, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Provence
                Germans win, taking Provence from French with 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 Mech.Inf
            Battle in Rostov
                Germans attack with 3 ArmoredCars and 2 Tanks
                Russians defend with 1 AAGun and 5 Infantrys
                    Germans roll dice for 3 ArmoredCars and 2 Tanks in Rostov, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 5 Infantrys in Rostov, round 2 : 4/5 hits, 1.67 expected hits
                    3 ArmoredCars owned by the Germans and 1 Tank owned by the Germans lost in Rostov
                    1 Infantry owned by the Russians lost in Rostov
                1 Tank owned by the Germans retreated to Donetsk
                Russians win with 4 Infantrys remaining. Battle score for attacker is -15
                Casualties for Germans: 3 ArmoredCars and 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Orleanais
                Germans attack with 1 Elite, 2 Infantrys and 1 Stuka
                French defend with 1 Elite
                    Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Orleanais, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 Elite in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Orleanais, round 3 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Elite in Orleanais, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 3
                Casualties for French: 1 Elite
            Battle in Kursk
                Germans attack with 4 ArmoredCars, 4 Artillerys, 2 Elites, 27 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks
                Russians defend with 1 AAGun, 4 Adv.Fighters, 3 Bunkers, 1 Factory, 9 HeavyTanks, 9 Infantrys and 11 Tanks
                    Germans roll dice for 4 ArmoredCars, 4 Artillerys, 2 Elites, 27 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks in Kursk, round 2 : 16/60 hits, 19.67 expected hits
                Units damaged: 3 Bunkers owned by the Russians
                    Russians roll dice for 4 Adv.Fighters, 3 Bunkers, 9 HeavyTanks, 9 Infantrys and 11 Tanks in Kursk, round 2 : 18/36 hits, 18.67 expected hits
                    18 Infantrys owned by the Germans lost in Kursk
                    9 Infantrys owned by the Russians and 4 Tanks owned by the Russians lost in Kursk
                    Germans roll dice for 4 ArmoredCars, 4 Artillerys, 2 Elites, 9 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks in Kursk, round 3 : 15/42 hits, 16.67 expected hits
                    Russians roll dice for 4 Adv.Fighters, 3 Bunkers, 9 HeavyTanks and 7 Tanks in Kursk, round 3 : 17/23 hits, 13.67 expected hits
                    4 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Germans, 2 Elites owned by the Germans, 1 Artillery owned by the Germans and 9 Infantrys owned by the Germans lost in Kursk
                    3 Bunkers owned by the Russians, 5 HeavyTanks owned by the Russians and 7 Tanks owned by the Russians lost in Kursk
                    Germans roll dice for 3 Artillerys, 1 Mech.Inf and 21 Tanks in Kursk, round 4 : 11/25 hits, 11.83 expected hits
                    Russians roll dice for 4 Adv.Fighters and 4 HeavyTanks in Kursk, round 4 : 7/8 hits, 5.33 expected hits
                    3 Artillerys owned by the Germans, 1 Mech.Inf owned by the Germans and 3 Tanks owned by the Germans lost in Kursk
                4 Adv.Fighters owned by the Russians and 4 HeavyTanks owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 18 Tanks remaining. Battle score for attacker is 76
                Casualties for Germans: 4 ArmoredCars, 4 Artillerys, 2 Elites, 27 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 3 Tanks
                Casualties for Russians: 4 Adv.Fighters, 3 Bunkers, 9 HeavyTanks, 9 Infantrys and 11 Tanks
    
        Non Combat Move - Germans
            1 Artillery, 1 Elite and 6 Infantrys moved from Vinnytsia to Donetsk
            1 Infantry moved from Danzig to East Prussia
            5 Infantrys moved from Krakow to Vinnytsia
            4 Infantrys moved from Hungary to Krakow
            2 Infantrys moved from Danzig to Brest
            4 Infantrys moved from Warsaw to Brest
            2 ArmoredCars and 3 Tanks moved from Bohemia to Brest
            1 Stuka moved from Orleanais to Paris
            1 Fighter moved from Burgundy to Paris
            1 Stuka moved from Burgundy to Paris
            2 Adv.Fighters moved from Netherlands to 23 Sea Zone
            1 Bomber moved from Netherlands to Hamburg
            3 Infantrys moved from Bavaria to Lorraine
            1 Infantry moved from Berlin to Saxony
            1 Tank moved from Hamburg to Rhine
            3 Infantrys moved from Hamburg to Netherlands
            2 Stukas moved from Minsk to Kiev
            1 Infantry moved from Brest to Lithuania
            3 Infantrys moved from Brest to Kiev
    
        Place Units - Germans
            2 Artillerys and 2 Elites placed in Vinnytsia
            3 Infantrys placed in Danzig
            4 Infantrys placed in Warsaw
            4 Infantrys placed in Hungary
            2 ArmoredCars and 3 Tanks placed in Bohemia
            2 Artillerys, 2 Elites and 4 Infantrys placed in Paris
            2 ArmoredCars and 4 Infantrys placed in Hamburg
            1 Artillery and 3 Infantrys placed in Rhine
            1 Artillery and 2 Infantrys placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.17
    Russians regular : 6.17
    Germans regular : -9.67
    British regular : 0.33
    

    Savegame


  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Italians
            1 Artillery and 1 Elite moved from E.Morocco to W.Morocco
            1 Infantry moved from E.Morocco to W.Morocco
            1 Infantry moved from Greece to 48 Sea Zone
            1 Cruiser and 1 Infantry moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Crete
                  Italians take Crete from British
            1 Infantry moved from Corsica to 46 Sea Zone
            1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            1 Artillery and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Greece to 48 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys moved from Tobruk to Mersa Matruh
            1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to Mersa Matruh
            1 Infantry moved from Kufra to New Valley
            5 Artillerys, 14 Infantrys and 4 Tanks moved from Darfur to New Valley
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 1 Destroyer, 1 Factory, 11 Infantrys, 1 Mot.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Mersa Matruh
                Italians attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank in Mersa Matruh, round 2 : 2/11 hits, 3.50 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in New Valley
                Italians attack with 5 Artillerys, 15 Infantrys and 4 Tanks
                British defend with 1 Infantry
                    Italians roll dice for 5 Artillerys, 15 Infantrys and 4 Tanks in New Valley, round 2 : 8/24 hits, 7.00 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 5 Artillerys, 15 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in W.Morocco
                Italians attack with 1 Artillery, 1 Elite and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in W.Morocco, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in W.Morocco, round 3 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in W.Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in W.Morocco
                Italians win, taking W.Morocco from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            2 Infantrys moved from N.Algeria to E.Morocco
            1 Infantry moved from S.Algeria to E.Morocco
            1 Mot.Inf moved from Tunis to E.Morocco
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery and 1 Infantry moved from 47 Sea Zone to Tripoli
            1 Tank moved from Tunis to Tripoli
            2 Infantrys moved from Tunis to S.Tunisia
            2 ArmoredCars moved from Ghadames to Kufra
            1 Infantry moved from Kufra to New Valley
            1 AAGun moved from Darfur to New Valley
            1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to 51 Sea Zone
            1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 5 Submarines and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 46 Sea Zone to 51 Sea Zone
            1 Infantry moved from Rome to Campania
            1 Fighter moved from Campania to Greece
    
        Place Units - Italians
            1 Factory placed in Greece
            1 Destroyer and 1 Transport placed in 44 Sea Zone
            4 Infantrys placed in E.Morocco
            2 ArmoredCars, 1 Mot.Inf and 1 Tank placed in Tunis
            2 Infantrys placed in Lombardy
            5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Italians regular : -2.50
    British regular : -0.67
    

    Savegame


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