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World at War captain walker(axis) vs dawgoneit

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    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            1 Artillery, 4 Infantrys and 1 Marine moved from Banjarmasin to 110 Sea Zone
            1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Marine moved from 110 Sea Zone to Java
            1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
            4 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 86 Sea Zone
            1 Fighter moved from Tokyo to 86 Sea Zone
            1 Bomber moved from Tokyo to 86 Sea Zone
            2 Infantrys moved from Shantung to Anhwei
            1 Infantry moved from Shanghai to Anhwei
            1 Artillery moved from Shanghai to Anhwei
            1 Artillery, 2 Infantrys and 2 Tanks moved from N.French Indochina to Hunan
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Kwangsi to Hunan
            2 Artillerys, 1 Elite and 4 Infantrys moved from Kwangtung to Hunan
            3 Infantrys moved from Shanghai to Hunan
            1 Tank moved from Hong Kong to Hunan
            1 Infantry moved from N.French Indochina to Kweichow
            1 Bomber moved from Hong Kong to Kweichow
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 4 Adv.Fighters, 1 Bomber, 3 Fighters and 1 T.Boat
                Americans defend with 1 Destroyer and 1 Submarine
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 4 Adv.Fighters, 1 Bomber, 3 Fighters and 1 T.Boat in 86 Sea Zone, round 2 : 5/9 hits, 4.00 expected hits
                    Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 4 Adv.Fighters, 1 Bomber, 3 Fighters and 1 T.Boat remaining. Battle score for attacker is 15
                Casualties for Americans: 1 Destroyer and 1 Submarine
            Battle in Anhwei
                Yamamoto attack with 1 Artillery and 3 Infantrys
                Chinese defend with 2 Infantrys
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Anhwei
                    2 Infantrys owned by the Chinese lost in Anhwei
                Yamamoto win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in Hunan
                Yamamoto attack with 4 Artillerys, 2 Elites, 12 Infantrys and 4 Tanks
                Chinese defend with 2 Infantrys
                    Yamamoto roll dice for 4 Artillerys, 2 Elites, 12 Infantrys and 4 Tanks in Hunan, round 2 : 10/22 hits, 6.67 expected hits
                    Chinese roll dice for 2 Infantrys in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 4 Artillerys, 2 Elites, 12 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 Infantrys
            Battle in Kweichow
                Yamamoto attack with 1 Bomber and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Java
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Marine
                Anzac defend with 4 Infantrys and 1 Marine; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Marine in Java, round 2 : 3/7 hits, 2.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Bunker, 4 Infantrys and 1 Marine in Java, round 2 : 4/6 hits, 2.17 expected hits
                    4 Infantrys owned by the Yamamoto lost in Java
                    2 Infantrys owned by the Anzac lost in Java
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Marine in Java, round 3 : 1/3 hits, 1.50 expected hits
                    Dutch roll dice for 1 Bunker, 2 Infantrys and 1 Marine in Java, round 3 : 2/4 hits, 1.50 expected hits
                    1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Java
                    1 Infantry owned by the Anzac lost in Java
                1 Adv.Fighter owned by the Yamamoto retreated
                Dutch win with 1 Bunker, 1 Infantry and 1 Marine remaining. Battle score for attacker is -10
                Casualties for Yamamoto: 1 Artillery, 4 Infantrys and 1 Marine
                Casualties for Anzac: 3 Infantrys
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from Java to 110 Sea Zone
            1 B.Transport moved from 110 Sea Zone to 92 Sea Zone
            1 AAGun moved from Kwangtung to Hunan
            4 Infantrys moved from Hong Kong to 92 Sea Zone
            4 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Bomber moved from Kweichow to Hong Kong
            1 Infantry moved from Hong Kong to Kwangtung
            1 Artillery, 1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 84 Sea Zone to Shanghai
            1 Bomber moved from 86 Sea Zone to Tokyo
            4 Adv.Fighters and 3 Fighters moved from 86 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Adv.Fighter and 1 Carrier placed in 85 Sea Zone
            1 Adv.Fighter placed in 110 Sea Zone
            1 Artillery and 2 Infantrys placed in Banjarmasin
            1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
            2 Infantrys placed in Chubu
            5 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Yamamoto regular : 5.83
    Americans regular : -0.67
    Dutch regular : 2.33
    

    Savegame


  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            2 Infantrys moved from Heilungchiang to Ayan
            2 Adv.Fighters and 1 Fighter moved from Heilungchiang to Ayan
            1 Artillery, 1 Elite and 1 Infantry moved from Peking to Chahar
            1 Artillery, 1 Elite and 1 Infantry moved from Shantung to Anhwei
            2 Adv.Fighters moved from 84 Sea Zone to Ayan
            1 Artillery and 1 Elite moved from Lombok to Java
            1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Malaya to Java
            2 Infantrys moved from Malaya to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Elite moved from Davao to 107 Sea Zone
            1 Cruiser moved from 111 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 111 Sea Zone to 108 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 111 Sea Zone to Soembawa
            1 Artillery moved from Flores to Soembawa
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Bunker, 1 Destroyer, 2 Elites and 19 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 108 Sea Zone
                Hisaichi attack with 2 Adv.Fighters
                Americans defend with 1 Submarine
                    Hisaichi roll dice for 2 Adv.Fighters in 108 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 Submarine owned by the Americans lost in 108 Sea Zone
                Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                Chinese defend with 1 ArmoredCar and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    1 ArmoredCar owned by the Chinese lost in Anhwei
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Anhwei, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 2 Infantrys in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Anhwei, round 4 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                Chinese defend with 1 ArmoredCar and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 4 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Chahar, round 5 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 4 Adv.Fighters, 1 Fighter and 2 Infantrys
                Russians defend with 1 ArmoredCar
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/7 hits, 2.67 expected hits
                    Russians roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 4 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 ArmoredCar
            Battle in Soembawa
                Hisaichi attack with 2 Artillerys, 1 Elite and 1 Infantry
                Anzac defend with 1 Infantry and 1 Marine; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 2 Cruisers in Soembawa, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Soembawa, round 2 : 2/4 hits, 1.50 expected hits
                    Dutch roll dice for 1 Bunker, 1 Infantry and 1 Marine in Soembawa, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Soembawa
                    1 Infantry owned by the Anzac and 1 Marine owned by the Anzac lost in Soembawa
                    Hisaichi roll dice for 2 Artillerys and 1 Elite in Soembawa, round 3 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Bunker in Soembawa, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Soembawa
                Hisaichi win, taking Soembawa from Dutch with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 1 Infantry and 1 Marine
                Casualties for Dutch: 1 Bunker
            Battle in Java
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 3 Infantrys
                Anzac defend with 1 Infantry and 1 Marine; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 3 Infantrys in Java, round 2 : 2/8 hits, 2.83 expected hits
                    Dutch roll dice for 1 Bunker, 1 Infantry and 1 Marine in Java, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    1 Infantry owned by the Anzac and 1 Marine owned by the Anzac lost in Java
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in Java, round 3 : 3/7 hits, 2.67 expected hits
                    Dutch roll dice for 1 Bunker in Java, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Java
                Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 1 Infantry and 1 Marine
                Casualties for Dutch: 1 Bunker
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Java to Malaya
            2 Tanks moved from Malaya to S.Thailand
            2 Adv.Fighters moved from 108 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from Ayan to 84 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from Ayan to Heilungchiang
            1 Infantry moved from Heilungchiang to Chita
            1 Infantry moved from Kirin to Heilungchiang
            1 Infantry moved from Peking to Shantung
            1 Artillery, 1 Elite and 1 Infantry moved from Liaoning to Peking
            1 Infantry moved from Liaoning to Heilungchiang
            1 Artillery and 3 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 3 Infantrys moved from 84 Sea Zone to Shantung
            1 Adv.Fighter moved from Heilungchiang to Peking
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
    
        Place Units - Hisaichi
            1 Bunker and 6 Infantrys placed in Malaya
            4 Infantrys placed in Davao
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
            1 Destroyer placed in 84 Sea Zone
            6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Russians regular : -0.17
    Dutch regular : -1.33
    Hisaichi regular : -2.00
    

    Savegame


  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Finns
            1 Artillery moved from Kotka to Vyborg
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Lapland
                  Finns take Lapland from Russians
    
        Purchase Units - Finns
            Finns buy 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Artillery
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Vyborg
                    1 Infantry owned by the Russians lost in Vyborg
                Russians win with no units remaining. Battle score for attacker is -2
                Casualties for Finns: 1 Artillery
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Kotka
            1 Tank moved from Tampere to Helsinki
    
        Place Units - Finns
            3 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Russians regular : 0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Finns
            1 Artillery moved from Kotka to Vyborg
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Lapland
                  Finns take Lapland from Russians
    
        Purchase Units - Finns
            Finns buy 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Artillery
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Vyborg
                    1 Infantry owned by the Russians lost in Vyborg
                Russians win with no units remaining. Battle score for attacker is -2
                Casualties for Finns: 1 Artillery
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Kotka
            1 Tank moved from Tampere to Helsinki
    
        Place Units - Finns
            3 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Russians regular : 0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Romanians
            1 Infantry moved from Vinnytsia to Donetsk
            1 Fighter moved from E.Romania to Donetsk
            1 Elite moved from Odessa to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Elite, 1 Fighter and 1 Infantry in Donetsk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to E.Romania
            1 Elite moved from E.Romania to Odessa
            1 Tank moved from Bucharest to Vinnytsia
            2 Artillerys and 1 Elite moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.17
    Russians regular : -0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Purchase Units - Thai
            Thai buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            5 Infantrys moved from Bangkok to S.Thailand
            1 Elite moved from Bangkok to S.Thailand
    
        Place Units - Thai
            5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Germans
            1 Tank moved from Orleanais to Brittany
                  Germans take Brittany from French
            1 Tank moved from Brittany to Aquitaine
            2 Infantrys moved from Orleanais to Aquitaine
            1 Elite moved from Belgium to Picardy
            1 Artillery and 2 Infantrys moved from Lorraine to Picardy
            1 Stuka moved from Rhine to Picardy
            1 Fighter moved from Paris to Picardy
            2 Stukas moved from Paris to Picardy
            1 Infantry moved from Belgium to Picardy
            1 Artillery and 2 Infantrys moved from Lithuania to Latvia
            1 Artillery and 1 Infantry moved from Lithuania to Minsk
            2 Stukas moved from Vinnytsia to Crimea
            3 ArmoredCars moved from Vinnytsia to Crimea
            4 ArmoredCars, 4 Artillerys, 2 Elites, 22 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks moved from Vinnytsia to Kiev
            2 Infantrys moved from Brest to Minsk
            3 Infantrys moved from Brest to Kiev
            2 Cruisers and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from Hamburg to 23 Sea Zone
            1 Elite and 1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery, 3 Cruisers, 1 Elite, 5 Infantrys, 2 Tanks and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Adv.Fighters moved from 23 Sea Zone to Oulu
            1 Bomber moved from Hamburg to Oulu
            1 Infantry moved from 24 Sea Zone to Vyborg
                  Finns take Vyborg from Russians
            1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks moved from 24 Sea Zone to Oulu
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 31 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Kiev
                Germans attack with 4 ArmoredCars, 4 Artillerys, 2 Elites, 25 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks
                Russians defend with 1 ArmoredCar and 2 Infantrys
                    Germans roll dice for 4 ArmoredCars, 4 Artillerys, 2 Elites, 25 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks in Kiev, round 2 : 25/58 hits, 19.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.83 expected hits
                    2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 4 ArmoredCars, 4 Artillerys, 2 Elites, 25 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks remaining. Battle score for attacker is 8
                Casualties for Russians: 1 ArmoredCar and 2 Infantrys
            Battle in Crimea
                Germans attack with 3 ArmoredCars and 2 Stukas
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Germans roll dice for 3 ArmoredCars and 2 Stukas in Crimea, round 2 : 0/5 hits, 2.00 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Crimea, round 2 : 2/2 hits, 0.50 expected hits
                    2 ArmoredCars owned by the Germans lost in Crimea
                    Germans roll dice for 1 ArmoredCar and 2 Stukas in Crimea, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Crimea, round 3 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians lost in Crimea
                    Germans roll dice for 1 ArmoredCar and 2 Stukas in Crimea, round 4 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Crimea, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 ArmoredCar and 2 Stukas in Crimea, round 5 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Crimea, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                Germans win, taking Crimea from Russians with 1 ArmoredCar and 2 Stukas remaining. Battle score for attacker is -2
                Casualties for Germans: 2 ArmoredCars
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Aquitaine
                Germans attack with 2 Infantrys and 1 Tank
                French defend with 1 Tank
                    Germans roll dice for 2 Infantrys and 1 Tank in Aquitaine, round 2 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Tank in Aquitaine, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the French lost in Aquitaine
                Germans win, taking Aquitaine from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for French: 1 Tank
            Battle in Latvia
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Picardy
                Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 3 Stukas
                British defend with 4 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 3 Stukas in Picardy, round 2 : 4/9 hits, 3.67 expected hits
                    French roll dice for 4 Infantrys in Picardy, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans lost in Picardy
                    4 Infantrys owned by the British lost in Picardy
                Germans win, taking Picardy from French with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 3 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for British: 4 Infantrys
            Battle in Oulu
                Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 4 Infantrys and 2 Tanks
                Russians defend with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 8 Infantrys and 2 Tanks
                    Germans roll dice for 1 Battleship and 3 Cruisers in Oulu, round 2 : 2/4 hits, 2.17 expected hits
                    2 Infantrys owned by the Russians lost in Oulu
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 4 Infantrys and 2 Tanks in Oulu, round 2 : 5/11 hits, 4.17 expected hits
                    Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 6 Infantrys and 2 Tanks in Oulu, round 2 : 7/13 hits, 4.83 expected hits
                    1 Elite owned by the Germans, 1 Artillery owned by the Germans, 4 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Oulu
                    1 ArmoredCar owned by the Russians and 4 Infantrys owned by the Russians lost in Oulu
                2 Adv.Fighters owned by the Germans and 1 Bomber owned by the Germans retreated
                    Germans roll dice for 1 Tank in Oulu, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 3 Artillerys, 1 HeavyTank, 2 Infantrys and 2 Tanks in Oulu, round 3 : 3/8 hits, 3.33 expected hits
                    1 Tank owned by the Germans lost in Oulu
                    1 Infantry owned by the Russians lost in Oulu
                Russians win with 3 Artillerys, 1 HeavyTank, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -7
                Casualties for Russians: 1 ArmoredCar and 7 Infantrys
                Casualties for Germans: 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks
    
        Non Combat Move - Germans
            1 Bomber moved from Oulu to Hamburg
            2 Adv.Fighters moved from Oulu to 23 Sea Zone
            1 Infantry moved from Saxony to Hamburg
            1 Fighter moved from Picardy to Paris
            2 Stukas moved from Picardy to Paris
            1 Stuka moved from Picardy to Rhine
            3 Infantrys moved from Bavaria to Lorraine
            4 Infantrys moved from Rhine to Belgium
            2 Stukas moved from Crimea to Vinnytsia
            1 AAGun moved from Vinnytsia to Kiev
            1 AAGun moved from Brest to Vinnytsia
            2 Infantrys moved from Brest to Kiev
            4 Infantrys moved from Warsaw to Brest
            3 Infantrys moved from Danzig to Brest
            4 Infantrys moved from Hungary to Krakow
            4 Infantrys moved from E.Romania to Vinnytsia
            2 ArmoredCars and 2 Tanks moved from Bohemia to Vinnytsia
            1 Infantry moved from Bohemia to Krakow
    
        Place Units - Germans
            3 Infantrys placed in Danzig
            1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
            4 Infantrys placed in Warsaw
            4 Infantrys placed in Hungary
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks placed in Hamburg
            4 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            8 Infantrys placed in Paris
            1 Infantry placed in Berlin
    
        Turn Complete - Germans
            Germans collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Russians regular : 1.67
    Germans regular : 4.50
    

    Savegame

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