@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Yamamoto
4 Artillerys, 2 Elites, 12 Infantrys and 4 Tanks moved from Hunan to Hupeh
1 Bomber moved from Hong Kong to Hupeh
1 Bomber moved from Tokyo to Hupeh
1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
5 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone
3 Fighters moved from 85 Sea Zone to 76 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer, 13 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 5 Adv.Fighters, 3 Fighters and 1 T.Boat
Americans defend with 1 Destroyer
Yamamoto roll dice for 5 Adv.Fighters, 3 Fighters and 1 T.Boat in 76 Sea Zone, round 2 : 2/9 hits, 3.83 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 76 Sea Zone
Yamamoto win with 5 Adv.Fighters, 3 Fighters and 1 T.Boat remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Hupeh
Yamamoto attack with 4 Artillerys, 2 Bombers, 2 Elites, 12 Infantrys and 4 Tanks
Chinese defend with 2 Adv.Fighters, 1 ArmoredCar, 1 Factory, 5 Fighters, 2 Infantrys and 9 Tanks
Yamamoto roll dice for 4 Artillerys, 2 Bombers, 2 Elites, 12 Infantrys and 4 Tanks in Hupeh, round 2 : 5/24 hits, 8.00 expected hits
Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar, 5 Fighters, 2 Infantrys and 9 Tanks in Hupeh, round 2 : 11/19 hits, 9.17 expected hits
11 Infantrys owned by the Yamamoto lost in Hupeh
2 Tanks owned by the Chinese, 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Hupeh
Yamamoto roll dice for 4 Artillerys, 2 Bombers, 2 Elites, 1 Infantry and 4 Tanks in Hupeh, round 3 : 6/13 hits, 6.00 expected hits
Chinese roll dice for 2 Adv.Fighters, 5 Fighters and 7 Tanks in Hupeh, round 3 : 6/14 hits, 7.33 expected hits
2 Elites owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hupeh
6 Tanks owned by the Chinese lost in Hupeh
Yamamoto roll dice for 1 Artillery, 2 Bombers and 4 Tanks in Hupeh, round 4 : 5/7 hits, 3.67 expected hits
Chinese roll dice for 2 Adv.Fighters, 5 Fighters and 1 Tank in Hupeh, round 4 : 3/8 hits, 4.33 expected hits
1 Artillery owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Hupeh
1 Tank owned by the Chinese and 4 Fighters owned by the Chinese lost in Hupeh
Yamamoto roll dice for 2 Bombers and 2 Tanks in Hupeh, round 5 : 3/4 hits, 2.33 expected hits
Chinese roll dice for 2 Adv.Fighters and 1 Fighter in Hupeh, round 5 : 2/3 hits, 1.83 expected hits
1 Bomber owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Hupeh
2 Adv.Fighters owned by the Chinese and 1 Fighter owned by the Chinese lost in Hupeh
Yamamoto win, taking Hupeh from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is 38
Casualties for Yamamoto: 4 Artillerys, 1 Bomber, 2 Elites, 12 Infantrys and 3 Tanks
Casualties for Chinese: 2 Adv.Fighters, 1 ArmoredCar, 5 Fighters, 2 Infantrys and 9 Tanks
Non Combat Move - Yamamoto
1 Bomber moved from Hupeh to Hong Kong
1 Artillery, 1 Elite and 1 Infantry moved from Shanghai to Anhwei
1 Infantry moved from Kwangtung to Hunan
3 Infantrys moved from N.French Indochina to Hunan
1 Tank moved from Hong Kong to Hunan
1 Artillery and 2 Infantrys moved from Hong Kong to 92 Sea Zone
1 Artillery and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
2 Infantrys moved from Hong Kong to Kwangtung
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shanghai
5 Adv.Fighters and 3 Fighters moved from 76 Sea Zone to 85 Sea Zone
Place Units - Yamamoto
1 Destroyer and 1 Submarine placed in 85 Sea Zone
5 Infantrys and 1 Tank placed in Hong Kong
1 Cruiser placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
2 Infantrys placed in Chubu
1 Adv.Fighter and 3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Yamamoto regular : -2.83
Americans regular : -0.33
@captainwalker said in World at War captain walker(axis) vs dawgoneit:
@dawgoneit good to see you back… you doing ok?
I’m ok. just a lot of schit going on.
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Hisaichi
1 Adv.Fighter and 1 Fighter moved from Heilungchiang to Chita
2 Infantrys moved from Heilungchiang to Chita
2 Infantrys moved from Heilungchiang to Ayan
2 Adv.Fighters moved from 84 Sea Zone to Ayan
1 Artillery and 1 Elite moved from Chahar to Suiyuan
1 Adv.Fighter moved from Peking to Suiyuan
1 Artillery and 5 Infantrys moved from Shantung to Shansi
1 Cruiser and 2 Transports moved from 111 Sea Zone to 107 Sea Zone
5 Infantrys moved from Davao to 107 Sea Zone
1 Cruiser, 5 Infantrys and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
2 Adv.Fighters and 5 Infantrys moved from 111 Sea Zone to Flores
1 Artillery and 1 Elite moved from Soembawa to Flores
1 Bomber moved from Malaya to Flores
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Battleship, 2 Elites, 15 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Flores
Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 5 Infantrys
Anzac defend with 1 Artillery and 4 Infantrys; Dutch defend with 1 Bunker
Hisaichi roll dice for 2 Cruisers in Flores, round 2 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 5 Infantrys in Flores, round 2 : 4/10 hits, 3.33 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker and 4 Infantrys in Flores, round 2 : 4/6 hits, 2.17 expected hits
4 Infantrys owned by the Hisaichi lost in Flores
3 Infantrys owned by the Anzac lost in Flores
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Flores, round 3 : 4/6 hits, 2.67 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Flores, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi lost in Flores
1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Flores
Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 8
Casualties for Hisaichi: 5 Infantrys
Casualties for Anzac: 1 Artillery and 4 Infantrys
Casualties for Dutch: 1 Bunker
Battle in Chita
Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Chita, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Ayan
Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 1 Elite
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Suiyuan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Suiyuan, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Suiyuan
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Elite
Battle in Shansi
Hisaichi attack with 1 Artillery and 5 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 5 Infantrys in Shansi, round 2 : 3/6 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Adv.Fighter moved from Suiyuan to Peking
1 Artillery, 1 Elite and 1 Infantry moved from Peking to Chahar
1 Infantry moved from Liaoning to Heilungchiang
1 Artillery, 1 Elite and 1 Infantry moved from Liaoning to Peking
2 Infantrys moved from Changchun to Kirin
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Peking
1 Adv.Fighter and 1 Fighter moved from Chita to Heilungchiang
2 Adv.Fighters moved from Ayan to 84 Sea Zone
2 Adv.Fighters moved from Flores to 111 Sea Zone
9 Infantrys moved from Malaya to S.Thailand
1 Bomber moved from Flores to Banjarmasin
Place Units - Hisaichi
1 Battleship placed in 84 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
3 Infantrys placed in Heilungchiang
1 Artillery, 1 Elite and 2 Infantrys placed in Davao
6 Infantrys placed in Malaya
2 Infantrys and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 71 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Russians regular : 0.00
Dutch regular : 1.67
Hisaichi regular : 1.50
TripleA Turn Summary for game: World At War
Game History
Round: 9
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 1 PUs;
Non Combat Move - Finns
2 Infantrys moved from Tampere to Helsinki
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 9
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 1 PUs;
Non Combat Move - Finns
2 Infantrys moved from Tampere to Helsinki
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Romanians
1 Elite moved from Odessa to Donetsk
1 Fighter moved from E.Romania to Donetsk
1 Artillery moved from Vinnytsia to Donetsk
2 ArmoredCars moved from Vinnytsia to Donetsk
Purchase Units - Romanians
Romanians buy 2 Infantrys, 1 Mot.Inf and 1 Tank; Remaining resources: 2 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Fighter
Russians defend with 2 Infantrys
Romanians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Donetsk to E.Romania
1 Artillery and 1 Elite moved from E.Romania to Odessa
1 Artillery moved from E.Romania to Vinnytsia
1 Artillery and 1 Elite moved from Bulgaria to E.Romania
2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia
Place Units - Romanians
2 Infantrys, 1 Mot.Inf and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 0.17
Russians regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Thai
1 Artillery and 1 Elite moved from S.Thailand to N.Thailand
2 Infantrys moved from S.Thailand to N.Thailand
1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand
Purchase Units - Thai
Thai buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 2 Artillerys, 1 Elite and 3 Infantrys
British defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Thai roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in N.Thailand, round 2 : 2/6 hits, 1.83 expected hits
British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/4 hits, 1.17 expected hits
1 Infantry owned by the Thai lost in N.Thailand
1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in N.Thailand
Thai roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in N.Thailand, round 3 : 2/5 hits, 1.67 expected hits
British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in N.Thailand
1 Artillery owned by the British and 1 Infantry owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Thai: 2 Infantrys
Casualties for British: 1 ArmoredCar, 1 Artillery and 2 Infantrys
Non Combat Move - Thai
5 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Thai regular : 0.50
British regular : 0.17
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Germans
3 Infantrys moved from Lorraine to Burgundy
1 Stuka moved from Rhine to Burgundy
4 Infantrys moved from Rhine to Netherlands
1 Artillery and 1 Elite moved from Hamburg to Netherlands
2 Adv.Fighters moved from 23 Sea Zone to Netherlands
1 Bomber moved from Hamburg to Netherlands
1 Fighter moved from Paris to Burgundy
1 Elite moved from Paris to Orleanais
1 Stuka moved from Paris to Orleanais
2 Infantrys moved from Paris to Orleanais
1 Tank moved from Aquitaine to Provence
Germans take Languedoc from French
1 Infantry moved from Aquitaine to Brittany
Germans take Brittany from French
4 ArmoredCars, 4 Artillerys, 2 Elites, 27 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks moved from Kiev to Kursk
2 ArmoredCars and 2 Tanks moved from Vinnytsia to Rostov
1 ArmoredCar moved from Crimea to Rostov
2 Infantrys moved from Brest to Minsk
1 Infantry moved from Brest to Minsk
2 Stukas moved from Vinnytsia to Minsk
Purchase Units - Germans
Germans buy 4 ArmoredCars, 6 Artillerys, 4 Elites, 24 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 4 Infantrys
British defend with 4 Infantrys
Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 4 Infantrys in Netherlands, round 2 : 3/9 hits, 3.17 expected hits
British roll dice for 4 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Germans lost in Netherlands
3 Infantrys owned by the British lost in Netherlands
Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Netherlands, round 3 : 2/7 hits, 2.83 expected hits
British roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for British: 4 Infantrys
Battle in Minsk
Germans attack with 3 Infantrys and 2 Stukas
Russians defend with 1 Tank
Germans roll dice for 3 Infantrys and 2 Stukas in Minsk, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Tank in Minsk, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Battle in Burgundy
Germans attack with 1 Fighter, 3 Infantrys and 1 Stuka
British defend with 1 ArmoredCar
Germans roll dice for 1 Fighter, 3 Infantrys and 1 Stuka in Burgundy, round 2 : 1/5 hits, 1.50 expected hits
French roll dice for 1 ArmoredCar in Burgundy, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in Burgundy
Germans win, taking Burgundy from French with 1 Fighter, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in Provence
Germans attack with 1 Tank
British defend with 1 Mech.Inf; French defend with 1 AAGun and 1 Factory
Germans roll dice for 1 Tank in Provence, round 2 : 1/1 hits, 0.50 expected hits
French roll dice for 1 Mech.Inf in Provence, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Provence
Germans win, taking Provence from French with 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 1 Mech.Inf
Battle in Rostov
Germans attack with 3 ArmoredCars and 2 Tanks
Russians defend with 1 AAGun and 5 Infantrys
Germans roll dice for 3 ArmoredCars and 2 Tanks in Rostov, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 5 Infantrys in Rostov, round 2 : 4/5 hits, 1.67 expected hits
3 ArmoredCars owned by the Germans and 1 Tank owned by the Germans lost in Rostov
1 Infantry owned by the Russians lost in Rostov
1 Tank owned by the Germans retreated to Donetsk
Russians win with 4 Infantrys remaining. Battle score for attacker is -15
Casualties for Germans: 3 ArmoredCars and 1 Tank
Casualties for Russians: 1 Infantry
Battle in Orleanais
Germans attack with 1 Elite, 2 Infantrys and 1 Stuka
French defend with 1 Elite
Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Orleanais, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 Elite in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Orleanais, round 3 : 1/4 hits, 1.33 expected hits
French roll dice for 1 Elite in Orleanais, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 3
Casualties for French: 1 Elite
Battle in Kursk
Germans attack with 4 ArmoredCars, 4 Artillerys, 2 Elites, 27 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks
Russians defend with 1 AAGun, 4 Adv.Fighters, 3 Bunkers, 1 Factory, 9 HeavyTanks, 9 Infantrys and 11 Tanks
Germans roll dice for 4 ArmoredCars, 4 Artillerys, 2 Elites, 27 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks in Kursk, round 2 : 16/60 hits, 19.67 expected hits
Units damaged: 3 Bunkers owned by the Russians
Russians roll dice for 4 Adv.Fighters, 3 Bunkers, 9 HeavyTanks, 9 Infantrys and 11 Tanks in Kursk, round 2 : 18/36 hits, 18.67 expected hits
18 Infantrys owned by the Germans lost in Kursk
9 Infantrys owned by the Russians and 4 Tanks owned by the Russians lost in Kursk
Germans roll dice for 4 ArmoredCars, 4 Artillerys, 2 Elites, 9 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 21 Tanks in Kursk, round 3 : 15/42 hits, 16.67 expected hits
Russians roll dice for 4 Adv.Fighters, 3 Bunkers, 9 HeavyTanks and 7 Tanks in Kursk, round 3 : 17/23 hits, 13.67 expected hits
4 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Germans, 2 Elites owned by the Germans, 1 Artillery owned by the Germans and 9 Infantrys owned by the Germans lost in Kursk
3 Bunkers owned by the Russians, 5 HeavyTanks owned by the Russians and 7 Tanks owned by the Russians lost in Kursk
Germans roll dice for 3 Artillerys, 1 Mech.Inf and 21 Tanks in Kursk, round 4 : 11/25 hits, 11.83 expected hits
Russians roll dice for 4 Adv.Fighters and 4 HeavyTanks in Kursk, round 4 : 7/8 hits, 5.33 expected hits
3 Artillerys owned by the Germans, 1 Mech.Inf owned by the Germans and 3 Tanks owned by the Germans lost in Kursk
4 Adv.Fighters owned by the Russians and 4 HeavyTanks owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 18 Tanks remaining. Battle score for attacker is 76
Casualties for Germans: 4 ArmoredCars, 4 Artillerys, 2 Elites, 27 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 3 Tanks
Casualties for Russians: 4 Adv.Fighters, 3 Bunkers, 9 HeavyTanks, 9 Infantrys and 11 Tanks
Non Combat Move - Germans
1 Artillery, 1 Elite and 6 Infantrys moved from Vinnytsia to Donetsk
1 Infantry moved from Danzig to East Prussia
5 Infantrys moved from Krakow to Vinnytsia
4 Infantrys moved from Hungary to Krakow
2 Infantrys moved from Danzig to Brest
4 Infantrys moved from Warsaw to Brest
2 ArmoredCars and 3 Tanks moved from Bohemia to Brest
1 Stuka moved from Orleanais to Paris
1 Fighter moved from Burgundy to Paris
1 Stuka moved from Burgundy to Paris
2 Adv.Fighters moved from Netherlands to 23 Sea Zone
1 Bomber moved from Netherlands to Hamburg
3 Infantrys moved from Bavaria to Lorraine
1 Infantry moved from Berlin to Saxony
1 Tank moved from Hamburg to Rhine
3 Infantrys moved from Hamburg to Netherlands
2 Stukas moved from Minsk to Kiev
1 Infantry moved from Brest to Lithuania
3 Infantrys moved from Brest to Kiev
Place Units - Germans
2 Artillerys and 2 Elites placed in Vinnytsia
3 Infantrys placed in Danzig
4 Infantrys placed in Warsaw
4 Infantrys placed in Hungary
2 ArmoredCars and 3 Tanks placed in Bohemia
2 Artillerys, 2 Elites and 4 Infantrys placed in Paris
2 ArmoredCars and 4 Infantrys placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
1 Artillery and 2 Infantrys placed in Bavaria
Turn Complete - Germans
Germans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
French regular : -1.17
Russians regular : 6.17
Germans regular : -9.67
British regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Italians
1 Artillery and 1 Elite moved from E.Morocco to W.Morocco
1 Infantry moved from E.Morocco to W.Morocco
1 Infantry moved from Greece to 48 Sea Zone
1 Cruiser and 1 Infantry moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Crete
Italians take Crete from British
1 Infantry moved from Corsica to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 Artillery and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Greece to 48 Sea Zone
1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 51 Sea Zone to Mersa Matruh
2 Infantrys moved from Tobruk to Mersa Matruh
1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to Mersa Matruh
1 Infantry moved from Kufra to New Valley
5 Artillerys, 14 Infantrys and 4 Tanks moved from Darfur to New Valley
Purchase Units - Italians
Italians buy 2 ArmoredCars, 1 Destroyer, 1 Factory, 11 Infantrys, 1 Mot.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Mersa Matruh
Italians attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
British defend with 1 Infantry
Italians roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank in Mersa Matruh, round 2 : 2/11 hits, 3.50 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in New Valley
Italians attack with 5 Artillerys, 15 Infantrys and 4 Tanks
British defend with 1 Infantry
Italians roll dice for 5 Artillerys, 15 Infantrys and 4 Tanks in New Valley, round 2 : 8/24 hits, 7.00 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 5 Artillerys, 15 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in W.Morocco
Italians attack with 1 Artillery, 1 Elite and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in W.Morocco, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in W.Morocco, round 3 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in W.Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in W.Morocco
Italians win, taking W.Morocco from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Italians
2 Infantrys moved from N.Algeria to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
1 Mot.Inf moved from Tunis to E.Morocco
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
1 Artillery and 1 Infantry moved from 47 Sea Zone to Tripoli
1 Tank moved from Tunis to Tripoli
2 Infantrys moved from Tunis to S.Tunisia
2 ArmoredCars moved from Ghadames to Kufra
1 Infantry moved from Kufra to New Valley
1 AAGun moved from Darfur to New Valley
1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to 51 Sea Zone
1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 5 Submarines and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 46 Sea Zone to 51 Sea Zone
1 Infantry moved from Rome to Campania
1 Fighter moved from Campania to Greece
Place Units - Italians
1 Factory placed in Greece
1 Destroyer and 1 Transport placed in 44 Sea Zone
4 Infantrys placed in E.Morocco
2 ArmoredCars, 1 Mot.Inf and 1 Tank placed in Tunis
2 Infantrys placed in Lombardy
5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : -2.50
British regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Yamamoto
4 Infantrys and 1 Tank moved from Hunan to Hupeh
1 Artillery, 1 Elite and 1 Infantry moved from Anhwei to Hupeh
1 Bomber moved from Hong Kong to Hupeh
1 Artillery and 2 Infantrys moved from N.French Indochina to Kweichow
1 Artillery and 5 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Adv.Fighters, 1 Artillery and 5 Infantrys moved from 110 Sea Zone to Java
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
3 Infantrys moved from Tokyo to 85 Sea Zone
3 Infantrys moved from 85 Sea Zone to Iwo Jima
1 Adv.Fighter moved from Tokyo to Iwo Jima
4 Adv.Fighters moved from 85 Sea Zone to Minamitori
2 Fighters moved from 85 Sea Zone to Minamitori
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 B.Carrier and 12 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Fighter
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 76 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in Kweichow
Yamamoto attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite, 5 Infantrys and 1 Tank
Chinese defend with 1 ArmoredCar, 1 Factory and 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite, 5 Infantrys and 1 Tank in Hupeh, round 2 : 1/9 hits, 2.83 expected hits
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Hupeh
1 ArmoredCar owned by the Chinese lost in Hupeh
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite, 4 Infantrys and 1 Tank in Hupeh, round 3 : 2/8 hits, 2.67 expected hits
Chinese roll dice for 2 Infantrys in Hupeh, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Hupeh
2 Infantrys owned by the Chinese lost in Hupeh
Yamamoto win, taking Hupeh from Chinese with 1 Artillery, 1 Bomber, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 3 Infantrys
Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
Battle in Minamitori
Yamamoto attack with 4 Adv.Fighters and 2 Fighters
Americans defend with 3 Bombers and 1 Factory
Yamamoto roll dice for 4 Adv.Fighters and 2 Fighters in Minamitori, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 3 Bombers in Minamitori, round 2 : 0/3 hits, 0.50 expected hits
2 Bombers owned by the Americans lost in Minamitori
Yamamoto roll dice for 4 Adv.Fighters and 2 Fighters in Minamitori, round 3 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 Bomber in Minamitori, round 3 : 0/1 hits, 0.17 expected hits
1 Bomber owned by the Americans lost in Minamitori
Yamamoto win with 4 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 42
Casualties for Americans: 3 Bombers
Battle in Iwo Jima
Yamamoto attack with 1 Adv.Fighter and 3 Infantrys
Americans defend with 2 Infantrys
Yamamoto roll dice for 3 Battleships in Iwo Jima, round 2 : 2/3 hits, 2.00 expected hits
2 Infantrys owned by the Americans lost in Iwo Jima
Yamamoto win, taking Iwo Jima from Americans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Battle in Java
Yamamoto attack with 2 Adv.Fighters, 1 Artillery and 5 Infantrys
Anzac defend with 3 Infantrys; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery and 5 Infantrys in Java, round 2 : 3/8 hits, 2.33 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker and 3 Infantrys in Java, round 2 : 0/4 hits, 1.50 expected hits
2 Infantrys owned by the Anzac lost in Java
Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery and 5 Infantrys in Java, round 3 : 2/8 hits, 2.33 expected hits
Dutch roll dice for 1 Bunker and 1 Infantry in Java, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Java
1 Infantry owned by the Anzac and 1 Bunker owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 2 Adv.Fighters, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 10
Casualties for Anzac: 3 Infantrys
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Bunker
Non Combat Move - Yamamoto
2 Adv.Fighters moved from Java to 110 Sea Zone
1 Bomber moved from Hupeh to Hong Kong
2 Infantrys moved from Kwangtung to Hunan
4 Infantrys moved from Shanghai to Anhwei
1 Tank moved from Hong Kong to Hunan
4 Infantrys moved from Hong Kong to 92 Sea Zone
4 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Adv.Fighter moved from Iwo Jima to 85 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 85 Sea Zone
4 Adv.Fighters and 2 Fighters moved from Minamitori to 85 Sea Zone
Place Units - Yamamoto
2 Adv.Fighters and 1 B.Carrier placed in 85 Sea Zone
4 Infantrys placed in Banjarmasin
6 Infantrys placed in Hong Kong
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Yamamoto regular : -2.67
Americans regular : -0.67
Dutch regular : -1.33
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Hisaichi
1 Infantry moved from Ayan to Okhotsk
Hisaichi take Okhotsk from Russians
1 Infantry moved from Ayan to Yakutsk
Hisaichi take Yakutsk from Russians
1 Infantry moved from Chita to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
1 Artillery and 1 Elite moved from Anhwei to Hupeh
1 Artillery and 5 Infantrys moved from Shansi to Hupeh
1 Artillery, 1 Elite and 2 Infantrys moved from Malaya to 110 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Lombok
1 Adv.Fighter and 1 Fighter moved from Malaya to Lombok
1 Bomber moved from Banjarmasin to Lombok
2 Adv.Fighters moved from 111 Sea Zone to Flores
2 Transports moved from 111 Sea Zone to 107 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from Davao to 107 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 111 Sea Zone to Flores
1 Infantry and 1 Tank moved from Malaya to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok
1 Cruiser moved from 111 Sea Zone to 110 Sea Zone
1 Infantry moved from Malaya to 110 Sea Zone
1 Cruiser and 1 Infantry moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Lombok
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 4 Artillerys, 3 Elites, 14 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 2 Artillerys, 1 Elite and 5 Infantrys
Chinese defend with 1 Factory, 5 Infantrys and 1 Tank
Hisaichi roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in Hupeh, round 2 : 2/8 hits, 2.17 expected hits
Chinese roll dice for 5 Infantrys and 1 Tank in Hupeh, round 2 : 2/6 hits, 2.17 expected hits
2 Infantrys owned by the Hisaichi lost in Hupeh
2 Infantrys owned by the Chinese lost in Hupeh
Hisaichi roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Hupeh, round 3 : 2/6 hits, 1.83 expected hits
Chinese roll dice for 3 Infantrys and 1 Tank in Hupeh, round 3 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Hisaichi lost in Hupeh
2 Infantrys owned by the Chinese lost in Hupeh
Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Hupeh, round 4 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 4 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Hisaichi lost in Hupeh
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi roll dice for 2 Artillerys and 1 Elite in Hupeh, round 5 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Hupeh, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 5
Casualties for Hisaichi: 5 Infantrys
Casualties for Chinese: 5 Infantrys and 1 Tank
Battle in Lombok
Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank
Anzac defend with 1 Adv.Fighter and 6 Infantrys; Dutch defend with 2 Bunkers
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 2 Bunkers owned by the Dutch
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank in Lombok, round 2 : 2/10 hits, 3.50 expected hits
Dutch roll dice for 1 Adv.Fighter, 2 Bunkers and 6 Infantrys in Lombok, round 2 : 0/9 hits, 3.67 expected hits
2 Infantrys owned by the Anzac lost in Lombok
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank in Lombok, round 3 : 3/10 hits, 3.50 expected hits
Dutch roll dice for 1 Adv.Fighter, 2 Bunkers and 4 Infantrys in Lombok, round 3 : 6/7 hits, 3.00 expected hits
1 Elite owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 4 Infantrys owned by the Hisaichi lost in Lombok
3 Infantrys owned by the Anzac lost in Lombok
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Tank in Lombok, round 4 : 2/4 hits, 2.00 expected hits
Dutch roll dice for 1 Adv.Fighter, 2 Bunkers and 1 Infantry in Lombok, round 4 : 1/4 hits, 2.00 expected hits
1 Artillery owned by the Hisaichi lost in Lombok
1 Infantry owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok
1 Bomber owned by the Hisaichi and 1 Adv.Fighter owned by the Hisaichi retreated
Hisaichi roll dice for 1 Tank in Lombok, round 5 : 1/1 hits, 0.50 expected hits
Dutch roll dice for 1 Adv.Fighter and 1 Bunker in Lombok, round 5 : 1/2 hits, 1.17 expected hits
1 Tank owned by the Hisaichi lost in Lombok
1 Bunker owned by the Dutch lost in Lombok
Dutch win with 1 Adv.Fighter remaining. Battle score for attacker is -4
Casualties for Anzac: 6 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank
Casualties for Dutch: 2 Bunkers
Battle in Flores
Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys
Anzac defend with 4 Infantrys; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Cruiser in Flores, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys in Flores, round 2 : 2/6 hits, 2.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker and 4 Infantrys in Flores, round 2 : 3/5 hits, 1.83 expected hits
1 Elite owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Flores
1 Infantry owned by the Anzac lost in Flores
2 Adv.Fighters owned by the Hisaichi retreated
Hisaichi roll dice for 1 Artillery in Flores, round 3 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Bunker and 3 Infantrys in Flores, round 3 : 1/4 hits, 1.50 expected hits
1 Artillery owned by the Hisaichi lost in Flores
1 Infantry owned by the Anzac lost in Flores
Dutch win with 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 Artillery, 1 Elite and 2 Infantrys
Casualties for Anzac: 2 Infantrys
Non Combat Move - Hisaichi
2 Adv.Fighters moved from Flores to 111 Sea Zone
1 Bomber moved from Lombok to Banjarmasin
1 Adv.Fighter moved from Lombok to 110 Sea Zone
1 Submarine moved from 111 Sea Zone to 112 Sea Zone
1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer and 1 Transport moved from 84 Sea Zone to 107 Sea Zone
2 Adv.Fighters moved from 84 Sea Zone to 107 Sea Zone
1 Cruiser, 1 Destroyer and 1 Transport moved from 84 Sea Zone to 85 Sea Zone
1 Infantry moved from Chahar to Shansi
1 Artillery and 1 Elite moved from Chahar to Shantung
1 Elite moved from Peking to Shantung
1 Artillery moved from Peking to Shantung
1 Infantry moved from Peking to Chahar
1 Adv.Fighter moved from Peking to Shantung
4 Infantrys moved from Peking to Shantung
1 Tank moved from Heilungchiang to Peking
1 Infantry moved from Heilungchiang to Chita
1 Infantry moved from Heilungchiang to Ayan
2 Infantrys moved from Kirin to Heilungchiang
1 Infantry moved from Changchun to Kirin
1 Infantry moved from Changchun to Kirin
1 Tank moved from Changchun to Heilungchiang
1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking
1 Adv.Fighter moved from 110 Sea Zone to Malaya
Place Units - Hisaichi
1 Artillery, 1 Elite and 4 Infantrys placed in Malaya
1 Artillery, 1 Elite and 2 Infantrys placed in Davao
3 Infantrys placed in Heilungchiang
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
Hisaichi undo move 3.
1 Artillery and 2 Infantrys placed in Heilungchiang
1 Adv.Fighter, 4 Infantrys and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 71 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Dutch regular : -1.17
Hisaichi regular : -0.50