@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World At War
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 2 Bunkers, 1 Infantry and 1 Transport; Remaining resources: 1 PUs;
Place Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Lombok
1 Transport placed in 32 Sea Zone
1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Finns
1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
1 Infantry moved from Oulu to Vyborg
1 Fighter moved from Helsinki to Vyborg
1 Infantry moved from Oulu to Vyborg
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 2 Infantrys
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Vyborg to Helsinki
1 Infantry moved from Kotka to Oulu
1 Artillery moved from Tampere to Oulu
1 Artillery and 1 Infantry moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns regular : -1.00
Russians regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Romanians
1 Tank moved from Vinnytsia to Crimea
1 Infantry moved from Donetsk to Crimea
1 Fighter moved from E.Romania to Crimea
Purchase Units - Romanians
Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Crimea
Romanians attack with 1 Fighter, 1 Infantry and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Crimea, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Crimea
Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Crimea, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Crimea, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Crimea
Romanians win, taking Crimea from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Crimea to E.Romania
1 Infantry moved from Odessa to Donetsk
2 Artillerys and 2 Infantrys moved from Vinnytsia to Donetsk
2 Artillerys and 1 Infantry moved from E.Romania to Odessa
1 Elite moved from E.Romania to Odessa
2 Artillerys and 2 Elites moved from Bucharest to E.Romania
Place Units - Romanians
2 Artillerys and 2 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00
Russians regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Thai
1 Artillery and 1 Elite moved from S.Thailand to N.Thailand
1 Infantry moved from Kweichow to Yunnan
Thai take Yunnan from Chinese
1 Infantry moved from Palawan to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Thai take Flores from Dutch
1 Fighter moved from Bangkok to N.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine; Remaining resources: 2 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Artillery, 1 Elite and 1 Fighter
Chinese defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Thai lost in N.Thailand
1 Infantry owned by the Chinese lost in N.Thailand
Thai win, taking N.Thailand from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -1
Casualties for Thai: 1 Elite
Casualties for Chinese: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from N.Thailand to Bangkok
2 Artillerys, 1 Elite and 3 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Thai regular : -0.17
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Americans
2 Transports moved from 35 Sea Zone to 32 Sea Zone
4 Infantrys moved from Amazon to 32 Sea Zone
4 Infantrys and 2 Transports moved from 32 Sea Zone to 35 Sea Zone
4 Infantrys moved from 35 Sea Zone to Salvador
2 ArmoredCars moved from Central America to Amazon
4 Tanks moved from Colombia to Bahia
3 Elites moved from South Atlantic USA to 13 Sea Zone
1 B.Transport and 2 Elites moved from 13 Sea Zone to 26 Sea Zone
1 Cruiser, 1 Destroyer and 1 Elite moved from 13 Sea Zone to 26 Sea Zone
1 B.Transport, 1 Cruiser, 1 Destroyer and 3 Elites moved from 26 Sea Zone to 32 Sea Zone
3 Elites moved from 32 Sea Zone to Bahia
1 Artillery and 3 Infantrys moved from Central America to Colombia
1 Infantry moved from E.Mexico to Central America
1 Artillery and 1 Infantry moved from Kwajalein to 103 Sea Zone
1 Artillery and 1 Infantry moved from Rongelap to 103 Sea Zone
1 Infantry and 1 Tank moved from Eniwetok to 103 Sea Zone
1 Infantry moved from Jaluit to 103 Sea Zone
2 Infantrys moved from Kusaie to 103 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi
1 Infantry, 1 Tank and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape
2 Infantrys and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
2 Infantrys moved from 102 Sea Zone to Woleai
1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Truk
Americans take Truk from Yamamoto
1 Bomber moved from West Papua to Woleai
1 Bomber moved from West Papua to Ponape
1 Fighter moved from 103 Sea Zone to Ulithi
1 Fighter moved from 103 Sea Zone to Woleai
1 Fighter moved from 103 Sea Zone to Ponape
1 Fighter moved from 103 Sea Zone to Ulithi
1 Fighter moved from 103 Sea Zone to Woleai
1 Fighter moved from 103 Sea Zone to Ponape
2 Artillerys and 1 Elite moved from Midway to 89 Sea Zone
2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier and 1 Elite moved from 89 Sea Zone to 95 Sea Zone
2 Adv.Fighters, 2 Artillerys and 1 Elite moved from 95 Sea Zone to Minamitori
1 Cruiser, 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 B.Carrier, 1 Bunker, 1 Destroyer, 3 Elites, 1 Factory, 1 Infantry and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Ponape
Americans attack with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank in Ponape, round 2 : 2/7 hits, 2.67 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Ponape, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Ponape
Americans win, taking Ponape from Yamamoto with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in Minamitori
Americans attack with 2 Adv.Fighters, 2 Artillerys and 1 Elite
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Cruiser in Minamitori, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Salvador
Americans attack with 4 Infantrys
Neutral defend with 1 AAGun, 1 Factory and 1 Tank
Americans roll dice for 4 Infantrys in Salvador, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 1 Tank in Salvador, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans lost in Salvador
Americans roll dice for 3 Infantrys in Salvador, round 3 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 Tank in Salvador, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 3 Infantrys in Salvador, round 4 : 2/3 hits, 0.50 expected hits
Neutral roll dice for 1 Tank in Salvador, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 3 Infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Tank
Battle in Ulithi
Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ulithi, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Ulithi
1 Infantry owned by the Yamamoto lost in Ulithi
Americans win, taking Ulithi from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Woleai
Americans attack with 1 Bomber, 2 Fighters and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Woleai, round 2 : 2/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Woleai
1 Infantry owned by the Yamamoto lost in Woleai
Americans win, taking Woleai from Yamamoto with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
1 Bomber moved from Woleai to West Papua
1 Battleship, 3 Carriers, 4 Destroyers and 2 Submarines moved from 103 Sea Zone to 102 Sea Zone
2 Fighters moved from Ulithi to 102 Sea Zone
2 Fighters moved from Woleai to 102 Sea Zone
1 Bomber moved from Ponape to West Papua
2 Fighters moved from Ponape to 102 Sea Zone
1 Fighter moved from West Papua to Malaya
3 Elites moved from San Francisco to 83 Sea Zone
1 B.Transport, 1 Destroyer and 3 Elites moved from 83 Sea Zone to 89 Sea Zone
3 Elites moved from 89 Sea Zone to Midway
2 Adv.Fighters and 1 Carrier moved from 91 Sea Zone to 96 Sea Zone
2 Adv.Fighters moved from Minamitori to 95 Sea Zone
Place Units - Americans
1 Bunker and 1 Factory placed in Wake
1 B.Carrier placed in 91 Sea Zone
2 Adv.Fighters placed in 91 Sea Zone
1 Destroyer placed in 13 Sea Zone
3 Elites placed in South Atlantic USA
1 S.Submarine placed in 83 Sea Zone
1 Adv.Fighter and 1 Infantry placed in San Francisco
Turn Complete - Americans
Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Americans regular : 1.17
Neutral regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Normandy to Brittany
1 Stuka moved from Paris to Brittany
3 Infantrys moved from Rhine to Netherlands
2 Fighters moved from Hamburg to Netherlands
1 Bomber moved from Hamburg to Netherlands
2 Adv.Fighters moved from 23 Sea Zone to 22 Sea Zone
1 Tank moved from Denmark to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 4 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from 24 Sea Zone to Lapland
2 Infantrys moved from Vinnytsia to Kiev
3 Infantrys moved from Brest to Minsk
1 Stuka moved from Vinnytsia to Minsk
1 Stuka moved from Vinnytsia to Kiev
1 Fighter moved from Vinnytsia to Minsk
3 Submarines moved from 41 Sea Zone to 34 Sea Zone
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 3 Elites, 17 Infantrys, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 22 Sea Zone
Germans attack with 2 Adv.Fighters
British defend with 1 Submarine
Germans roll dice for 2 Adv.Fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the British lost in 22 Sea Zone
Germans win with 2 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 34 Sea Zone
Germans attack with 3 Submarines
French defend with 1 Destroyer and 1 Transport
Germans roll dice for 3 Submarines in 34 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
French roll dice for 1 Destroyer and 1 Transport in 34 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Germans lost in 34 Sea Zone
1 Transport owned by the French and 1 Destroyer owned by the French lost in 34 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Casualties for French: 1 Destroyer and 1 Transport
Battle in Kiev
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 1 Artillery
Germans roll dice for 2 Infantrys and 1 Stuka in Kiev, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Lapland
Germans attack with 1 Artillery, 4 Infantrys and 1 Tank
Russians defend with 2 Artillerys, 1 Elite and 1 Infantry
Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in Lapland
Germans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Lapland, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 2 Artillerys and 1 Elite in Lapland, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Lapland
1 Elite owned by the Russians lost in Lapland
Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Lapland, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 Artillerys in Lapland, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Lapland
1 Artillery owned by the Russians lost in Lapland
Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 4 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Lapland, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lapland
1 Artillery owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for Russians: 2 Artillerys, 1 Elite and 1 Infantry
Casualties for Germans: 4 Infantrys
Battle in Brittany
Germans attack with 2 Infantrys and 1 Stuka
British defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Brittany, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys and 1 Stuka in Brittany, round 3 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Brittany, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys and 1 Stuka in Brittany, round 4 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Brittany, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Brittany
Germans win, taking Brittany from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Minsk
Germans attack with 1 Fighter, 3 Infantrys and 1 Stuka
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Fighter, 3 Infantrys and 1 Stuka in Minsk, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Fighter, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Netherlands
Germans attack with 1 Bomber, 2 Fighters and 3 Infantrys
British defend with 2 Infantrys
Germans roll dice for 1 Bomber, 2 Fighters and 3 Infantrys in Netherlands, round 2 : 3/6 hits, 1.83 expected hits
British roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Netherlands
2 Infantrys owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for British: 2 Infantrys
Non Combat Move - Germans
1 Bomber and 2 Fighters moved from Netherlands to Hamburg
2 Infantrys moved from Saxony to Hamburg
2 Artillerys and 1 Infantry moved from Rhine to Hamburg
2 Adv.Fighters moved from 22 Sea Zone to 23 Sea Zone
1 Stuka moved from Kiev to Vinnytsia
1 Fighter and 1 Stuka moved from Minsk to Vinnytsia
3 Infantrys moved from Brest to Vinnytsia
4 Infantrys moved from Warsaw to Brest
2 ArmoredCars and 3 Tanks moved from Bohemia to Krakow
1 Mech.Inf moved from Bavaria to Vinnytsia
1 Tank moved from Bavaria to Bohemia
2 ArmoredCars and 3 Tanks moved from Krakow to Vinnytsia
1 Tank moved from Bohemia to Krakow
1 Infantry moved from Bavaria to Bohemia
1 Mech.Inf moved from Normandy to Bavaria
1 Mech.Inf moved from Paris to Bavaria
1 Artillery moved from Paris to Normandy
6 Infantrys moved from Paris to Normandy
1 Stuka moved from Brittany to Normandy
1 Destroyer, 1 Submarine and 2 Transports moved from 41 Sea Zone to 45 Sea Zone
Place Units - Germans
1 Elite and 3 Infantrys placed in Vinnytsia
4 Infantrys placed in Warsaw
1 Artillery, 1 Elite and 2 Infantrys placed in Hungary
2 ArmoredCars and 3 Tanks placed in Bohemia
2 Adv.Fighters and 1 Carrier placed in 23 Sea Zone
1 T.Boat placed in 22 Sea Zone
3 Infantrys placed in Danzig
1 Artillery and 1 Elite placed in Hamburg
4 Infantrys placed in Rhine
1 Tank placed in Bavaria
1 Infantry placed in Normandy
Turn Complete - Germans
Germans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
French regular : -0.50
Russians regular : 1.00
Germans regular : 0.17
British regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Russians
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 ArmoredCar, 6 Infantrys and 1 Tank moved from Rostov to Donetsk
3 Infantrys moved from Kursk to Kiev
1 Adv.Fighter moved from Kursk to Kiev
1 Artillery and 2 Infantrys moved from Kursk to Minsk
1 Fighter moved from Kursk to Minsk
2 Infantrys moved from Novgorod to Latvia
1 Fighter moved from Leningrad to Latvia
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
1 Bomber moved from Leningrad to Lapland
1 Elite and 2 Infantrys moved from Erzurum to Adana
1 Artillery moved from Azerbaijan to Erzurum
3 Infantrys moved from N.Buryat Mongolia to Chita
1 ArmoredCar moved from Olyokminsk to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 31 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 ArmoredCar, 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Fighter and 3 Infantrys in Chita, round 2 : 1/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Russians lost in Chita
1 Infantry owned by the Hisaichi lost in Chita
1 Fighter owned by the Russians retreated
1 ArmoredCar owned by the Russians retreated to N.Buryat Mongolia
Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Russians: 3 Infantrys
Casualties for Hisaichi: 1 Infantry
Battle in Latvia
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 3/3 hits, 0.67 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Latvia
2 Infantrys owned by the Germans lost in Latvia
Russians win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 Infantrys
Battle in Adana
Russians attack with 1 Elite and 2 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Elite and 2 Infantrys in Adana, round 2 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Elite and 2 Infantrys in Adana, round 3 : 1/3 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Adana
Russians roll dice for 1 Elite and 2 Infantrys in Adana, round 4 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Adana
Russians roll dice for 1 Elite and 1 Infantry in Adana, round 5 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Adana
1 Infantry owned by the Neutral lost in Adana
1 Elite owned by the Russians retreated to Erzurum
Neutral win with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Neutral: 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Minsk
Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Germans defend with 3 Infantrys
Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 3 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Minsk
2 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 3 Infantrys
Battle in Donetsk
Russians attack with 1 ArmoredCar, 8 Infantrys and 1 Tank
Romanians defend with 2 Artillerys and 3 Infantrys
Russians roll dice for 1 ArmoredCar, 8 Infantrys and 1 Tank in Donetsk, round 2 : 1/10 hits, 2.17 expected hits
Germans roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Russians lost in Donetsk
1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 ArmoredCar, 6 Infantrys and 1 Tank in Donetsk, round 3 : 1/8 hits, 1.83 expected hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Donetsk, round 3 : 3/4 hits, 1.33 expected hits
3 Infantrys owned by the Russians lost in Donetsk
1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 ArmoredCar, 3 Infantrys and 1 Tank in Donetsk, round 4 : 2/5 hits, 1.33 expected hits
Germans roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 4 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 ArmoredCar, 3 Infantrys and 1 Tank in Donetsk, round 5 : 2/5 hits, 1.33 expected hits
Germans roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Germans with 1 ArmoredCar, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 5 Infantrys
Casualties for Romanians: 2 Artillerys and 3 Infantrys
Battle in Lapland
Russians attack with 2 Artillerys, 1 Bomber and 2 Infantrys
Germans defend with 1 Artillery and 1 Tank
Russians roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Lapland, round 2 : 3/5 hits, 2.00 expected hits
Finns roll dice for 1 Artillery and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Lapland
Russians win, taking Lapland from Finns with 2 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 Artillery and 1 Tank
Battle in Kiev
Russians attack with 1 Adv.Fighter and 3 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Kiev, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kiev
2 Infantrys owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Infantrys
Non Combat Move - Russians
1 Adv.Fighter moved from Kiev to Kursk
1 Fighter moved from Minsk to Kursk
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 Fighter moved from Latvia to Leningrad
1 Bomber moved from Lapland to Leningrad
2 Infantrys moved from Kirov to Arkhangelsk
1 ArmoredCar and 1 Tank moved from Kuybyshev to Rostov
2 Infantrys moved from Kuybyshev to Penza
2 Infantrys moved from Chimkent to Kuybyshev
2 Infantrys moved from Tashkent to Chimkent
1 Mot.Inf moved from Sverdlovsk to Penza
1 HeavyTank moved from Sverdlovsk to Kuybyshev
2 Tanks moved from Sverdlovsk to Kuybyshev
1 Infantry moved from Sverdlovsk to Perm
3 Infantrys moved from Novosibirsk to Yeniseysk
1 Infantry moved from Olyokminsk to Yakutsk
1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
1 Fighter moved from Chita to N.Buryat Mongolia
1 Elite, 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
4 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Khatanga
Place Units - Russians
6 Infantrys placed in Sibirsky
2 Artillerys and 2 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
2 Artillerys and 1 Infantry placed in Kursk
10 Infantrys placed in Moscow
1 ArmoredCar, 3 Infantrys and 1 Tank placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
1 ArmoredCar and 3 Tanks placed in Sverdlovsk
Turn Complete - Russians
Russians collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Finns regular : -0.83
Germans regular : 2.00
Russians regular : 4.83
Neutral regular : -1.33
Hisaichi regular : 2.00
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Italians
1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters and 2 Submarines moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from Greece to 51 Sea Zone
1 Transport moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 1 Elite moved from Kufra to Mersa Matruh
2 Infantrys moved from Tobruk to Mersa Matruh
1 Artillery and 1 Elite moved from E.Morocco to W.Morocco
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 2 Artillerys, 2 Destroyers, 2 Elites, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in W.Morocco
Italians attack with 1 Artillery and 1 Elite
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Elite in W.Morocco, round 2 : 2/2 hits, 0.83 expected hits
French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.Morocco
Italians win, taking W.Morocco from French with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Mersa Matruh
Italians attack with 1 Artillery, 1 Elite and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Mersa Matruh, round 2 : 2/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in 51 Sea Zone
Italians attack with 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 5 Fighters, 2 Submarines and 1 Transport
British defend with 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
Italians roll dice for 2 Submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Italians
Italians roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 5 Fighters and 1 Transport in 51 Sea Zone, round 2 : 4/13 hits, 4.50 expected hits
British roll dice for 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Fighter and 4 Transports in 51 Sea Zone, round 2 : 3/11 hits, 3.67 expected hits
1 Fighter owned by the Italians, 1 Transport owned by the Italians and 1 Destroyer owned by the Italians lost in 51 Sea Zone
4 Transports owned by the British lost in 51 Sea Zone
Italians roll dice for 2 Submarines in 51 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers and 4 Fighters in 51 Sea Zone, round 3 : 3/11 hits, 3.83 expected hits
British roll dice for 1 Carrier, 2 Cruisers, 3 Destroyers and 1 Fighter in 51 Sea Zone, round 3 : 4/7 hits, 3.00 expected hits
2 Submarines owned by the Italians and 2 Destroyers owned by the Italians lost in 51 Sea Zone
1 Submarine owned by the British and 3 Destroyers owned by the British lost in 51 Sea Zone
Italians roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 4 Fighters in 51 Sea Zone, round 4 : 5/9 hits, 3.17 expected hits
British roll dice for 1 Carrier, 2 Cruisers and 1 Fighter in 51 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits
1 Fighter owned by the Italians lost in 51 Sea Zone
1 Carrier owned by the British, 1 Fighter owned by the British and 2 Cruisers owned by the British lost in 51 Sea Zone
Italians win with 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 41
Casualties for Italians: 3 Destroyers, 2 Fighters, 2 Submarines and 1 Transport
Casualties for British: 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
Non Combat Move - Italians
1 Infantry and 1 Tank moved from Provence to 43 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 43 Sea Zone to 41 Sea Zone
1 Infantry and 1 Tank moved from 41 Sea Zone to E.Morocco
1 Infantry moved from N.Algeria to E.Morocco
1 Transport moved from 41 Sea Zone to 43 Sea Zone
2 Transports moved from 48 Sea Zone to 47 Sea Zone
2 Transports moved from 48 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys moved from Rome to Campania
2 Infantrys and 2 Tanks moved from Tunis to 47 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
5 Infantrys and 1 Tank moved from Tobruk to Kufra
6 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
Place Units - Italians
1 Elite and 3 Infantrys placed in E.Morocco
2 Destroyers placed in 48 Sea Zone
1 Adv.Fighter placed in 51 Sea Zone
1 Infantry placed in Greece
2 Infantrys placed in Provence
1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Tunis
1 Artillery and 3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 2.17
British regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - French
1 Infantry moved from Azores to 29 Sea Zone
1 Destroyer, 1 Infantry and 1 Transport moved from 29 Sea Zone to 31 Sea Zone
1 Infantry moved from 31 Sea Zone to Mauritania
Purchase Units - French
French buy 1 Bunker and 5 Infantrys; Remaining resources: 2 PUs;
Non Combat Move - French
Place Units - French
1 Bunker and 2 Infantrys placed in Syria
3 Infantrys placed in French Equatorial Africa
Turn Complete - French
French collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Yamamoto
2 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from S.French Indochina to 105 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
1 Artillery, 1 Cruiser, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 1 Elite moved from Hong Kong to 92 Sea Zone
1 Artillery moved from Kiangsi to 92 Sea Zone
3 Infantrys moved from Hong Kong to 92 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys, 2 Elites and 6 Infantrys moved from 110 Sea Zone to Malaya
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Malaya
1 Submarine moved from 85 Sea Zone to 72 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 72 Sea Zone
1 Bomber moved from Tokyo to 72 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 2 Elites, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 72 Sea Zone
Yamamoto attack with 2 Adv.Fighters, 1 Bomber and 1 Submarine
British defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Adv.Fighters and 1 Bomber in 72 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the British and 1 Destroyer owned by the British lost in 72 Sea Zone
Yamamoto win with 2 Adv.Fighters, 1 Bomber and 1 Submarine remaining. Battle score for attacker is 14
Casualties for British: 1 Destroyer and 1 Transport
Battle in Malaya
Yamamoto attack with 1 Adv.Fighter, 4 Artillerys, 2 Elites, 1 Fighter and 6 Infantrys
British defend with 1 AAGun, 4 Artillerys, 1 Elite and 3 Infantrys; Americans defend with 1 Fighter
British roll AA dice in Malaya : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the British lost in Malaya
Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Elites, 1 Fighter and 6 Infantrys in Malaya, round 2 : 5/14 hits, 4.50 expected hits
British roll dice for 4 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Malaya, round 2 : 4/8 hits, 2.83 expected hits
4 Infantrys owned by the Yamamoto lost in Malaya
1 Elite owned by the British, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in Malaya
Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys in Malaya, round 3 : 4/10 hits, 3.83 expected hits
British roll dice for 2 Artillerys and 1 Fighter in Malaya, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto lost in Malaya
1 Fighter owned by the Americans and 2 Artillerys owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 1 Adv.Fighter, 4 Artillerys, 2 Elites, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 23
Casualties for British: 4 Artillerys, 1 Elite and 3 Infantrys
Casualties for Yamamoto: 5 Infantrys
Casualties for Americans: 1 Fighter
Non Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from Malaya to 110 Sea Zone
2 Destroyers moved from 92 Sea Zone to 85 Sea Zone
1 Infantry moved from Kiangsi to Hunan
1 Infantry moved from Hong Kong to Kwangtung
2 Tanks moved from Kwangsi to N.French Indochina
2 Tanks moved from Kwangtung to Kwangsi
1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Iturup to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
2 Adv.Fighters moved from 72 Sea Zone to 85 Sea Zone
1 Bomber moved from 72 Sea Zone to Tokyo
1 T.Boat moved from 94 Sea Zone to 86 Sea Zone
Place Units - Yamamoto
1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong
2 Adv.Fighters, 1 Carrier and 1 Submarine placed in 85 Sea Zone
1 Artillery and 3 Infantrys placed in Chubu
1 Elite placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.50
British AA : -0.33
British regular : 0.50