My file version (from the XML) is:
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So 1.5
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Anzac
2 Infantrys moved from Canberra to 122 Sea Zone
1 Infantry moved from Tasmania to 122 Sea Zone
3 Infantrys and 2 Transports moved from 122 Sea Zone to 70 Sea Zone
1 Infantry moved from South Australia to 70 Sea Zone
4 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone
1 Elite moved from Broome to 67 Sea Zone
1 Artillery moved from Western Australia to 67 Sea Zone
1 Artillery moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
4 Infantrys moved from 67 Sea Zone to Lombok
1 Artillery and 1 Elite moved from 67 Sea Zone to Java
1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
2 Infantrys moved from 67 Sea Zone to Java
2 Fighters moved from 67 Sea Zone to Java
3 Infantrys moved from South Australia to Western Australia
1 Artillery and 1 Infantry moved from Hollandia to West Papua
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys, 1 Marine and 1 S.Submarine; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry
Anzac roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Java, round 2 : 1/6 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac lost in Java
1 Infantry owned by the Hisaichi lost in Java
Anzac roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Java, round 3 : 3/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Java, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Java
1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 5
Casualties for Anzac: 2 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry
Battle in Lombok
Anzac attack with 1 Artillery and 5 Infantrys
Hisaichi defend with 3 Infantrys and 1 Tank
Anzac roll dice for 1 Artillery and 5 Infantrys in Lombok, round 2 : 2/6 hits, 1.33 expected hits
Hisaichi roll dice for 3 Infantrys and 1 Tank in Lombok, round 2 : 3/4 hits, 1.50 expected hits
3 Infantrys owned by the Anzac lost in Lombok
2 Infantrys owned by the Hisaichi lost in Lombok
Anzac roll dice for 1 Artillery and 2 Infantrys in Lombok, round 3 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac lost in Lombok
Anzac roll dice for 1 Artillery and 1 Infantry in Lombok, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 4 : 0/2 hits, 0.83 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in Lombok, round 5 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 5 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac lost in Lombok
1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Hisaichi with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Anzac: 5 Infantrys
Casualties for Hisaichi: 3 Infantrys and 1 Tank
Non Combat Move - Anzac
2 Fighters moved from Java to 67 Sea Zone
2 Infantrys moved from Wellington to South New Zealand
Place Units - Anzac
1 S.Submarine placed in 122 Sea Zone
1 Marine placed in Canberra
2 Infantrys placed in Western Australia
1 Adv.Fighter and 2 Artillerys placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Anzac regular : 1.00
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 2 Bunkers, 1 Infantry and 1 Transport; Remaining resources: 1 PUs;
Place Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Lombok
1 Transport placed in 32 Sea Zone
1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Finns
1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
1 Infantry moved from Oulu to Vyborg
1 Fighter moved from Helsinki to Vyborg
1 Infantry moved from Oulu to Vyborg
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 2 Infantrys
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Vyborg to Helsinki
1 Infantry moved from Kotka to Oulu
1 Artillery moved from Tampere to Oulu
1 Artillery and 1 Infantry moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns regular : -1.00
Russians regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Romanians
1 Tank moved from Vinnytsia to Crimea
1 Infantry moved from Donetsk to Crimea
1 Fighter moved from E.Romania to Crimea
Purchase Units - Romanians
Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Crimea
Romanians attack with 1 Fighter, 1 Infantry and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Crimea, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Crimea
Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Crimea, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Crimea, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Crimea
Romanians win, taking Crimea from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Crimea to E.Romania
1 Infantry moved from Odessa to Donetsk
2 Artillerys and 2 Infantrys moved from Vinnytsia to Donetsk
2 Artillerys and 1 Infantry moved from E.Romania to Odessa
1 Elite moved from E.Romania to Odessa
2 Artillerys and 2 Elites moved from Bucharest to E.Romania
Place Units - Romanians
2 Artillerys and 2 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00
Russians regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Thai
1 Artillery and 1 Elite moved from S.Thailand to N.Thailand
1 Infantry moved from Kweichow to Yunnan
Thai take Yunnan from Chinese
1 Infantry moved from Palawan to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Thai take Flores from Dutch
1 Fighter moved from Bangkok to N.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine; Remaining resources: 2 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Artillery, 1 Elite and 1 Fighter
Chinese defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Thai lost in N.Thailand
1 Infantry owned by the Chinese lost in N.Thailand
Thai win, taking N.Thailand from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -1
Casualties for Thai: 1 Elite
Casualties for Chinese: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from N.Thailand to Bangkok
2 Artillerys, 1 Elite and 3 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Thai regular : -0.17
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Americans
2 Transports moved from 35 Sea Zone to 32 Sea Zone
4 Infantrys moved from Amazon to 32 Sea Zone
4 Infantrys and 2 Transports moved from 32 Sea Zone to 35 Sea Zone
4 Infantrys moved from 35 Sea Zone to Salvador
2 ArmoredCars moved from Central America to Amazon
4 Tanks moved from Colombia to Bahia
3 Elites moved from South Atlantic USA to 13 Sea Zone
1 B.Transport and 2 Elites moved from 13 Sea Zone to 26 Sea Zone
1 Cruiser, 1 Destroyer and 1 Elite moved from 13 Sea Zone to 26 Sea Zone
1 B.Transport, 1 Cruiser, 1 Destroyer and 3 Elites moved from 26 Sea Zone to 32 Sea Zone
3 Elites moved from 32 Sea Zone to Bahia
1 Artillery and 3 Infantrys moved from Central America to Colombia
1 Infantry moved from E.Mexico to Central America
1 Artillery and 1 Infantry moved from Kwajalein to 103 Sea Zone
1 Artillery and 1 Infantry moved from Rongelap to 103 Sea Zone
1 Infantry and 1 Tank moved from Eniwetok to 103 Sea Zone
1 Infantry moved from Jaluit to 103 Sea Zone
2 Infantrys moved from Kusaie to 103 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi
1 Infantry, 1 Tank and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape
2 Infantrys and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
2 Infantrys moved from 102 Sea Zone to Woleai
1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Truk
Americans take Truk from Yamamoto
1 Bomber moved from West Papua to Woleai
1 Bomber moved from West Papua to Ponape
1 Fighter moved from 103 Sea Zone to Ulithi
1 Fighter moved from 103 Sea Zone to Woleai
1 Fighter moved from 103 Sea Zone to Ponape
1 Fighter moved from 103 Sea Zone to Ulithi
1 Fighter moved from 103 Sea Zone to Woleai
1 Fighter moved from 103 Sea Zone to Ponape
2 Artillerys and 1 Elite moved from Midway to 89 Sea Zone
2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier and 1 Elite moved from 89 Sea Zone to 95 Sea Zone
2 Adv.Fighters, 2 Artillerys and 1 Elite moved from 95 Sea Zone to Minamitori
1 Cruiser, 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 B.Carrier, 1 Bunker, 1 Destroyer, 3 Elites, 1 Factory, 1 Infantry and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Ponape
Americans attack with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank in Ponape, round 2 : 2/7 hits, 2.67 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Ponape, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Ponape
Americans win, taking Ponape from Yamamoto with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in Minamitori
Americans attack with 2 Adv.Fighters, 2 Artillerys and 1 Elite
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Cruiser in Minamitori, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Salvador
Americans attack with 4 Infantrys
Neutral defend with 1 AAGun, 1 Factory and 1 Tank
Americans roll dice for 4 Infantrys in Salvador, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 1 Tank in Salvador, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans lost in Salvador
Americans roll dice for 3 Infantrys in Salvador, round 3 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 Tank in Salvador, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 3 Infantrys in Salvador, round 4 : 2/3 hits, 0.50 expected hits
Neutral roll dice for 1 Tank in Salvador, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 3 Infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Tank
Battle in Ulithi
Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ulithi, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Ulithi
1 Infantry owned by the Yamamoto lost in Ulithi
Americans win, taking Ulithi from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Woleai
Americans attack with 1 Bomber, 2 Fighters and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Woleai, round 2 : 2/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Woleai
1 Infantry owned by the Yamamoto lost in Woleai
Americans win, taking Woleai from Yamamoto with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
1 Bomber moved from Woleai to West Papua
1 Battleship, 3 Carriers, 4 Destroyers and 2 Submarines moved from 103 Sea Zone to 102 Sea Zone
2 Fighters moved from Ulithi to 102 Sea Zone
2 Fighters moved from Woleai to 102 Sea Zone
1 Bomber moved from Ponape to West Papua
2 Fighters moved from Ponape to 102 Sea Zone
1 Fighter moved from West Papua to Malaya
3 Elites moved from San Francisco to 83 Sea Zone
1 B.Transport, 1 Destroyer and 3 Elites moved from 83 Sea Zone to 89 Sea Zone
3 Elites moved from 89 Sea Zone to Midway
2 Adv.Fighters and 1 Carrier moved from 91 Sea Zone to 96 Sea Zone
2 Adv.Fighters moved from Minamitori to 95 Sea Zone
Place Units - Americans
1 Bunker and 1 Factory placed in Wake
1 B.Carrier placed in 91 Sea Zone
2 Adv.Fighters placed in 91 Sea Zone
1 Destroyer placed in 13 Sea Zone
3 Elites placed in South Atlantic USA
1 S.Submarine placed in 83 Sea Zone
1 Adv.Fighter and 1 Infantry placed in San Francisco
Turn Complete - Americans
Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Americans regular : 1.17
Neutral regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Normandy to Brittany
1 Stuka moved from Paris to Brittany
3 Infantrys moved from Rhine to Netherlands
2 Fighters moved from Hamburg to Netherlands
1 Bomber moved from Hamburg to Netherlands
2 Adv.Fighters moved from 23 Sea Zone to 22 Sea Zone
1 Tank moved from Denmark to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 4 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from 24 Sea Zone to Lapland
2 Infantrys moved from Vinnytsia to Kiev
3 Infantrys moved from Brest to Minsk
1 Stuka moved from Vinnytsia to Minsk
1 Stuka moved from Vinnytsia to Kiev
1 Fighter moved from Vinnytsia to Minsk
3 Submarines moved from 41 Sea Zone to 34 Sea Zone
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 3 Elites, 17 Infantrys, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 22 Sea Zone
Germans attack with 2 Adv.Fighters
British defend with 1 Submarine
Germans roll dice for 2 Adv.Fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the British lost in 22 Sea Zone
Germans win with 2 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 34 Sea Zone
Germans attack with 3 Submarines
French defend with 1 Destroyer and 1 Transport
Germans roll dice for 3 Submarines in 34 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
French roll dice for 1 Destroyer and 1 Transport in 34 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Germans lost in 34 Sea Zone
1 Transport owned by the French and 1 Destroyer owned by the French lost in 34 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Casualties for French: 1 Destroyer and 1 Transport
Battle in Kiev
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 1 Artillery
Germans roll dice for 2 Infantrys and 1 Stuka in Kiev, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Lapland
Germans attack with 1 Artillery, 4 Infantrys and 1 Tank
Russians defend with 2 Artillerys, 1 Elite and 1 Infantry
Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in Lapland
Germans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Lapland, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 2 Artillerys and 1 Elite in Lapland, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Lapland
1 Elite owned by the Russians lost in Lapland
Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Lapland, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 Artillerys in Lapland, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Lapland
1 Artillery owned by the Russians lost in Lapland
Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 4 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Lapland, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lapland
1 Artillery owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for Russians: 2 Artillerys, 1 Elite and 1 Infantry
Casualties for Germans: 4 Infantrys
Battle in Brittany
Germans attack with 2 Infantrys and 1 Stuka
British defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Brittany, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys and 1 Stuka in Brittany, round 3 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Brittany, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys and 1 Stuka in Brittany, round 4 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Brittany, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Brittany
Germans win, taking Brittany from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Minsk
Germans attack with 1 Fighter, 3 Infantrys and 1 Stuka
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Fighter, 3 Infantrys and 1 Stuka in Minsk, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Fighter, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Netherlands
Germans attack with 1 Bomber, 2 Fighters and 3 Infantrys
British defend with 2 Infantrys
Germans roll dice for 1 Bomber, 2 Fighters and 3 Infantrys in Netherlands, round 2 : 3/6 hits, 1.83 expected hits
British roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Netherlands
2 Infantrys owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for British: 2 Infantrys
Non Combat Move - Germans
1 Bomber and 2 Fighters moved from Netherlands to Hamburg
2 Infantrys moved from Saxony to Hamburg
2 Artillerys and 1 Infantry moved from Rhine to Hamburg
2 Adv.Fighters moved from 22 Sea Zone to 23 Sea Zone
1 Stuka moved from Kiev to Vinnytsia
1 Fighter and 1 Stuka moved from Minsk to Vinnytsia
3 Infantrys moved from Brest to Vinnytsia
4 Infantrys moved from Warsaw to Brest
2 ArmoredCars and 3 Tanks moved from Bohemia to Krakow
1 Mech.Inf moved from Bavaria to Vinnytsia
1 Tank moved from Bavaria to Bohemia
2 ArmoredCars and 3 Tanks moved from Krakow to Vinnytsia
1 Tank moved from Bohemia to Krakow
1 Infantry moved from Bavaria to Bohemia
1 Mech.Inf moved from Normandy to Bavaria
1 Mech.Inf moved from Paris to Bavaria
1 Artillery moved from Paris to Normandy
6 Infantrys moved from Paris to Normandy
1 Stuka moved from Brittany to Normandy
1 Destroyer, 1 Submarine and 2 Transports moved from 41 Sea Zone to 45 Sea Zone
Place Units - Germans
1 Elite and 3 Infantrys placed in Vinnytsia
4 Infantrys placed in Warsaw
1 Artillery, 1 Elite and 2 Infantrys placed in Hungary
2 ArmoredCars and 3 Tanks placed in Bohemia
2 Adv.Fighters and 1 Carrier placed in 23 Sea Zone
1 T.Boat placed in 22 Sea Zone
3 Infantrys placed in Danzig
1 Artillery and 1 Elite placed in Hamburg
4 Infantrys placed in Rhine
1 Tank placed in Bavaria
1 Infantry placed in Normandy
Turn Complete - Germans
Germans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
French regular : -0.50
Russians regular : 1.00
Germans regular : 0.17
British regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Russians
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 ArmoredCar, 6 Infantrys and 1 Tank moved from Rostov to Donetsk
3 Infantrys moved from Kursk to Kiev
1 Adv.Fighter moved from Kursk to Kiev
1 Artillery and 2 Infantrys moved from Kursk to Minsk
1 Fighter moved from Kursk to Minsk
2 Infantrys moved from Novgorod to Latvia
1 Fighter moved from Leningrad to Latvia
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
1 Bomber moved from Leningrad to Lapland
1 Elite and 2 Infantrys moved from Erzurum to Adana
1 Artillery moved from Azerbaijan to Erzurum
3 Infantrys moved from N.Buryat Mongolia to Chita
1 ArmoredCar moved from Olyokminsk to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 31 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 ArmoredCar, 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Fighter and 3 Infantrys in Chita, round 2 : 1/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Russians lost in Chita
1 Infantry owned by the Hisaichi lost in Chita
1 Fighter owned by the Russians retreated
1 ArmoredCar owned by the Russians retreated to N.Buryat Mongolia
Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Russians: 3 Infantrys
Casualties for Hisaichi: 1 Infantry
Battle in Latvia
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 3/3 hits, 0.67 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Latvia
2 Infantrys owned by the Germans lost in Latvia
Russians win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 Infantrys
Battle in Adana
Russians attack with 1 Elite and 2 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Elite and 2 Infantrys in Adana, round 2 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Elite and 2 Infantrys in Adana, round 3 : 1/3 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Adana
Russians roll dice for 1 Elite and 2 Infantrys in Adana, round 4 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Adana
Russians roll dice for 1 Elite and 1 Infantry in Adana, round 5 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Adana
1 Infantry owned by the Neutral lost in Adana
1 Elite owned by the Russians retreated to Erzurum
Neutral win with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Neutral: 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Minsk
Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Germans defend with 3 Infantrys
Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 3 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Minsk
2 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 3 Infantrys
Battle in Donetsk
Russians attack with 1 ArmoredCar, 8 Infantrys and 1 Tank
Romanians defend with 2 Artillerys and 3 Infantrys
Russians roll dice for 1 ArmoredCar, 8 Infantrys and 1 Tank in Donetsk, round 2 : 1/10 hits, 2.17 expected hits
Germans roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Russians lost in Donetsk
1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 ArmoredCar, 6 Infantrys and 1 Tank in Donetsk, round 3 : 1/8 hits, 1.83 expected hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Donetsk, round 3 : 3/4 hits, 1.33 expected hits
3 Infantrys owned by the Russians lost in Donetsk
1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 ArmoredCar, 3 Infantrys and 1 Tank in Donetsk, round 4 : 2/5 hits, 1.33 expected hits
Germans roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 4 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 ArmoredCar, 3 Infantrys and 1 Tank in Donetsk, round 5 : 2/5 hits, 1.33 expected hits
Germans roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Germans with 1 ArmoredCar, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 5 Infantrys
Casualties for Romanians: 2 Artillerys and 3 Infantrys
Battle in Lapland
Russians attack with 2 Artillerys, 1 Bomber and 2 Infantrys
Germans defend with 1 Artillery and 1 Tank
Russians roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Lapland, round 2 : 3/5 hits, 2.00 expected hits
Finns roll dice for 1 Artillery and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Lapland
Russians win, taking Lapland from Finns with 2 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 Artillery and 1 Tank
Battle in Kiev
Russians attack with 1 Adv.Fighter and 3 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Kiev, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kiev
2 Infantrys owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Infantrys
Non Combat Move - Russians
1 Adv.Fighter moved from Kiev to Kursk
1 Fighter moved from Minsk to Kursk
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 Fighter moved from Latvia to Leningrad
1 Bomber moved from Lapland to Leningrad
2 Infantrys moved from Kirov to Arkhangelsk
1 ArmoredCar and 1 Tank moved from Kuybyshev to Rostov
2 Infantrys moved from Kuybyshev to Penza
2 Infantrys moved from Chimkent to Kuybyshev
2 Infantrys moved from Tashkent to Chimkent
1 Mot.Inf moved from Sverdlovsk to Penza
1 HeavyTank moved from Sverdlovsk to Kuybyshev
2 Tanks moved from Sverdlovsk to Kuybyshev
1 Infantry moved from Sverdlovsk to Perm
3 Infantrys moved from Novosibirsk to Yeniseysk
1 Infantry moved from Olyokminsk to Yakutsk
1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
1 Fighter moved from Chita to N.Buryat Mongolia
1 Elite, 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
4 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Khatanga
Place Units - Russians
6 Infantrys placed in Sibirsky
2 Artillerys and 2 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
2 Artillerys and 1 Infantry placed in Kursk
10 Infantrys placed in Moscow
1 ArmoredCar, 3 Infantrys and 1 Tank placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
1 ArmoredCar and 3 Tanks placed in Sverdlovsk
Turn Complete - Russians
Russians collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Finns regular : -0.83
Germans regular : 2.00
Russians regular : 4.83
Neutral regular : -1.33
Hisaichi regular : 2.00
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Italians
1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters and 2 Submarines moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from Greece to 51 Sea Zone
1 Transport moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 1 Elite moved from Kufra to Mersa Matruh
2 Infantrys moved from Tobruk to Mersa Matruh
1 Artillery and 1 Elite moved from E.Morocco to W.Morocco
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 2 Artillerys, 2 Destroyers, 2 Elites, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in W.Morocco
Italians attack with 1 Artillery and 1 Elite
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Elite in W.Morocco, round 2 : 2/2 hits, 0.83 expected hits
French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.Morocco
Italians win, taking W.Morocco from French with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Mersa Matruh
Italians attack with 1 Artillery, 1 Elite and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Mersa Matruh, round 2 : 2/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in 51 Sea Zone
Italians attack with 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 5 Fighters, 2 Submarines and 1 Transport
British defend with 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
Italians roll dice for 2 Submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Italians
Italians roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 5 Fighters and 1 Transport in 51 Sea Zone, round 2 : 4/13 hits, 4.50 expected hits
British roll dice for 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Fighter and 4 Transports in 51 Sea Zone, round 2 : 3/11 hits, 3.67 expected hits
1 Fighter owned by the Italians, 1 Transport owned by the Italians and 1 Destroyer owned by the Italians lost in 51 Sea Zone
4 Transports owned by the British lost in 51 Sea Zone
Italians roll dice for 2 Submarines in 51 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers and 4 Fighters in 51 Sea Zone, round 3 : 3/11 hits, 3.83 expected hits
British roll dice for 1 Carrier, 2 Cruisers, 3 Destroyers and 1 Fighter in 51 Sea Zone, round 3 : 4/7 hits, 3.00 expected hits
2 Submarines owned by the Italians and 2 Destroyers owned by the Italians lost in 51 Sea Zone
1 Submarine owned by the British and 3 Destroyers owned by the British lost in 51 Sea Zone
Italians roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 4 Fighters in 51 Sea Zone, round 4 : 5/9 hits, 3.17 expected hits
British roll dice for 1 Carrier, 2 Cruisers and 1 Fighter in 51 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits
1 Fighter owned by the Italians lost in 51 Sea Zone
1 Carrier owned by the British, 1 Fighter owned by the British and 2 Cruisers owned by the British lost in 51 Sea Zone
Italians win with 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 41
Casualties for Italians: 3 Destroyers, 2 Fighters, 2 Submarines and 1 Transport
Casualties for British: 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
Non Combat Move - Italians
1 Infantry and 1 Tank moved from Provence to 43 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 43 Sea Zone to 41 Sea Zone
1 Infantry and 1 Tank moved from 41 Sea Zone to E.Morocco
1 Infantry moved from N.Algeria to E.Morocco
1 Transport moved from 41 Sea Zone to 43 Sea Zone
2 Transports moved from 48 Sea Zone to 47 Sea Zone
2 Transports moved from 48 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys moved from Rome to Campania
2 Infantrys and 2 Tanks moved from Tunis to 47 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
5 Infantrys and 1 Tank moved from Tobruk to Kufra
6 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
Place Units - Italians
1 Elite and 3 Infantrys placed in E.Morocco
2 Destroyers placed in 48 Sea Zone
1 Adv.Fighter placed in 51 Sea Zone
1 Infantry placed in Greece
2 Infantrys placed in Provence
1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Tunis
1 Artillery and 3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 2.17
British regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - French
1 Infantry moved from Azores to 29 Sea Zone
1 Destroyer, 1 Infantry and 1 Transport moved from 29 Sea Zone to 31 Sea Zone
1 Infantry moved from 31 Sea Zone to Mauritania
Purchase Units - French
French buy 1 Bunker and 5 Infantrys; Remaining resources: 2 PUs;
Non Combat Move - French
Place Units - French
1 Bunker and 2 Infantrys placed in Syria
3 Infantrys placed in French Equatorial Africa
Turn Complete - French
French collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Yamamoto
2 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from S.French Indochina to 105 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
1 Artillery, 1 Cruiser, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 1 Elite moved from Hong Kong to 92 Sea Zone
1 Artillery moved from Kiangsi to 92 Sea Zone
3 Infantrys moved from Hong Kong to 92 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys, 2 Elites and 6 Infantrys moved from 110 Sea Zone to Malaya
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Malaya
1 Submarine moved from 85 Sea Zone to 72 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 72 Sea Zone
1 Bomber moved from Tokyo to 72 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 2 Elites, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 72 Sea Zone
Yamamoto attack with 2 Adv.Fighters, 1 Bomber and 1 Submarine
British defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Adv.Fighters and 1 Bomber in 72 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the British and 1 Destroyer owned by the British lost in 72 Sea Zone
Yamamoto win with 2 Adv.Fighters, 1 Bomber and 1 Submarine remaining. Battle score for attacker is 14
Casualties for British: 1 Destroyer and 1 Transport
Battle in Malaya
Yamamoto attack with 1 Adv.Fighter, 4 Artillerys, 2 Elites, 1 Fighter and 6 Infantrys
British defend with 1 AAGun, 4 Artillerys, 1 Elite and 3 Infantrys; Americans defend with 1 Fighter
British roll AA dice in Malaya : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the British lost in Malaya
Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Elites, 1 Fighter and 6 Infantrys in Malaya, round 2 : 5/14 hits, 4.50 expected hits
British roll dice for 4 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Malaya, round 2 : 4/8 hits, 2.83 expected hits
4 Infantrys owned by the Yamamoto lost in Malaya
1 Elite owned by the British, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in Malaya
Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys in Malaya, round 3 : 4/10 hits, 3.83 expected hits
British roll dice for 2 Artillerys and 1 Fighter in Malaya, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto lost in Malaya
1 Fighter owned by the Americans and 2 Artillerys owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 1 Adv.Fighter, 4 Artillerys, 2 Elites, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 23
Casualties for British: 4 Artillerys, 1 Elite and 3 Infantrys
Casualties for Yamamoto: 5 Infantrys
Casualties for Americans: 1 Fighter
Non Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from Malaya to 110 Sea Zone
2 Destroyers moved from 92 Sea Zone to 85 Sea Zone
1 Infantry moved from Kiangsi to Hunan
1 Infantry moved from Hong Kong to Kwangtung
2 Tanks moved from Kwangsi to N.French Indochina
2 Tanks moved from Kwangtung to Kwangsi
1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Iturup to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
2 Adv.Fighters moved from 72 Sea Zone to 85 Sea Zone
1 Bomber moved from 72 Sea Zone to Tokyo
1 T.Boat moved from 94 Sea Zone to 86 Sea Zone
Place Units - Yamamoto
1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong
2 Adv.Fighters, 1 Carrier and 1 Submarine placed in 85 Sea Zone
1 Artillery and 3 Infantrys placed in Chubu
1 Elite placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.50
British AA : -0.33
British regular : 0.50