I uploaded version 1.55, you can download it here: https://github.com/VictoryFirst1/north_africa
World at War captain walker (axis) vs Entek
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Hisaichi 1 Infantry moved from Khabarovsk to Ayan 1 Adv.Fighter moved from 84 Sea Zone to Ayan 1 Artillery and 1 Infantry moved from Heilungchiang to Chita 1 Fighter moved from Heilungchiang to Chita 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Chita 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Kolyma Hisaichi take Kolyma from Russians 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Carrier moved from 84 Sea Zone to 75 Sea Zone 1 Artillery and 2 Infantrys moved from 75 Sea Zone to Okhotsk 1 Fighter moved from Heilungchiang to Okhotsk 1 Artillery, 1 Elite and 1 Infantry moved from Peking to Chahar 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Mindanao to 111 Sea Zone 1 Infantry moved from Mindanao to Samar Hisaichi take Samar from Americans 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Java 3 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone 3 Infantrys and 1 Tank moved from 110 Sea Zone to Lombok 1 Fighter moved from 110 Sea Zone to Java 1 Infantry moved from Davao to 107 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 1 Adv.Fighter moved from 110 Sea Zone to Java 1 Artillery and 1 Infantry moved from Shantung to Anhwei 1 Infantry moved from Shanghai to Anhwei 1 Bomber moved from Bangkok to Java Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 4 Elites, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 ArmoredCar and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Chita, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 ArmoredCar and 1 Infantry Battle in Ayan Hisaichi attack with 1 Adv.Fighter and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Ayan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Ayan, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Okhotsk Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys Americans defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Cruiser in Okhotsk, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Okhotsk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Okhotsk 1 Infantry owned by the Americans lost in Okhotsk Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Okhotsk, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Battle in Lombok Hisaichi attack with 3 Infantrys and 1 Tank Anzac defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Tank in Lombok, round 2 : 3/4 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Lombok Hisaichi win, taking Lombok from Dutch with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in Java Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 3 Infantrys Anzac defend with 1 Artillery, 1 Elite and 2 Infantrys Hisaichi roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Anzac lost in Java Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 3 Infantrys in Java, round 2 : 2/8 hits, 2.83 expected hits Dutch roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi lost in Java 1 Infantry owned by the Anzac and 1 Elite owned by the Anzac lost in Java Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry in Java, round 3 : 2/6 hits, 2.50 expected hits Dutch roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Java Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Artillery, 1 Elite and 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Anhwei Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi roll dice for 1 Artillery and 1 Elite in Chahar, round 4 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Chita to Heilungchiang 1 Adv.Fighter moved from Ayan to 75 Sea Zone 1 Fighter moved from Okhotsk to 75 Sea Zone 1 Artillery and 1 Elite moved from Liaoning to Peking 2 Infantrys moved from Liaoning to Heilungchiang 1 Transport moved from 107 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 1 Bomber moved from Java to Banjarmasin 1 Adv.Fighter and 1 Fighter moved from Java to 110 Sea Zone 2 Infantrys moved from Davao to Mindanao Place Units - Hisaichi 1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Artillery, 1 Elite and 2 Infantrys placed in Davao 1 Artillery, 1 Elite and 2 Infantrys placed in Banjarmasin 3 Infantrys and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Russians regular : -1.50 Dutch regular : 0.33 Hisaichi regular : -0.83 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - British 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from Madras to 60 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 65 Sea Zone to Malaya 1 Infantry and 1 Tank moved from Assam to Burma 2 Artillerys moved from Bihar to Assam 1 Artillery and 4 Infantrys moved from Delhi to Bihar 1 Artillery and 1 Infantry moved from Bombay to Rajputana 1 Infantry moved from Madras to Hyderabad 2 Infantrys moved from Koryakia to Kolyma 2 ArmoredCars moved from Rhodesia to Equatoria 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Nubia to Darfur 1 Tank moved from Lower Egypt to Darfur 1 Infantry moved from New Valley to Darfur 1 Infantry moved from Lower Egypt to New Valley 3 Tanks moved from Cairo to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 1 Elite moved from Cairo to 56 Sea Zone 5 Infantrys moved from Cairo to 56 Sea Zone 1 Artillery, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Elite, 2 Fighters, 5 Infantrys, 1 Submarine, 3 Tanks and 4 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Artillery, 1 Elite, 2 Fighters, 5 Infantrys and 3 Tanks moved from 51 Sea Zone to Greece 1 Fighter moved from Cairo to Greece 1 Adv.Fighter moved from Cairo to Greece 2 Infantrys and 2 Tanks moved from Iceland to 9 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 9 Sea Zone to 18 Sea Zone 2 Infantrys and 2 Tanks moved from 18 Sea Zone to Munster 1 Fighter moved from Scotland to 22 Sea Zone 1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone 1 Fighter moved from 21 Sea Zone to 22 Sea Zone 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 1 Bomber moved from Dover to 22 Sea Zone 2 Infantrys moved from Dover to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Brittany French take Brittany from Germans 2 Infantrys moved from 21 Sea Zone to Netherlands Purchase Units - British British buy 1 Adv.Fighter, 6 Artillerys, 4 Destroyers, 3 Elites, 5 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - British Battle in Greece British attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 3 Fighters, 5 Infantrys and 3 Tanks Italians defend with 1 AAGun, 3 Artillerys, 1 Factory, 1 Fighter, 6 Infantrys and 2 Tanks Italians roll AA dice in Greece : 2/4 hits, 0.67 expected hits 1 Fighter owned by the British and 1 Adv.Fighter owned by the British lost in Greece British roll dice for 2 Cruisers in Greece, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Greece British roll dice for 1 Artillery, 1 Elite, 2 Fighters, 5 Infantrys and 3 Tanks in Greece, round 2 : 4/12 hits, 3.83 expected hits Italians roll dice for 3 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks in Greece, round 2 : 5/11 hits, 4.17 expected hits 5 Infantrys owned by the British lost in Greece 4 Infantrys owned by the Italians lost in Greece British roll dice for 1 Artillery, 1 Elite, 2 Fighters and 3 Tanks in Greece, round 3 : 2/7 hits, 3.00 expected hits Italians roll dice for 3 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks in Greece, round 3 : 3/7 hits, 2.83 expected hits 1 Elite owned by the British and 2 Tanks owned by the British lost in Greece 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Greece British roll dice for 1 Artillery, 2 Fighters and 1 Tank in Greece, round 4 : 0/4 hits, 1.50 expected hits Italians roll dice for 2 Artillerys, 1 Fighter and 2 Tanks in Greece, round 4 : 3/5 hits, 2.17 expected hits 1 Fighter owned by the British, 1 Tank owned by the British and 1 Artillery owned by the British lost in Greece 1 Fighter owned by the British retreated Italians win with 2 Artillerys, 1 Fighter and 2 Tanks remaining. Battle score for attacker is -42 Casualties for British: 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters, 5 Infantrys and 3 Tanks Casualties for Italians: 1 Artillery and 6 Infantrys Battle in Netherlands British attack with 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in 22 Sea Zone British attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 1 Submarine Germans defend with 1 Submarine British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 22 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 1 Submarine owned by the Germans lost in 22 Sea Zone British win with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Munster British attack with 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 2 Infantrys and 2 Tanks in Munster, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Munster 1 Infantry owned by the Neutral lost in Munster British roll dice for 1 Infantry and 2 Tanks in Munster, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Kolyma British attack with 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys in Kolyma, round 2 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kolyma 1 Infantry owned by the Hisaichi lost in Kolyma British win, taking Kolyma from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - British 1 Infantry moved from British Guiana to Amazon 2 Infantrys moved from Attu to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 1 Fighter moved from Greece to 51 Sea Zone 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Fighter moved from 22 Sea Zone to Dover 1 Bomber moved from 22 Sea Zone to Dover Place Units - British 1 Transport placed in 56 Sea Zone 1 Transport placed in 60 Sea Zone 2 Artillerys and 2 Infantrys placed in Madras 1 Transport placed in 59 Sea Zone 1 Destroyer placed in 21 Sea Zone 1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Cairo 1 Destroyer placed in 59 Sea Zone 2 Destroyers placed in 21 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry placed in Delhi 1 Elite placed in Delhi 1 Elite placed in Cape Town Turn Complete - British British collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Italians regular : 1.83 Germans regular : -0.33 Neutral regular : 0.00 British regular : -0.50 Hisaichi regular : 0.67 Italians AA : 1.33 -
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Anzac 2 Infantrys moved from Canberra to 122 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 3 Infantrys and 2 Transports moved from 122 Sea Zone to 70 Sea Zone 1 Infantry moved from South Australia to 70 Sea Zone 4 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 1 Artillery moved from Western Australia to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Lombok 1 Artillery and 1 Elite moved from 67 Sea Zone to Java 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok 2 Infantrys moved from 67 Sea Zone to Java 2 Fighters moved from 67 Sea Zone to Java 3 Infantrys moved from South Australia to Western Australia 1 Artillery and 1 Infantry moved from Hollandia to West Papua Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys, 1 Marine and 1 S.Submarine; Remaining resources: 1 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry Anzac roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Java, round 2 : 1/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac lost in Java 1 Infantry owned by the Hisaichi lost in Java Anzac roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Java, round 3 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Java, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Java 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 5 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry Battle in Lombok Anzac attack with 1 Artillery and 5 Infantrys Hisaichi defend with 3 Infantrys and 1 Tank Anzac roll dice for 1 Artillery and 5 Infantrys in Lombok, round 2 : 2/6 hits, 1.33 expected hits Hisaichi roll dice for 3 Infantrys and 1 Tank in Lombok, round 2 : 3/4 hits, 1.50 expected hits 3 Infantrys owned by the Anzac lost in Lombok 2 Infantrys owned by the Hisaichi lost in Lombok Anzac roll dice for 1 Artillery and 2 Infantrys in Lombok, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Lombok Anzac roll dice for 1 Artillery and 1 Infantry in Lombok, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 4 : 0/2 hits, 0.83 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Lombok, round 5 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 5 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Lombok 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Anzac: 5 Infantrys Casualties for Hisaichi: 3 Infantrys and 1 Tank Non Combat Move - Anzac 2 Fighters moved from Java to 67 Sea Zone 2 Infantrys moved from Wellington to South New Zealand Place Units - Anzac 1 S.Submarine placed in 122 Sea Zone 1 Marine placed in Canberra 2 Infantrys placed in Western Australia 1 Adv.Fighter and 2 Artillerys placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Anzac regular : 1.00 Hisaichi regular : 1.33 -
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Infantry and 1 Transport; Remaining resources: 1 PUs; Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Lombok 1 Transport placed in 32 Sea Zone 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Finns 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg 1 Infantry moved from Oulu to Vyborg 1 Fighter moved from Helsinki to Vyborg 1 Infantry moved from Oulu to Vyborg Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 2 Infantrys Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Vyborg to Helsinki 1 Infantry moved from Kotka to Oulu 1 Artillery moved from Tampere to Oulu 1 Artillery and 1 Infantry moved from Helsinki to Tampere Place Units - Finns 2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns regular : -1.00 Russians regular : -1.00 -
TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Romanians 1 Tank moved from Vinnytsia to Crimea 1 Infantry moved from Donetsk to Crimea 1 Fighter moved from E.Romania to Crimea Purchase Units - Romanians Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; Combat - Romanians Battle in Crimea Romanians attack with 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Crimea, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Crimea Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Crimea, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Crimea, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Crimea Romanians win, taking Crimea from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Crimea to E.Romania 1 Infantry moved from Odessa to Donetsk 2 Artillerys and 2 Infantrys moved from Vinnytsia to Donetsk 2 Artillerys and 1 Infantry moved from E.Romania to Odessa 1 Elite moved from E.Romania to Odessa 2 Artillerys and 2 Elites moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys and 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians regular : 0.00 Russians regular : -1.00 -
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Thai 1 Artillery and 1 Elite moved from S.Thailand to N.Thailand 1 Infantry moved from Kweichow to Yunnan Thai take Yunnan from Chinese 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Thai take Flores from Dutch 1 Fighter moved from Bangkok to N.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine; Remaining resources: 2 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery, 1 Elite and 1 Fighter Chinese defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Thai lost in N.Thailand 1 Infantry owned by the Chinese lost in N.Thailand Thai win, taking N.Thailand from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -1 Casualties for Thai: 1 Elite Casualties for Chinese: 1 Infantry Non Combat Move - Thai 1 Fighter moved from N.Thailand to Bangkok 2 Artillerys, 1 Elite and 3 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 23 PUs; end with 25 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Thai regular : -0.17





