@VictoryFirst its version 1.5, yep!
World at War captain walker (axis) vs Entek
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Anzac 1 Artillery and 1 Infantry moved from West Papua to Hollandia 2 Infantrys moved from Java to Sumatra 1 Infantry moved from Western Australia to 67 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 1 Elite and 1 Infantry moved from 67 Sea Zone to Java 1 Artillery and 1 Infantry moved from Queensland to 114 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 2 Transports moved from 114 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Tank moved from Lombok to Sumatra 4 Infantrys moved from New South Wales to South Australia 2 Fighters moved from 67 Sea Zone to Hollandia Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Hollandia, round 2 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Hollandia, round 3 : 3/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 2 Fighters moved from Hollandia to 67 Sea Zone Place Units - Anzac 1 Destroyer placed in 67 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Broome 1 Artillery placed in Western Australia 2 Transports placed in 122 Sea Zone 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Anzac regular : 0.33 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 5 PUs; Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Finns 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Lapland 3 Infantrys moved from Oulu to Lapland 1 Fighter moved from Tampere to Lapland Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys Russians defend with 2 Artillerys and 1 Infantry Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Lapland, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Lapland, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Finns lost in Lapland 1 Infantry owned by the Russians lost in Lapland Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Lapland, round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 Artillerys in Lapland, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Lapland 2 Artillerys owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Finns: 3 Infantrys Casualties for Russians: 2 Artillerys and 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Helsinki 1 Infantry moved from Tampere to Oulu 1 Artillery moved from Helsinki to Tampere Place Units - Finns 2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns regular : -1.50 Russians regular : 0.33 -
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Purchase Units - Romanians Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; Non Combat Move - Romanians 1 Infantry moved from Odessa to Donetsk 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania 1 Infantry moved from E.Romania to Odessa 2 Artillerys and 2 Infantrys moved from E.Romania to Vinnytsia 1 Tank moved from E.Romania to Vinnytsia Place Units - Romanians 2 Artillerys and 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Thai 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Thai take Palawan from Americans 1 Infantry moved from N.French Indochina to Kweichow Thai take Kweichow from Chinese 1 Artillery moved from N.Thailand to S.Thailand 1 Elite moved from Bangkok to S.Thailand 2 Tanks moved from Bangkok to S.Thailand 3 Artillerys, 1 Fighter and 7 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 4 Artillerys, 1 Elite, 1 Fighter, 7 Infantrys and 2 Tanks British defend with 3 Artillerys, 4 Infantrys and 2 Tanks Thai roll dice for 4 Artillerys, 1 Elite, 1 Fighter, 7 Infantrys and 2 Tanks in S.Thailand, round 2 : 3/15 hits, 4.83 expected hits British roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in S.Thailand, round 2 : 3/9 hits, 3.33 expected hits 3 Infantrys owned by the Thai lost in S.Thailand 3 Infantrys owned by the British lost in S.Thailand Thai roll dice for 4 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks in S.Thailand, round 3 : 4/12 hits, 4.33 expected hits British roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in S.Thailand, round 3 : 2/6 hits, 2.33 expected hits 2 Infantrys owned by the Thai lost in S.Thailand 3 Artillerys owned by the British and 1 Infantry owned by the British lost in S.Thailand Thai roll dice for 4 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks in S.Thailand, round 4 : 6/10 hits, 3.83 expected hits British roll dice for 2 Tanks in S.Thailand, round 4 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Thai lost in S.Thailand 2 Tanks owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 4 Artillerys, 1 Elite, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Thai: 7 Infantrys Casualties for British: 3 Artillerys, 4 Infantrys and 2 Tanks Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 2 Artillerys, 1 Elite and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Thai regular : 0.00 British regular : 0.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Americans 3 Elites and 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Destroyer, 3 Elites, 1 Infantry and 2 Transports moved from 26 Sea Zone to 35 Sea Zone 3 Elites and 1 Infantry moved from 35 Sea Zone to Salvador 1 Bomber and 1 Fighter moved from Bahia to Salvador 1 Tank moved from Amazon to Salvador 3 Infantrys moved from Colombia to Peru 1 Infantry moved from Amazon to Peru 4 Tanks moved from E.Mexico to Colombia 1 Artillery and 3 Infantrys moved from E.Mexico to Central America 2 ArmoredCars moved from South Central USA to E.Mexico 2 ArmoredCars moved from E.Mexico to Central America 1 Infantry moved from South Central USA to E.Mexico 1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Kwajalein 1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Rongelap 2 Infantrys moved from Wake to 88 Sea Zone 2 Infantrys and 1 Transport moved from 88 Sea Zone to 103 Sea Zone 2 Infantrys moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 1 Infantry and 1 Tank moved from Wake to 88 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 88 Sea Zone to 103 Sea Zone 1 Infantry and 1 Tank moved from 103 Sea Zone to Eniwetok Americans take Eniwetok from Yamamoto 1 Infantry moved from Wake to 88 Sea Zone 1 Battleship, 3 Carriers, 4 Destroyers, 6 Fighters, 1 Infantry, 2 Submarines and 1 Transport moved from 88 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Fighter moved from Midway to Rongelap 2 Bombers moved from Midway to Kwajalein 1 Infantry moved from Johnston to 91 Sea Zone 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 Elite moved from San Francisco to 83 Sea Zone 2 Artillerys moved from San Francisco to 83 Sea Zone 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier and 1 Elite moved from 83 Sea Zone to 89 Sea Zone 1 Elite moved from 89 Sea Zone to Midway 2 Artillerys moved from 89 Sea Zone to Midway Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Carrier, 1 Cruiser, 2 Destroyers and 6 Elites; Remaining resources: 0 PUs; Combat - Americans Battle in Rongelap Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Rongelap, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kwajalein Americans attack with 1 Artillery, 2 Bombers and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Kwajalein, round 2 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Infantry in Kwajalein, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Salvador Americans attack with 1 Bomber, 3 Elites, 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Neutral roll AA dice in Salvador : 2/2 hits, 0.33 expected hits 1 Fighter owned by the Americans and 1 Bomber owned by the Americans lost in Salvador Americans roll dice for 3 Elites, 1 Infantry and 1 Tank in Salvador, round 2 : 1/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits 1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in Salvador 1 Infantry owned by the Neutral lost in Salvador Americans roll dice for 2 Elites and 1 Tank in Salvador, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 1/3 hits, 1.33 expected hits 1 Elite owned by the Americans lost in Salvador 1 Infantry owned by the Neutral lost in Salvador Americans roll dice for 1 Elite and 1 Tank in Salvador, round 4 : 1/2 hits, 0.83 expected hits Neutral roll dice for 2 Tanks in Salvador, round 4 : 1/2 hits, 1.00 expected hits 1 Elite owned by the Americans lost in Salvador 1 Tank owned by the Neutral lost in Salvador Americans roll dice for 1 Tank in Salvador, round 5 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Tank in Salvador, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Salvador Neutral win with 1 Tank remaining. Battle score for attacker is -29 Casualties for Americans: 1 Bomber, 3 Elites, 1 Fighter, 1 Infantry and 1 Tank Casualties for Neutral: 2 Infantrys and 1 Tank Battle in Peru Americans attack with 4 Infantrys Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 4 Infantrys in Peru, round 2 : 0/4 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits 4 Infantrys owned by the Americans retreated to Amazon Non Combat Move - Americans 1 Fighter moved from 103 Sea Zone to West Papua 2 Bombers moved from Kwajalein to West Papua 1 Fighter moved from Rongelap to 103 Sea Zone 1 Artillery and 1 Infantry moved from Kolyma to Okhotsk Place Units - Americans 1 B.Transport placed in 26 Sea Zone 2 Elites placed in South Atlantic USA Americans undo move 1. 1 B.Transport placed in 13 Sea Zone 1 Elite placed in South Atlantic USA 1 Cruiser and 1 Destroyer placed in 13 Sea Zone 1 Carrier placed in 91 Sea Zone 2 Adv.Fighters placed in 91 Sea Zone 1 B.Transport and 1 Destroyer placed in 83 Sea Zone 3 Elites placed in San Francisco Turn Complete - Americans Americans collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -1.50 Neutral AA : 1.67 Neutral regular : -0.17 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Artillery moved from Latvia to Novgorod Germans take Novgorod from Russians 1 Infantry moved from Lithuania to Minsk Germans take Minsk from Russians 1 Cruiser and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 2 Infantrys moved from 24 Sea Zone to Vyborg 2 Adv.Fighters moved from 23 Sea Zone to Vyborg 1 Bomber moved from Hamburg to Vyborg 1 Artillery moved from Donetsk to Crimea Germans take Crimea from Russians 1 Mech.Inf moved from Paris to Brittany Germans take Brittany from French 1 Mech.Inf moved from Brittany to Normandy 4 Infantrys moved from Picardy to Normandy 12 Tanks moved from Paris to Normandy 2 Fighters and 1 Tank moved from Hamburg to Denmark 2 Infantrys moved from Hamburg to Denmark 1 Infantry moved from Hamburg to Denmark Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Cruiser, 2 Elites, 2 Factorys, 20 Infantrys, 1 Mech.Inf, 1 Stuka, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Vyborg Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 2 Infantrys Russians defend with 2 Infantrys Germans roll dice for 1 Battleship and 1 Cruiser in Vyborg, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Normandy Germans attack with 4 Infantrys, 1 Mech.Inf and 12 Tanks French defend with 1 AAGun, 1 Artillery and 1 Factory Germans roll dice for 4 Infantrys, 1 Mech.Inf and 12 Tanks in Normandy, round 2 : 8/17 hits, 7.17 expected hits French roll dice for 1 Artillery in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Normandy Germans win, taking Normandy from French with 4 Infantrys, 1 Mech.Inf and 12 Tanks remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Battle in Denmark Germans attack with 2 Fighters, 3 Infantrys and 1 Tank Neutral defend with 3 Infantrys Germans roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Denmark, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Denmark, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Denmark 1 Infantry owned by the Neutral lost in Denmark Germans roll dice for 2 Fighters, 1 Infantry and 1 Tank in Denmark, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Denmark, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Denmark Germans roll dice for 2 Fighters, 1 Infantry and 1 Tank in Denmark, round 4 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Fighters, 1 Infantry and 1 Tank in Denmark, round 5 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Denmark, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Denmark 1 Infantry owned by the Neutral lost in Denmark Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 2 Fighters and 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 3 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Germans 2 Fighters moved from Denmark to Hamburg 1 Artillery moved from Netherlands to Hamburg 3 Infantrys moved from Rhine to Hamburg 1 AAGun moved from Saxony to Rhine 2 Infantrys moved from Berlin to Saxony 1 Infantry moved from Bavaria to Rhine 1 Tank moved from Bavaria to Hamburg 2 Stukas moved from Lorraine to Vinnytsia 2 Adv.Fighters moved from Vyborg to 23 Sea Zone 1 Bomber moved from Vyborg to Hamburg 1 Artillery moved from Brest to Vinnytsia 1 AAGun and 4 Infantrys moved from Warsaw to Brest 2 Infantrys moved from East Prussia to Brest 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 1 Mech.Inf moved from Bavaria to Vinnytsia 1 Artillery, 1 Destroyer, 2 Infantrys, 4 Submarines, 1 Tank and 2 Transports moved from 43 Sea Zone to 41 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone Place Units - Germans 1 Bunker placed in Hamburg 1 Cruiser and 1 Transport placed in 23 Sea Zone 4 Infantrys placed in Hamburg 2 Elites and 2 Infantrys placed in Vinnytsia 4 Infantrys placed in Warsaw 1 Factory placed in Danzig 1 Factory placed in Hungary 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Mech.Inf placed in Bavaria 1 Artillery, 6 Infantrys and 1 Stuka placed in Paris 1 Artillery and 3 Infantrys placed in Rhine 1 Infantry and 1 Tank placed in Bavaria Turn Complete - Germans Germans collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
French regular : -0.33 Germans regular : -1.00 Neutral regular : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Russians 2 Artillerys, 1 Elite and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 6 Sea Zone to Lapland 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Crimea 1 Artillery and 1 Infantry moved from Azerbaijan to W.Iran 3 Artillerys and 1 Infantry moved from E.Iran to W.Iran 1 Artillery and 1 Infantry moved from Kursk to Minsk 2 Infantrys moved from Leningrad to Novgorod 3 Infantrys moved from Leningrad to Vyborg 1 Fighter moved from Kursk to Minsk 1 Infantry moved from Kiev to Donetsk 1 Artillery moved from Kiev to Donetsk 1 Adv.Fighter moved from Yaroslavl to Novgorod 1 Fighter moved from Leningrad to Vyborg 1 Bomber moved from Leningrad to Vyborg 1 Infantry moved from Okhotsk to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 2 Infantrys moved from N.Buryat Mongolia to Chita 1 ArmoredCar moved from Olyokminsk to Chita Purchase Units - Russians Russians buy 2 Artillerys, 1 HeavyTank, 36 Infantrys, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 Adv.Fighter and 2 Infantrys Germans defend with 1 Artillery Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Novgorod, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Battle in Chita Russians attack with 1 ArmoredCar and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 ArmoredCar and 1 Infantry in Chita, round 3 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Crimea Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Artillery Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Crimea, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Crimea Russians win, taking Crimea from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Battle in Minsk Russians attack with 1 Artillery, 1 Fighter and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 1 Artillery and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Artillery owned by the Russians retreated to Kiev Germans win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Lapland Russians attack with 2 Artillerys, 1 Elite and 1 Infantry Finns defend with 1 Artillery and 1 Elite Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Lapland, round 2 : 3/4 hits, 1.50 expected hits Finns roll dice for 1 Artillery and 1 Elite in Lapland, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Finns and 1 Artillery owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Finns: 1 Artillery and 1 Elite Battle in Ayan Russians attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in W.Iran Russians attack with 4 Artillerys and 2 Infantrys Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Russians roll dice for 4 Artillerys and 2 Infantrys in W.Iran, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 4/5 hits, 1.83 expected hits 2 Infantrys owned by the Russians and 2 Artillerys owned by the Russians lost in W.Iran Russians roll dice for 2 Artillerys in W.Iran, round 3 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 1/5 hits, 1.83 expected hits 1 Artillery owned by the Russians lost in W.Iran 2 Infantrys owned by the Neutral lost in W.Iran 1 Artillery owned by the Russians retreated to Azerbaijan Neutral win with 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -12 Casualties for Russians: 3 Artillerys and 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in Vyborg Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/5 hits, 1.50 expected hits Finns roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Infantry owned by the Germans lost in Vyborg Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 2/4 hits, 1.33 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 2 Infantrys Non Combat Move - Russians 1 Bomber moved from Vyborg to Leningrad 1 Fighter moved from Vyborg to Leningrad 1 Infantry moved from Arkhangelsk to S.Karelia 10 Infantrys moved from Yaroslavl to Kursk 1 Adv.Fighter moved from Novgorod to Kursk 1 Fighter moved from Minsk to Kursk 11 Infantrys and 5 Tanks moved from Kiev to Kursk 7 Infantrys moved from Rostov to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 ArmoredCar and 1 Tank moved from Kuybyshev to Rostov 2 Infantrys moved from Chimkent to Kuybyshev 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from Perm to Kirov 1 ArmoredCar and 1 Tank moved from Sverdlovsk to Kuybyshev 3 Infantrys moved from Sverdlovsk to Novosibirsk 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Elite moved from Evenkia to Olyokminsk 3 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 ArmoredCar moved from Sibirsky to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 Fighter moved from Ayan to N.Buryat Mongolia Place Units - Russians 2 Artillerys and 2 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 3 Infantrys placed in Kursk 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 1 HeavyTank, 1 Infantry, 1 Mot.Inf and 2 Tanks placed in Sverdlovsk 6 Infantrys placed in Sibirsky 3 Infantrys placed in Georgia 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Finns regular : -1.33 Germans regular : -0.67 Russians regular : 3.33 Neutral regular : 1.33 Hisaichi regular : -0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Italians 1 Mech.Inf moved from Tunis to S.Algeria Italians take S.Algeria from French 1 Mech.Inf moved from S.Algeria to E.Morocco 1 Mech.Inf moved from Tunis to E.Morocco 2 ArmoredCars, 1 Artillery, 4 Infantrys and 5 Tanks moved from N.Algeria to E.Morocco 1 Elite moved from Provence to 43 Sea Zone 1 Artillery and 1 Infantry moved from Provence to 43 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 43 Sea Zone to 41 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from 41 Sea Zone to E.Morocco Purchase Units - Italians Italians buy 1 Carrier, 11 Infantrys, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in E.Morocco Italians attack with 2 ArmoredCars, 3 Artillerys, 1 Elite, 7 Infantrys, 2 Mech.Infs and 6 Tanks British defend with 2 Fighters; French defend with 1 AAGun, 1 Artillery, 1 Factory and 10 Infantrys Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in E.Morocco Italians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 7 Infantrys, 2 Mech.Infs and 6 Tanks in E.Morocco, round 2 : 7/21 hits, 7.67 expected hits French roll dice for 1 Artillery, 2 Fighters and 9 Infantrys in E.Morocco, round 2 : 7/12 hits, 4.33 expected hits 7 Infantrys owned by the Italians lost in E.Morocco 7 Infantrys owned by the French lost in E.Morocco Italians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 2 Mech.Infs and 6 Tanks in E.Morocco, round 3 : 5/14 hits, 5.83 expected hits French roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in E.Morocco, round 3 : 2/5 hits, 2.00 expected hits 2 ArmoredCars owned by the Italians lost in E.Morocco 2 Fighters owned by the British, 1 Artillery owned by the French and 2 Infantrys owned by the French lost in E.Morocco Italians win, taking E.Morocco from French with 3 Artillerys, 1 Elite, 2 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 18 Casualties for French: 1 Artillery and 10 Infantrys Casualties for Italians: 2 ArmoredCars and 7 Infantrys Casualties for British: 2 Fighters Non Combat Move - Italians 1 Infantry moved from N.Tunisia to N.Algeria 1 Fighter moved from Kufra to 48 Sea Zone 1 Fighter moved from Greece to 48 Sea Zone 1 Infantry moved from Serbia to Greece 1 Transport moved from 48 Sea Zone to 47 Sea Zone 3 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 5 Infantrys moved from Rome to 46 Sea Zone 1 Infantry and 1 Tank moved from Tunis to 47 Sea Zone 1 AAGun, 1 Artillery, 2 Elites and 4 Infantrys moved from Tobruk to Kufra 1 Infantry, 1 Tank and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Transport moved from 48 Sea Zone to 47 Sea Zone 1 AAGun moved from Tunis to 47 Sea Zone 1 AAGun and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 1 AAGun, 7 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk Place Units - Italians 1 Carrier and 1 Submarine placed in 48 Sea Zone 1 Transport placed in 43 Sea Zone 1 Infantry placed in Provence 2 Infantrys and 2 Tanks placed in Tunis 2 Infantrys placed in Greece 6 Infantrys placed in Rome Turn Complete - Italians Italians collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
French regular : 2.67 Italians regular : -1.00 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - French 1 Infantry moved from Nubia to Darfur 2 Infantrys moved from Greenland to 8 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 29 Sea Zone to 34 Sea Zone 1 Artillery and 1 Infantry moved from 34 Sea Zone to Mauritania 2 Infantrys moved from 29 Sea Zone to Azores Purchase Units - French French buy 1 Bunker, 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Azores French attack with 2 Infantrys Neutral defend with 1 Infantry French roll dice for 2 Infantrys in Azores, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Azores, round 3 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Azores 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Bunker and 1 Factory placed in French Equatorial Africa 2 Infantrys placed in Syria 1 Infantry placed in Churchill Turn Complete - French French collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
French regular : 0.33 Neutral regular : 0.33 -
TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Yamamoto 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Destroyer and 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 92 Sea Zone to S.French Indochina 1 Bomber moved from Hong Kong to S.French Indochina 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry and 1 T.Boat moved from 85 Sea Zone to 94 Sea Zone 1 Infantry moved from 94 Sea Zone to Guam 1 Bomber moved from Saipan to Guam Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 7 Infantrys and 1 Submarine; Remaining resources: 2 PUs; Combat - Yamamoto Battle in Guam Yamamoto attack with 1 Bomber and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Infantry in Guam, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in S.French Indochina Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys French defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in S.French Indochina, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the French and 2 Infantrys owned by the French lost in S.French Indochina Yamamoto win, taking S.French Indochina from French with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for French: 1 Artillery and 2 Infantrys Non Combat Move - Yamamoto 1 Bomber moved from S.French Indochina to Hong Kong 1 Transport moved from 110 Sea Zone to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to N.French Indochina 3 Infantrys moved from Kwangtung to Hunan 1 Tank moved from Hong Kong to Kwangtung 1 Transport moved from 85 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Kiangsi 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 107 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 107 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 110 Sea Zone 1 Destroyer moved from 85 Sea Zone to 92 Sea Zone 1 Bomber moved from Guam to Tokyo Place Units - Yamamoto 1 Factory placed in Chubu 1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong 2 Adv.Fighters, 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Artillery and 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 68 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.33 Americans regular : -0.33 French regular : -1.00





