World at War captain walker (axis) vs Entek
-
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Dutch 1 Artillery moved from Java to Sumatra 1 Destroyer and 1 Transport moved from 114 Sea Zone to 67 Sea Zone Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Finns 2 Infantrys moved from Oulu to Lapland 1 Fighter moved from Helsinki to Lapland 1 Tank moved from Tampere to Lapland Purchase Units - Finns Finns buy 2 Artillerys and 1 Elite; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 1 Fighter moved from Lapland to Tampere 1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Oulu 1 Infantry moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 1 Elite placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns regular : 0.83 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa Romanians take Odessa from Russians Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Non Combat Move - Romanians 1 AAGun, 1 Fighter and 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from N.Thailand to N.French Indochina Thai take N.French Indochina from French 1 Infantry moved from East And South Borneo to British Borneo Thai take British Borneo from British 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to West Borneo Thai take West Borneo from Dutch Purchase Units - Thai Thai buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 1 Elite, 3 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Americans 3 Infantrys moved from Central America to Colombia 1 Infantry and 1 Tank moved from Bahia to Amazon 1 Bomber and 1 Fighter moved from French Guiana to Amazon 2 Infantrys and 1 Tank moved from South Central USA to E.Mexico 1 Artillery, 2 Infantrys and 3 Tanks moved from W.Mexico to E.Mexico 1 Fighter moved from San Francisco to Midway 1 Tank moved from Pearl Harbor to 91 Sea Zone 1 Artillery moved from Oahu to 91 Sea Zone 1 Artillery moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 4 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Artillerys, 1 Battleship, 3 Carriers, 3 Destroyers, 5 Fighters, 5 Infantrys, 1 Submarine, 1 Tank and 4 Transports moved from 91 Sea Zone to 88 Sea Zone 2 Artillerys, 5 Fighters, 5 Infantrys and 1 Tank moved from 88 Sea Zone to Wake 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 Fighter moved from Johnston to Wake 1 Infantry moved from Northeast USA to South Atlantic USA Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Elites, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in E.Mexico Americans attack with 1 Artillery, 4 Infantrys and 4 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in E.Mexico, round 2 : 5/9 hits, 3.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in E.Mexico 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Artillery, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Amazon Americans attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Amazon, round 2 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Americans loses 0 PUs for violating Amazons neutrality. Americans win, taking Amazon from Neutral with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Wake Americans attack with 2 Artillerys, 6 Fighters, 6 Infantrys and 1 Tank Yamamoto defend with 1 Artillery Americans roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 Artillerys, 6 Fighters, 6 Infantrys and 1 Tank in Wake, round 2 : 3/15 hits, 4.50 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 2 Artillerys, 6 Fighters, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Non Combat Move - Americans 6 Fighters moved from Wake to 88 Sea Zone 2 Bombers moved from Pearl Harbor to Midway 1 Bomber moved from Amazon to Bahia 1 Fighter moved from Amazon to Bahia 1 Destroyer and 2 Transports moved from 32 Sea Zone to 26 Sea Zone Place Units - Americans 3 Elites placed in South Atlantic USA 1 Cruiser, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 B.Transport and 1 Carrier placed in 83 Sea Zone 2 Adv.Fighters placed in 83 Sea Zone 2 Artillerys and 1 Elite placed in San Francisco 2 ArmoredCars and 1 Infantry placed in South Central USA Turn Complete - Americans Americans collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -1.00 Neutral regular : 0.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Germans 1 Infantry moved from Orleanais to Paris 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 11 Tanks moved from Burgundy to Paris 2 Mech.Infs moved from Bavaria to Paris 1 Tank moved from Orleanais to Paris 4 Infantrys moved from Belgium to Picardy 2 Stukas moved from Hamburg to Picardy 4 Infantrys moved from Rhine to Netherlands 1 Bomber moved from Hamburg to Netherlands 2 Adv.Fighters moved from 22 Sea Zone to Netherlands 1 Infantry moved from East Prussia to Lithuania Germans take Lithuania from Russians 1 Artillery moved from Vinnytsia to Kiev 2 Infantrys moved from Vinnytsia to Kiev 1 Fighter moved from Krakow to Kiev 2 Artillerys and 3 Infantrys moved from Warsaw to Brest 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 24 Sea Zone to Latvia 2 Infantrys moved from Danzig to Brest 1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk 1 Artillery moved from Hamburg to Netherlands Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 14 Infantrys, 1 Mech.Inf and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 4 Infantrys and 2 Stukas French defend with 1 Bunker Germans roll dice for 4 Infantrys and 2 Stukas in Picardy, round 2 : 3/6 hits, 2.00 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 6 Casualties for French: 1 Bunker Battle in Netherlands Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 4 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 4 Infantrys in Netherlands, round 2 : 3/8 hits, 2.83 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Germans lost in Netherlands 3 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 2 Infantrys in Netherlands, round 3 : 2/6 hits, 2.50 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 3 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Kiev Germans attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kiev, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Latvia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Latvia Germans roll dice for 1 Artillery and 1 Elite in Latvia, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 1 Artillery and 1 Elite in Latvia, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Elite in Latvia, round 5 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Latvia, round 5 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Latvia Germans roll dice for 1 Artillery in Latvia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Latvia, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Latvia, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Latvia, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Latvia, round 8 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Latvia, round 8 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 Elite and 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Brest Germans attack with 2 Artillerys and 5 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys and 5 Infantrys in Brest, round 2 : 0/7 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Brest Germans roll dice for 2 Artillerys and 4 Infantrys in Brest, round 3 : 2/6 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Brest 2 Infantrys owned by the Neutral lost in Brest Germans roll dice for 2 Artillerys and 2 Infantrys in Brest, round 4 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Brest, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Brest Germans roll dice for 2 Artillerys and 1 Infantry in Brest, round 5 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in Brest, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Brest, round 6 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in Brest, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Brest Germans roll dice for 2 Artillerys in Brest, round 7 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Brest, round 7 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Brest Germans roll dice for 1 Artillery in Brest, round 8 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Artillery in Brest, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Brest, round 9 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Artillery in Brest, round 9 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 1 Artillery remaining. Battle score for attacker is -6 Casualties for Germans: 1 Artillery and 5 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Paris Germans attack with 4 ArmoredCars, 2 Artillerys, 7 Infantrys, 2 Mech.Infs and 12 Tanks British defend with 2 Fighters; French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 20 Infantrys Germans roll dice for 4 ArmoredCars, 2 Artillerys, 7 Infantrys, 2 Mech.Infs and 12 Tanks in Paris, round 2 : 12/27 hits, 10.50 expected hits French roll dice for 1 Artillery, 3 Fighters and 20 Infantrys in Paris, round 2 : 4/24 hits, 8.50 expected hits 4 Infantrys owned by the Germans lost in Paris 12 Infantrys owned by the French lost in Paris Germans roll dice for 4 ArmoredCars, 2 Artillerys, 3 Infantrys, 2 Mech.Infs and 12 Tanks in Paris, round 3 : 8/23 hits, 9.67 expected hits French roll dice for 1 Artillery, 3 Fighters and 8 Infantrys in Paris, round 3 : 8/12 hits, 4.50 expected hits 4 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Paris 8 Infantrys owned by the French lost in Paris Germans roll dice for 1 Artillery, 2 Mech.Infs and 12 Tanks in Paris, round 4 : 4/15 hits, 7.00 expected hits French roll dice for 1 Artillery and 3 Fighters in Paris, round 4 : 1/4 hits, 1.83 expected hits 1 Artillery owned by the Germans lost in Paris 2 Fighters owned by the British, 1 Fighter owned by the French and 1 Artillery owned by the French lost in Paris Germans captures 40PUs while taking French capital Germans win, taking Paris from French with 2 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 30 Casualties for Germans: 4 ArmoredCars, 2 Artillerys and 7 Infantrys Casualties for French: 1 Artillery, 1 Fighter and 20 Infantrys Casualties for British: 2 Fighters Non Combat Move - Germans 2 Stukas moved from Picardy to Lorraine 2 Adv.Fighters moved from Netherlands to 23 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone 1 Bomber moved from Netherlands to Hamburg 2 Fighters moved from Danzig to Hamburg 2 Artillerys and 4 Infantrys moved from E.Romania to Vinnytsia 1 AAGun moved from Krakow to Vinnytsia 2 Tanks moved from Warsaw to Vinnytsia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to East Prussia 2 Tanks moved from Hun to Kufra 1 Fighter moved from Kiev to Vinnytsia Place Units - Germans 4 Infantrys placed in Warsaw 1 Factory placed in Vinnytsia 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Artillery, 4 Infantrys and 1 Tank placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 1 Infantry, 1 Mech.Inf and 1 Tank placed in Bavaria 2 Infantrys placed in Berlin Turn Complete - Germans Germans collect 108 PUs; end with 148 PUsCombat Hit Differential Summary :
French regular : -2.33 Russians regular : -0.67 Germans regular : -11.33 Neutral regular : 3.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Russians 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Bomber and 1 Fighter moved from Leningrad to Lapland 1 Artillery, 1 Fighter and 3 Infantrys moved from Kursk to Kiev 1 Artillery and 1 Infantry moved from Kursk to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Elite and 2 Infantrys moved from Georgia to Erzurum 3 Artillerys and 3 Infantrys moved from Uzbekistan to E.Iran 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan 1 Infantry moved from S.Buryat Mongolia to Chita 1 Tank moved from N.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Artillery and 1 Infantry moved from Yakutsk to Ayan Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 33 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Chita, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Azerbaijan Russians attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Azerbaijan, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azerbaijan Russians loses 0 PUs for violating Azerbaijans neutrality. Russians win, taking Azerbaijan from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Donetsk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Infantry owned by the Germans lost in Donetsk Russians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians retreated to Kursk Germans win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Infantry Battle in Erzurum Russians attack with 1 Elite and 2 Infantrys Neutral defend with 2 Infantrys Russians roll dice for 1 Elite and 2 Infantrys in Erzurum, round 2 : 0/3 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Erzurum, round 3 : 0/3 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Erzurum, round 4 : 2/3 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 4 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in E.Iran Russians attack with 3 Artillerys and 3 Infantrys Neutral defend with 1 Bunker and 3 Infantrys Russians roll dice for 3 Artillerys and 3 Infantrys in E.Iran, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 3 Artillerys and 3 Infantrys in E.Iran, round 3 : 1/6 hits, 2.00 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians lost in E.Iran 1 Infantry owned by the Neutral lost in E.Iran Russians roll dice for 3 Artillerys and 1 Infantry in E.Iran, round 4 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in E.Iran Russians roll dice for 3 Artillerys and 1 Infantry in E.Iran, round 5 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in E.Iran Russians loses 0 PUs for violating E.Irans neutrality. Russians win, taking E.Iran from Neutral with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Lapland Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys Finns defend with 2 Infantrys and 1 Tank Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Lapland, round 2 : 2/6 hits, 2.33 expected hits Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Finns lost in Lapland Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Lapland, round 3 : 3/6 hits, 2.33 expected hits Finns roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Lapland 1 Tank owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Finns: 2 Infantrys and 1 Tank Casualties for Russians: 1 Infantry Battle in Ayan Russians attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Russians roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Ayan 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win with no units remaining. Battle score for attacker is -4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Kiev Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Kiev, round 2 : 4/5 hits, 1.33 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Kiev 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 2 Infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Lapland: 1 Fighter EDIT: Adding units owned by Russians to Leningrad: 1 Fighter EDIT: Turning off Edit Mode 11 Infantrys and 5 Tanks moved from Kursk to Kiev 1 Fighter moved from Kiev to Kursk 10 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Penza to Rostov 2 Tanks moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Kirov to Arkhangelsk 1 Adv.Fighter moved from Sverdlovsk to Yaroslavl 1 Tank moved from Sverdlovsk to Kuybyshev 1 ArmoredCar moved from Sverdlovsk to Kuybyshev 2 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Tashkent to Chimkent 1 AAGun and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Sibirsky to Evenkia 1 Tank moved from Sibirsky to Olyokminsk 2 Infantrys moved from Sibirsky to Evenkia 1 ArmoredCar moved from Sibirsky to Olyokminsk 1 Elite moved from Sibirsky to Evenkia 1 Bomber moved from Lapland to Leningrad Place Units - Russians 4 Infantrys placed in Leningrad 1 Artillery and 2 Infantrys placed in Kursk 2 Artillerys, 1 Elite and 1 Infantry placed in Arkhangelsk 1 Artillery and 2 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 2 Infantrys placed in Tashkent 1 ArmoredCar, 4 Infantrys and 1 Tank placed in Sibirsky 1 ArmoredCar, 3 Infantrys and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Finns regular : -0.67 Germans regular : 1.33 Russians regular : 1.00 Neutral regular : -5.00 Hisaichi regular : 2.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from 41 Sea Zone: 1 Destroyer, 4 Submarines and 2 Transports EDIT: Adding units owned by Germans to 43 Sea Zone: 1 Destroyer, 4 Submarines and 2 Transports EDIT: Turning off Edit Mode 1 Infantry moved from N.Tunisia to N.Algeria Italians take N.Algeria from French Purchase Units - Italians Italians buy 1 Cruiser, 1 Elite, 1 Factory, 7 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians 1 Artillery, 2 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria 2 ArmoredCars and 2 Tanks moved from Tunis to N.Algeria 1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone 1 Artillery and 1 Elite moved from Corsica to 46 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 1 Elite, 2 Fighters and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 3 Transports moved from 48 Sea Zone to 46 Sea Zone 1 AAGun and 1 Elite moved from Rome to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 1 AAGun, 1 Elite, 4 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Infantry moved from Tobruk to Kufra 1 Artillery, 2 Elites and 3 Infantrys moved from 48 Sea Zone to Tobruk 1 Infantry moved from 48 Sea Zone to Tobruk 1 AAGun moved from 48 Sea Zone to Tobruk 2 Fighters moved from Campania to Greece 1 Infantry moved from Croatia to Serbia 1 Infantry moved from N.Tunisia to N.Algeria 1 Infantry moved from S.Tunisia to N.Tunisia Place Units - Italians 1 Factory placed in Greece 2 Infantrys and 2 Mech.Infs placed in Tunis 1 Cruiser placed in 43 Sea Zone 1 Elite and 1 Infantry placed in Provence 4 Infantrys and 1 Tank placed in Rome Italians undo move 2. Italians undo move 4. 1 Infantry, 2 Mech.Infs and 1 Tank placed in Tunis 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
-
@Entek I forgot to move the German ships in the med this round, so I edited them. Is that OK with you?
-
@captainwalker No problem with me
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - French 2 Infantrys moved from Churchill to 1 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Infantry moved from Italian East Africa to Nubia 2 Infantrys moved from French Equatorial Africa to Darfur 1 Infantry moved from S.Algeria to E.Morocco Non Combat Move - French Turn Complete - French French collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :





