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World at War captain walker (axis) vs Entek

  • 20 19 18 17 16

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Transport moved from 122 Sea Zone to 120 Sea Zone
            1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland
            1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Lombok
            2 Fighters moved from 67 Sea Zone to Lombok
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to Western Australia
            4 Infantrys moved from Canberra to New South Wales
            3 Infantrys moved from Port Moresby to West Papua
            1 Tank moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 1 Elite, 1 Factory, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 2 Fighters, 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in Lombok, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Lombok
                Anzac win, taking Lombok from Yamamoto with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from Lombok to 67 Sea Zone
            1 Fighter moved from Lombok to 67 Sea Zone
    
        Place Units - Anzac
            1 Factory placed in Western Australia
            1 Destroyer and 1 Transport placed in 67 Sea Zone
            Anzac undo move 2.
            1 Elite and 2 Infantrys placed in Broome
            1 Destroyer and 1 Transport placed in 114 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Anzac regular : -0.33
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Artillery moved from Java to Sumatra
            1 Destroyer and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Artillery moved from Java to Sumatra
            1 Destroyer and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Finns
            2 Infantrys moved from Oulu to Lapland
            1 Fighter moved from Helsinki to Lapland
            1 Tank moved from Tampere to Lapland
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            3 Infantrys moved from Tampere to Oulu
            1 Fighter moved from Lapland to Tampere
            1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Oulu
            1 Infantry moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys and 1 Elite placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.83
    Russians regular : -0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
                  Romanians take Odessa from Russians
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
    
        Non Combat Move - Romanians
            1 AAGun, 1 Fighter and 3 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from N.Thailand to N.French Indochina
                  Thai take N.French Indochina from French
            1 Infantry moved from East And South Borneo to British Borneo
                  Thai take British Borneo from British
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to West Borneo
                  Thai take West Borneo from Dutch
    
        Purchase Units - Thai
            Thai buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Elite, 3 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Americans
            3 Infantrys moved from Central America to Colombia
            1 Infantry and 1 Tank moved from Bahia to Amazon
            1 Bomber and 1 Fighter moved from French Guiana to Amazon
            2 Infantrys and 1 Tank moved from South Central USA to E.Mexico
            1 Artillery, 2 Infantrys and 3 Tanks moved from W.Mexico to E.Mexico
            1 Fighter moved from San Francisco to Midway
            1 Tank moved from Pearl Harbor to 91 Sea Zone
            1 Artillery moved from Oahu to 91 Sea Zone
            1 Artillery moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            4 Infantrys moved from Pearl Harbor to 91 Sea Zone
            2 Artillerys, 1 Battleship, 3 Carriers, 3 Destroyers, 5 Fighters, 5 Infantrys, 1 Submarine, 1 Tank and 4 Transports moved from 91 Sea Zone to 88 Sea Zone
            2 Artillerys, 5 Fighters, 5 Infantrys and 1 Tank moved from 88 Sea Zone to Wake
            1 Artillery and 1 Infantry moved from Koryakia to Kolyma
            1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone
            1 Infantry moved from Midway to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Wake
            1 Fighter moved from Johnston to Wake
            1 Infantry moved from Northeast USA to South Atlantic USA
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Elites, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in E.Mexico
                Americans attack with 1 Artillery, 4 Infantrys and 4 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in E.Mexico, round 2 : 5/9 hits, 3.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in E.Mexico
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Artillery, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Amazon
                Americans attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Amazon, round 2 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Americans loses 0 PUs for violating Amazons neutrality.
                Americans win, taking Amazon from Neutral with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Wake
                Americans attack with 2 Artillerys, 6 Fighters, 6 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 Artillerys, 6 Fighters, 6 Infantrys and 1 Tank in Wake, round 2 : 3/15 hits, 4.50 expected hits
                    Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 2 Artillerys, 6 Fighters, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Americans
            6 Fighters moved from Wake to 88 Sea Zone
            2 Bombers moved from Pearl Harbor to Midway
            1 Bomber moved from Amazon to Bahia
            1 Fighter moved from Amazon to Bahia
            1 Destroyer and 2 Transports moved from 32 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 Elites placed in South Atlantic USA
            1 Cruiser, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 B.Transport and 1 Carrier placed in 83 Sea Zone
            2 Adv.Fighters placed in 83 Sea Zone
            2 Artillerys and 1 Elite placed in San Francisco
            2 ArmoredCars and 1 Infantry placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : -1.00
    Neutral regular : 0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Infantry moved from Orleanais to Paris
            4 ArmoredCars, 2 Artillerys, 6 Infantrys and 11 Tanks moved from Burgundy to Paris
            2 Mech.Infs moved from Bavaria to Paris
            1 Tank moved from Orleanais to Paris
            4 Infantrys moved from Belgium to Picardy
            2 Stukas moved from Hamburg to Picardy
            4 Infantrys moved from Rhine to Netherlands
            1 Bomber moved from Hamburg to Netherlands
            2 Adv.Fighters moved from 22 Sea Zone to Netherlands
            1 Infantry moved from East Prussia to Lithuania
                  Germans take Lithuania from Russians
            1 Artillery moved from Vinnytsia to Kiev
            2 Infantrys moved from Vinnytsia to Kiev
            1 Fighter moved from Krakow to Kiev
            2 Artillerys and 3 Infantrys moved from Warsaw to Brest
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 24 Sea Zone to Latvia
            2 Infantrys moved from Danzig to Brest
            1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
            1 Artillery moved from Hamburg to Netherlands
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 14 Infantrys, 1 Mech.Inf and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 4 Infantrys and 2 Stukas
                French defend with 1 Bunker
                    Germans roll dice for 4 Infantrys and 2 Stukas in Picardy, round 2 : 3/6 hits, 2.00 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in Netherlands
                Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 4 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 4 Infantrys in Netherlands, round 2 : 3/8 hits, 2.83 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                    3 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 2 Infantrys in Netherlands, round 3 : 2/6 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery in Netherlands, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Kiev
                Germans attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kiev, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                    1 Infantry owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Latvia, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Germans roll dice for 1 Artillery and 1 Elite in Latvia, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Germans roll dice for 1 Artillery and 1 Elite in Latvia, round 4 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Elite in Latvia, round 5 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 5 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Latvia
                    Germans roll dice for 1 Artillery in Latvia, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 8 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 8 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Elite and 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Brest
                Germans attack with 2 Artillerys and 5 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys and 5 Infantrys in Brest, round 2 : 0/7 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Brest
                    Germans roll dice for 2 Artillerys and 4 Infantrys in Brest, round 3 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Brest
                    2 Infantrys owned by the Neutral lost in Brest
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Brest, round 4 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Brest
                    Germans roll dice for 2 Artillerys and 1 Infantry in Brest, round 5 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in Brest, round 6 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Brest
                    Germans roll dice for 2 Artillerys in Brest, round 7 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 7 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Brest
                    Germans roll dice for 1 Artillery in Brest, round 8 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Brest, round 9 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 9 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 1 Artillery remaining. Battle score for attacker is -6
                Casualties for Germans: 1 Artillery and 5 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Paris
                Germans attack with 4 ArmoredCars, 2 Artillerys, 7 Infantrys, 2 Mech.Infs and 12 Tanks
                British defend with 2 Fighters; French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 20 Infantrys
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 7 Infantrys, 2 Mech.Infs and 12 Tanks in Paris, round 2 : 12/27 hits, 10.50 expected hits
                    French roll dice for 1 Artillery, 3 Fighters and 20 Infantrys in Paris, round 2 : 4/24 hits, 8.50 expected hits
                    4 Infantrys owned by the Germans lost in Paris
                    12 Infantrys owned by the French lost in Paris
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 3 Infantrys, 2 Mech.Infs and 12 Tanks in Paris, round 3 : 8/23 hits, 9.67 expected hits
                    French roll dice for 1 Artillery, 3 Fighters and 8 Infantrys in Paris, round 3 : 8/12 hits, 4.50 expected hits
                    4 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Paris
                    8 Infantrys owned by the French lost in Paris
                    Germans roll dice for 1 Artillery, 2 Mech.Infs and 12 Tanks in Paris, round 4 : 4/15 hits, 7.00 expected hits
                    French roll dice for 1 Artillery and 3 Fighters in Paris, round 4 : 1/4 hits, 1.83 expected hits
                    1 Artillery owned by the Germans lost in Paris
                    2 Fighters owned by the British, 1 Fighter owned by the French and 1 Artillery owned by the French lost in Paris
                Germans captures 40PUs while taking French capital
                Germans win, taking Paris from French with 2 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 30
                Casualties for Germans: 4 ArmoredCars, 2 Artillerys and 7 Infantrys
                Casualties for French: 1 Artillery, 1 Fighter and 20 Infantrys
                Casualties for British: 2 Fighters
    
        Non Combat Move - Germans
            2 Stukas moved from Picardy to Lorraine
            2 Adv.Fighters moved from Netherlands to 23 Sea Zone
            1 Carrier, 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone
            1 Bomber moved from Netherlands to Hamburg
            2 Fighters moved from Danzig to Hamburg
            2 Artillerys and 4 Infantrys moved from E.Romania to Vinnytsia
            1 AAGun moved from Krakow to Vinnytsia
            2 Tanks moved from Warsaw to Vinnytsia
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to East Prussia
            2 Tanks moved from Hun to Kufra
            1 Fighter moved from Kiev to Vinnytsia
    
        Place Units - Germans
            4 Infantrys placed in Warsaw
            1 Factory placed in Vinnytsia
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Artillery, 4 Infantrys and 1 Tank placed in Hamburg
            1 Artillery and 3 Infantrys placed in Rhine
            1 Infantry, 1 Mech.Inf and 1 Tank placed in Bavaria
            2 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 108 PUs; end with 148 PUs
    

    Combat Hit Differential Summary :

    French regular : -2.33
    Russians regular : -0.67
    Germans regular : -11.33
    Neutral regular : 3.33
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Russians
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
            1 Bomber and 1 Fighter moved from Leningrad to Lapland
            1 Artillery, 1 Fighter and 3 Infantrys moved from Kursk to Kiev
            1 Artillery and 1 Infantry moved from Kursk to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Elite and 2 Infantrys moved from Georgia to Erzurum
            3 Artillerys and 3 Infantrys moved from Uzbekistan to E.Iran
            1 Infantry moved from Chimkent to 126 Sea Zone
            1 Artillery moved from Chimkent to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Tank moved from N.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Artillery and 1 Infantry moved from Yakutsk to Ayan
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 33 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Infantrys and 1 Tank in Chita, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Azerbaijan
                Russians attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in Azerbaijan, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azerbaijan
                Russians loses 0 PUs for violating Azerbaijans neutrality.
                Russians win, taking Azerbaijan from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    1 Infantry owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                1 Artillery owned by the Russians retreated to Kursk
                Germans win with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Erzurum
                Russians attack with 1 Elite and 2 Infantrys
                Neutral defend with 2 Infantrys
                    Russians roll dice for 1 Elite and 2 Infantrys in Erzurum, round 2 : 0/3 hits, 0.67 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Elite and 2 Infantrys in Erzurum, round 3 : 0/3 hits, 0.67 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Elite and 2 Infantrys in Erzurum, round 4 : 2/3 hits, 0.67 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 4 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Erzurum
                Russians loses 0 PUs for violating Erzurums neutrality.
                Russians win, taking Erzurum from Neutral with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in E.Iran
                Russians attack with 3 Artillerys and 3 Infantrys
                Neutral defend with 1 Bunker and 3 Infantrys
                    Russians roll dice for 3 Artillerys and 3 Infantrys in E.Iran, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 3 Artillerys and 3 Infantrys in E.Iran, round 3 : 1/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Russians lost in E.Iran
                    1 Infantry owned by the Neutral lost in E.Iran
                    Russians roll dice for 3 Artillerys and 1 Infantry in E.Iran, round 4 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral lost in E.Iran
                    Russians roll dice for 3 Artillerys and 1 Infantry in E.Iran, round 5 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker in E.Iran, round 5 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in E.Iran
                Russians loses 0 PUs for violating E.Irans neutrality.
                Russians win, taking E.Iran from Neutral with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 Infantrys
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Lapland
                Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys
                Finns defend with 2 Infantrys and 1 Tank
                    Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Lapland, round 2 : 2/6 hits, 2.33 expected hits
                    Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Finns lost in Lapland
                    Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Lapland, round 3 : 3/6 hits, 2.33 expected hits
                    Finns roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    1 Tank owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Finns: 2 Infantrys and 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    Russians roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Ayan
                    1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Kiev
                Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Kiev, round 2 : 4/5 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Kiev
                    1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Lapland: 1 Fighter
            EDIT: Adding units owned by Russians to Leningrad: 1 Fighter
            EDIT: Turning off Edit Mode
            11 Infantrys and 5 Tanks moved from Kursk to Kiev
            1 Fighter moved from Kiev to Kursk
            10 Infantrys moved from Moscow to Yaroslavl
            2 Infantrys moved from Penza to Rostov
            2 Tanks moved from Rostov to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Kirov to Arkhangelsk
            1 Adv.Fighter moved from Sverdlovsk to Yaroslavl
            1 Tank moved from Sverdlovsk to Kuybyshev
            1 ArmoredCar moved from Sverdlovsk to Kuybyshev
            2 Infantrys moved from Sverdlovsk to Perm
            2 Infantrys moved from Tashkent to Chimkent
            1 AAGun and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Evenkia to Olyokminsk
            1 Infantry moved from Sibirsky to Evenkia
            1 Tank moved from Sibirsky to Olyokminsk
            2 Infantrys moved from Sibirsky to Evenkia
            1 ArmoredCar moved from Sibirsky to Olyokminsk
            1 Elite moved from Sibirsky to Evenkia
            1 Bomber moved from Lapland to Leningrad
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            1 Artillery and 2 Infantrys placed in Kursk
            2 Artillerys, 1 Elite and 1 Infantry placed in Arkhangelsk
            1 Artillery and 2 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            10 Infantrys placed in Moscow
            2 Infantrys placed in Tashkent
            1 ArmoredCar, 4 Infantrys and 1 Tank placed in Sibirsky
            1 ArmoredCar, 3 Infantrys and 1 Tank placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.67
    Germans regular : 1.33
    Russians regular : 1.00
    Neutral regular : -5.00
    Hisaichi regular : 2.00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 41 Sea Zone: 1 Destroyer, 4 Submarines and 2 Transports
            EDIT: Adding units owned by Germans to 43 Sea Zone: 1 Destroyer, 4 Submarines and 2 Transports
            EDIT: Turning off Edit Mode
            1 Infantry moved from N.Tunisia to N.Algeria
                  Italians take N.Algeria from French
    
        Purchase Units - Italians
            Italians buy 1 Cruiser, 1 Elite, 1 Factory, 7 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 Artillery, 2 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria
            2 ArmoredCars and 2 Tanks moved from Tunis to N.Algeria
            1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone
            1 Artillery and 1 Elite moved from Corsica to 46 Sea Zone
            1 Artillery, 1 Carrier, 1 Destroyer, 1 Elite, 2 Fighters and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 AAGun and 1 Elite moved from Rome to 46 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            1 AAGun, 1 Elite, 4 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry moved from Tobruk to Kufra
            1 Artillery, 2 Elites and 3 Infantrys moved from 48 Sea Zone to Tobruk
            1 Infantry moved from 48 Sea Zone to Tobruk
            1 AAGun moved from 48 Sea Zone to Tobruk
            2 Fighters moved from Campania to Greece
            1 Infantry moved from Croatia to Serbia
            1 Infantry moved from N.Tunisia to N.Algeria
            1 Infantry moved from S.Tunisia to N.Tunisia
    
        Place Units - Italians
            1 Factory placed in Greece
            2 Infantrys and 2 Mech.Infs placed in Tunis
            1 Cruiser placed in 43 Sea Zone
            1 Elite and 1 Infantry placed in Provence
            4 Infantrys and 1 Tank placed in Rome
            Italians undo move 2.
            Italians undo move 4.
            1 Infantry, 2 Mech.Infs and 1 Tank placed in Tunis
            5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Entek I forgot to move the German ships in the med this round, so I edited them. Is that OK with you?

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