Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Yamamoto
1 Bomber moved from Kwajalein to Truk
1 Cruiser moved from 85 Sea Zone to 102 Sea Zone
1 Infantry moved from Kusaie to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Ponape
Yamamoto take Ponape from Americans
1 Transport moved from 87 Sea Zone to 86 Sea Zone
1 Tank moved from Saipan to 86 Sea Zone
1 Infantry moved from Iwo Jima to 86 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 86 Sea Zone to 102 Sea Zone
1 Infantry and 1 Tank moved from 102 Sea Zone to Truk
1 Artillery and 1 Infantry moved from Woleai to Truk
2 Fighters moved from 87 Sea Zone to Truk
1 Battleship moved from 87 Sea Zone to 102 Sea Zone
1 Bomber moved from Saipan to Manila
1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
1 Artillery and 1 Elite moved from 107 Sea Zone to Celebes
2 Fighters moved from 107 Sea Zone to Celebes
2 Transports moved from 92 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Tohoku to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Artillery, 4 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from 92 Sea Zone to Manila
1 Artillery moved from Hong Kong to Kiangsi
Yamamoto take Kiangsi from Chinese
1 Infantry moved from Mindoro to 106 Sea Zone
1 Fighter moved from Peleliu to Truk
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
Yamamoto take Lombok from Dutch
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Destroyer, 1 Elite, 6 Infantrys, 2 Marines, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Manila
Yamamoto attack with 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank
Americans defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Manila, round 2 : 2/7 hits, 2.33 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Yamamoto lost in Manila
2 Infantrys owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Manila, round 3 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 Artillery in Manila, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery and 2 Infantrys
Battle in Celebes
Yamamoto attack with 1 Artillery, 1 Elite and 2 Fighters
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Fighters in Celebes, round 2 : 0/4 hits, 1.50 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Yamamoto lost in Celebes
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Fighter in Celebes, round 3 : 1/3 hits, 1.17 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Fighter
Casualties for Dutch: 1 Infantry
Battle in Truk
Yamamoto attack with 1 Artillery, 1 Bomber, 3 Fighters, 2 Infantrys and 1 Tank
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Truk, round 2 : 2/2 hits, 1.17 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Truk
Yamamoto win, taking Truk from Americans with 1 Artillery, 1 Bomber, 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
3 Fighters moved from Truk to 102 Sea Zone
2 Carriers and 2 Destroyers moved from 87 Sea Zone to 102 Sea Zone
1 Carrier and 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
1 Bomber moved from Manila to Hong Kong
1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
1 Bomber moved from Truk to Saipan
1 Fighter moved from Celebes to 110 Sea Zone
Place Units - Yamamoto
1 Elite and 5 Infantrys placed in Hong Kong
1 Destroyer, 2 Submarines and 1 T.Boat placed in 85 Sea Zone
Yamamoto undo move 1.
1 Elite, 3 Infantrys and 2 Marines placed in Hong Kong
1 Adv.Fighter and 3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83
Americans regular : 0.67
Dutch regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Chinese
1 Fighter moved from Shensi to Yunnan
3 Infantrys moved from Shensi to Shansi
1 Tank moved from Ningsia to Shansi
1 Infantry moved from Anhwei to Shantung
Chinese take Shantung from Hisaichi
1 Tank moved from Khobdo to Ningsia
1 Tank moved from Gobi Altai to Ningsia
2 Infantrys moved from Gobi Altai to Ningsia
1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
1 Infantry moved from N.French Indochina to Yunnan
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Infantry and 5 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 3 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 3 Infantrys and 1 Tank in Shansi, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 3 Infantrys and 1 Tank in Shansi, round 3 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Yunnan
Chinese attack with 1 Fighter and 1 Infantry
Thai defend with 1 Infantry
Chinese roll dice for 1 Fighter and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits
Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Yunnan
Chinese win, taking Yunnan from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Yunnan to Hupeh
1 Infantry moved from Hunan to Anhwei
1 Infantry moved from Kweichow to Hunan
1 Infantry moved from Hupeh to Kweichow
1 AAGun moved from E.Qinghai to Ningsia
1 AAGun moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Thai regular : -0.33
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Hisaichi
2 Infantrys moved from Kirin to Vladivostok
2 Tanks moved from Khabarovsk to Vladivostok
2 Fighters moved from Heilungchiang to Vladivostok
2 Artillerys and 3 Tanks moved from Davao to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Artillerys, 2 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from Mindanao to 111 Sea Zone
1 Infantry moved from Panay to 111 Sea Zone
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
2 Artillerys, 4 Infantrys, 3 Tanks and 5 Transports moved from 111 Sea Zone to 110 Sea Zone
2 Artillerys, 4 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
2 Fighters moved from 106 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
1 Infantry, 1 Tank and 2 Transports moved from 93 Sea Zone to 111 Sea Zone
1 Artillery moved from Mindanao to 111 Sea Zone
1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
1 Artillery moved from Chahar to Shantung
1 Tank moved from Chahar to Shantung
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 2 Elites, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Vladivostok
Hisaichi attack with 2 Fighters, 2 Infantrys and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Vladivostok
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Shantung
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shantung, round 2 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks
Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks in Banjarmasin, round 2 : 6/15 hits, 5.67 expected hits
Dutch roll dice for 2 Fighters, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/12 hits, 4.67 expected hits
5 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
6 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 3 : 2/9 hits, 4.00 expected hits
Dutch roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/6 hits, 2.67 expected hits
1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
2 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 4/6 hits, 2.83 expected hits
Dutch roll dice for 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 3/4 hits, 2.00 expected hits
2 Tanks owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Banjarmasin
1 Fighter owned by the Americans, 1 Fighter owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is -1
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Casualties for Hisaichi: 3 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks
Casualties for Americans: 1 Fighter
Non Combat Move - Hisaichi
1 Fighter moved from Banjarmasin to 110 Sea Zone
1 Bomber moved from Banjarmasin to Bangkok
1 Carrier moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 106 Sea Zone to 107 Sea Zone
1 Submarine moved from 93 Sea Zone to 107 Sea Zone
1 Destroyer moved from 93 Sea Zone to 107 Sea Zone
1 Artillery and 2 Tanks moved from Chita to Heilungchiang
1 Tank moved from Ayan to Heilungchiang
1 Infantry moved from Chita to Ayan
2 Infantrys moved from Khabarovsk to Heilungchiang
2 Fighters moved from Vladivostok to Heilungchiang
1 AAGun moved from Kirin to Heilungchiang
2 Artillerys and 3 Infantrys moved from Changchun to Kirin
Place Units - Hisaichi
1 Elite and 3 Infantrys placed in Davao
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Changchun
1 Cruiser and 1 Transport placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Dutch AA : -0.50
Russians regular : 0.50
Dutch regular : 2.67
Hisaichi regular : 1.67